Difference between revisions of "Sonic CD (2012)"
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− | {{Disambig|the | + | {{Disambig|the 2012 Retro Engine version|the original 1996 version|[[Sonic CD (1996)]]}} |
{{Infobox game | {{Infobox game | ||
|title = Sonic CD | |title = Sonic CD | ||
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|reception = | |reception = | ||
{{Infobox game/row/reception|IGDB|sonic-the-hedgehog-cd|rating}} | {{Infobox game/row/reception|IGDB|sonic-the-hedgehog-cd|rating}} | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Sonic the Hedgehog }} | ||
|steam appid = 200940 | |steam appid = 200940 | ||
|gogcom id = | |gogcom id = |
Revision as of 05:28, 29 June 2021
This page is for the 2012 Retro Engine version. For the original 1996 version, see Sonic CD (1996).
Developers | |
---|---|
Sonic Team | |
Windows | BlitWorks |
Windows | Christian Whitehead |
Publishers | |
Sega | |
Engines | |
Retro Engine | |
Release dates | |
Windows | January 19, 2012 |
Reception | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon, Pixel art |
Series | Sonic the Hedgehog |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Key points
- Includes both the US and Japanese/European soundtracks.
- Game physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh rate monitors.
General information
- Official developer site
- Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Use the decompilation port to play without Steam. |
Essential improvements
Decompilation port
- A full decompilation of Sonic CD (2011).
- Requires the
Data.rsdk
file from the Steam version or extracted from the mobile version's APK to run. - The game can be displayed with nearest-neighbor and pixel-perfect scaling.
- Controls are completely remappable via the
settings.ini
file. - The window allows Windows shortcuts to be used.
- Complete support for using the updated scripts from the mobile port, allowing for features the official PC version never received.
- Open-source with a 32-bit and 64-bit Windows version available.
- Native modding support.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\200940\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200940/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\200940\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 5:3 only, stretch to fit the set resolution. For proper widescreen support, see the decompilation port. | ||
Multi-monitor | |||
Ultra-widescreen | Use the decompilation port. Some glitches may appear in aspect-ratios wider than 5:3. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Must be set by the configuration launcher in the Steam version. In the decompilation port, windowed mode can be toggled with F4. | ||
Borderless fullscreen windowed | Use Borderless Gaming for the Steam version, or set Borderless to true in the decompilation port's settings.ini . |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Always enabled with the Steam version. In the decompilation port, Vsync can be toggled in settings.ini . |
||
60 FPS | |||
120+ FPS | Game speed bound to frame rate. Must cap the frame rate at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen
Use the decompilation port for unstretched scaling and support aspect-ratios other than 5:3.
- Glitches appear in aspect-ratios wider than 5:3 (1.66:1) with the Steam scripts. Use the mobile scripts to alleviate the glitches with wider aspect-ratios.[citation needed]
Pixel-perfect scaling
- The game's graphics in this re-release appear rather blurry, regardless of resolution selected and the in-game Nostalgia video filter does not provide a clear nearest-neighbor image. Use the decompilation port for native Nearest-neighbor/pixel-perfect support, or follow this guide by TheA_Gamer554 for a workaround to make the vanilla game run in a pixel-perfect scaled image; pre-made 4:3 and 15:9
setup.dat
files are available to download.[1]
Input
Xbox 360 Controller layout for the game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Except for display mode window. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Song lyrics are not subtitled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only US songs are voiced. The Japanese songs use their instrumental versions due to licensing issues; use the Restore Lyrics mod.[Note 2] | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- Mods require the Mod loader for the Steam version; the decompilation port can load mods natively.
- Sonic CD original 4:3 videos - Replaces the stretched 16:9 videos with the original 4:3 versions, pillarboxed to 16:9. Also fixes the speed of the Ending version of Sonic Boom from the US soundtrack.
- Sonic CD AI Upscaled and Regrained Videos - A mod similar to the above but videos has been upscaled to 1280x960 using Topaz Video Enhance AI neural network with artificial film grain applied to recreate the look of analogue 35mm/16mm anime scenes.
- Restore Lyrics Japanese Songs HQ - Replaces the instrumental Opening and Ending songs[Note 3] used by the Japanese soundtrack with the versions with vocals, as found on the original Japanese and European Mega CD releases.[Note 2]
- Non-Wavy Tidal Tempest Flowers - Changes the flowers in Tidal Tempest Zone to no longer look distorted and wavy when out of water.
- Palmtree Panic Past Redbook Music Restoration - Replaces background music from the past version of Palmtree Panic with the Redbook CD Audio version found on the disc for a beta version of the game.
- Sonic CD Restored - A mod that restores various elements from the Sega CD version back into the Star Engine port with some quality-of-life improves to the visuals, sound, and gameplay while remaining faithful to the game's original features. Separate versions for 4:3 and 16:9 resolutions are available for the Steam version and decompilation port. Requires the Sonic CD Mod Loader if using the mod on the Steam version. This mod also comes with the Enhanced Hybrid OST and Purist Hybrid OST to replace the default Japanese and US soundtracks respectively.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 4 1.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 321 MB | |
Video card (GPU) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (200940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ 2.0 2.1 Japanese, when in reference to the Sonic CD soundtracks, refers to nationality only and not language spoken. All songs in Sonic CD with vocals are sung in English only.
- ↑ OP: Sonic - You Can Do Anything
ED: Cosmic Eternity - Believe in Yourself
References
- ↑ Verified by User:AmethystViper on 2021-01-17