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Difference between revisions of "Resident Evil 3 (2020)"

From PCGamingWiki, the wiki about fixing PC games
 
(105 intermediate revisions by 46 users not shown)
Line 5: Line 5:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Capcom}}
 +
{{Infobox game/row/developer|M-Two}}
 
{{Infobox game/row/developer|K2}}
 
{{Infobox game/row/developer|K2}}
{{Infobox game/row/developer|M-Two}}
 
 
{{Infobox game/row/developer|Redworks}}
 
{{Infobox game/row/developer|Redworks}}
 +
{{Infobox game/row/developer|NeoBards|2022 update|ref=<ref>{{Refurl|url=https://neobards.com/game-maker/|title=Games - NeoBards Entertainment Ltd.|date=2022-10-20}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Capcom}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|RE Engine}}
 
{{Infobox game/row/engine|RE Engine}}
Line 14: Line 16:
 
{{Infobox game/row/date|Windows|April 3, 2020}}
 
{{Infobox game/row/date|Windows|April 3, 2020}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|resident-evil-3|79}}
+
{{Infobox game/row/reception|Metacritic|resident-evil-3|77}}
 
{{Infobox game/row/reception|OpenCritic|8746/resident-evil-3|80}}
 
{{Infobox game/row/reception|OpenCritic|8746/resident-evil-3|80}}
{{Infobox game/row/reception|IGDB|resident-evil-3|82}}
+
{{Infobox game/row/reception|IGDB|resident-evil-3|81}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
Line 31: Line 33:
 
{{Infobox game/row/taxonomy/series            | Resident Evil}}
 
{{Infobox game/row/taxonomy/series            | Resident Evil}}
 
|steam appid  = 952060
 
|steam appid  = 952060
|steam appid side  =  
+
|steam appid side  = 1173690
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 
|hltb        = 72822
 
|hltb        = 72822
 +
|lutris      = resident-evil-3
 
|official site= https://www.residentevil.com/re3
 
|official site= https://www.residentevil.com/re3
 
|strategywiki = Resident Evil 3 (2020)
 
|strategywiki = Resident Evil 3 (2020)
|mobygames    = resident-evil-3
+
|mobygames    = 140612
 
|wikipedia    = Resident Evil 3 (2020 video game)
 
|wikipedia    = Resident Evil 3 (2020 video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
{{Introduction
 +
|introduction      = '''''Resident Evil 3'''''{{note|Known as '''''Biohazard RE:3''''' (Japanese: {{lang|ja|バイオハザード RE:3}}) in Japan}} is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game co-developed by [[Company:Capcom|Capcom]], [[Company:M-Two|M-Two]], [[Company:K2|K2]] and [[Company:Redworks|Redworks]] and published by Capcom. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series and a remake of the original [[Resident Evil 3: Nemesis| 1999 game of the same name]], chronologically takes place in Racoon City in the similar time period as ''[[Resident Evil 2 (2019)|Resident Evil 2]].
  
'''Key points'''
+
The game itself also includes the multiplayer game ''[[Resident Evil Resistance]]''.
{{++}} Features many graphical options with visual demonstrations for each.
+
 
{{ii}} Includes [[Resident Evil Resistance]].
+
|release history  = It was released on April 3, 2020. A demo of the game is also available.
{{ii}} Enabling Shadow Cache may increase performance by 33%.{{cn}}
+
 
 +
|current state    = On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version.
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 54: Line 61:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-RESIDENT-EVIL-3 | Steam | | | Windows }}
+
{{Availability/row| GamersGate | resident-evil-3 | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 4400-1 | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 4400-1 | Steam | | | Windows }}
 
{{Availability/row| GMG | resident-evil-3-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | resident-evil-3-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | resident-evil-3 | Steam | | | Windows }}
 
{{Availability/row| Humble | resident-evil-3 | Steam | | | Windows }}
 +
{{Availability/row| Microsoft Store | 9p7t44ttdl7m | Microsoft Store | Included with {{store feature|Xbox Game Pass}}. | | Windows |}}
 +
{{Availability/row| Microsoft Store | 9P0ZHMP3GF9L/0010 | Microsoft Store |Z version (Japan only) Included with {{store feature|Xbox Game Pass}}. | | Windows |}}
 
{{Availability/row| Steam | 952060 | Steam | | | Windows }}
 
{{Availability/row| Steam | 952060 | Steam | | | Windows }}
 +
{{Availability/row| Steam | 1100830 | Steam |Z version (Japan only) | | Windows }}
 +
}}
 +
{{ii}} {{Removed DRM|Denuvo}} was removed from the Steam version on October 1, 2020.<ref>{{Refurl|url=https://steamdb.info/app/952060/history/?changeid=U:18917683|title=SteamDB - Resident Evil 3, change #U:18917683|date=2020-10-01|snippet=1 October 2020 – 02:25:05 UTC<br>Change #U:18917683 <br>Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit}}</ref>
 +
 +
===Demo===
 +
{{ii}} A demo is available from [steam://install/1173690 Steam].
 +
 +
==Essential improvements==
 +
===REFix===
 +
{{ii}} An REFramework plugin that provides fixes and gameplay improvements. Works on both the DX11 non-raytraced version and the DX12 version.
 +
{{++}} Removes horizontal mouse speed scaling relative to pitch
 +
{{++}} Removes input damping
 +
{{++}} FOV-dependent sensitivity
 +
{{++}} Removes dynamic difficulty
 +
{{++}} Improves zombie animation frame rate
 +
 +
{{Fixbox|description=Installation|fix=
 +
# Download [https://github.com/praydog/REFramework/releases REFramework] and [https://github.com/TheTedder/REFix/releases REFix].
 +
# Put {{file|dinput8.dll}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} depending on your version of the game in {{p|game}}.
 +
# Run your game and then exit (so it makes its files/folders etc).
 +
# Put {{file|REFix.dll}} from REFix into {{file|{{p|game}}\reframework\plugins|folder}}.
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}. {{removed DRM|Denuvo}} has been removed as of October 2020.<ref>{{Refurl|url=https://steamdb.info/app/952060/history/?changeid=U:18917683|title=SteamDB - Resident Evil 3, change #U:18917683|date=2020-10-01|snippet=1 October 2020 – 02:25:05 UTC<br>Change #U:18917683 <br>Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit}}</ref>
 
  
 
==Game data==
 
==Game data==
Line 72: Line 101:
 
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\952060\remote}}
 
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\952060\remote}}
 
}}
 
}}
 +
{{ii}} 20 save slots + 1 autosave slot available.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
 +
 
==Video==
 
==Video==
 
{{Image|RE3GraphicOptions.png|Graphics settings}}
 
{{Image|RE3GraphicOptions.png|Graphics settings}}
Line 107: Line 138:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Use [https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for [https://www.flawlesswidescreen.org/ Flawless Widescreen] for more FOV.
+
|fov notes                  = Use https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for [https://www.flawlesswidescreen.org/ Flawless Widescreen] for more FOV.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 116: Line 147:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], [[TAA]], FXAA+TAA, and [[SMAA]].
 
|antialiasing notes        = [[FXAA]], [[TAA]], FXAA+TAA, and [[SMAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 124: Line 158:
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  = Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling.
 
|hdr notes                  = Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling.
 +
|ray tracing                = true
 +
|ray tracing notes          =
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
 +
{{ii}}Supports [[FidelityFX Super Resolution]].
  
 
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for [https://www.flawlesswidescreen.org/ Flawless Widescreen]|ref=<ref name="WSGF">[https://www.reddit.com/r/widescreengamingforum/comments/fuejn2/resident_evil_3_329_surround_fix/ Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum]</ref>|fix=
 
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for [https://www.flawlesswidescreen.org/ Flawless Widescreen]|ref=<ref name="WSGF">[https://www.reddit.com/r/widescreengamingforum/comments/fuejn2/resident_evil_3_329_surround_fix/ Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum]</ref>|fix=
}}
 
{{Fixbox|description=Hex-edit the game executable for 32:9 and wider|ref=<ref>[https://www.reddit.com/r/widescreengamingforum/comments/fuejn2/resident_evil_3_329_surround_fix/fmes4c5/ Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum]</ref>|fix=
 
# Download [https://github.com/praydog/RE2-Mod-Framework/releases RE2 Mod Framework].
 
# Extract the contents of <code>RE3.zip</code> to {{file|{{p|game}}}}.
 
# Open <code>re3.exe</code> with a hex-editor such as [https://mh-nexus.de/en/hxd/ HxD].
 
# Change <code>FD FF A7 3F 00 00 00 00</code> to <code>FD FF A7 40 00 00 00 00</code> as hex.
 
# Save the file.
 
{{ii}} The game must be run in the DirectX 11 mode for the fix to work.
 
 
}}
 
}}
  
 
===Disable vignette===
 
===Disable vignette===
{{Fixbox|description=Use [http://helixmod.blogspot.com/2020/04/resident-evil-3-and-resident-evil.html RE3 Resistance 3D Vision fix]|ref={{cn}}|fix=
+
{{Fixbox|description=Use [https://github.com/praydog/REFramework/releases/tag/v1.2 REFramework]|ref=<ref name="fps">[https://www.youtube.com/watch?v=BJYFg3E0BKU Resident Evil 2 in a First Person Perspective - YouTube]</ref>|fix=
}}
+
{{ii}} Put {{file|dinput8.dll}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} depending on your version of the game in {{p|game}} (if you do not use VR, do NOT extract anything else, only {{file|dinput8.dll}}). If you Press {{key|Insert}} in-game to access to the menu and disable the vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person.
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1860-resident-evil-3-proper-vignette-removal-including-hdr/ Resident Evil 3 Proper Vignette Removal]|ref=<ref name="WSGF"/>|fix=
 
 
}}
 
}}
 +
 
{{Fixbox|description=Hex-edit the executable of the game|ref=|fix=
 
{{Fixbox|description=Hex-edit the executable of the game|ref=|fix=
# Download [https://github.com/praydog/RE2-Mod-Framework/releases RE2 Mod Framework].
+
# Go to {{p|game}}.
# Extract the contents of <code>RE3.zip</code> to {{file|{{p|game}}}}.
+
# Copy {{file|re3.exe}} and paste it somewhere.
# Open {{file|re3.exe}} in a hex-editor, e.g. [https://mh-nexus.de/en/hxd/ HxD].
+
# Open {{file|re3.exe}} from {{p|game}} in a hex-editor, e.g. [https://mh-nexus.de/en/hxd/ HxD].
# Search for <code>8B 87 3C 01 00 00 89 83 DC 00 00 00</code> and replace it with <code>31 C0 90 90 90 90 89 83 DC 00 00 00</code> as hex.
+
# Search for <code>8B 87 3C 01 00 00 89 83 DC 00 00 00</code> and replace it with <code>31 C0 90 90 90 90 89 83 DC 00 00 00</code>.
# Save the file.
+
# Save and close the file.
 +
 
 +
'''Notes'''
 +
{{--}} Causes color inversion bug.
 +
{{++}} Supports DirectX 11 and 12.
 +
{{ii}} This fix will only work on the '''dx11_non-rt''' branch of the game, updated as of 04/27/2023.
 +
{{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re3.exe}} with saved copy.
 
}}
 
}}
  
 
===Disable sharpening===
 
===Disable sharpening===
{{Fixbox|description=Use [http://helixmod.blogspot.com/2020/04/resident-evil-3-and-resident-evil.html RE3 Resistance 3D Vision fix]|ref={{cn}}|fix=
+
{{Fixbox|description=Use [https://github.com/praydog/REFramework/releases REFramework]|ref=|fix=
 +
# Put {{file|dinput8.dll}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} depending on your version of the game in {{p|game}}.
 +
# Launch RE2 to generate the required autorun and plugins folders.
 +
# Put {{file|re2_sharpness_removal.lua}} and {{folder|utility}} found in {{file|RE3.zip}} or {{file|RE3_TDB67.zip}} in {{file|{{p|game}}\reframework\autorun|folder}}
 +
}}
 +
 
 +
===Zombies animate at 30 FPS===
 +
{{ii}} Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
 +
 
 +
{{Fixbox|description=Use [[#REFix|REFix]]|ref=|fix=
 +
}}
 +
 
 +
{{Fixbox|description=Make zombies always animate at full frame rate|ref=<ref>{{Refurl|url=https://residentevilmodding.boards.net/thread/12811/enable-full-animations-long-distance?page=2|title=Enable full FPS animations at long distance.|date=May 2023}}</ref>|fix=
 +
# Go to {{p|game}}.
 +
# Copy {{file|re3.exe}} and paste it somewhere.
 +
# Open {{file|re3.exe}} in a hex-editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 +
# Go to offset <code>1C70F00</code> ({{key|Ctrl|G}} in HxD).
 +
# Replace the values <code>44 8B C5</code> with <code>45 31 C0</code>.
 +
# Save and close the file.
 +
 
 +
'''Notes'''
 +
{{ii}} This fix will only work on the '''dx11_non-rt''' branch of the game, updated as of 04/27/2023.
 +
{{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re3.exe}} with saved copy.
 
}}
 
}}
  
Line 163: Line 221:
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = always on
 
|acceleration option      = always on
|acceleration option notes = Forced negative mouse acceleration and deadzone. No known way to disable it.
+
|acceleration option notes = Forced negative mouse acceleration and deadzone. Use [[#REFix|REFix]] to remove this.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
Line 196: Line 254:
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= hackable
|tracked motion controllers notes =  
+
|tracked motion controllers notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = unknown
 
|other controllers        = unknown
Line 208: Line 266:
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    = Labeled "Controller Vibration" in-game.
 
|haptic feedback notes    = Labeled "Controller Vibration" in-game.
|simultaneous input        = true
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 242: Line 300:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{Image|RE3Language.png|Language options}}
 
{{Image|RE3Language.png|Language options}}
 +
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
Line 255: Line 316:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Arabic
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Exclusive to the ray tracing build.
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 281: Line 350:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Croatian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = [https://www.nexusmods.com/residentevil32020/mods/910 Download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 298: Line 375:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/download/2797/resident-evil-3 Fan translation].
 +
|fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
Line 306: Line 392:
 
  |subtitles = hackable
 
  |subtitles = hackable
 
  |fan      = true
 
  |fan      = true
  |notes    = Fan translation by [https://www.igtcindonesiateam.tech/ IGTC Team], [https://www.igtcindonesiateam.tech/2020/04/resident-evil-3-remake-patch-indonesia.html download].
+
  |notes    = Fan translation by [https://igtcid.blogspot.com IGTC Team], [https://igtcid.blogspot.com/2020/04/resident-evil-3-remake-patch-indonesia.html download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 351: Line 437:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation by David Pires, [https://www.nexusmods.com/residentevil32020/mods/544 download]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 364: Line 458:
 
  |language  = Russian
 
  |language  = Russian
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = hackable
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Fan voice-over by [https://www.gamesvoice.ru/ «GamesVoice»], [https://www.gamesvoice.ru/re3 download] <br>Fan voice-over by [https://vk.com/club76249462 «Mechanics VoiceOver»], [https://www.mediafire.com/file/dte5es5y9c3sbd4/RE3_Rus_Snd.zip/file download]
  |fan      =  
+
  |fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
Line 378: Line 472:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = true
 +
|audio    = hackable
 +
|subtitles = true
 +
|notes    = Added on September 25, 2023, exclusive to the ray tracing version. <br>Fan voice-over by [https://www.nexusmods.com/residentevil32020/mods/748 Primera Llamada and NegaArmax] (Available in two versions: DX11 and DX12, respectively).
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Exclusive to the ray tracing build.
 +
|fan      =
 
}}
 
}}
 
}}
 
}}
Line 383: Line 493:
 
==Network==
 
==Network==
 
{{ii}} See [[Resident Evil Resistance]].
 
{{ii}} See [[Resident Evil Resistance]].
 
==Issues fixed==
 
===Zombies animate at 30 FPS===
 
{{ii}} Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
 
 
{{Fixbox|description=Use 3rd party patcher|ref=<ref>[https://www.dsogaming.com/news/resident-evil-3-remake-mod-uncaps-the-animations-of-distant-zombies-allowing-them-to-run-at-60fps/ Resident Evil 3 Remake mod uncaps the animations of distant zombies, allowing them to run at 60fps - DSOGaming]</ref>|fix=
 
# Download [https://github.com/praydog/RE2-Mod-Framework/releases RE2 Mod Framework].
 
# Extract the contents of <code>RE3.zip</code> to {{file|{{p|game}}}}.
 
# Download [https://www.nexusmods.com/residentevil32020/mods/71 FPS Zombies].
 
# Open <code>RE3_Fix.exe</code>.
 
# Browse for <code>re3.exe</code> and patch the file.
 
}}
 
 
{{Fixbox|description=Use Hex-Editor|ref=<ref>[https://residentevilmodding.boards.net/thread/12811/enable-full-animations-long-distance Zombies always animate at full framerate (Update 2019-12-17)]</ref>|fix=
 
# Open {{file|re3.exe}} in a hex-editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 
# Go to offset {{file|EE3A50}} ({{key|Ctrl|G}} in HxD).
 
# Replace the values {{file|44 8B C5}} with {{file|45 31 C0}}.
 
# Save the file.
 
}}
 
 
===22 FPS after the hospital section===
 
{{Fixbox|description=Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game.|fix=
 
}}
 
 
===Purple lighting on hair===
 
{{Fixbox|description=Switch the game to the DirectX 11 rendering mode.|fix=
 
}}
 
  
 
==VR support==
 
==VR support==
Line 420: Line 503:
 
|native 3d                  =  
 
|native 3d                  =  
 
|native 3d notes            =  
 
|native 3d notes            =  
|nvidia 3d vision            =  
+
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      =  
+
|nvidia 3d vision notes      = [https://helixmod.blogspot.com/2020/04/resident-evil-3-and-resident-evil.html new Geo-11 3D Driver (RTX3000/4000 compatible)]
 
|tridef 3d                  =  
 
|tridef 3d                  =  
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
 
|iz3d                        =  
 
|iz3d                        =  
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vorpx                      = true
 +
|vorpx modes                = G3D, Z3D, DirectVR.
 +
|vorpx notes                = Officially supported game.
 
|vr only                    =  
 
|vr only                    =  
|vorpx                      = true
+
|htc vive                    = hackable
|vorpx modes                = G3D,Z3D,DirectVR
+
|htc vive notes             = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
|vorpx notes                 = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
+
|oculus rift                = hackable
|htc vive                    =
+
|oculus rift notes          = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
|htc vive notes              =
+
|osvr                        = unknown
|oculus rift                =  
 
|oculus rift notes          =  
 
|osvr                        =  
 
 
|osvr notes                  =  
 
|osvr notes                  =  
|windows mixed reality      =  
+
|windows mixed reality      = unknown
 
|windows mixed reality notes =  
 
|windows mixed reality notes =  
|keyboard-mouse              =  
+
|keyboard-mouse              = unknown
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest      =  
Line 448: Line 531:
 
|tobii eye tracking          =  
 
|tobii eye tracking          =  
 
|tobii eye tracking notes    =  
 
|tobii eye tracking notes    =  
|play area seated            =  
+
|play area seated            = hackable
|play area seated notes      =  
+
|play area seated notes      = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
|play area standing          =  
+
|play area standing          = hackable
|play area standing notes    =  
+
|play area standing notes    = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
|play area room-scale        =  
+
|play area room-scale        = hackable
|play area room-scale notes  =  
+
|play area room-scale notes  = Experimental. Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
}}
 +
 
 +
==Issues fixed==
 +
===22 FPS after the hospital section===
 +
{{Fixbox|description=Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game.|fix=
 +
}}
 +
===Nemesis stuck running in circles on the moshpit===
 +
{{Fixbox|description=The game must run at higher than 30fps.|fix=
 +
Disable fps limiter or lower video settings.
 
}}
 
}}
  
Line 459: Line 551:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11, 12
+
|direct3d versions      = 12, 11
|direct3d notes        = If supported, the game defaults to DirectX 12.  
+
|direct3d notes        = Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the <code>dx11_non-rt</code> beta branch on Steam.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 483: Line 575:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 519: Line 614:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7, 8.1
+
|minOS    = 10
 
|minCPU  = Intel Core i5-4460
 
|minCPU  = Intel Core i5-4460
 
|minCPU2  = AMD FX-6300
 
|minCPU2  = AMD FX-6300
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
 
|minHD    = 45 GB
 
|minHD    = 45 GB
|minGPU  = Nvidia GeForce GTX 760
+
|minGPU  = NVIDIA GeForce GTX 960
|minGPU2  = AMD Radeon R7 260X
+
|minGPU2  = AMD Radeon RX 460
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
|minDX    = 11
+
|minDX    = 12
|notes    = {{ii}} Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.
  
|recOS    = 10
+
|recOS    =
 
|recCPU  = Intel Core i7-3770
 
|recCPU  = Intel Core i7-3770
 
|recCPU2  = AMD FX-9590
 
|recCPU2  = AMD FX-9590
Line 538: Line 633:
 
|recGPU2  = AMD Radeon RX 480
 
|recGPU2  = AMD Radeon RX 480
 
|recVRAM  = 3 GB
 
|recVRAM  = 3 GB
|recDX    = 12
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 02:02, 17 April 2024

This page is for the remake of Resident Evil 3. For the original game, see Resident Evil 3: Nemesis.

Resident Evil 3
Resident Evil 3 cover
Developers
Capcom
M-Two
K2
Redworks
2022 update NeoBards[1]
Publishers
Capcom
Engines
RE Engine
Release dates
Windows April 3, 2020
Reception
Metacritic 77
OpenCritic 80
IGDB 81
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Survival horror
Art styles Realistic
Themes Horror, Zombies
Series Resident Evil
Resident Evil 3 (2020) on HowLongToBeat
Resident Evil 3 (2020) on IGDB
Resident Evil 3 (2020) guide on StrategyWiki
Resident Evil 3 (2020) on MobyGames
Resident Evil 3 (2020) on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil 3[Note 1] is a singleplayer survival horror game co-developed by Capcom, M-Two, K2 and Redworks and published by Capcom. It is part of the Resident Evil series and a remake of the original 1999 game of the same name, chronologically takes place in Racoon City in the similar time period as Resident Evil 2.

The game itself also includes the multiplayer game Resident Evil Resistance.

It was released on April 3, 2020. A demo of the game is also available.

On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version.

General information

Steam Community Discussions
Resident Evil Modding Forums

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC.
Windows
Microsoft Store
Microsoft Store
Z version (Japan only) Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows
Steam
Icon overlay.png
Z version (Japan only)
Windows
Denuvo Anti-Tamper DRM was removed from the Steam version on October 1, 2020.[2]

Demo

A demo is available from Steam.

Essential improvements

REFix

An REFramework plugin that provides fixes and gameplay improvements. Works on both the DX11 non-raytraced version and the DX12 version.
Removes horizontal mouse speed scaling relative to pitch
Removes input damping
FOV-dependent sensitivity
Removes dynamic difficulty
Improves zombie animation frame rate
Installation
  1. Download REFramework and REFix.
  2. Put dinput8.dll found in RE3.zip or RE3_TDB67.zip depending on your version of the game in <path-to-game>.
  3. Run your game and then exit (so it makes its files/folders etc).
  4. Put REFix.dll from REFix into <path-to-game>\reframework\plugins.

Game data

Configuration file(s) location

System Location
Windows <Steam-folder>\steamapps\common\RE3\re3_config.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/952060/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\952060\remote
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/952060/pfx/[Note 2]
20 save slots + 1 autosave slot available.

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- gameplay and Hor+ menus.[3] See Ultra-widescreen.
Ultra-widescreen
Hor+ gameplay and menus at 21:9.[4] Vert- gameplay at 32:9 (see Ultra-widescreen).
4K Ultra HD
Field of view (FOV)
Use https://community.pcgamingwiki.com/files/file/1858-resident-evil-3-flawless-widescreen-fix-for-329surround/ this script] for Flawless Widescreen for more FOV.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA, TAA, FXAA+TAA, and SMAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
See Zombies animate at 30 FPS.
High dynamic range display (HDR)
Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling.
Ray tracing (RT)
Supports FidelityFX Super Resolution.

Ultra-widescreen

Use this script for Flawless Widescreen[5]

Disable vignette

Use REFramework[6]
Put dinput8.dll found in RE3.zip or RE3_TDB67.zip depending on your version of the game in <path-to-game> (if you do not use VR, do NOT extract anything else, only dinput8.dll). If you Press Insert in-game to access to the menu and disable the vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person.
Hex-edit the executable of the game
  1. Go to <path-to-game>.
  2. Copy re3.exe and paste it somewhere.
  3. Open re3.exe from <path-to-game> in a hex-editor, e.g. HxD.
  4. Search for 8B 87 3C 01 00 00 89 83 DC 00 00 00 and replace it with 31 C0 90 90 90 90 89 83 DC 00 00 00.
  5. Save and close the file.

Notes

Causes color inversion bug.
Supports DirectX 11 and 12.
This fix will only work on the dx11_non-rt branch of the game, updated as of 04/27/2023.
If a mistake is made and the file gets corrupted, verify the game files through Steam to restore it to its original state or replace original re3.exe with saved copy.

Disable sharpening

Use REFramework
  1. Put dinput8.dll found in RE3.zip or RE3_TDB67.zip depending on your version of the game in <path-to-game>.
  2. Launch RE2 to generate the required autorun and plugins folders.
  3. Put re2_sharpness_removal.lua and utility found in RE3.zip or RE3_TDB67.zip in <path-to-game>\reframework\autorun

Zombies animate at 30 FPS

Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
Use REFix
Make zombies always animate at full frame rate[7]
  1. Go to <path-to-game>.
  2. Copy re3.exe and paste it somewhere.
  3. Open re3.exe in a hex-editor (e.g. HxD).
  4. Go to offset 1C70F00 (Ctrl+G in HxD).
  5. Replace the values 44 8B C5 with 45 31 C0.
  6. Save and close the file.

Notes

This fix will only work on the dx11_non-rt branch of the game, updated as of 04/27/2023.
If a mistake is made and the file gets corrupted, verify the game files through Steam to restore it to its original state or replace original re3.exe with saved copy.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Seperate sliders for Voice, BGM, and Sound Effects.
Surround sound
5.1 surround sound.
Subtitles
On and Off toggle.
Closed captions
Mute on focus lost
Royalty free audio
Language options
Language options

Localizations

Language UI Audio Sub Notes
English
Arabic
Exclusive to the ray tracing build.
Arabic
Fan translation by GamesInArabic.
Simplified Chinese
Traditional Chinese
Croatian
Download.
French
German
Hungarian
Fan translation.
Indonesian
Fan translation by IGTC Team, download.
Italian
Japanese
Korean
Persian
Fan translation By SubRan Team, download
Polish
Portuguese
Fan translation by David Pires, download
Brazilian Portuguese
Russian
Fan voice-over by «GamesVoice», download
Fan voice-over by «Mechanics VoiceOver», download
Spanish
Latin American Spanish
Added on September 25, 2023, exclusive to the ray tracing version.
Fan voice-over by Primera Llamada and NegaArmax (Available in two versions: DX11 and DX12, respectively).
Thai
Exclusive to the ray tracing build.

Network

See Resident Evil Resistance.

VR support

Issues fixed

22 FPS after the hospital section

Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game.

Nemesis stuck running in circles on the moshpit

The game must run at higher than 30fps.

Disable fps limiter or lower video settings.

Other information

API

Technical specs Supported Notes
Direct3D 12, 11 Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

Mods

RE2 Mod Framework - Adds first-person mode, manual flashlight, disable vignette
Improved Global Lighting and Disable Vignette

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) NVIDIA GeForce GTX 960
AMD Radeon RX 460
2 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.


Notes

  1. Known as Biohazard RE:3 (Japanese: バイオハザード RE:3) in Japan
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Games - NeoBards Entertainment Ltd. - last accessed on 2022-10-20
  2. SteamDB - Resident Evil 3, change #U:18917683 - last accessed on 2020-10-01
    "1 October 2020 – 02:25:05 UTC
    Change #U:18917683
    Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit
    "
  3. Verified by User:Fayaine on 2020-04-04
    Tested at 5760x1080 custom resolution.
  4. Verified by User:Fayaine on 2020-04-04
    Tested at 2560x1080 custom resolution.
  5. Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum
  6. Resident Evil 2 in a First Person Perspective - YouTube
  7. Enable full FPS animations at long distance. - last accessed on May 2023