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Shadow Warrior 3

From PCGamingWiki, the wiki about fixing PC games
Shadow Warrior 3
Shadow Warrior 3 cover
Developers
Flying Wild Hog
Publishers
Devolver Digital
Engines
Unreal Engine 4[Note 1]
Release dates
Windows March 1, 2022
Reception
Metacritic 71
OpenCritic 72
IGDB 56
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Asia, Fantasy
Series Shadow Warrior
Shadow Warrior 3 on HowLongToBeat
Shadow Warrior 3 on IGDB
Shadow Warrior 3 guide on StrategyWiki
Shadow Warrior 3 on MobyGames
Shadow Warrior 3 on Wikipedia
Shadow Warrior
Shadow Warrior (1997) 1997
Shadow Warrior Classic Redux 2013
Shadow Warrior (2013) 2013
Viscera Cleanup Detail: Shadow Warrior 2013
Shadow Warrior 2 2016
Shadow Warrior 3 2022

Shadow Warrior 3 is a singleplayer first-person action, FPS and shooter game in the Shadow Warrior series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
GOG.com
DRM-free
Definitive Edition. Deluxe Definitive Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Microsoft Store
Microsoft Store
Definitive Edition. Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Definitive Edition. Deluxe Definitive Edition also available.
Windows

Version differences

The game was upgraded to the Definitive Editon which includes a New Game Plus mode, a Survival Mode, Hero Mode, Chapter Select, and a new Hardcore Difficulty, as well as new weapon skins.
The Deluxe Definitive Edition includes the base game, soundtrack, Dragonblood weapon skin for the SMGs and the Dragontail katana weapon skin.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Essential improvements

Skip intro videos

Delete or rename video files
  1. Go to <path-to-game>\SW3\Content\Movies.
  2. Delete or rename DEVOLVER_Logo.bk2 and FWH_Logo.bk2.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SW3\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\SW3\Saved\Config\WinGDK\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1036890/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\SW3\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\Packages\DevolverDigital.ShadowWarrior3Win10_6kzv4j18v0c96\SystemAppData\wgs
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1036890/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Game settings
Game settings
Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert-. No proper 21:9 or 32:9 support, thought depending on yiyr aspect ratio, FOV can be adjusted to match the vertical FOV at 16:9. Player weapons rendering remains Vert-.
4K Ultra HD
Resolution Scale slider available between 25% and 100% of set resolution.
Field of view (FOV)
Horizontal FOV-slider available between 80 and 130°
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Texture Quality setting: Low (x0), Medium (x2) and High (x4).[3]
Anti-aliasing (AA)
TAA forced on with Low, Medium and High presets.
High-fidelity upscaling
DLSS 2.2, FSR 1.0
DLSS has a sharpness slider available.
Vertical sync (Vsync)
On/Off toggle.
60 FPS and 120+ FPS
None, 30 and 60 frame rate limit options available.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Controller settings
Controller settings
Keyboard and mouse settings
Keyboard and mouse settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Separate Horizontal Camera Speed and Vertical Camera Speed sliders available.
Mouse input in menus
Mouse Y-axis inversion
Named Invert Vertical look.
Controller
Controller support
Full controller support
Controller remapping
Shadow Warrior, Southpaw, Yin Yang and Ninja controller presets available. Custom allows for custom controller remapping.
Controller sensitivity
Separate Horizontal Camera Speed and Vertical Camera Speed sliders available.
Controller Y-axis inversion
Named Invert Vertical look.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sepearate volume sliders available for Master, Music, Sound Effects, Dialogs and Cinematics.
Surround sound
7.1 Surround sound supported.[4]
Subtitles
On/Off toggle. Showing Speaker Name in the subtitles can be toggled on/off. Subtitle size can be adjusted since patch 1.05.[5]
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Issues unresolved

Shader compilation stutter

The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[6]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX, APEX PhysX v3.4.0.0, APEX v1.4.0.0
Audio FMOD
Input libScePad, XAudio libScePad v1.0.4.1, adds DualSense support. XAudio v2.9
Cutscenes Bink Video 2
Multiplayer GOG Galaxy

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3470
AMD Phenom II X4 965
System memory (RAM) 8 GB
Hard disk drive (HDD) 31 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 260X
2 GB of VRAM
A 64-bit operating system is required.
Minimum system requirements target 1080p, 30 FPS at Low graphical settings. Recommended system requirements target 1080p, 60FPS at High graphical preset.

Notes

  1. Unreal Engine 4 engine build: 4.26.2.0[1][2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Flying Wild Hog CEO Tells Us What They've Been Up to (Hint: Two Game Reveals Scheduled in 2020) - last accessed on 2020-07-12
    "And we are really, really proud that we were able to actually make and develop the engine at the same time we were doing the games. So it was an awesome success for us, but it came at a cost. We needed to have a really big engine team and it was always like you were chasing the rabbit because there was the CryEngine, Unreal Engine, Unity. And we saw that the gap between this huge Epic team making new cool stuff, adding features to their engine, and our 10-people engine team who's trying to keep the base, the gap was getting larger and larger. So a year and a half ago we decided to actually switch to Unreal Engine 4."
  2. Verified by User:Mrtnptrs on 2023-02-17
    Confirmed by the properties of SW3.exe.
  3. Verified by User:Mrtnptrs on 2023-02-17
    Always clearly visible. Tested with Universal Unreal Engine 4 Unlocker.
  4. Verified by User:Mastan on 2022-04-28
    Tested in 7.1 using Orban Loudness Meter.
  5. Shadow Warrior patch 1.05 New Game+ - Shadow Warrior 3 - Steam - last accessed on 2023-02-17
  6. Shader Stutter - last accessed on 2023-07-03