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Absolute Drift

From PCGamingWiki, the wiki about fixing PC games
Absolute Drift
Absolute Drift cover
Developers
Funselektor Labs
Engines
Former Unity 4[Note 1]
Unity 5[Note 2]
Release dates
Windows July 29, 2015
macOS (OS X) July 29, 2015
Linux July 29, 2015
Reception
Metacritic 66
OpenCritic 69
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives Bird's-eye view
Genres Racing
Absolute Drift on HowLongToBeat
Absolute Drift on IGDB
Absolute Drift on MobyGames
Absolute Drift on Wikipedia

General information

Developer Discord server
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Can be launched directly from executable[3]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

In the options menu, set Splash Screen to Off

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift\
Microsoft Store
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift\
Epic Games Launcher %USERPROFILE%\AppData\LocalLow\Funselektor Labs Inc_\Absolute Drift\EOS_cloud
GOG.com %USERPROFILE%\AppData\LocalLow\Funselektor Labs Inc_\Absolute Drift\GOG_cloud
Microsoft Store
macOS (OS X)
Linux $XDG_DATA_HOME/Steam/userdata/<user-id>/320140

Save game cloud syncing

Video

Graphical settings.
Graphical settings.
Unity launcher accessed by holding ⇧ Shift when launching game.
Unity launcher accessed by holding Shift when launching game.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Ranges from 50 to 80 with steps of 2°. For more, see Field of view (FOV).
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Most of 3D elements are textureless.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Only graphical quality presets can be selected. There is no separate options.

Field of view (FOV)

Custom FOV in registry[citation needed]
  1. Go to HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift
  2. Modify GAME_SETTINGS_CAMERA_FOV_h20207863 entry.
  3. Setting a value of 15 translates to 80° FOV, 16 translates to 82° FOV, etc. Set the value in Decimal mode and click OK.

Input

Input settings.
Input settings.
Keyboard keys and controller buttons.
Keyboard keys and controller buttons.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
The mouse is never used.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput. Designed for XInput, with other controllers, use Update #3 Beta.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Button prompts
DualShock for Update #3 Beta
Controller hotplugging
Haptic feedback
XInput only.
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and effects.
Surround sound
Subtitles
Really low amount of speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes Native Notes
Native 3D
Use -vrmode DEVICE parameter. Some missing elements, e.g. pause menu.
Nvidia 3D Vision
See Helix Mod: Absolute Drift.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.0
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required.

Notes

  1. Unity engine build: 4.6.0b17[1]
  2. Unity engine build: 5.6.0b11[2]

References

  1. Verified by User:Anonymous on 2016-07-19
  2. Verified by User:Baronsmoki on 2020-06-23
  3. Verified by User:Dribbleondo on 2022-12-29
    Ran directly from executable, and went into free roam with no issues.