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Difference between revisions of "Resident Evil 7: Biohazard"

From PCGamingWiki, the wiki about fixing PC games
 
(51 intermediate revisions by 28 users not shown)
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{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|HexaDrive|Not a Hero}}
 
{{Infobox game/row/developer|HexaDrive|Not a Hero}}
 +
{{Infobox game/row/developer|NeoBards|2022 update|ref=<ref>{{Refurl|url=https://neobards.com/game-maker/|title=Games - NeoBards Entertainment Ltd.|date=2022-10-20}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Capcom}}
 
{{Infobox game/row/publisher|Capcom}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|RE Engine}}
 
{{Infobox game/row/engine|RE Engine}}
Line 15: Line 17:
 
{{Infobox game/row/reception|IGDB|resident-evil-7-biohazard|88}}
 
{{Infobox game/row/reception|IGDB|resident-evil-7-biohazard|88}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None}}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time}}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person}}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control}}
 
{{Infobox game/row/taxonomy/genres            | Survival horror }}
 
{{Infobox game/row/taxonomy/genres            | Survival horror }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile, Naval/watercraft}}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic}}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Horror}}
 
{{Infobox game/row/taxonomy/series            | Resident Evil }}
 
{{Infobox game/row/taxonomy/series            | Resident Evil }}
 
|steam appid  = 418370
 
|steam appid  = 418370
Line 31: Line 33:
 
|gogcom id    =  
 
|gogcom id    =  
 
|hltb        = 38051
 
|hltb        = 38051
 +
|lutris      = resident-evil-7
 
|strategywiki = Resident Evil 7: Biohazard
 
|strategywiki = Resident Evil 7: Biohazard
|mobygames    = resident-evil-7-biohazard
+
|mobygames    = 83343
 
|wikipedia    = Resident Evil 7: Biohazard
 
|wikipedia    = Resident Evil 7: Biohazard
|winehq      =  
+
|winehq      = 18050
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} Features many PC-specific customization options.<ref name="graphics options"/>
+
|introduction      = '''''Resident Evil 7: Biohazard'''''{{note|Known as ''Biohazard 7: Resident Evil'' (Japanese: {{lang|ja|バイオハザード7 レジデント イービル}}) in Asia}} is a {{Glossary:Survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is the seventh main installment in the [[Series:Resident Evil|Resident Evil]] series.
{{--}}  VR mode is exclusive to PlayStation 4.
+
|release history  =
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://steamcommunity.com/app/418370/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/418370/discussions/ Steam Community Discussions for Global version]
 +
{{mm}} [https://steamcommunity.com/app/530940/discussions/ Steam Community Discussions for Japanese Grotesque version]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Retail | | Steam | Europe only; 3 DVDs. | | Windows}}
 
{{Availability/row| GamersGate | resident-evil-7-biohazard | Steam | {{store link|GamersGate|resident-evil-7-gold-edition|Gold Edition}} also available. |  | Windows }}
 
{{Availability/row| GamersGate | resident-evil-7-biohazard | Steam | {{store link|GamersGate|resident-evil-7-gold-edition|Gold Edition}} also available. |  | Windows }}
{{Availability/row| Gamesplanet | 3058-1 | Steam | | | Windows }}
+
{{Availability/row| Gamesplanet | 3058-1 | Steam | {{store link|Gamesplanet|3058-4|Gold Edition}} also available. | | Windows }}
{{Availability/row| GMG | resident-evil-7 | Steam | | | Windows }}
+
{{Availability/row| GMG | resident-evil-7-pc| Steam | {{store link|GMG|resident-evil-7-gold-edition-pc|Gold Edition}} also available. | | Windows }}
{{Availability/row| Humble | resident-evil-7-biohazard | Steam | | | Windows }}
+
{{Availability/row| Humble | resident-evil-7-biohazard | Steam | {{store link|Humble|resident-evil-7-gold-edition|Gold Edition}} also available. | | Windows }}
{{Availability/row| Microsoft Store | 9nblggh4spk6 | Microsoft Store | {{Store feature|Xbox Play Anywhere}},<ref name="connection">[https://twitter.com/XboxP3/status/821799720712486913/ Phil Spencer: Resident Evil 7 confirmed for Xbox Play Anywhere (buy once, play on Windows 10/Xbox One)]</ref> {{Store feature|Xbox Game Pass}} | | Windows }}
+
{{Availability/row| Microsoft Store | 9nblggh4spk6 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. {{store link|Microsoft Store|9NFQKM3LQNNX/0010|Gold Edition}}also available. | | Windows }}
{{Availability/row| Steam | 418370 | Steam | | | Windows }}
+
{{Availability/row| Microsoft Store | 9NBLGGH43KPS | Microsoft Store | Grotesque version (Japan version only) {{Store feature|Xbox Play Anywhere}}. {{store link|Microsoft Store|9N1BLV1N28DG/0010|Gold Edition}} also available. | | Windows }}
 +
{{Availability/row| Steam | 418370 | Steam | Gold Edition ({{store link|Steam-bundle|18462|Japan version}} and {{store link|Steam-bundle|18463|global version}}) also available. | | Windows }}
 +
{{Availability/row| Steam | 530940 | Steam | Grotesque version (Japan version only) {{store link|Steam-bundle|4920|Gold Edition}} also available. | | Windows }}
 
}}
 
}}
 
{{ii}} {{removed DRM|Denuvo Anti-Tamper}} was removed on January 28, 2019.<ref>{{Refurl|url=https://steamdb.info/app/418370/history/?changeid=U:9973659|title=RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 |date=2019-01-28}}</ref>
 
{{ii}} {{removed DRM|Denuvo Anti-Tamper}} was removed on January 28, 2019.<ref>{{Refurl|url=https://steamdb.info/app/418370/history/?changeid=U:9973659|title=RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 |date=2019-01-28}}</ref>
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|multimonitor notes        = See the [https://www.moddb.com/games/resident-evil-7-biohazard/downloads/re7-aspectratio-patcher Mod DB files].  
 
|multimonitor notes        = See the [https://www.moddb.com/games/resident-evil-7-biohazard/downloads/re7-aspectratio-patcher Mod DB files].  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [https://www.moddb.com/games/resident-evil-7-biohazard/downloads/re7-aspectratio-patcher Mod DB files]. Broken 21:9 / 32:9 support as of latest patch.
+
|ultrawidescreen notes      = See the [https://www.moddb.com/games/resident-evil-7-biohazard/downloads/re7-aspectratio-patcher Mod DB files]. Latest patch breaks ultrawide mod support for 21:9 / 32:9. With latest version [https://github.com/praydog/REFramework-nightly/releases REFramework] can be used to support ultra widescreen.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = <ref name="graphics options"/>
 
|4k ultra hd notes          = <ref name="graphics options"/>
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 70-90°. Use [https://community.pcgamingwiki.com/files/file/2181-resident-evil-7-fov-tool-aspect-ratio-patcher/ Resident Evil 7 FOV Tool].
+
|fov notes                  = 70-90°. Use [https://github.com/praydog/REFramework REFramework] or [https://community.pcgamingwiki.com/files/file/2181-resident-evil-7-fov-tool-aspect-ratio-patcher/ Resident Evil 7 FOV Tool].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = <ref name="graphics options"/>
 
|windowed notes            = <ref name="graphics options"/>
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], [[TAA]], FXAA+TAA, [[SMAA]], and [[SSAA]]/Resolution Scaling.<ref name="graphics options"/>
 
|antialiasing notes        = [[FXAA]], [[TAA]], FXAA+TAA, [[SMAA]], and [[SSAA]]/Resolution Scaling.<ref name="graphics options"/>
 +
|upscaling                  = true
 +
|upscaling tech            = FSR 1.0
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = <ref name="graphics options"/>
 
|vsync notes                = <ref name="graphics options"/>
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|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  = Supported in fullscreen mode. HDR calibration settings within game.
 
|hdr notes                  = Supported in fullscreen mode. HDR calibration settings within game.
 +
|ray tracing                = true
 +
|ray tracing notes          = Steam version only. Ray-traced global illumination, ambient occlusion, and reflections.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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{{ii}} {{key|F5}}: Barrel distortion toggle. Disabled by default.
 
{{ii}} {{key|F5}}: Barrel distortion toggle. Disabled by default.
 
{{ii}} {{key|F6}}: Vignette toggle. Disabled by default.
 
{{ii}} {{key|F6}}: Vignette toggle. Disabled by default.
 +
}}
 +
 +
===Disable vignette===
 +
{{Fixbox|description=Use [https://github.com/praydog/REFramework REFramework]|fix=
 +
{{ii}} Put dinput8.dll found in RE7.zip or RE7_TDB66.zip depending on your version of the game in the root folder (if you do not use VR, do NOT extract anything else, only dinput8.dll). Press Insert in-game to access menu and disable vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person.
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Modify the game executable to disable anti-aliasing.|ref=<ref>{{Refurl|url=https://www.reddit.com/r/FuckTAA/comments/zm0ktb/resident_evil_7_dx11_dx12_aa_fix/|title=Resident Evil 7 DX11 & DX12 - AA fix|date=2022-12-14}}</ref>|fix=
 +
For the '''DirectX 12''' version of the game, perform the following steps:
 +
# Open <code>{{P|game}}\re7.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 +
# Search for <code>89 51 20 85 D2 74 23</code> as hex.
 +
# Replace it with <code>B2 04 89 51 20 74 23</code>.
 +
# Search for <code>48 8B 41 18 0F 28 D1</code> as hex.
 +
# Replace it with <code>48 8B 41 18 0F 57 C9</code>.
 +
# Save the changes.
 +
For the '''DirectX 11''' version of the game, perform the following steps:
 +
# Open <code>{{P|game}}\re7.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 +
# Search for <code>89 51 34 85 D2 74 1E</code> as hex.
 +
# Replace it with <code>B2 04 89 51 34 74 1E</code>.
 +
# Search for <code>48 8B 41 28 F3 0F 11 48 1C C3 CC CC</code> as hex.
 +
# Replace it with <code>48 8B 41 28 C7 40 1C 00 00 00 00 C3</code>.
 +
# Save the changes.
 
}}
 
}}
  
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{{Input
 
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
|key remap notes          = Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)<ref>[https://steamcommunity.com/app/418370/discussions/4/141136086934389668/]</ref>
+
|key remap notes          = Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)<ref>{{Refurl|url=https://steamcommunity.com/app/418370/discussions/4/141136086934389668/|title=Steam Community|date=9 June 2023}}</ref>
 
|acceleration option      = hackable
 
|acceleration option      = hackable
 
|acceleration option notes = Disabled by setting the launch option <code>+set m_smooth 0</code>.{{cn|date=November 2017}}
 
|acceleration option notes = Disabled by setting the launch option <code>+set m_smooth 0</code>.{{cn|date=November 2017}}
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =
 
|full controller notes    =
|controller remap          = false
+
|controller remap          = true
|controller remap notes    = Triggers and sticks can not be swapped for lefties.
+
|controller remap notes    = Triggers, sticks and shoulder buttons can be swapped.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes= For quicker controller response, disable camera acceleration in the options menu  
+
|controller sensitivity notes= For quicker controller response, disable camera acceleration in the options menu
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
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|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= false
+
|tracked motion controllers= hackable
|tracked motion controllers notes =  
+
|tracked motion controllers notes = intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller
|tracked motion prompts   = unknown
+
|tracked motion prompts     = hackable
|tracked motion prompts notes =  
+
|tracked motion prompts notes = Only for Quest Touch Controls
 
|other controllers        = unknown
 
|other controllers        = unknown
 
|other controllers notes  =  
 
|other controllers notes  =  
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|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = false
 
|simultaneous input        = false
|simultaneous input notes  = Keyboard and mouse disabled if ''any'' other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).<ref>[https://steamcommunity.com/app/418370/discussions/4/133255708302339028/ KB+M input disabled if your computer has ever seen a non-KBM USB device.]</ref>
+
|simultaneous input notes  = Keyboard and mouse disabled if ''any'' other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).<ref>{{Refurl|url=https://steamcommunity.com/app/418370/discussions/4/133255708302339028/|title=KB+M input disabled if your computer has ever seen a non-KBM USB device.|date=May 2023}}</ref>
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
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|separate volume notes    = Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization
 
|separate volume notes    = Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 5.1 output.<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 5.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = Uses Yamaha ViReal for HRTF.<ref>[https://www.youtube.com/watch?v=rwTAjWdjf_k Resident Evil 7: Biohazard &#91;バイオハザード7&#93; with 3D spatial sound (Yamaha ViReal HRTF)]</ref><br/>
+
|eax support notes         = Uses Yamaha ViReal for HRTF.<ref>[https://www.youtube.com/watch?v=rwTAjWdjf_k Resident Evil 7: Biohazard &#91;バイオハザード7&#93; with 3D spatial sound (Yamaha ViReal HRTF)]</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
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|audio    = false
 
|audio    = false
 
|subtitles = hackable
 
|subtitles = hackable
|notes    = Fan translation, [http://www.igtcid.blogspot.co.id/2020/12/resident-evil-7-patch-bahasa-indonesia.html download].
+
|notes    = Fan translation by [https://igtcid.blogspot.com IGTC Team], [https://igtcid.blogspot.com/2020/12/resident-evil-7-patch-bahasa-indonesia.html download].
 
|fan      = true
 
|fan      = true
 
}}
 
}}
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|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added on May 8, 2023, exclusive to the ray tracing version.<ref>{{Refurl|url=https://steamcommunity.com/games/418370/announcements/detail/3703691393795966593|title=Notice of Update Distribution (Steam)|date=2023-06-17}}</ref>
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Exclusive to the ray tracing build.
 
|fan      =  
 
|fan      =  
 
}}
 
}}
Line 358: Line 413:
 
|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  = unknown
+
|native 3d                  = hackable
|native 3d notes            =  
+
|native 3d notes            = mod created by [https://github.com/praydog/REFramework Praydog] that allow for 6DoF not present in PSVR
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html Helix Mod: Resident Evil 7 biohazard].
+
|nvidia 3d vision notes      = [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html new Geo-11 3D Driver (RTX3000/4000 compatible)].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
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|vorpx                      = true
 
|vorpx                      = true
 
|vorpx modes                = G3D,Z3D
 
|vorpx modes                = G3D,Z3D
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
+
|vorpx notes                = [https://www.vorpx.com/supported-games see vorpx forum for introduction]
|htc vive                    =  
+
|htc vive                    = hackable
|htc vive notes              =  
+
|htc vive notes              = Simple drag and drop, need to launch SteamVR before game
|oculus rift                =  
+
|oculus rift                = hackable
|oculus rift notes          =  
+
|oculus rift notes          = Same as above, need to disable OpenVR mode to use Oculus Software.
|osvr                        =  
+
|osvr                        = unknown
 
|osvr notes                  =  
 
|osvr notes                  =  
|keyboard-mouse              =  
+
|keyboard-mouse              = true
|keyboard-mouse notes        =  
+
|keyboard-mouse notes        = Less restricted than normal gamepads.
 
|3rd space gaming vest      =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest notes =  
 
|3rd space gaming vest notes =  
 
|novint falcon              =  
 
|novint falcon              =  
 
|novint falcon notes        =  
 
|novint falcon notes        =  
|trackir                    =
 
|trackir notes              =
 
 
|tobii eye tracking          =  
 
|tobii eye tracking          =  
 
|tobii eye tracking notes    =  
 
|tobii eye tracking notes    =  
Line 396: Line 449:
  
 
===KB+M input does not work===
 
===KB+M input does not work===
{{Fixbox|description=Physically remove and disable '''all''' other virtual and physical XInput devices.|ref{{cn|date=January 2021}}|fix=
+
{{Fixbox|description=Physically remove and disable '''all''' other virtual and physical XInput devices.|ref={{cn|date=January 2021}}|fix=
 
{{--}} Includes virtual HIDs exposed by programmable mice and keyboards
 
{{--}} Includes virtual HIDs exposed by programmable mice and keyboards
 
{{--}} Includes virtual HIDs exposed by case hardware, e.g. Corsair composite virtual input devices
 
{{--}} Includes virtual HIDs exposed by case hardware, e.g. Corsair composite virtual input devices
Line 409: Line 462:
 
}}
 
}}
  
===Lighting issues/missing flashlight===
+
===Lighting issues===
{{ii}} On some systems, the flashlight beam may be missing entirely and indoor lighting is generally glitchy.
+
{{ii}} Glitchy/Noisy Shadows
 +
{{Fixbox|description=Try setting Ambient Occlusion from HBAO+ to SSAO, if you already using SSAO, use second tip.}}
 +
{{Fixbox|description=Try setting Reflections to 'Off' or 'Variable'}}
  
{{Fixbox|description=Disable Subsurface Scattering and/or Set Reflections to 'Off' and/or Set Framerate to 'Variable'|ref={{cn|date=January 2017}}}}
+
===Blurry Game===
 +
{{Fixbox|description=Set antialiasing to TAA. TAA+FXAA cause game to be blurry. SMAA looks worse than TAA.}}
 +
 
 +
===No voices audio===
 +
{{ii}}The new version of the game forces 3d audio by default which causes the problem of no audio on unsupported systems
 +
{{Fixbox|description=Delete MSSpatial.dll at the path of the game |ref={{cn|date=June 2022}}}}
  
 
===DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store===
 
===DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store===
 
{{Fixbox|description=Install the game and DLC to your System (Windows) drive}}
 
{{Fixbox|description=Install the game and DLC to your System (Windows) drive}}
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{Fixbox|description=Modify the game executable to disable anti-aliasing.|ref=|fix=
 
# Open <code>{{P|game}}\re7.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 
# Search for <code>E9 60 79 E6 01 8B D6</code> as hex.
 
# Replace it with <code>E9 60 79 E6 01 B2 04</code>.
 
# Search for <code>48 8B 4E 58 0F 5A C0 66 0F 5A C8</code> as hex.
 
# Replace it with <code>48 8B 4E 58 0F 5A C0 0F 57 C9 90</code>.
 
# Save the changes.
 
  
 
===Stuttering at times===
 
===Stuttering at times===
Line 431: Line 482:
  
 
==Other information==
 
==Other information==
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html new Geo-11 3D Driver (RTX3000/4000 compatible)]
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D, Z3D, DirectVR.
 +
|vorpx notes                = Officially supported game.
 +
|vr only                    =
 +
|htc vive                    = hackable
 +
|htc vive notes              = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|oculus rift                = hackable
 +
|oculus rift notes          = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|osvr                        = unknown
 +
|osvr notes                  =
 +
|windows mixed reality      = unknown
 +
|windows mixed reality notes =
 +
|keyboard-mouse              = unknown
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            = hackable
 +
|play area seated notes      = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|play area standing          = hackable
 +
|play area standing notes    = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|play area room-scale        = hackable
 +
|play area room-scale notes  = Experimental. Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
}}
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11
+
|direct3d versions      = 12, 11
|direct3d notes        =  
+
|direct3d notes        = Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the <code>dx11_non-rt</code> beta branch on Steam.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 453: Line 549:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 466: Line 565:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 10
 
|minCPU  = Intel Core i5-4460 2.70 GHz
 
|minCPU  = Intel Core i5-4460 2.70 GHz
 
|minCPU2  = AMD FX-6300
 
|minCPU2  = AMD FX-6300
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
 
|minHD    = 24 GB
 
|minHD    = 24 GB
|minGPU  = Nvidia GeForce GTX 760
+
|minGPU  = Nvidia GeForce GTX 960
|minGPU2  = AMD Radeon R7 260X
+
|minGPU2  = AMD Radeon RX 460
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
 
|minDX    = 11
 
|minDX    = 11
 
|minaudio = DirectX 9.0c compatible
 
|minaudio = DirectX 9.0c compatible
  
|recOS    = 8.1, 10
+
|recOS    =  
 
|recCPU  = Intel Core i7-3770 3.4 GHz
 
|recCPU  = Intel Core i7-3770 3.4 GHz
|recCPU2  = AMD equivalent
+
|recCPU2  = AMD FX-8500
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
Line 485: Line 584:
 
|recGPU2  = AMD Radeon RX 470
 
|recGPU2  = AMD Radeon RX 470
 
|recVRAM  = 3 GB
 
|recVRAM  = 3 GB
 +
|recDX    = 12
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 00:51, 5 April 2024

Resident Evil 7: Biohazard
Resident Evil 7: Biohazard cover
Developers
Capcom
Not a Hero HexaDrive
2022 update NeoBards[1]
Publishers
Capcom
Russia 1C-SoftClub
Engines
RE Engine
Release dates
Windows January 24, 2017
Reception
Metacritic 83
OpenCritic 86
IGDB 88
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Survival horror
Vehicles Automobile, Naval/watercraft
Art styles Realistic
Themes Horror
Series Resident Evil
Resident Evil 7: Biohazard on HowLongToBeat
Resident Evil 7: Biohazard on IGDB
Resident Evil 7: Biohazard guide on StrategyWiki
Resident Evil 7: Biohazard on MobyGames
Resident Evil 7: Biohazard on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil 7: Biohazard[Note 1] is a survival horror game developed and published by Capcom. It is the seventh main installment in the Resident Evil series.

General information

Steam Community Discussions for Global version
Steam Community Discussions for Japanese Grotesque version

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Europe only; 3 DVDs.
Windows
GamersGate
Icon overlay.png
Gold Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Gold Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Gold Edition also available.
Windows
Humble Store
Icon overlay.png
Gold Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Gold Editionalso available.
Windows
Microsoft Store
Microsoft Store
Grotesque version (Japan version only) Xbox Play Anywhere. Gold Edition also available.
Windows
Steam
Icon overlay.png
Gold Edition (Japan version and global version) also available.
Windows
Steam
Icon overlay.png
Grotesque version (Japan version only) Gold Edition also available.
Windows
Denuvo Anti-Tamper DRM was removed on January 28, 2019.[2]

Demo

A standalone demo with a unique scenario was released as Resident Evil 7 Teaser: Beginning Hour.

Monetization

DLC and expansion packs

Name Notes
Season Pass
Windows
Banned Footage Vol.1
Windows
Banned Footage Vol.2
Windows
End of Zoe
Windows
Not A Hero Free.
Windows

Game data

Configuration file(s) location

System Location
Microsoft Store
Steam <path-to-game>\re7_config.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 2]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\F024294D.RESIDENTEVIL7biohazard_8fty0by30jkny\SystemAppData\wgs\
Steam <Steam-folder>\userdata\<user-id>\418370\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
16:9 anamorphic.[3] See the Mod DB files.
Multi-monitor
See the Mod DB files.
Ultra-widescreen
See the Mod DB files. Latest patch breaks ultrawide mod support for 21:9 / 32:9. With latest version REFramework can be used to support ultra widescreen.
4K Ultra HD
[3]
Field of view (FOV)
70-90°. Use REFramework or Resident Evil 7 FOV Tool.
Windowed
[3]
Borderless fullscreen windowed
[3]
Anisotropic filtering (AF)
Listed as Texture Filtering.[3]
Anti-aliasing (AA)
FXAA, TAA, FXAA+TAA, SMAA, and SSAA/Resolution Scaling.[3]
High-fidelity upscaling
FSR 1.0
Vertical sync (Vsync)
[3]
60 FPS and 120+ FPS
[3]
Can be set to 30, 60 or Variable.[3] Menu is capped at 100.
High dynamic range display (HDR)
Supported in fullscreen mode. HDR calibration settings within game.
Ray tracing (RT)
Steam version only. Ray-traced global illumination, ambient occlusion, and reflections.

Post-processing

Disable post-process effects[citation needed]
  1. Download Resident Evil 7 3D Vision fix.
  2. Extract the contents to the installation folder.

Hotkeys

F4: SMAA toggle. Not disabled by default.
F5: Barrel distortion toggle. Disabled by default.
F6: Vignette toggle. Disabled by default.

Disable vignette

Use REFramework
Put dinput8.dll found in RE7.zip or RE7_TDB66.zip depending on your version of the game in the root folder (if you do not use VR, do NOT extract anything else, only dinput8.dll). Press Insert in-game to access menu and disable vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person.

Anti-aliasing (AA)

Modify the game executable to disable anti-aliasing.[4]

For the DirectX 12 version of the game, perform the following steps:

  1. Open <path-to-game>\re7.exe in a hex editor (e.g. HxD).
  2. Search for 89 51 20 85 D2 74 23 as hex.
  3. Replace it with B2 04 89 51 20 74 23.
  4. Search for 48 8B 41 18 0F 28 D1 as hex.
  5. Replace it with 48 8B 41 18 0F 57 C9.
  6. Save the changes.

For the DirectX 11 version of the game, perform the following steps:

  1. Open <path-to-game>\re7.exe in a hex editor (e.g. HxD).
  2. Search for 89 51 34 85 D2 74 1E as hex.
  3. Replace it with B2 04 89 51 34 74 1E.
  4. Search for 48 8B 41 28 F3 0F 11 48 1C C3 CC CC as hex.
  5. Replace it with 48 8B 41 28 C7 40 1C 00 00 00 00 C3.
  6. Save the changes.

Input

Keyboard and mouse State Notes
Remapping
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[5]
Mouse acceleration
Disabled by setting the launch option +set m_smooth 0.[citation needed]
Mouse sensitivity
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[6]
Mouse input in menus
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [6]
Mouse Y-axis inversion
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [6]
Controller
Controller support
Full controller support
Controller remapping
Triggers, sticks and shoulder buttons can be swapped.
Controller sensitivity
For quicker controller response, disable camera acceleration in the options menu
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4 controllers can be used by enabling "PlayStation Configuration Support".
PlayStation button prompts
No native support for DualShock 4 prompts. Can be modded.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Tracked motion controllers
intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller
Button/gesture prompts
Only for Quest Touch Controls
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Keyboard and mouse disabled if any other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).[7]

Audio

Audio feature State Notes
Separate volume controls
Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization
Surround sound
Up to 5.1 output.[8]
Subtitles
Closed captions
Mute on focus lost
EAX support
Uses Yamaha ViReal for HRTF.[9]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Hungarian
Fan translation, download.
Indonesian
Fan translation by IGTC Team, download.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Fan voice-over by «Team Raccoon».
Spanish
Latin American Spanish
Added on May 8, 2023, exclusive to the ray tracing version.[10]
Thai
Exclusive to the ray tracing build.

VR support

3D modes State Notes
Native 3D
mod created by Praydog that allow for 6DoF not present in PSVR
Nvidia 3D Vision
new Geo-11 3D Driver (RTX3000/4000 compatible).
vorpX
G3D, Z3D
see vorpx forum for introduction
Headsets
SteamVR
Simple drag and drop, need to launch SteamVR before game
Oculus VR (LibOVR)
Same as above, need to disable OpenVR mode to use Oculus Software.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller
See Input for details.
Traditional controller
See Input for details.
Keyboard/Mouse
Less restricted than normal gamepads.

Issues fixed

KB+M input does not work

Physically remove and disable all other virtual and physical XInput devices.[citation needed]
Includes virtual HIDs exposed by programmable mice and keyboards
Includes virtual HIDs exposed by case hardware, e.g. Corsair composite virtual input devices
Includes accessibility devices
Some users reportedly need to fully uninstall devices instead of just disabling in Device Manager

Low frame rate

Enable Shadow Cache[citation needed]
May increase loading stutter.
Causes high VRAM usage.

Lighting issues

Glitchy/Noisy Shadows
Try setting Ambient Occlusion from HBAO+ to SSAO, if you already using SSAO, use second tip.
Try setting Reflections to 'Off' or 'Variable'

Blurry Game

Set antialiasing to TAA. TAA+FXAA cause game to be blurry. SMAA looks worse than TAA.

No voices audio

The new version of the game forces 3d audio by default which causes the problem of no audio on unsupported systems
Delete MSSpatial.dll at the path of the game[citation needed]

DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store

Install the game and DLC to your System (Windows) drive

Stuttering at times

Set textures to Medium quality, textures set to High or Very High can cause this issue.

Other information

VR support

3D modes
Nvidia 3D Vision
new Geo-11 3D Driver (RTX3000/4000 compatible)
vorpX
G3D, Z3D, DirectVR.
Officially supported game.
Headsets
SteamVR
Use Praydog's REFramework.
Oculus VR (LibOVR)
Use Praydog's REFramework.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR,Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller
See Input for details.
Traditional controller
See Input for details.
Keyboard/Mouse
Play area
Seated
Use Praydog's REFramework.
Standing
Use Praydog's REFramework.
Room-scale
Experimental. Use Praydog's REFramework.

API

Technical specs Supported Notes
Direct3D 12, 11 Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460 2.70 GHz
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 24 GB
Video card (GPU) Nvidia GeForce GTX 960
AMD Radeon RX 460
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible
A 64-bit operating system is required.


Notes

  1. Known as Biohazard 7: Resident Evil (Japanese: バイオハザード7 レジデント イービル) in Asia
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References