There are no information on the edits in their summary.
How did you verify D3D12 and the EXE file's bitness? Did you test the games yourself?
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There are no information on the edits in their summary.
How did you verify D3D12 and the EXE file's bitness? Did you test the games yourself?
I based those edits on the system requirements for those games, which appear to specify that they only had 64-bit versions, and their DirectX/Vulkan support.
For Apocalypse I used the system requirements that were shown on the Steam store. For Privacy I was seemingly unable to access its Steam page for reasons I couldn't figure out, so I used the system requirements that were already listed on its PCGamingWiki page.
Thank you. API section information should not be based on system requirements alone, since those information are not always reliable, specially in case of low budget games.
You should either test the games yourself or find reliable information from news, reviews, forums, youtube, etc.