Difference between revisions of "Final Fantasy VIII"
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Revision as of 01:20, 12 May 2023
This page is for the original 2000 version. For the 2013 re-release, see Final Fantasy VIII (2013). For the 2019 remaster, see Final Fantasy VIII Remastered.
Developers | |
---|---|
Square Enix | |
Publishers | |
Square Enix | |
Europe | Eidos Interactive |
Release dates | |
Windows | January 25, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera, Third-person, Top-down view |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight |
Art styles | Pre-rendered graphics |
Themes | Fantasy, Sci-fi |
Series | Final Fantasy |
Key points
- Has a different MIDI compared to the PS1 version of the game.
- Higher resolution 480p FMVs than the PlayStation version.[1]
- Unfavorable to the PlayStation version in areas: Out of combat movement is limited 8 directions as opposed to complete circular movement.[2]
- While all PlayStation version's menus run at 60 FPS, excluding main menu screens, the PC frame rate is capped at 30 FPS, 15 FPS during combat and FMVs making selection during battles sluggish.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: Simple disc check, no physical copy protection. |
- A demo is available here.
Essential improvements
Patches
- The 1.2 patch set fixes various bugs in the game:
FF8SqeaNVPatch.zip
: 1.2 patch for Nvidia GeForce users.FF8SqeaPatch.zip
: 1.2 patch for other users.FF8_Yamaha_Fix.zip
: Extra patch to fix a bug when using DirectX 7 only with the Yamaha software synthesizer.
Roses and Wine
- Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.[4]
Aali's custom driver
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 2] |
Video
- Supported resolutions: 320x240x16 pillarboxed in 640x460x16, and 640x460x16.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Aali's custom driver for a workaround, though it currently has a black bottom border. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Aali's custom driver | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Excluding menu screens the frame rate is capped at 30 FPS, 15 FPS during combat and FMVs.[3] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No in-game mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Movement restricted to first two axes. | |
Full controller support | Launcher has no controller navigation support. No way to quit in-game with a controller. |
|
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | For Xbox and DualShock buttons, use the FF8 Controller Buttons Mod | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses on focus lost, MIDI music and opening logo FMV do not. | |
EAX support | EAX 2[5] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Retail only | |||
Polish | Fan translation, download. | |||
Russian | Fan translation by "ZOG", PC[1]. |
Issues fixed
Running from an ISO or another drive
- By default, the game uses the first CD-ROM drive location for checking CDs. To use another drive, edit the registry.
Edit registry key |
---|
|
8-bit paletted textures fix
- On modern systems, the game launcher will fail on video cards that do not support 8-bit textures.
This causes the game to use lower resolution textures.
Use custom launcher |
---|
Notes
|
Graphical issues
Use Aali's custom driver |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 0.9d |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 200 MHz[6] Intel Pentium II 266 MHz[7] |
Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 300 MB | 600 MB |
Video card (GPU) | 4 MB[7]/8 MB[6] of VRAM DirectX 6.1 compatible | 16 MB[6] of VRAM |
Sound (audio device) | DirectSound-compatible | |
Other | DirectMusic-compatible Software Synthesizer 8X CD-ROM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **
- ↑ Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions
- ↑ 3.0 3.1 Verified by User:MetalPlateMage on August 7, 2015
- ↑ Steam Forums :: Better Music Mod (Updated)
- ↑ 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs
- ↑ 6.0 6.1 6.2 With Direct3D-compatible 3D accelerator
- ↑ 7.0 7.1 Without Direct3D-compatible 3D accelerator