Slime Rancher

From PCGamingWiki, the wiki about fixing PC games
Slime Rancher
Slime Rancher cover
Developers
Monomi Park
Engines
Unity 2018[Note 1]
Release dates
Windows August 1, 2017
macOS (OS X) August 1, 2017
Linux August 1, 2017
Reception
Metacritic 81
OpenCritic 75
IGDB 78
Slime Rancher on HowLongToBeat
Slime Rancher on IGDB
Slime Rancher on MobyGames
Slime Rancher on Wikipedia


General information

Official Forums
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

A demo is available on Steam.

DLC and expansion packs

Name Notes
VR Playground Available for free. Very restricted mode with VR support. Unique maps, much less content
Windows
macOS (OS X)
Linux
Galactic Bundle Available for free. Ruby Chroma Pack, Galactic Fashion Pod, Beeper Bot Slime Toy
Windows
macOS (OS X)
Linux
Secret Style Pack Unlockable skin for each Slime
Windows
macOS (OS X)
Linux
Original Soundtrack
Windows
macOS (OS X)
Linux
Original Soundtrack II + The Casey Sessions Songs added after game's release.
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Monomi Park\Slime Rancher\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %APPDATA%\..\LocalLow\Monomi Park\Slime Rancher\
macOS (OS X) ~/Library/Application Support/Monomi Park/Slime Rancher
Linux ~/.config/unity3d/Monomi Park/Slime Rancher
Every save slot has its own *.sav file.

Save game cloud syncing[edit]

Video[edit]

In-game video settings
In-game video settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider ranges from 60° to 90°. Does not scale viewmodel.
Windowed
Borderless fullscreen windowed
Impossible to run exclusive fullscreen.
Anisotropic filtering (AF)
No in-game setting, AF is used however. Force desired value in graphics card control panel.
Anti-aliasing (AA)
MSAA
Vertical sync (Vsync)
60 FPS and 120+ FPS
120fps cap without vsync enabled
High dynamic range display (HDR)

Input[edit]

In-game input settings
In-game input settings
In-game gamepad settings
In-game gamepad settings

Audio[edit]

In-game audio settings
In-game audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
All speech is text based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
French
Spanish
Russian

VR support[edit]

3D modes Native Notes
Native 3D
Free VR Playground DLC required.
Headsets Native Notes
HTC Vive
Oculus Rift
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
See Input settings for details.
Traditional controller
See Input settings for details.
Keyboard/Mouse
Tobii Eye Tracking
Play area Native Notes
Seated
Standing
Room-scale

Other information[edit]

In-game other settings.
In-game other settings.

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
OpenGL 3.2 OS X and Linux only.
Shader Model support 3.0, 5.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Dual Core 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
DirectX 11 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) Dual Core 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
OpenGL 3.2 compatible
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
OpenGL 3.2 compatible
Sound (audio device) ALSA compatible

Notes

  1. Unity engine build: 2018.2.8f1[1]

References

  1. Verified by User:Expack3 on 2019-02-07