Difference between revisions of "FidelityFX Super Resolution"
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{{Infobox game/row/developer|AMD}} | {{Infobox game/row/developer|AMD}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|FSR 1 | + | {{Infobox game/row/date|FSR 1|June 21, 2021}} |
− | {{Infobox game/row/date|FSR 2 | + | {{Infobox game/row/date|FSR 2|June 22, 2022}} |
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==FidelityFX Super Resolution 1.0== | ==FidelityFX Super Resolution 1.0== | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} AMD FidelityFX Super Resolution 1.0 (FSR | + | {{ii}} AMD FidelityFX Super Resolution 1.0 (FSR) is an open-source spatial upscaler. |
{{ii}} Unlike [[DLSS]], it does not require any dedicated hardware (NVidia RTX) and does not utilise machine learning either. The upscale algorithm is based off modified Lanczos. | {{ii}} Unlike [[DLSS]], it does not require any dedicated hardware (NVidia RTX) and does not utilise machine learning either. The upscale algorithm is based off modified Lanczos. | ||
{{++}} Can be used on any game on Windows with Magpie <ref>{{Refurl|url=https://www.notebookcheck.net/Magpie-allows-AMD-FidelityFX-Super-Resolution-support-in-any-Windows-game-not-really-as-good-as-native-FSR-but-seems-to-get-the-job-done.553404.0.html|title=Magpie allows AMD FidelityFX Super Resolution support in any Windows game — not really as good as native FSR but seems to get the job done|date=2021-08-10}}</ref> or or Lossless Scaling <ref>{{Refurl|url=https://store.steampowered.com/app/993090/Lossless_Scaling|title=Lossless Scaling|date=2022-08-11}}</ref>. | {{++}} Can be used on any game on Windows with Magpie <ref>{{Refurl|url=https://www.notebookcheck.net/Magpie-allows-AMD-FidelityFX-Super-Resolution-support-in-any-Windows-game-not-really-as-good-as-native-FSR-but-seems-to-get-the-job-done.553404.0.html|title=Magpie allows AMD FidelityFX Super Resolution support in any Windows game — not really as good as native FSR but seems to get the job done|date=2021-08-10}}</ref> or or Lossless Scaling <ref>{{Refurl|url=https://store.steampowered.com/app/993090/Lossless_Scaling|title=Lossless Scaling|date=2022-08-11}}</ref>. | ||
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'''Key points''' | '''Key points''' | ||
− | {{ii}} AMD FidelityFX Super Resolution 2.0 (FSR 2 | + | {{ii}} AMD FidelityFX Super Resolution 2.0 (FSR 2) is an open-source temporal upscaler. |
{{++}} Produced image quality is perceivably almost as good as [[DLSS]], without requiring dedicated hardware (NVidia RTX) or machine learning hardware. | {{++}} Produced image quality is perceivably almost as good as [[DLSS]], without requiring dedicated hardware (NVidia RTX) or machine learning hardware. | ||
{{ii}} Similar to [[DLSS]], it replaces the game's anti-aliasing. | {{ii}} Similar to [[DLSS]], it replaces the game's anti-aliasing. | ||
− | {{ii}} AMD reported that implementing FSR 2 | + | {{ii}} AMD reported that implementing FSR 2 in games already supporting any temporal based upscaling technology (such as DLSS) could be achieved with relative ease by developers. |
− | {{ii}} There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2 | + | {{ii}} There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2. |
'''General information''' | '''General information''' | ||
− | {{ii}} [https://gpuopen.com/fsr2-source-available/ GPUOpen FSR 2 | + | {{ii}} [https://gpuopen.com/fsr2-source-available/ GPUOpen FSR 2 Page] |
===Compatibility list=== | ===Compatibility list=== | ||
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Revision as of 17:34, 23 August 2022
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Developers | |
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AMD | |
Release dates | |
FSR 1 | This value is not permitted. |
FSR 2 | This value is not permitted. |
General Key points
- FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
- Open source, can be used with most modern GPUs, including Intel and NVIDIA cards.
FidelityFX Super Resolution 1.0
Key points
- AMD FidelityFX Super Resolution 1.0 (FSR) is an open-source spatial upscaler.
- Unlike DLSS, it does not require any dedicated hardware (NVidia RTX) and does not utilise machine learning either. The upscale algorithm is based off modified Lanczos.
- Can be used on any game on Windows with Magpie [1] or or Lossless Scaling [2].
- Natively implemented on Steam Deck to upscale any game.
- Can be used on almost any Vulkan game on Linux with Proton.[3]
- Native implementation produce much higher fidelity image as the upscale is applied before any UI elements and post-processing effects are applied. Third-party implementation such as Steam Deck's apply the upscaling at the very end of the rendering pipeline, blurring UI and producing significantly much worse image.
- Generally worse than DLSS and FSR 2.0 in terms of visual quality due to being a spatial upscaler. Unlike DLSS and FSR 2.0, which are temporal upscalers and replaces the game's anti-aliasing.[4]
General information
Compatibility list
FidelityFX Super Resolution 2.0
Key points
- AMD FidelityFX Super Resolution 2.0 (FSR 2) is an open-source temporal upscaler.
- Produced image quality is perceivably almost as good as DLSS, without requiring dedicated hardware (NVidia RTX) or machine learning hardware.
- Similar to DLSS, it replaces the game's anti-aliasing.
- AMD reported that implementing FSR 2 in games already supporting any temporal based upscaling technology (such as DLSS) could be achieved with relative ease by developers.
- There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2.
General information
Compatibility list
References
- ↑ Magpie allows AMD FidelityFX Super Resolution support in any Windows game — not really as good as native FSR but seems to get the job done - last accessed on 2021-08-10
- ↑ Lossless Scaling - last accessed on 2022-08-11
- ↑ AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack - last accessed on 2021-08-01
- ↑ [1] - last accessed on 2021-08-01
- ↑ Verified by User:Zorklis on 2021-09-05
- Added FSR as of this pull [2] or version 1.9.9 bump
- ↑ Verified by User:Zorklis on 2021-09-05
- Added FSR as of this pull [3] or v0.0.18 Alpha bump