Serious Sam: The First Encounter
From PCGamingWiki, the wiki about fixing PC games
For the updated HD version, see Serious Sam HD: The First Encounter.
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Developers | |
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Croteam | |
Publishers | |
North America | Gathering of Developers |
Europe | Take-Two Interactive |
Russia, CIS | 1C Company |
Devolver Digital | |
Engines | |
Serious Engine 1 | |
Release dates | |
Windows | March 23, 2001 |
Reception | |
Metacritic | 87 |
IGDB | 83 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, TPS |
Art styles | Realistic |
Themes | Egypt, Sci-fi |
Series | Serious Sam |
Warnings
Serious Sam: The First Encounter is a singleplayer and multiplayer first-person and third-person action, FPS, shooter and TPS game in the Serious Sam series.
General information
- Official game series site
- Seriously! Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | US: Basic disc check EU: CopyLok DRM |
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GOG.com | Includes soundtrack. | |||
Steam | Renamed to Serious Sam Classic: The First Encounter. |
Essential improvements
- Serious Sam XPLUS is a mod that enhances the textures, using the HD version textures.
- Updates for non-Steam versions of the game can be downloaded from Serious Zone. (The link is dead, however the Steamify update for non-Steam versions can also be downloaded from Mod DB).
- The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line:
gap_iRefreshRate=60
(or whatever refresh rate you want) then restart the game. - If the game doesn't recognize your graphics card try changing Direct3D mode to OpenGL and vice versa. If that doesn't work, let the game run on windowed mode by pressing Alt+↵ Enter and try again.
Source ports
Serious Engine: Ray Traced
Real-time path tracing support for Serious Engine 1.10.
Serious Sam Classic: Vulkan
Vulkan Serious Engine port based on open source version.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Scripts\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/41050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/41050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 90° horizontal. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | None, 2, 4, 8, 16, 32, 64, 128. | ||
Anti-aliasing (AA) | Can be forced through the GPU control panel. | ||
High-fidelity upscaling | FSR 1.0, DLSS 2.3 See Serious Engine: Ray Traced. |
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Vertical sync (Vsync) | Labeled as Wait vertical retrace.
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60 FPS and 120+ FPS | Frame counter can be enabled by using /hud_iStats=1 in the in-game console (~). |
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High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | See Serious Engine: Ray Traced. |
Widescreen resolution
- Steam version supports 16:9 and 16:10 resolution from in-game video options. Non-standard resolutions still need to be edited manually and can't be selected in-game, but FOV does not need to be adjusted for Hor+ ultrawide gameplay. You can download the Steam executable here (click) and replace the original executable located in [game directory]/Bin instead of the method below to get access to widescreen resolutions in-game. Alternatively, download Steamify, extract the archive and copy the SeriousSam.exe from the Bin directory and overwrite the executable in the game's Bin directory.
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
Modify PersistentSymbols.ini [1][2]
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persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX; persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
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Field of view (FOV)
- Steam version has fixed widescreen FOV (and weapon FOV).
Use /plr_fFOV=XX in the in-game console (~), where XX is the desired horizontal FOV[3]
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Modify PersistentSymbols.ini [1]
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | For correct mouse input, turn Sharp Turning ON, smoothing OFF, "mouse acceleration" ON (this is not variable acceleration as in other games) | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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DualShock 4 controllers |
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Generic/other controllers | ||
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Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Only for iFeel. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | [4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2.0 reverb; no DirectSound3D support. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Croatian | Retail release, download. | |||
Italian | Retail release, download. | |||
Polish | Retail release, download. | |||
Brazilian Portuguese | Fan translation; download. | |||
Russian | Retail release, download. | |||
Spanish | A patch that adds the Spanish language can be found here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Split-screen. |
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LAN play | 16 | Co-op, Versus Co-op supports 4 players. |
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Online play | 16 | Co-op, Versus Co-op supports 4 players. To play online with non-Steam versions apply the Master Server Patch. |
Connection types
Type | Native | Notes |
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Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 25600 - 25603 |
UDP | 25600 - 25603 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Anaglyph.[5] | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Text scaling
Use dgVoodoo 2 and force borderless |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Added with patch 1.05 (December 4, 2001) |
OpenGL | 1.1, 1.2, 1.3, 1.4 | |
Vulkan | 1.2, 1.3 | Requires Serious Sam Classic: Vulkan source port. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | 64-bit support requires Serious Sam Classic: Vulkan source port.[6] | |||
macOS (OS X) | [7] | |||
Linux | [6] |
- Serious Engine: Ray Traced mod uses Vulkan 1.2; requires VK_KHR_ray_tracing_pipeline extension.
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Multiplayer | GameSpy |
Console commands
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium II 300 MHz AMD K6-3 400 MHz |
Intel Pentium III 650 MHz AMD Athlon 650 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 150 MB | 450 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | Nvidia GeForce 256 or TNT2 Ultra PowerVR Kyro S3 Savage2000 3Dfx Voodoo3 ATI Rage128 Pro 32 MB of VRAM |
Sound (audio device) | Creative Labs SoundBlaster Live |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/41050/
in addition to or instead of this directory. The app ID (41050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Verified by User:LDK on 2012-10-24
- ↑ Verified by User:Orzelek303 on 2018-03-26
- ↑ 42 AmsterDam Serious Sam Multiserver - Game cheating or cheating the game - last accessed on May 2023
- ↑ The Nameless Guide To PC Gaming Audio (with binaural headphone surround sound) - Head-Fi.org Forums - last accessed on May 2023
- ↑ Serious Sam in Stereoscopic (Red/Cyan) 3D! - last accessed on 2021-07-30
- ↑ 6.0 6.1 Serious Sam Classic: Vulkan Releases - last accessed on 5 June 2023
- ↑ Serious Sam macOS Builds - last accessed on 4 December 2022