EVE Online

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EVE Online
EVE Online cover
Developers
CCP Games
Publishers
2003 Simon & Schuster Interactive
2009 Atari
Engines
Trinity
Ambulation
Release dates
Windows May 6, 2003
macOS (OS X) (Cider) November 6, 2007
Linux November 6, 2007
Reception
Metacritic 69
IGDB 79
Taxonomy
Monetization Free-to-play, Subscription
Genres MMO
Series EVE
EVE Online on HowLongToBeat
EVE Online on IGDB
EVE Online guide on StrategyWiki
EVE Online on MobyGames
EVE Online on Wikipedia
EVE
EVE Online 2003
EVE: Gunjack 2016
EVE: Valkyrie 2016
EVE: Valkyrie - Warzone 2017
EVE Aether Wars - Tech Demo 2019

EVE Online is a MMO game in the EVE series.

The game has a large and active community with over 500,000 subscribers as of February 2013.[1]

General information

Official Forums
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Windows
macOS (OS X)
Official website
Windows
macOS (OS X)
Amazon.com
Windows
macOS (OS X)
Epic Games Store
DRM details are not known
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All versions require an EVE Online account.

Monetization[edit]

Type Notes
Free-to-play As of November 2016, the game is free to play using the 'Alpha clone state', with access to limited skills and ships. Paid accounts are in the 'Omega clone state' and have access to the full game.[2]
Subscription Monthly payment is required in order to access higher level content.[3][4] Alternatively in-game currency can be spent to extend game time.[5]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\CCP\EVE\c_eve_sharedcache_tq_tranquility\settings_Default\
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/8500/pfx/[Note 1]
On Windows c_eve_sharedcache_tq_tranquility can differ depending on the EVE Online installation folder.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud

Video[edit]

Video settings (August 2013).
Video settings (August 2013).

Graphics feature State WSGF Notes
Widescreen resolution
Minimum screen resolution is 1024x768.
Multi-monitor
Use "Fixed Window" under "Windowed or Fullscreen" to unlock Multi-Monitor Resolutions like 3840x1080.
Ultra-widescreen
[6]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Set Display > Present Interval to "Interval immediate" in settings to unlock the frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Supports FidelityFX Super Resolution.

Input[edit]

Audio[edit]

Audio settings (September 2014).
Audio settings (September 2014).

Audio feature State Notes
Separate volume controls
Surround sound
Not specified in audio settings but uses the operating system's surround sound settings if present.
Subtitles
Closed captions
Mute on focus lost
Enabled using "Inactive Client Muting".

Localizations

Language UI Audio Sub Notes
English
French
German
Russian

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 3724, 26000
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Sound loop after closing game client using Asus sound cards[edit]

You must deactivate the GX Button in the driver software.

White flickering when clicking in space (Nvidia Cards Only)[edit]

You must disable FXAA in Nvidia Control Panel.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
[7]
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Dual Core 2.0 GHz
AMD Dual Core 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 23 GB
Video card (GPU) AMD Radeon 5450
NVIDIA GeForce 420
1 GB of VRAM
DirectX 11 compatible
Shader model 3 support
The game's original system requirements were as follows: Windows 98/ME/2000/XP, a Pentium III 450 MHz processor, 128 MB RAM (256 MB for Windows 2000/XP), a DirectSound compatible sound card, a GeForce 2 or ATI Radeon graphics card, DirectX 9, and a 56k modem.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14
Processor (CPU) Intel i5 @ 2.5 GHz
Apple M1
System memory (RAM) 4 GB
Hard disk drive (HDD) 23 GB
Video card (GPU) Intel HD 4000
Shader model 3 support
The original system requirements were as follows: OS X 10.4.9, an Intel 1.8 GHz processor, 1 GB RAM, 6 GB hard disk space, a 56k modem, and a 128 MB ATI X1600 or NVidia 7300 GT graphics card.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 7.04, Linspire 6, Open SuSE 10.2
Processor (CPU) 1.1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 6 GB
Video card (GPU) GeForce FX
64 MB of VRAM
The following system requirements are for the original 2007 port. EVE online no longer supports Linux.

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/8500/ in addition to or instead of this directory. The app ID (8500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References