Serious Sam 4

From PCGamingWiki, the wiki about fixing PC games
Serious Sam 4
Serious Sam 4 cover
Developers
Croteam
Publishers
Devolver Digital
Engines
Serious Engine 2017
Release dates
Windows September 24, 2020
macOS (OS X) TBA
Linux TBA
Reception
Metacritic 68
OpenCritic 70
IGDB 74
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS
Vehicles Industrial, Motorcycle, Robot
Art styles Realistic
Themes Europe, Sci-fi
Series Serious Sam
Serious Sam 4 on HowLongToBeat
Serious Sam 4 on IGDB
Serious Sam 4 on MobyGames
Serious Sam 4 on Wikipedia
Serious Sam: The First Encounter 2001
Serious Sam: The Second Encounter 2002
Serious Sam 2 2005
Serious Sam HD: The First Encounter 2009
Serious Sam HD: The Second Encounter 2010
Serious Sam Double D 2011
Serious Sam: Kamikaze Attack! 2011
Serious Sam: The Random Encounter 2011
Serious Sam 3: BFE 2011
Serious Sam: The Greek Encounter 2012
Serious Sam VR: The First Encounter 2017
Serious Sam VR: The Second Encounter 2017
Serious Sam's Bogus Detour 2017
Serious Sam VR: The Last Hope 2017
Serious Sam 3 VR: BFE 2017
Serious Sam Classics: Revolution 2019
Serious Sam 4 2020
Serious Sam Fusion 2017 TBA
Serious Sam: Tormental TBA

Serious Sam 4 is a singleplayer and multiplayer science-fiction first-person shooter game developed by Croteam and published by Devolver Digital. Despite being the fourth main entry in the Serious Sam series, Serious Sam 4 is a direct prequel to Serious Sam 3: BFE, making it the second-earliest game in the series' chronology after Serious Sam VR: The Last Hope. Serious Sam 4 runs on the latest version of Croteam's Serious Engine, which was upgraded with new graphical capabilities and the ability to support over 100,000 enemies on-screen at once.[1] Although it was initially stated that the game could be played in co-op with up to 16 players,[2] this limit was reduced to 4 some time before release.[3]

Serious Sam 4 was announced on April 18, 2018 as Serious Sam 4: Planet Badass, though this subtitle was later dropped for localization reasons.[4] It was re-announced without the subtitle in May 2020 with a release date of August,[5] but was delayed to September 24,[6] where it was released for Windows on Steam and GOG.com simultaneously. It was plagued with issues at launch, with players experiencing crashes, performance issues, and graphical bugs.[7] Reviews were divided; many praised its adherence to the series' classic formula, but criticized a perceived lack of polish that had arisen from a seemingly-rushed release.[8] However, the most severe bugs were fixed in patches in the following days and weeks.

As of October 2020, Croteam continues to develop the game by fixing bugs, improving gameplay elements, and implementing features requested by the community.[9]

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Gamesplanet
Icon overlay.png
Deluxe Edition also available.
Windows
GOG.com
DRM-free
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows

Version differences[edit]

Pre-ordering any version of the game granted the Classic Tommy Gun weapon skin that replaces the Assault Rifle in-game if enabled in the menu.[10]
The Standard Edition is the base game.
The Deluxe Edition includes the base game, the Classic Tommy Gun weapon skin, the game's Digital Soundtrack, and a Digital Artbook. Owners of the Standard Edition can upgrade to the Deluxe Edition for the cost of the difference between the two editions.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
Steam <Steam-folder>\userdata\<user-id>\257420\local\SeriousSam4.ini
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/257420/pfx/[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
Steam <Steam-folder>\userdata\<user-id>\257420\remote\
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/257420/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

Graphics Options
Graphics Options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Cutscenes are pillarboxed.[11]
4K Ultra HD
Field of view (FOV)
60 to 120 degrees.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, MSAA up to 8X and SSAA up to 4X.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Framerate Cap option supports "25", "30", "60", "90", "120", "144", and "Unlimited".
High dynamic range display (HDR)
All reflection settings only affect planar reflections, which are only used in Netricsa enemy/NPC preview screens. Actual gameplay only uses Cubemaps.
Most of the higher GPU settings automatically enable MSAA which doesn't apply to majority of the scene, having negligible impact on visual quality for moderate performance cost.

Remove shadow edge artifacts[edit]

Disable shadow dithering[citation needed]
By default shadow edges are dithered to make their appearance smoother at a lower performance cost.
Disabling dithering may increase performance impact.
  1. Go to performance settings.
  2. Select GPU Speed and click on Customize.
  3. Set Shadow Dithering Radius to 0.
Shadow edge quality may be boosted additionally (at an additional cost) with following console command:
shb_bAllowAnisotropicShadows = 1
Alternative method that can achieve soft shadow edges at an extreme performance cost is to combine dithering with SSAA (not recommended).

Disable texture streaming[edit]

Disable texture streaming[citation needed]
Loading time may increase to improve performance.
Some systems may not have enough memory for this fix to work.
Some in-game cutscenes will have faster texture pop in.
  1. Open the console.
  2. Paste the following options:
texs_ctMaxUnloadsPerFrame = 0
texs_ctTooMuchLoadingTextures = -1
sim_fWorldPrecachingStreamingLoadingDoneThreshold = -1

Enable usage of logical cores[edit]

Force the game to make use of logical CPU cores[citation needed]
Game by default makes use of physical CPU cores only.
Not recommended by developers.
May boost performance up to 20% in CPU-bound situations.
  1. Open the console.
  2. Paste the following command, replacing X with total core count (physical + logical) of Your CPU:
thr_iMaxWorkerThreads = X

[edit]

Skip developers logo on boot[citation needed]
  1. Open the console.
  2. Paste the following command:
men_bShowIntroCutscene = 0

Change max menu framerate[edit]

Increase fps limit in menus[citation needed]
Game defaults to 66fps limit in menus.

Launch the game with following parameter, replacing X with desired maximum menu framerate limit:

+men_iMaxAllowedFPS X

Input[edit]

"Configure Keys" Options
"Configure Keys" Options

Audio[edit]

Sound Options
Sound Options
Text Language Options
Text Language Options

Audio feature State Notes
Separate volume controls
"Master Volume", "Effects Volume", "Music Volume", "Voice Volume".
Surround sound
[12] Game defaults to amount of output channels defined in windows audio device settings with no way of overriding.
Subtitles
Default "Auto" option may not show subtitles.
Closed captions
Mute on focus lost
forced ON with no way to override.
EAX support
Built in software emulation (only available with software mixer enabled)

Disable dynamic range compression[edit]

Disable loudness equalization[citation needed]
Game by default compresses dynamic range (loud sounds are made quieter and quiet sounds are made louder), this only affects software mixer.
  1. Open the console.
  2. Paste the following command:
sfx_bUseCompressor = 0

Disable software audio mixer[edit]

Enable direct hardware audio output[citation needed]
Software audio mixer handles processing game audio effects.
Disabling software mixer introduces couple of minor audio bugs like looping footstep sounds and breaks attenuation(distance volume fade) for some scripted sounds like NPC voice overs or gates.
Disabling software mixer unlocks audio output above 44.1KHz
  1. Open the console.
  2. Paste the following command, replacing X with total core count (physical + logical) of Your CPU:
sfx_bSoftwareMixer = 0

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Simplified Chinese
Traditional Chinese
Turkish

Network[edit]

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11, 12 As of 1.04 version of the game DX11 is being recommended as optimal API for most users.
Vulkan
As of 1.04 version of the game DX11 is being recommended as optimal API for most users.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) 2.5 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 780/970/1050
AMD Radeon HD 7950/R9 280/RX 470
3 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/257420/ in addition to or instead of this directory. The app ID (257420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Countdown to Serious Sam 4: Serious Engine (Croteam) - last accessed on 2020-10-11
  2. Serious Sam 4 has 100,000 enemies on screen, a 128km map, and 16-player co-op - last accessed on 2020-10-11
  3. Serious Sam 4 on GOG - last accessed on 2020-10-11
  4. Serious Sam 4 Devs Dropped 'Planet Badass' Subtitle Because It Wouldn’t Make Sense In Other Languages - last accessed on 2020-10-11
  5. 'Serious Sam 4' arrives on PC and Stadia in August - last accessed on 2020-10-11
  6. Serious Sam 4 Has Been Delayed Slightly, Locking In A September Date - last accessed on 2020-10-11
  7. Serious Sam 4 Crash Fix, Stuttering, Black Screen, Low FPS, Crash At Startup Fix - last accessed on 2020-10-11
  8. Serious Sam 4 Review Roundup - last accessed on 2020-10-11
  9. Serious Sam 4 Update 1.04 - last accessed on 2020-10-11
  10. Serious Sam 4 pre-order bonus for PC revealed (Steam) - last accessed on 2020-10-15
  11. Verified by User:KingKrouch on 2020-09-24
    Tested with an ultrawide resolution.
  12. Verified by User:Rose on 2020-09-27
    Tested on a 5.1 system and confirmed the use of the rear speakers with Orban Loudness Meter.