Difference between revisions of "Final Fantasy II"
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Up to 21:9. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
− | |fov notes = | + | |fov notes = Sprite-based 2D game |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
− | |anisotropic notes = | + | |anisotropic notes = Sprite-based 2D game |
− | |antialiasing = | + | |antialiasing = n/a |
− | |antialiasing notes = | + | |antialiasing notes = Sprite-based 2D game |
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS |
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown |
Revision as of 04:57, 29 July 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the remaster of the 1988 NES game. For the 1991 Super NES game originally released as "Final Fantasy II" in North America, see Final Fantasy IV or Final Fantasy IV (3D Remake).
Developers | |
---|---|
Square Enix | |
Release dates | |
Windows | July 28, 2021 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view |
Genres | JRPG |
Art styles | Anime, Pixel art |
Themes | Fantasy |
Series | Final Fantasy |
Final Fantasy II is a singleplayer bird's-eye view JRPG game in the Final Fantasy series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Up to 21:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Sprite-based 2D game | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Sprite-based 2D game | ||
Anti-aliasing (AA) | Sprite-based 2D game | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 (v1909) | |
Processor (CPU) | Intel Core i3-2105 AMD A8-7600 |
Intel Core i3-3225 AMD A8-7600 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | AMD Radeon R7 Intel HD Graphics 3000 DirectX 10 compatible | AMD Radeon R7 Intel HD Graphics 4000 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1173780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1173780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.