Serious Sam: The First Encounter

From PCGamingWiki, the wiki about fixing PC games

For the updated HD version, see Serious Sam HD: The First Encounter.

Serious Sam: The First Encounter
Serious Sam: The First Encounter cover
Developers
Croteam
Publishers
North America Gathering of Developers
Europe Take-Two Interactive
Russia, CIS 1C Company
Devolver Digital
Engines
Serious Engine 1
Release dates
Windows March 1, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Egypt, Sci-fi
Series Serious Sam
Serious Sam: The First Encounter guide on StrategyWiki
Serious Sam: The First Encounter on MobyGames
Serious Sam: The First Encounter on Wikipedia
Serious Sam: The First Encounter 2001
Serious Sam: The Second Encounter 2002
Serious Sam 2 2005
Serious Sam HD: The First Encounter 2009
Serious Sam HD: The Second Encounter 2010
Serious Sam Double D 2011
Serious Sam: Kamikaze Attack! 2011
Serious Sam: The Random Encounter 2011
Serious Sam 3: BFE 2011
Serious Sam: The Greek Encounter 2012
Serious Sam VR: The First Encounter 2017
Serious Sam VR: The Second Encounter 2017
Serious Sam's Bogus Detour 2017
Serious Sam VR: The Last Hope 2017
Serious Sam 3 VR: BFE 2017
Serious Sam Classics: Revolution 2019
Serious Sam 4 2020
Serious Sam Fusion 2017 TBA
Serious Sam: Tormental TBA

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Engine was made open source in 2016.[1]
Online functionality is restored on the Steam versions, for non-Steam versions use the Master Server Patch.

General information

Official game series site
Serious Sam Wiki
Seriously! Forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
GOG.com
DRM-free
Includes soundtrack.
Windows
Steam
DRM-free after installation through Steam client (see notes)
Renamed as "Serious Sam Classic: The First Encounter".
Windows

Essential improvements[edit]

Serious Sam XPLUS is a mod that enhances the textures, using the HD version textures.
Updates for non-Steam versions of the game can be downloaded from Serious Zone.
The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line: gap_iRefreshRate=60 (or whatever refresh rate you want) then restart the game.
If the game doesn't recognize your graphics card try changing Direct3D mode to OpenGL and vice versa. If that doesn't work, let the game run on windowed mode by pressing Alt+Enter and try again.

Game data[edit]

In-game player settings.
In-game player settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Scripts\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/41050/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\SaveGame\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/41050/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.
In-game general rendering settings.
In-game general rendering settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 90° horizontal. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
None, 2, 4, 8, 16, 32, 64, 128.
Anti-aliasing (AA)
Force in the graphics card control panel use OpenGL render.
Vertical sync (Vsync)
Labeled as Wait vertical retrace.
60 FPS and 120+ FPS
Frame counter can be enabled by using /hud_iStats=1 in the in-game console (~).

Widescreen resolution[edit]

Weapons get cut off at the bottom.
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
Modify PersistentSymbols.ini[2][3]
  1. Launch the game at least once.
  2. Go to <path-to-game>\Scripts\
  3. Open PersistentSymbols.ini.
  4. Locate lines:
persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX;
persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
  1. Change XXX and YYY to desired resolution.
  2. Save the changes and launch the game.
Do not enable Wide screen option from rendering menu.
For perfect Hor+ behavior set field of view according to the given aspect ratio or resolution:
  • 16:9 - 106.26
  • 16:10 - 100.39
  • 2560x1080 - 121.28
  • 1366x768 - 106.29
  • 1360x768 - 106.04

Field of view (FOV)[edit]

Use /plr_fFOV=XX in the in-game console (~), where XX is the desired horizontal FOV[4]
Modify PersistentSymbols.ini[2]
  1. Launch the game at least once.
  2. Go to <path-to-game>\Scripts\
  3. Open PersistentSymbols.ini.
  4. Locate the persistent extern user FLOAT plr_fFOV=(FLOAT)XX; line.
  5. Change XX to desired horizontal FOV.
  6. Save the changes and launch the game.

Input[edit]

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.
In-game axis settings.
In-game axis settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
For correct mouse input, turn Sharp Turning ON, smoothing OFF, "mouse acceleration" ON (this is not variable acceleration as in other games)
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
[5]
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 2.0 reverb; no DirectSound3D support.

Localizations

Language UI Audio Sub Notes
English
Polish
Retail release, download
Russian
Retail release, download

VR support[edit]

3D modes Native Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Split-screen.
LAN play
16 Co-op, Versus
Co-op supports 4 players.
Online play
16 Co-op, Versus
Co-op supports 4 players. To play online with non-Steam versions apply the Master Server Patch.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 25600 - 25603
UDP 25600 - 25603
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8
OpenGL 1.1, 1.2, 1.3, 1.4
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio DirectSound
Multiplayer GameSpy

Console commands[edit]

List of useful console commands

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95 OSR2
Processor (CPU) Intel Pentium II 300 MHz
AMD K6-3 400 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/41050/ in addition to or instead of this directory. The app ID (41050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References