Difference between revisions of "Sonic CD"
From PCGamingWiki, the wiki about fixing PC games
m (removed IGDB from infobox) |
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==Video== | ==Video== | ||
+ | {{Image|Sonic CD (1996) - General settings.png|General settings.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 137: | Line 138: | ||
==Input== | ==Input== | ||
+ | {{Image|Sonic CD (1996) - Key remapping.png|Key remapping.}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 153: | Line 155: | ||
|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = Exiting the game requires keyboard or mouse. | + | |full controller notes = Exiting the game requires keyboard or mouse. Controller must also be enabled from the options settings. |
− | |controller remap = | + | |controller remap = false |
− | |controller remap notes = | + | |controller remap notes = Uses a pre-defined controller set-up that cannot be reconfigured. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement. |
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 166: | Line 168: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = limited |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Recognized as a generic DirectInput controller.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2021-06-30|comment=}}</ref> |
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired, Bluetooth. |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 178: | Line 180: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
Line 207: | Line 209: | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false | ||
− | |subtitles notes = | + | |subtitles notes = Song lyrics and Sonic's voice samples are not subtitled. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 215: | Line 217: | ||
|eax support notes = | |eax support notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
− | |red book cd audio notes = Use [[#Sega PC Reloaded|Sega PC Reloaded]] to play music from hard | + | |red book cd audio notes = Use [[#Sega PC Reloaded|Sega PC Reloaded]] to play music from hard drive instead. |
}} | }} | ||
Line 222: | Line 224: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = false | |subtitles = false | ||
− | |notes = | + | |notes = Only for the stock vocal songs and a few Sonic voice samples. The 1996 PC version only comes with the North American soundtrack, even in Japanese and European versions. |
|fan = | |fan = | ||
}} | }} |
Revision as of 18:16, 30 June 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the original 1996 version. For the 2012 Retro Engine version, see Sonic CD (2012).
Developers | |
---|---|
Sonic Team | |
Windows | H.I.C. |
Publishers | |
Sega | |
Release dates | |
Windows | 1995 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon, Pixel art |
Series | Sonic the Hedgehog |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Key points
- Poor compatibility with newer versions of Windows. Sega PC Reloaded is recommended to patch and launch the game.
- FMV playback does not work with newer versions of Windows. The High Quality FMV Project mod can fix this issue.
- Only uses the North American soundtrack, even in the Japanese releases.[1] Use the High Quality Audio mod as a workaround.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Use Korama's Sega PC Reloaded Installer to automatically turn off the disc check. |
- A demo is available.
Version differences
- The original 1995 release (also known as the "DINO2D" version) was developed for Intel Pentium processors and was capped to 30 FPS compared to the Sega CD version. The later 1996 release uses DirectX 3 and supports 60 FPS.[1]
Essential improvements
Sega PC Reloaded
- Simple and easy-to-use launcher with many options and tweaks.
- Korama's Sega PC Reloaded is an fan-made installer, launcher, and patcher for some of Sega's older PC games. It fixes the need for Sonic CD to launch in 256 Color mode (not natively possible on later Windows OSs), creates the necessary .ini file to turn off the game's disc check necessity, and enables Vsync to maintain the game's original gameplay speed, among other features.
- Not compatible with the 1995 release.[2]
Installing the game with Sega PC Reloaded[3] |
---|
|
High Quality FMV Project
- Requires Sega PC Reloaded and the x264vfw Codec.
- Improves the quality of the game's FMV with higher quality video from the Sonic CD DVD Project that are compatible with newer versions of Windows.
Installing High Quality FMV Project[3] |
---|
|
High Quality Audio
- Requires Sega PC Reloaded and
bass.dll
. - Restores music playback and improves the overall music quality by using the original music from the Sega CD version. The Japanese soundtrack can also be played in the 1996 PC version with this mod and Sega PC Reloaded.
Installing High Quality Audio[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Software\SonicCD\[Note 1] |
- If using Sega PC Reloaded, the game's settings will be stored in
SONICCD.ini
in<path-to-game>
instead.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\S_SCORE.DAT[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Runs at 320x240 only, or 640x480 when using Sega PC Reloaded, and the game can be either upscaled with Nearest-neighbor scaling or half-tone stretching, but the latter can cause the game to slow down. The game can also be either be pillarboxed in 4:3 or stretched when using Sega PC Reloaded. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with F4 or set through Sega PC Reloaded. | ||
Borderless fullscreen windowed | Sega PC Reloaded runs in borderless fullscreen.[4] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Use Sega PC Reloaded; V-sync method can either be normal or reversed. It is recommended to use VSync on high display rate systems in order to preserve the game's proper gameplay speed. | ||
60 FPS | The 1995 "DINO2D" version is capped at 30 FPS. The 1996 DirectX 3 version supports 60 FPS by enabling Smooth Sonic mode from the Options menu. The Special Stages are capped at 20 FPS in both versions similarly to the Sega CD version.[1] | ||
120+ FPS | Game speed is tied to frame rate, anything higher than 60 FPS will be unplayable. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Esc is always used as a Jump key. New movement and jump keys can be set via the F7 Change Controls menu. | |
Mouse acceleration | Mouse not used in-game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Exiting the game requires keyboard or mouse. Controller must also be enabled from the options settings. | |
Controller remapping | Uses a pre-defined controller set-up that cannot be reconfigured. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | Recognized as a generic DirectInput controller.[5] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music volume controls are present in the Sega PC Reloaded Launcher settings. SFX can only be turned on or off. | |
Surround sound | ||
Subtitles | Song lyrics and Sonic's voice samples are not subtitled. | |
Closed captions | ||
Mute on focus lost | Can be enabled in the Sega PC Reloaded launcher, the game will automatically pause when focus is lost. | |
Red Book CD audio | Use Sega PC Reloaded to play music from hard drive instead. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only for the stock vocal songs and a few Sonic voice samples. The 1996 PC version only comes with the North American soundtrack, even in Japanese and European versions. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 75 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 8 MB |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 DF Retro: Sonic CD - A Genuine Sega Classic! - YouTube - last accessed on 2021-06-29
- ↑ Verified by User:AmethystViper on 2021-06-29
- Attempted to use Sega PC Reloaded to install the 1995 version, which prompted an error due to the 1995 version not having the *.dll files that the 1996 release uses on the disc.
- ↑ 3.0 3.1 3.2 Verified by User:AmethystViper on 2021-06-29
- ↑ Verified by User:AmethystViper on 2021-06-29
- ↑ Verified by User:AmethystViper on 2021-06-30