Difference between revisions of "Final Fantasy V"
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+ | {{disambig|the "old version" released in 2015|the 2021 "pixel remaster" version|[[Final Fantasy V (2021)]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |title = FINAL FANTASY V | + | |title = FINAL FANTASY V (Old Ver.) |
− | |cover = | + | |cover = Final Fantasy V cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
+ | {{Infobox game/row/developer|Matrix Software}} | ||
+ | {{Infobox game/row/porter|DotEmu|Windows}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 24, 2015}} | {{Infobox game/row/date|Windows|September 24, 2015}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|OpenCritic|1821/final-fantasy-v|64}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Continuous turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Scrolling }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based }} | ||
+ | {{Infobox game/row/taxonomy/genres | JRPG, RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Flight, Naval/watercraft }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
+ | {{Infobox game/row/taxonomy/themes | Medieval, Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Final Fantasy }} | ||
|steam appid = 382890 | |steam appid = 382890 | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 3516 | ||
+ | |igdb = final-fantasy-v--1 | ||
+ | |lutris = final-fantasy-v | ||
+ | |mobygames = 61502 | ||
+ | |strategywiki = Final Fantasy V | ||
|wikipedia = Final Fantasy V | |wikipedia = Final Fantasy V | ||
− | |winehq = | + | |winehq = 17970 |
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{--}} PC port of the Android port of the game. | + | {{--}} PC port of the Android port of the game which uses a touchscreen-optimized GUI. |
+ | {{--}} [[#Crashes on start if controllers are connected|Sometimes crashes on start if controllers are connected]]. | ||
+ | {{ii}} Uses the sprites designed for mobile devices instead of the original SNES ones. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/382890/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Publisher | https://store.eu.square-enix.com/ | + | {{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/306968/final-fantasy-v-pc-download | Steam | EU region. | | Windows | unavailable }} |
− | {{Availability/row| GMG | final-fantasy-v | Steam | | | Windows}} | + | {{Availability/row| GMG | final-fantasy-v | Steam | | | Windows | unavailable }} |
− | {{Availability/row| Humble | | + | {{Availability/row| Humble | final-fantasy-v | Steam | | | Windows | unavailable }} |
− | {{Availability/row| Steam | 382890 | Steam | | | Windows}} | + | {{Availability/row| Steam | 382890 | Steam | | | Windows | unavailable }} |
}} | }} | ||
− | {{ii}} All versions require | + | {{ii}} All versions require {{DRM|Steam}}. |
==Essential improvements== | ==Essential improvements== | ||
− | ===[ | + | ===[https://steamcommunity.com/app/382890/discussions/0/458604254425018045/ BFG (Bilinear Filter Begone) by Krisan Thyme]=== |
− | {{ii}} Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: | + | {{ii}} Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: https://imgur.com/a/g67HO |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|localappdata}}\FFV_Game\FF5.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\FFV_Game\{{p|uid}}\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | | | + | |discord = |
− | | | + | |discord notes = |
− | | | + | |epic games launcher = |
− | | | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes = | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = Broken. Only uploads settings, but not game save. | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 64: | Line 104: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= 5:3 {{term|pillarboxed}}. A [https://steamcommunity.com/groups/ff-modding/discussions/9/451850849177129998/ Border Fix] exists but the output is slightly {{term|stretched}} and only works with 1920x1080. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = unknown |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Due to forced vsync, only if your monitor supports 120 Hz |
− | |color blind = | + | |hdr = unknown |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 104: | Line 149: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
Line 114: | Line 161: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 145: | Line 222: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
− | |notes = | + | |notes = Mistakenly labeled on Steam as Portuguese |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Steam-related functionality does not work=== | ||
+ | {{Fixbox|description=Remove or rename {{file|{{p|game}}\opengl32.dll}}|ref=<ref>{{Refcheck|user=Aemony|date=2020-07-24|comment=The game ships with an {{file|OpenGL32.dll}} file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual {{file|OpenGL32.dll}} file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.}}</ref>}} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Crashes on start if controllers are connected=== | ||
+ | {{Fixbox|description=Disconnect all controllers before starting the game. Reconnect the controllers after getting past the Square Enix logo in order to play with controllers.}} | ||
==Other information== | ==Other information== | ||
Line 201: | Line 286: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 209: | Line 294: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 221: | Line 318: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OpenAL, OGG Vorbis |
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = Qt |
|interface notes = | |interface notes = | ||
− | |input = | + | |input = SDL |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = | ||
Line 231: | Line 328: | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 237: | Line 336: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = Vista | + | |minOS = Vista |
− | |minCPU = Pentium 4 2.4 GHz | + | |minCPU = Intel Pentium 4 2.4 GHz |
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | | | + | |minDX = 10 |
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 05:17, 29 November 2023
This page is for the "old version" released in 2015. For the 2021 "pixel remaster" version, see Final Fantasy V (2021).
Developers | |
---|---|
Square Enix | |
Matrix Software | |
Windows | DotEmu |
Publishers | |
Square Enix | |
Release dates | |
Windows | September 24, 2015 |
Reception | |
OpenCritic | 64 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view, Scrolling |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight, Naval/watercraft |
Art styles | Anime |
Themes | Medieval, Fantasy |
Series | Final Fantasy |
Final Fantasy V is a singleplayer bird's-eye view and scrolling JRPG and RPG game in the Final Fantasy series.
Key points
- PC port of the Android port of the game which uses a touchscreen-optimized GUI.
- Sometimes crashes on start if controllers are connected.
- Uses the sprites designed for mobile devices instead of the original SNES ones.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website (unavailable) | EU region. | |||
Green Man Gaming (unavailable) | ||||
Humble Store (unavailable) | ||||
Steam (unavailable) |
Essential improvements
BFG (Bilinear Filter Begone) by Krisan Thyme
- Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: https://imgur.com/a/g67HO
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FFV_Game\FF5.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382890/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FFV_Game\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382890/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Broken. Only uploads settings, but not game save. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 5:3 pillarboxed. A Border Fix exists but the output is slightly stretched and only works with 1920x1080. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS Due to forced vsync, only if your monitor supports 120 Hz |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | Mistakenly labeled on Steam as Portuguese | |||
Russian | ||||
Spanish |
Issues fixed
Remove or rename <path-to-game>\opengl32.dll [1]
|
---|
Issues unresolved
Crashes on start if controllers are connected
Disconnect all controllers before starting the game. Reconnect the controllers after getting past the Square Enix logo in order to play with controllers. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL, OGG Vorbis | |
Interface | Qt | |
Input | SDL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (382890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2020-07-24
- The game ships with an
OpenGL32.dll
file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actualOpenGL32.dll
file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.
- The game ships with an