Difference between revisions of "Final Fantasy VI (2022)"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2019|build=2019.4.20f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 23, 2022}} | {{Infobox game/row/date|Windows|February 23, 2022}} | ||
Line 99: | Line 99: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Game's resolutions seem to be designed for multiples of 1080p and 2160p. Shimmering on non-integer resolutions. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Up to 21:9. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = Limited 3D effects and 3D Opera sequence do not require FOV modding. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
− | |anisotropic notes = | + | |anisotropic notes = Limited 3D effects and 3D Opera sequence have no anisotropic filtering. |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = Limited 3D effects and 3D Opera sequence have no anti-aliasing. |
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 132: | Line 132: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 148: | Line 148: | ||
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = By default Circle is mapped to confirm and Cross is mapped to cancel. |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
Line 178: | Line 178: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 196: | Line 196: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Opera sequence only. |
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 215: | Line 215: | ||
{{L10n|content= | {{L10n|content= | ||
− | {{ii}} Voice acting | + | {{ii}} Voice acting is limited only to the opera sequence. |
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 351: | Line 351: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = |
Revision as of 11:00, 21 February 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the upcoming "pixel remaster" version. For the "old version" released in 2015, see Final Fantasy VI.
Developers | |
---|---|
Tose | |
Publishers | |
Square Enix | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | February 23, 2022 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Genres | JRPG |
Art styles | Anime, Pixel art |
Themes | Fantasy |
Series | Final Fantasy |
Final Fantasy VI (2022) is a singleplayer bird's-eye view JRPG game in the Final Fantasy series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173820/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173820/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game's resolutions seem to be designed for multiples of 1080p and 2160p. Shimmering on non-integer resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | Up to 21:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Limited 3D effects and 3D Opera sequence do not require FOV modding. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Limited 3D effects and 3D Opera sequence have no anisotropic filtering. | ||
Anti-aliasing (AA) | Limited 3D effects and 3D Opera sequence have no anti-aliasing. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | By default Circle is mapped to confirm and Cross is mapped to cancel. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Opera sequence only. | |
Closed captions | ||
Mute on focus lost |
Localizations
- Voice acting is limited only to the opera sequence.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.1, 10 (v1909) | |
Processor (CPU) | Intel Core i3-2105 AMD A8-7600 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | AMD Radeon R7 Intel HD Graphics 3000 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.20f1
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1173820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1173820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.