Difference between revisions of "Glossary:Native 3D"
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Revision as of 16:13, 11 February 2022
This is currently a list of games known to have in-game native options for 3D visuals, without depending on VR headsets or Nvidia 3D Vision.
Note that the guide currently does not distinguish between stereoscopic glasses (e.g. native 3D TV support, side-by-side) and colored glasses (e.g. red-cyan, red-blue, green-purple)
Game support
Games with Native 3D support
Total number of games:
Function: CargoSQLQuery::run Query: SELECT `cargo__VR_support`.`_pageID` AS `cargo_backlink_page_id_VR_support`,COUNT(*) FROM `cargo__VR_support` WHERE Native_3D='true' OR Native_3D='limited' ORDER BY `cargo__VR_support`.`_pageID`,COUNT(*) LIMIT 100
Games modified to support Native 3D
Total number of games:Function: CargoSQLQuery::run Query: SELECT `cargo__VR_support`.`_pageID` AS `cargo_backlink_page_id_VR_support`,COUNT(*) FROM `cargo__VR_support` WHERE Native_3D='hackable' ORDER BY `cargo__VR_support`.`_pageID`,COUNT(*) LIMIT 100
Game | Series | Developer | Publisher | First release | Available on |
---|---|---|---|---|---|
Absolute Drift | Funselektor Labs | July 29, 2015 | |||
Descent | Descent | Parallax Software | Interplay Entertainment | March 17, 1995 | |
Descent II | Descent | Parallax Software | Interplay Entertainment | March 13, 1996 | |
Lugaru | Lugaru | Wolfire Games | Wolfire Games | January 28, 2005 | |
Resident Evil 7: Biohazard | Resident Evil | Capcom, HexaDrive, NeoBards | Capcom, 1C-SoftClub | January 24, 2017 | |
Sega Mega Drive and Genesis Classics | Sega, D3T | June 1, 2010 | |||
Superhot | Superhot | Superhot Team | February 25, 2016 |