Difference between revisions of "F1 23"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''{{PAGENAME}}''''' is | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:Codemasters|Codemasters]] and published by [[Company:Electronic Arts|Electronic Arts]] via their [[Company:EA Sports|EA Sports]] division. It is a licensed [[Series:Formula 1|Formula 1]] game, featuring cars from the 2023 season in addition to the cars from prior seasons. |
+ | |||
+ | It continues the ''Breaking Point'' story mode from [[F1 2021]] and introduces gameplay tweaks to further focus on the simulation aspect of the experience. | ||
|release history = The game was first teased on March 1, 2023 and later officially announced on April 28, 2023 with the release date set for June 16, 2023. The ''Champions Edition'' granted 3 days of early access. | |release history = The game was first teased on March 1, 2023 and later officially announced on April 28, 2023 with the release date set for June 16, 2023. The ''Champions Edition'' granted 3 days of early access. | ||
Line 220: | Line 222: | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = true | |other controllers = true | ||
− | |other controllers notes = | + | |other controllers notes = The game support various racing wheels, pedals and accessories from various manufacturers. Devices listed in ''Italics'' denotes that they have pre-set mappings in-game but not listed to the support list on the FAQ. Devices not listed in the lists below may work, but player will have to manually map the action as they don't have pre-set button mappings.<ref>{{Refurl|url=https://answers.ea.com/t5/General-Discussion/F1-23-Supported-Wheels-amp-VR-Headsets/m-p/12662276|title=F1®23 - Supported Wheels & VR Headsets - EA Answer|date=October 29, 2023}}</ref> |
+ | <br/><br/>List of supported racing wheels/wheel bases:<div class="mw-collapsible mw-collapsed"> | ||
+ | * [[Controller:Fanatec ClubSport|Fanatec ClubSport]] (V1/V2/V2.5) | ||
+ | * [[Controller:Fanatec CSL Elite|Fanatec CSL Elite]] (V1/V1.1/Elite+) | ||
+ | * [[Controller:Fanatec Podium|Fanatec Podium]] (DD1/DD2/PS F1) | ||
+ | * [[Controller:Fanatec CSL DD|Fanatec CSL DD]]/[[Controller:Fanatec Gran Turismo DD Pro|Gran Turismo DD Pro]] | ||
+ | * HORI Racing Wheel APEX for PlayStation 5 | ||
+ | * HORI Force Feedback Racing Wheel DLX | ||
+ | * Leo Bodnar SimSteering v2 | ||
+ | * [[Controller:Logitech G25|Logitech G25]] | ||
+ | * [[Controller:Logitech G27|Logitech G27]] | ||
+ | * [[Controller:Logitech G920 and G29|Logitech G920 and G29]] | ||
+ | * [[Controller:Logitech G923|Logitech G923]] (PS/Xbox) | ||
+ | * ''[[Controller:Logitech G Pro Racing Wheel|Logitech G Pro Racing Wheel]]'' (PS/Xbox) (With G923 mode) | ||
+ | * Moza R5 | ||
+ | * Moza R9 | ||
+ | * Moza R16 | ||
+ | * Moza R21 | ||
+ | * Simagic M10 | ||
+ | * Simagic Alpha | ||
+ | * Simucube 2 Sport/Pro/Ultimate | ||
+ | * SimXperience AccuForce Pro | ||
+ | * [[Controller:Thrustmaster T500|Thrustmaster T500]] | ||
+ | * [[Controller:Thrustmaster T300|Thrustmaster T300]] | ||
+ | * [[Controller:Thrustmaster TX|Thrustmaster TX]] | ||
+ | * [[Controller:Thrustmaster T150|Thrustmaster T150]] | ||
+ | * [[Controller:Thrustmaster TMX|Thrustmaster TMX]] | ||
+ | * [[Controller:Thrustmaster TS Racer|Thrustmaster TS-PC/TS-XW Racer]] | ||
+ | * [[Controller:Thrustmaster T-GT|Thrustmaster T-GT/T-GT II]] | ||
+ | * [[Controller:Thrustmaster T248|Thrustmaster T248]] (PS/Xbox) | ||
+ | * ''[[Controller:Thrustmaster T128|Thrustmaster T128]]'' (PS/Xbox)</div><br/> | ||
+ | List of supported pedals, shifters and handbrakes:<div class="mw-collapsible mw-collapsed"> | ||
+ | * Fanatec Shifter SQ V1.5 | ||
+ | * ''Fanatec Clubsport Pedals V3'' | ||
+ | * ''Fanatec CSL Pedals with and without loadcell brake'' | ||
+ | * ''Fanatec CSL Elite Pedals with and without loadcell brake (V1/V2)'' | ||
+ | * ''Logitech G Pro Racing Pedals'' | ||
+ | * ''Thrustmaster T2PM Pedals'' | ||
+ | * ''Thrustmaster T3PA Pedals'' | ||
+ | * ''Thrustmaster T3PM Pedals'' | ||
+ | * ''Thrustmaster T-LCM Pedals'' | ||
+ | * Thrustmaster TH8A/TH8RS Shifters</div><br/> | ||
+ | List of supported steering wheel rims, hubs and modules:<div class="mw-collapsible mw-collapsed"> | ||
+ | * Fanatec CSL Elite Steering Wheel McLaren GT3 (V1/V2) | ||
+ | * Fanatec CSL Steering Wheel P1 (PS4/Xbox) | ||
+ | * Fanatec ClubSport Steering Wheel BMW GT2 (V1/V2) | ||
+ | * Fanatec ClubSport Steering Wheel F1 Esports V2 | ||
+ | * Fanatec ClubSport Steering Wheel Formula V2 | ||
+ | * Fanatec ClubSport Steering Wheel Porsche 918 RSR | ||
+ | * Fanatec ClubSport Steering Wheel Universal Hub (PS4/Xbox) | ||
+ | * Fanatec ClubSport Steering Wheel Universal Hub V2 (PS5/XSX) | ||
+ | * Moza FSR Wheel | ||
+ | * Moza GS GT Wheel | ||
+ | * Thrustmaster Leather 28 GT Wheel | ||
+ | * Thrustmaster Ferrari 458 Italia Edition Wheel | ||
+ | * Thrustmaster Ferrari 488 Challenge Edition Wheel | ||
+ | * Thrustmaster Ferrari 599xx EVO 30 Wheel | ||
+ | * Thrustmaster Ferrari F1 Wheel | ||
+ | * Thrustmaster Formula Wheel Add-On Ferrari SF1000 Edition | ||
+ | * Thrustmaster GT Rim (Comes with Thrustmaster T-GT/T-GT II) | ||
+ | * Thrustmaster Ferrari GTE Wheel Add-On Ferrari 458 Challenge Edition | ||
+ | * Thrustmaster Competition Wheel Sparco P310 Mod | ||
+ | * Thrustmaster PlayStation Rim (Comes with T500, T300 and T150)</div> | ||
|other button prompts = Generic | |other button prompts = Generic | ||
|other button prompts notes= | |other button prompts notes= | ||
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|iz3d notes = | |iz3d notes = | ||
|vr only = | |vr only = | ||
− | |htc vive = | + | |htc vive = true |
|htc vive notes = | |htc vive notes = | ||
− | |oculus rift = | + | |oculus rift = true |
|oculus rift notes = | |oculus rift notes = | ||
− | |osvr = | + | |osvr = false |
|osvr notes = | |osvr notes = | ||
− | |windows mixed reality = | + | |windows mixed reality = false |
|windows mixed reality notes = | |windows mixed reality notes = | ||
− | |keyboard-mouse = | + | |keyboard-mouse = true |
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
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|tobii eye tracking = true | |tobii eye tracking = true | ||
|tobii eye tracking notes = Supports: '''Extended View - Eye & Head Tracking''', '''Clean UI'''. <br/> Separate sensitivity sliders for '''Eye''' and '''Head Tracking''' are available. | |tobii eye tracking notes = Supports: '''Extended View - Eye & Head Tracking''', '''Clean UI'''. <br/> Separate sensitivity sliders for '''Eye''' and '''Head Tracking''' are available. | ||
− | |play area seated = | + | |play area seated = true |
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = false |
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = false |
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} |
Revision as of 03:41, 29 October 2023
Developers | |
---|---|
Codemasters | |
Publishers | |
EA Sports | |
Engines | |
EGO 4.0 | |
Release dates | |
Windows | June 16, 2023 |
Reception | |
Metacritic | 81 |
OpenCritic | 85 |
IGDB | 87 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Microtransactions | Boost, Cosmetic |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Track racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Formula 1 |
⤏ Go to series page | |
F1 2010 | 2010 |
F1 2011 | 2011 |
F1 2012 | 2012 |
F1 Race Stars | 2012 |
F1 2013 | 2013 |
F1 2014 | 2014 |
F1 2015 | 2015 |
F1 2016 | 2016 |
F1 2017 | 2017 |
F1 2018 | 2018 |
F1 2019 | 2019 |
F1 2020 | 2020 |
F1 2021 | 2021 |
F1 22 | 2022 |
F1 23 | 2023 |
F1 24 | 2024 |
F1 23 is a singleplayer and multiplayer racing game developed by Codemasters and published by Electronic Arts via their EA Sports division. It is a licensed Formula 1 game, featuring cars from the 2023 season in addition to the cars from prior seasons.
It continues the Breaking Point story mode from F1 2021 and introduces gameplay tweaks to further focus on the simulation aspect of the experience.
The game was first teased on March 1, 2023 and later officially announced on April 28, 2023 with the release date set for June 16, 2023. The Champions Edition granted 3 days of early access.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Champions Edition also available. | |||
Origin | Champions Edition also available. Manual link for EA App purchase. 5-hour trial included with EA Play, full access included with EA Play Pro. |
|||
Steam | Champions Edition also available. 5-hour trial included with EA Play (Steam). |
- All versions require Denuvo Anti-Tamper DRM.
- An EA account is required to access online features.
Version differences
- The Champions Edition includes the game and the Champions Content Bundle.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Sponsored | Multiple real life brand logos related to clothing, cars, and more are visible in-game. |
Microtransactions
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\F1 23\hardwaresettings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2108330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\2108330\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2108330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ gameplay and real time cutscenes. Menus, loading screens, and pre-rendered cutscenes play only on the main screen. Additionally, the HUD is not properly aligned on the side monitors during gameplay. | ||
Ultra-widescreen | Hor+ gameplay and real time cutscenes. Menus, loading screens, and pre-rendered cutscenes are pillarboxed from 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Slider with values between -20° and +20°. This setting is available only during a race, under Camera Customization. | ||
Windowed | |||
Borderless fullscreen windowed | Labelled as Windowed (Fullscreen). | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | TAA, TAA + FidelityFX Sharpening; see Anti-aliasing (AA) for how to disable AA. | ||
High-fidelity upscaling | DLSS 2.4, FSR 2.2 DLSS 3 will be added in a post-launch update.[1] |
||
Vertical sync (Vsync) | Auto, 1, 2 settings available. 1 is full refresh rate, 2 is half refresh rate. | ||
60 FPS and 120+ FPS | FPS cap up to 250 is available. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Ray Traced Shadows, Ray Traced Reflections, Ray Traced Transparent Reflections, Ray Traced Ambient Occlusion, and Ray Traced DDGI settings available. | ||
Color blind mode | Settings for Protanopia, Deuteranopia, Tritanopia. Only used for the Dynamic Racing Line feature. |
Anti-aliasing (AA)
Disable AA[2] |
---|
|
Input
- Steam Workshop can be used to share custom control schemes for all supported input devices.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense also supported with haptic feedback and adaptive triggers features. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth), |
Tracked motion controllers |
---|
Generic/other controllers | The game support various racing wheels, pedals and accessories from various manufacturers. Devices listed in Italics denotes that they have pre-set mappings in-game but not listed to the support list on the FAQ. Devices not listed in the lists below may work, but player will have to manually map the action as they don't have pre-set button mappings.[3]
List of supported racing wheels/wheel bases:
List of supported pedals, shifters and handbrakes:
List of supported steering wheel rims, hubs and modules:
|
|
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Effects, Music, Speech, Other Cars, Voice Chat. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Play audio when game is in background setting available. | |
Royalty free audio | Music Type setting provides a choice between Soundtrack (copyrighted) and Theme (streamer-friendly). |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish |
Network
- Optional crossplay with PlayStation 4/5 and Xbox One/Series X/S is available.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | 22 | Versus |
||
Online play | 22 | Versus |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking, Clean UI. Separate sensitivity sliders for Eye and Head Tracking are available. |
||
TrackIR |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | OpenVR | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 21H1 | |
Processor (CPU) | Intel Core i3-2130, Intel Core i5-9600K (for VR) AMD FX-4300, AMD Ryzen 5 2600X (for VR) |
Intel Core i5-9600K AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti Nvidia GeForce GTX 1660 Ti (for VR) AMD Radeon RX 470 AMD Radeon RX 590 (for VR) Nvidia GeForce RTX 2060 AMD Radeon RX 6700 XT DirectX 12 compatible | Nvidia GeForce GTX 1660 Ti Nvidia GeForce RTX 2070 (for VR) AMD Radeon RX 590 AMD Radeon RX 6700 XT (for VR) Nvidia GeForce RTX 3070 AMD Radeon RX 6800 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2108330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2108330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ F1 23 Launching This Week With DLSS 2, Ray Tracing & Reflex - Nvidia - last accessed on 2023-06-15
- "On PC, GeForce RTX graphics card and laptop owners can accelerate frame rates with NVIDIA DLSS 2 at launch on June 16. NVIDIA DLSS 3 will be coming in a post-launch update."
- ↑ Verified by User:Xdabigail on 2023-07-26
- ↑ F1®23 - Supported Wheels & VR Headsets - EA Answer - last accessed on October 29, 2023