I can't see the logic behind the references.
Articles I've checked: F1 2010, Project Snowblind, Colin McRae: DiRT 2, 007: Quantum of Solace
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I can't see the logic behind the references.
Articles I've checked: F1 2010, Project Snowblind, Colin McRae: DiRT 2, 007: Quantum of Solace
Since I had to handle almost 200 games in the span of 3 hours that morning (and with unexpectedly many Wayback Machine links ending up in infinite loops of adding and removing a /en-US/
URL tag), I took shortcuts on several pages where I hoped that the "Recommended games" sections on the reference links would be sufficient.
Ok, I see now, what you intended to do. The references mentioned somewhere on the storepage the respective game, even when the storepage was about another game. I found the storepages for the above named games and used them including the ID, but I will leave the rest untouched. This shall be good enough. Hejdå !
There are no information on the edits in their summary.
How did you verify D3D12 and the EXE file's bitness? Did you test the games yourself?
I based those edits on the system requirements for those games, which appear to specify that they only had 64-bit versions, and their DirectX/Vulkan support.
For Apocalypse I used the system requirements that were shown on the Steam store. For Privacy I was seemingly unable to access its Steam page for reasons I couldn't figure out, so I used the system requirements that were already listed on its PCGamingWiki page.
Thank you. API section information should not be based on system requirements alone, since those information are not always reliable, specially in case of low budget games.
You should either test the games yourself or find reliable information from news, reviews, forums, youtube, etc.