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Sonic the Hedgehog (Mobile Decompilation)

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Revision as of 05:16, 31 May 2022 by AmethystViper (talk | contribs) (Attempting to clean this article and Sonic 2 (2013)'s article.)
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This page is for the decompiled port of the 2013 mobile port. For the 2010 emulated release, see Sonic the Hedgehog.

Sonic the Hedgehog (Mobile Decompilation)
Sonic the Hedgehog (Mobile Decompilation) cover
Developers
Original Sonic Team
Remaster Christian Whitehead
Remaster Headcannon
Windows Rubberduckycooly
Publishers
Original Sega
Rubberduckycooly
Engines
Retro Engine
Release dates
Windows January 17, 2021
macOS (OS X) TBA
Linux TBA
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Platform
Art styles Cartoon, Pixel art
Series Sonic the Hedgehog
Sonic the Hedgehog (Mobile Decompilation) on HowLongToBeat
Sonic the Hedgehog (Mobile Decompilation) guide on StrategyWiki
Sonic the Hedgehog (Mobile Decompilation) on MobyGames
Sonic the Hedgehog (Mobile Decompilation) on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

Sonic the Hedgehog (Mobile Decompilation) is a singleplayer scrolling and side view platform game in the Sonic the Hedgehog series.

Key points

An open-source decompilation of Sonic the Hedgehog (2013), which was previously exclusive to Android and iOS devices. Requires the Data.rsdk file extracted from the mobile version's APK to run.
Allows the game to be displayed with nearest-neighbor and pixel-perfect scaling, features keyboard and controller remapping (via editing its settings.ini), native x64 and x86 Windows support, and a built-in mod loader.

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
macOS builds can he downloaded from this fork. Linux version must be compiled from the source code.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\SData.bin[Note 1]
<path-to-game>\UData.bin[Note 1]

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
424x240; see Widescreen resolution.
Multi-monitor
Various script issues.[1]
Ultra-widescreen
Various script issues.[1]
4K Ultra HD
Field of view (FOV)
Windowed
By default. See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Screen rotation is not antialiased.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
120+ FPS
Game speed is tied to frame rate. Run at 60 FPS only.
High dynamic range display (HDR)

Widescreen resolution

Set custom screen width[2]
  1. Open <path-to-game>\settings.ini.
  2. Adjust ScreenWidth= as needed.

Windowed

Fullscreen may not work properly on integrated graphics.
Toggle fullscreen[2]
  1. Open <path-to-game>\settings.ini.
  2. Change FullScreen=false to FullScreen=true.
    • If set to false, window size can be multiplied with WindowScale=1. The window decorations and desktop can be hidden by using IntegerScaler.

Vertical sync (Vsync)

Toggle Vsync[2]
  1. Open <path-to-game>\settings.ini.
  2. Change VSync=false to VSync=true.

Input

Controller layout.
Controller layout.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.

Mute on focus lost

If set to true, disables the game pausing when focus is lost.
Toggle focus pause[2]
  1. Open <path-to-game>\settings.ini.
  2. Change DisableFocusPause=false to DisableFocusPause=true

Localizations

Language UI Audio Sub Notes
English
French
Italian
Japanese
Russian
Korean

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References