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| |release history = This 3D remake was first released on Nintendo DS in 2007 and was later ported to iOS and Android in 2012 and 2013 respectively. The PC port, which was developed by [[Company:DotEmu|DotEmu]] and released in 2014, is based on the enhanced Android version. | | |release history = This 3D remake was first released on Nintendo DS in 2007 and was later ported to iOS and Android in 2012 and 2013 respectively. The PC port, which was developed by [[Company:DotEmu|DotEmu]] and released in 2014, is based on the enhanced Android version. |
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− | |current state = The port received criticism on release for some aspects inherited from the Android version such as the touch-friendly UI, and missing support even for the most common aspect ratios like 16:9. A big update for the PC port was released by [[Company:Square Enix|Square Enix]] in November 2020 which improved the experience with a more traditional UI, better gamepad support and adjustments to keyboard and mouse controls, various widescreen aspect ratios support including 21:9, and Asian languages support.<ref>[https://steamcommunity.com/games/312750/announcements/detail/4161848407712353029/ FINAL FANTASY IV PATCH UPDATE FOR PC! :: Final Fantasy IV (3D Remake) Steam News]</ref> The frame rate is still capped at 30 FPS during exploration and 15 FPS in battles. | + | |current state = The port received criticism on release for some aspects inherited from the Android version such as the touch-friendly UI, and missing support even for the most common aspect ratios like 16:9. A big update for the PC port was released by [[Company:Square Enix|Square Enix]] in November 2020 which improved the experience with a more traditional UI, better gamepad support and adjustments to keyboard and mouse controls, various widescreen aspect ratios support including 21:9, and Asian languages support.<ref>{{Refurl|url=https://steamcommunity.com/games/312750/announcements/detail/4161848407712353029/|title=FINAL FANTASY IV PATCH UPDATE FOR PC! :: Final Fantasy IV (3D Remake) Steam News|date=May 2023}}</ref> The frame rate is still capped at 30 FPS during exploration and 15 FPS in battles. |
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This page is for the 3D remake of the 1991 SNES game. For the 2D remaster, see Final Fantasy IV.
Final Fantasy IV (3D Remake) is a JRPG developed by Square Enix in collaboration with Matrix Software. It is a 3D remake of the original Final Fantasy IV (originally known in the West as Final Fantasy II) released on Super Famicom in 1991, featuring additional story elements and gameplay improvements.
This 3D remake was first released on Nintendo DS in 2007 and was later ported to iOS and Android in 2012 and 2013 respectively. The PC port, which was developed by DotEmu and released in 2014, is based on the enhanced Android version.
The port received criticism on release for some aspects inherited from the Android version such as the touch-friendly UI, and missing support even for the most common aspect ratios like 16:9. A big update for the PC port was released by Square Enix in November 2020 which improved the experience with a more traditional UI, better gamepad support and adjustments to keyboard and mouse controls, various widescreen aspect ratios support including 21:9, and Asian languages support.[1] The frame rate is still capped at 30 FPS during exploration and 15 FPS in battles.
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.
Monetization
Microtransactions
Game data
Configuration file(s) location
Save game data location
- 3 manual save slots + 1 quicksave slot available.
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Pauses entire game on focus lost. Can be enabled or disabled in the launcher. |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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English audio is used when playing with French, German, Italian, Brazilian Portuguese, Russian and Spanish text. |
Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Italian |
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Japanese |
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Japanese audio is used when playing with Japanese, Korean, Simplified Chinese and Traditional Chinese text. An undub patch to enable Japanese voices while playing with any language is available here. |
Korean |
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Brazilian Portuguese |
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Russian |
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Spanish |
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VR support
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Audio |
OGG Vorbis |
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Interface |
Qt |
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Input |
SDL |
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Mods
- Increases battle FPS from 15 to 25. A 20 FPS option is also available. Does so by speeding up battle animations.
- Replaces the text used for titles, story narration, characters introductions and battle text to be more accurate to the original Nintendo DS version. Only available in English, Italian and Spanish.
System requirements
Windows |
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Minimum |
Operating system (OS) |
Vista, 7, 8 |
Processor (CPU) |
Intel Pentium 4 2.4 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
750 MB |
Video card (GPU) |
DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References