Difference between revisions of "Resident Evil 3 (2020)"
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{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
{{Infobox game/row/developer|M-Two}} | {{Infobox game/row/developer|M-Two}} | ||
+ | {{Infobox game/row/developer|K2}} | ||
+ | {{Infobox game/row/developer|Redworks}} | ||
+ | {{Infobox game/row/developer|NeoBards|2022 update|ref=<ref>{{Refurl|url=https://neobards.com/game-maker/|title=Games - NeoBards Entertainment Ltd.|date=2022-10-20}}</ref>}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Capcom}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RE Engine}} | {{Infobox game/row/engine|RE Engine}} | ||
Line 12: | Line 16: | ||
{{Infobox game/row/date|Windows|April 3, 2020}} | {{Infobox game/row/date|Windows|April 3, 2020}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|resident-evil-3| | + | {{Infobox game/row/reception|Metacritic|resident-evil-3|77}} |
− | {{Infobox game/row/reception|OpenCritic|8746/resident-evil-3| | + | {{Infobox game/row/reception|OpenCritic|8746/resident-evil-3|80}} |
− | {{Infobox game/row/reception|IGDB|resident-evil-3| | + | {{Infobox game/row/reception|IGDB|resident-evil-3|81}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Survival horror}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Horror, Zombies}} | ||
+ | {{Infobox game/row/taxonomy/series | Resident Evil}} | ||
|steam appid = 952060 | |steam appid = 952060 | ||
− | |steam appid side = | + | |steam appid side = 1173690 |
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
+ | |hltb = 72822 | ||
+ | |lutris = resident-evil-3 | ||
|official site= https://www.residentevil.com/re3 | |official site= https://www.residentevil.com/re3 | ||
|strategywiki = Resident Evil 3 (2020) | |strategywiki = Resident Evil 3 (2020) | ||
− | |mobygames = | + | |mobygames = 140612 |
|wikipedia = Resident Evil 3 (2020 video game) | |wikipedia = Resident Evil 3 (2020 video game) | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | {{Introduction |
+ | |introduction = '''''Resident Evil 3'''''{{note|Known as '''''Biohazard RE:3''''' (Japanese: {{lang|ja|バイオハザード RE:3}}) in Japan}} is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game co-developed by [[Company:Capcom|Capcom]], [[Company:M-Two|M-Two]], [[Company:K2|K2]] and [[Company:Redworks|Redworks]] and published by Capcom. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 3: Nemesis| 1999 game of the same name]], chronologically takes place in Racoon City in the similar time period as ''[[Resident Evil 2 (2019)|Resident Evil 2]]. | ||
− | '' | + | The game itself also includes the multiplayer game ''[[Resident Evil Resistance]]''. |
− | + | ||
− | + | |release history = It was released on April 3, 2020. A demo of the game is also available. | |
− | + | ||
+ | |current state = On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | resident-evil-3 | Steam | | | Windows }} |
{{Availability/row| Gamesplanet | 4400-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 4400-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | resident-evil-3-pc | Steam | | | Windows }} | {{Availability/row| GMG | resident-evil-3-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | resident-evil-3 | Steam | | | Windows }} | {{Availability/row| Humble | resident-evil-3 | Steam | | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9p7t44ttdl7m | Microsoft Store | Included with {{store feature|Xbox Game Pass}}. | | Windows |}} | ||
+ | {{Availability/row| Microsoft Store | 9P0ZHMP3GF9L/0010 | Microsoft Store |Z version (Japan only) Included with {{store feature|Xbox Game Pass}}. | | Windows |}} | ||
{{Availability/row| Steam | 952060 | Steam | | | Windows }} | {{Availability/row| Steam | 952060 | Steam | | | Windows }} | ||
+ | {{Availability/row| Steam | 1100830 | Steam |Z version (Japan only) | | Windows }} | ||
+ | }} | ||
+ | {{ii}} {{Removed DRM|Denuvo}} was removed from the Steam version on October 1, 2020.<ref>{{Refurl|url=https://steamdb.info/app/952060/history/?changeid=U:18917683|title=SteamDB - Resident Evil 3, change #U:18917683|date=2020-10-01|snippet=1 October 2020 – 02:25:05 UTC<br>Change #U:18917683 <br>Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit}}</ref> | ||
+ | |||
+ | ===Demo=== | ||
+ | {{ii}} A demo is available from [steam://install/1173690 Steam]. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===REFix=== | ||
+ | {{ii}} An REFramework plugin that provides fixes and gameplay improvements. Works on both the DX11 non-raytraced version and the DX12 version. | ||
+ | {{++}} Removes horizontal mouse speed scaling relative to pitch | ||
+ | {{++}} Removes input damping | ||
+ | {{++}} FOV-dependent sensitivity | ||
+ | {{++}} Removes dynamic difficulty | ||
+ | {{++}} Improves zombie animation frame rate | ||
+ | |||
+ | {{Fixbox|description=Installation|fix= | ||
+ | # Download [https://github.com/praydog/REFramework/releases REFramework] and [https://github.com/TheTedder/REFix/releases REFix]. | ||
+ | # Put {{file|dinput8.dll}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} depending on your version of the game in {{p|game}}. | ||
+ | # Run your game and then exit (so it makes its files/folders etc). | ||
+ | # Put {{file|REFix.dll}} from REFix into {{file|{{p|game}}\reframework\plugins|folder}}. | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|steam}}\ | + | {{Game data/config|Windows|{{P|steam}}\steamapps\common\RE3\re3_config.ini}} |
}} | }} | ||
Line 57: | Line 101: | ||
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\952060\remote}} | {{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\952060\remote}} | ||
}} | }} | ||
+ | {{ii}} 20 save slots + 1 autosave slot available. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | |
− | {{Image|RE3GraphicOptions.png| | + | ==Video== |
− | {{Video | + | {{Image|RE3GraphicOptions.png|Graphics settings}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 92: | Line 138: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = Use https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for [https://www.flawlesswidescreen.org/ Flawless Widescreen] for more FOV. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 98: | Line 144: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 16 samples. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[TAA]], FXAA+TAA, and [[SMAA]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 108: | Line 157: | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = true | |hdr = true | ||
− | |hdr notes = | + | |hdr notes = Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling. |
+ | |ray tracing = true | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | {{ii}}Supports [[FidelityFX Super Resolution]]. | ||
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
− | {{ | + | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for [https://www.flawlesswidescreen.org/ Flawless Widescreen]|ref=<ref name="WSGF">[https://www.reddit.com/r/widescreengamingforum/comments/fuejn2/resident_evil_3_329_surround_fix/ Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum]</ref>|fix= |
+ | }} | ||
− | {{Fixbox|description=Use | + | ===Disable vignette=== |
− | + | {{Fixbox|description=Use [https://github.com/praydog/REFramework/releases/tag/v1.2 REFramework]|ref=<ref name="fps">[https://www.youtube.com/watch?v=BJYFg3E0BKU Resident Evil 2 in a First Person Perspective - YouTube]</ref>|fix= | |
− | + | {{ii}} Put {{file|dinput8.dll}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} depending on your version of the game in {{p|game}} (if you do not use VR, do NOT extract anything else, only {{file|dinput8.dll}}). If you Press {{key|Insert}} in-game to access to the menu and disable the vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person. | |
− | |||
− | |||
}} | }} | ||
− | === | + | {{Fixbox|description=Hex-edit the executable of the game|ref=|fix= |
− | {{ | + | # Go to {{p|game}}. |
+ | # Copy {{file|re3.exe}} and paste it somewhere. | ||
+ | # Open {{file|re3.exe}} from {{p|game}} in a hex-editor, e.g. [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # Search for <code>8B 87 3C 01 00 00 89 83 DC 00 00 00</code> and replace it with <code>31 C0 90 90 90 90 89 83 DC 00 00 00</code>. | ||
+ | # Save and close the file. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Causes color inversion bug. | ||
+ | {{++}} Supports DirectX 11 and 12. | ||
+ | {{ii}} This fix will only work on the '''dx11_non-rt''' branch of the game, updated as of 04/27/2023. | ||
+ | {{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re3.exe}} with saved copy. | ||
+ | }} | ||
+ | |||
+ | ===Disable sharpening=== | ||
+ | {{Fixbox|description=Use [https://github.com/praydog/REFramework/releases REFramework]|ref=|fix= | ||
+ | # Put {{file|dinput8.dll}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} depending on your version of the game in {{p|game}}. | ||
+ | # Launch RE2 to generate the required autorun and plugins folders. | ||
+ | # Put {{file|re2_sharpness_removal.lua}} and {{folder|utility}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} in {{file|{{p|game}}\reframework\autorun|folder}} | ||
+ | }} | ||
+ | |||
+ | ===Zombies animate at 30 FPS=== | ||
+ | {{ii}} Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player. | ||
+ | |||
+ | {{Fixbox|description=Use [[#REFix|REFix]]|ref=|fix= | ||
}} | }} | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Make zombies always animate at full frame rate|ref=<ref>{{Refurl|url=https://residentevilmodding.boards.net/thread/12811/enable-full-animations-long-distance?page=2|title=Enable full FPS animations at long distance.|date=May 2023}}</ref>|fix= |
+ | # Go to {{p|game}}. | ||
+ | # Copy {{file|re3.exe}} and paste it somewhere. | ||
+ | # Open {{file|re3.exe}} in a hex-editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # Go to offset <code>1C70F00</code> ({{key|Ctrl|G}} in HxD). | ||
+ | # Replace the values <code>44 8B C5</code> with <code>45 31 C0</code>. | ||
+ | # Save and close the file. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This fix will only work on the '''dx11_non-rt''' branch of the game, updated as of 04/27/2023. | ||
+ | {{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re3.exe}} with saved copy. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Image|ResidentEvil3InputSettings.png| | + | {{Image|ResidentEvil3InputSettings.png|Input settings}} |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = always on | |acceleration option = always on | ||
− | |acceleration option notes = Forced negative mouse acceleration and deadzone. | + | |acceleration option notes = Forced negative mouse acceleration and deadzone. Use [[#REFix|REFix]] to remove this. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
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|dualshock 4 notes = Needs Steam Big Picture PlayStation Controller Configuration Support | |dualshock 4 notes = Needs Steam Big Picture PlayStation Controller Configuration Support | ||
|dualshock prompts = hackable | |dualshock prompts = hackable | ||
− | |dualshock prompts notes = Use the [https://www.nexusmods.com/residentevil32020/mods/3 | + | |dualshock prompts notes = Use the [https://www.nexusmods.com/residentevil32020/mods/3 PS4 Button Mod]. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= hackable |
− | |tracked motion controllers notes = | + | |tracked motion controllers notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. |
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = unknown | |other controllers = unknown | ||
Line 178: | Line 263: | ||
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = limited | |controller hotplug = limited | ||
− | |controller hotplug notes = Works only with Xbox | + | |controller hotplug notes = Works only with an Xbox controller. |
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = Labeled "Controller Vibration" in-game. |
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 196: | Line 281: | ||
<gallery> | <gallery> | ||
− | RE3CameraSettings.png| | + | RE3CameraSettings.png|Camera settings |
− | RE3ControllerPresets.png| | + | RE3ControllerPresets.png|Controller presets |
− | RE3Rebinds.png| | + | RE3Rebinds.png|Keybindings settings |
</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Image|ResidentEvil3Audio.png| | + | {{Image|ResidentEvil3Audio.png|Audio settings}} |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Seperate sliders for Voice, BGM, and Sound Effects. | |separate volume notes = Seperate sliders for Voice, BGM, and Sound Effects. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 5.1 | + | |surround sound notes = 5.1 surround sound. |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = On and Off | + | |subtitles notes = On and Off toggle. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 215: | Line 300: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
− | {{Image|RE3Language.png| | + | {{Image|RE3Language.png|Language options}} |
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
Line 228: | Line 316: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Exclusive to the ray tracing build. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = [https://www.gamesinarabic.club/post/resident-evil-3 Fan translation by GamesInArabic]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Croatian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = [https://www.nexusmods.com/residentevil32020/mods/910 Download]. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 246: | Line 376: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://magyaritasok.hu/download/2797/resident-evil-3 Fan translation]. | ||
+ | |fan = true | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Indonesian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation by [https://igtcid.blogspot.com IGTC Team], [https://igtcid.blogspot.com/2020/04/resident-evil-3-remake-patch-indonesia.html download]. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 273: | Line 420: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Persian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation By [https://t.me/subranTM SubRan Team], [https://drive.google.com/file/d/1Y4E6_1w2LDRFu-IA3SAnrRNphlmDzwRy/view download] | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 282: | Line 437: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by David Pires, [https://www.nexusmods.com/residentevil32020/mods/544 download] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 295: | Line 458: | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Fan voice-over by [https://www.gamesvoice.ru/ «GamesVoice»], [https://www.gamesvoice.ru/re3 download] <br>Fan voice-over by [https://vk.com/club76249462 «Mechanics VoiceOver»], [https://www.mediafire.com/file/dte5es5y9c3sbd4/RE3_Rus_Snd.zip/file download] |
− | |fan = | + | |fan = true |
|ref = | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 311: | Line 474: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | + | |language = Latin American Spanish | |
− | + | |interface = true | |
− | + | |audio = hackable | |
− | + | |subtitles = true | |
− | + | |notes = Added on September 25, 2023, exclusive to the ray tracing version. <br>Fan voice-over by [https://www.nexusmods.com/residentevil32020/mods/748 Primera Llamada and NegaArmax] (Available in two versions: DX11 and DX12, respectively). | |
− | + | |fan = true | |
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | + | |language = Thai | |
− | + | |interface = true | |
− | + | |audio = false | |
− | + | |subtitles = true | |
− | + | |notes = Exclusive to the ray tracing build. | |
− | + | |fan = | |
− | |||
}} | }} | ||
}} | }} | ||
Line 333: | Line 494: | ||
{{ii}} See [[Resident Evil Resistance]]. | {{ii}} See [[Resident Evil Resistance]]. | ||
− | == | + | ==VR support== |
− | === | + | {{VR support |
− | + | |gg3d name = | |
− | + | |native 3d gg3d award = | |
− | + | |nvidia 3d vision gg3d award = | |
− | + | |tridef 3d gg3d award = | |
− | + | |iz3d gg3d award = | |
− | + | |native 3d = | |
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = [https://helixmod.blogspot.com/2020/04/resident-evil-3-and-resident-evil.html new Geo-11 3D Driver (RTX3000/4000 compatible)] | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D, Z3D, DirectVR. | ||
+ | |vorpx notes = Officially supported game. | ||
+ | |vr only = false | ||
+ | |htc vive = hackable | ||
+ | |htc vive notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |oculus rift = hackable | ||
+ | |oculus rift notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |osvr = unknown | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = unknown | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = unknown | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = hackable | ||
+ | |play area seated notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |play area standing = hackable | ||
+ | |play area standing notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |play area room-scale = hackable | ||
+ | |play area room-scale notes = Experimental. Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
}} | }} | ||
+ | ==Issues fixed== | ||
===22 FPS after the hospital section=== | ===22 FPS after the hospital section=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game.|fix= |
− | |||
}} | }} | ||
− | + | ===Nemesis stuck running in circles on the moshpit=== | |
− | === | + | {{Fixbox|description=The game must run at higher than 30fps.|fix= |
− | {{Fixbox|description= | + | Disable fps limiter or lower video settings. |
− | |||
}} | }} | ||
Line 356: | Line 551: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11 | + | |direct3d versions = 12, 11 |
− | |direct3d notes = | + | |direct3d notes = Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the <code>dx11_non-rt</code> beta branch on Steam. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 380: | Line 575: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 394: | Line 592: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 410: | Line 608: | ||
===Mods=== | ===Mods=== | ||
{{ii}} [https://github.com/praydog/RE2-Mod-Framework/releases RE2 Mod Framework] - Adds first-person mode, manual flashlight, disable vignette | {{ii}} [https://github.com/praydog/RE2-Mod-Framework/releases RE2 Mod Framework] - Adds first-person mode, manual flashlight, disable vignette | ||
+ | {{ii}} [https://www.nexusmods.com/residentevil32020/mods/61 Improved Global Lighting and Disable Vignette] | ||
==System requirements== | ==System requirements== | ||
Line 415: | Line 614: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
|minCPU = Intel Core i5-4460 | |minCPU = Intel Core i5-4460 | ||
|minCPU2 = AMD FX-6300 | |minCPU2 = AMD FX-6300 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 45 GB | |minHD = 45 GB | ||
− | |minGPU = | + | |minGPU = NVIDIA GeForce GTX 960 |
− | |minGPU2 = AMD Radeon | + | |minGPU2 = AMD Radeon RX 460 |
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
− | |minDX = | + | |minDX = 12 |
− | |notes = 1080p/ | + | |notes = {{ii}} A 64-bit operating system is required. {{ii}} Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS. |
− | |recOS = | + | |recOS = |
|recCPU = Intel Core i7-3770 | |recCPU = Intel Core i7-3770 | ||
|recCPU2 = AMD FX-9590 | |recCPU2 = AMD FX-9590 | ||
Line 434: | Line 633: | ||
|recGPU2 = AMD Radeon RX 480 | |recGPU2 = AMD Radeon RX 480 | ||
|recVRAM = 3 GB | |recVRAM = 3 GB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 03:03, 1 May 2024
This page is for the remake of Resident Evil 3. For the original game, see Resident Evil 3: Nemesis.
Developers | |
---|---|
Capcom | |
M-Two | |
K2 | |
Redworks | |
2022 update | NeoBards[1] |
Publishers | |
Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | April 3, 2020 |
Reception | |
Metacritic | 77 |
OpenCritic | 80 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Survival horror |
Art styles | Realistic |
Themes | Horror, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Resident Evil 3[Note 1] is a singleplayer survival horror game co-developed by Capcom, M-Two, K2 and Redworks and published by Capcom. It is part of the Resident Evil series and a remake of the original 1999 game of the same name, chronologically takes place in Racoon City in the similar time period as Resident Evil 2.
The game itself also includes the multiplayer game Resident Evil Resistance.
It was released on April 3, 2020. A demo of the game is also available.
On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Microsoft Store | Z version (Japan only) Included with Xbox Game Pass for PC. | |||
Steam | ||||
Steam | Z version (Japan only) |
- Denuvo Anti-Tamper DRM was removed from the Steam version on October 1, 2020.[2]
Demo
- A demo is available from Steam.
Essential improvements
REFix
- An REFramework plugin that provides fixes and gameplay improvements. Works on both the DX11 non-raytraced version and the DX12 version.
- Removes horizontal mouse speed scaling relative to pitch
- Removes input damping
- FOV-dependent sensitivity
- Removes dynamic difficulty
- Improves zombie animation frame rate
Installation |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\steamapps\common\RE3\re3_config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/952060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\952060\remote |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/952060/pfx/[Note 2] |
- 20 save slots + 1 autosave slot available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay and Hor+ menus.[3] See Ultra-widescreen. | ||
Ultra-widescreen | Hor+ gameplay and menus at 21:9.[4] Vert- gameplay at 32:9 (see Ultra-widescreen). | ||
4K Ultra HD | |||
Field of view (FOV) | Use https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for Flawless Widescreen for more FOV. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, TAA, FXAA+TAA, and SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See Zombies animate at 30 FPS. | ||
High dynamic range display (HDR) | Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling. | ||
Ray tracing (RT) |
- Supports FidelityFX Super Resolution.
Ultra-widescreen
Use this script for Flawless Widescreen[5] |
---|
Disable vignette
Use REFramework[6] |
---|
|
Hex-edit the executable of the game |
---|
Notes
|
Disable sharpening
Use REFramework |
---|
|
Zombies animate at 30 FPS
- Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
Use REFix |
---|
Make zombies always animate at full frame rate[7] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced negative mouse acceleration and deadzone. Use REFix to remove this. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only 3 presets (A/B/C) available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Needs Steam Big Picture PlayStation Controller Configuration Support | |
---|---|---|
PlayStation button prompts | Use the PS4 Button Mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | Use Praydog's REFramework. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Works only with an Xbox controller. | |
Haptic feedback | Labeled "Controller Vibration" in-game. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Seperate sliders for Voice, BGM, and Sound Effects. | |
Surround sound | 5.1 surround sound. | |
Subtitles | On and Off toggle. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Exclusive to the ray tracing build. | |||
Arabic | Fan translation by GamesInArabic. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | Download. | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Indonesian | Fan translation by IGTC Team, download. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Persian | Fan translation By SubRan Team, download | |||
Polish | ||||
Portuguese | Fan translation by David Pires, download | |||
Brazilian Portuguese | ||||
Russian | Fan voice-over by «GamesVoice», download Fan voice-over by «Mechanics VoiceOver», download |
|||
Spanish | ||||
Latin American Spanish | Added on September 25, 2023, exclusive to the ray tracing version. Fan voice-over by Primera Llamada and NegaArmax (Available in two versions: DX11 and DX12, respectively). |
|||
Thai | Exclusive to the ray tracing build. |
Network
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | new Geo-11 3D Driver (RTX3000/4000 compatible) | ||
vorpX | G3D, Z3D, DirectVR. Officially supported game. |
Headsets | |||
---|---|---|---|
SteamVR | Use Praydog's REFramework. | ||
Oculus VR (LibOVR) | Use Praydog's REFramework. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | Use Praydog's REFramework. See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | Use Praydog's REFramework. | ||
Standing | Use Praydog's REFramework. | ||
Room-scale | Experimental. Use Praydog's REFramework. |
Issues fixed
22 FPS after the hospital section
Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game. |
---|
Nemesis stuck running in circles on the moshpit
The game must run at higher than 30fps. |
---|
Disable fps limiter or lower video settings. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12, 11 | Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Mods
- RE2 Mod Framework - Adds first-person mode, manual flashlight, disable vignette
- Improved Global Lighting and Disable Vignette
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 AMD FX-6300 |
Intel Core i7-3770 AMD FX-9590 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | NVIDIA GeForce GTX 960 AMD Radeon RX 460 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 3 GB of VRAM |
- A 64-bit operating system is required.
- Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.
Notes
- ↑ Known as Biohazard RE:3 (Japanese: バイオハザード RE:3) in Japan
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/952060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (952060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Games - NeoBards Entertainment Ltd. - last accessed on 2022-10-20
- ↑ SteamDB - Resident Evil 3, change #U:18917683 - last accessed on 2020-10-01
- "1 October 2020 – 02:25:05 UTC
Change #U:18917683
Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit"
- "1 October 2020 – 02:25:05 UTC
- ↑ Verified by User:Fayaine on 2020-04-04
- Tested at 5760x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2020-04-04
- Tested at 2560x1080 custom resolution.
- ↑ Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum
- ↑ Resident Evil 2 in a First Person Perspective - YouTube
- ↑ Enable full FPS animations at long distance. - last accessed on May 2023