Ether Vapor Remaster
![]() |
|
Developers | |
---|---|
Edelweiss | |
Publishers | |
Current | Playism |
Former | Nyu Media |
Release dates | |
Windows | August 13, 2011 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view, Third-person, Top-down view |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Flight, Space flight |
Art styles | Anime |
Themes | Sci-fi |
Series | ETHER VAPOR |
ETHER VAPOR | |
---|---|
Ether Vapor | 2007 |
Ether Vapor Remaster | 2011 |
ETHER VAPOR Remaster is an arcade shooter game developed by Edelweiss and published by Playism. It is an updated remastered version of ETHER VAPOR, featuring updated graphics and supports resolutions up to 1600x1200, native sterographic 3D display, overhauled sound quality, improved loading times, native XInput controller support, easier unlocakble bonus content with a new unlockable third ship type, a "Remaster" mode that replaces the story sequences with arcade-styled transitions between stages, and online leaderboards.
The game was first released during Summer Comiket 80 on August 13, 2011 for Windows. Nyu Media originally obtained publishing rights to localize the game and released an English version on September 27, 2012 through GamersGate, GameStop, GameTap, and Steam. Unfortunately, all digital distribution releases of the game's English version outside of Steam are longer available. As of July 2022, publishing rights of the game was transferred to Playism after Nyu Media ceased operations.
The original Japanese release of the game was supported through patches until April 21, 2012, and the English version is already up-to-date with the latest patches. Despite the improvements featured in this remaster, however, the game is still limited to 4:3 resolutions, keyboard remapping is still limited to the hard-coded keys supported by the game, analog triggers from XInput controllers are not supported, and keyboard and controller bindings are still tied to each other. Steam user cyanic has created a program called Astebreed Tweaker, a tool that can change some of the hard-coded settings of Astebreed and it supports some other games developed by Edelweiss, however, due the nature of this game, attempting to play the game with non-4:3 resolutions can cause glitches and misaligned UI elements.[1]
General information
- Official game website (Japanese)
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original Japanese Comiket 80 release. | |||
Steam | English version. Can be played without Steam.[2] | |||
GamersGate (unavailable) | English version. |
- A demo of the game's Japanese version can be found from the game's Japanese website or through Steam for the English version.
Monetization
Type | Notes |
---|---|
DLC | Digital soundtrack. |
DLC and expansion packs
- No DLC or expansion pack information; you can edit this page to add it.
- The soundtrack for this game and Fairy Bloom Freesia can also be streamed and purchased from the developer's Bandcamp.
Essential improvements
- The v2.07 update patch for the original Japanese version of the game can be found from the game's Japanese website. The English version is already updated with the latest patches.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\EtherVapor\data\config.dat |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/214570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\EtherVapor\data\config.dat %APPDATA%\EtherVapor\data\ranking.dat |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/214570/pfx/[Note 1] |
-
config.dat
also stores save data;ranking.dat
only saves high score records.[3]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Contrary to the store page information, the Steam version does use cloud saving.[4] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only 4:3 resolutions up to 1600x1200 are supported. See the WSGF entry or use AsteTweak for widescreen, however, hacking the game to play on non-4:3 resolutions causes visual glitches and misaligned UI elements.[1] | ||
Multi-monitor | See the WSGF entry or use AsteTweak. | ||
Ultra-widescreen | See the WSGF entry or use AsteTweak. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to x4 MSAA. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only Z, X, C, V, A, S, D, F, Q, W, and E keys can be remapped. Esc is reserved for soft resetting and quitting the game. Keyboard bindings are also tied to controller buttons.[5] Use AsteTweak to change hard-coded keyboard bindings. | |
Mouse acceleration | Mouse is not used in the game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports DirectInput and partially supports XInput. | |
Full controller support | ||
Controller remapping | Up to 12 buttons can be remapped. Movement is bound to the left analog stick and cannot be remapped. Controller mappings are also tied to keyboard bindings.[5] | |
Controller sensitivity | Digital movement | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Analog XInput triggers are not supported. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Recognized as a DirectInput controller.[6] | |
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | Wired, Bluetooth V2 tested.[6] |
Generic/other controllers | ||
---|---|---|
Button prompts | ![]() |
Keyboard and controller bindings are referenced by number. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects. | |
Surround sound | ||
Subtitles | Dialogue is entirely text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Full English localization supported in the English version by Nyu Media. | |||
Japanese | Some menus are in English for the Japanese version. |
VR support
3D modes | Native | Notes | |
---|---|---|---|
Native 3D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA with 3D functionality DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/214570/
in addition to or instead of this directory. The app ID (214570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Astebreed Tweaker: Edit screen resolutions and key mappings, post #25 - Steam Community Discussions - last accessed on 2021-06-05
- ↑ Verified by User:AmethystViper on 2021-06-05
- Did not require any workarounds such as the "steam_appid.txt" trick or uninstalling Steam after the initial installation to launch the game without Steam running.
- ↑ Verified by User:AmethystViper on 2022-06-21
- ↑ Verified by User:AmethystViper on 2022-06-21
- ↑ 5.0 5.1 Verified by User:AmethystViper on 2021-06-05
- ↑ 6.0 6.1 Verified by User:AmethystViper on 2021-07-01