Final Fantasy VI
From PCGamingWiki, the wiki about fixing PC games
This page is for the "old version" released in 2015. For the upcoming "pixel remaster" version, see Final Fantasy VI (2021).
Developers | |
---|---|
Square Enix | |
Windows | DotEmu |
Publishers | |
Square Enix | |
Release dates | |
Windows | December 16, 2015 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight |
Art styles | Anime |
Themes | Fantasy, Industrial Age, Post-apocalyptic, Steampunk |
Series | Final Fantasy |
Key points
- The developer recommends enabling FXAA with certain resolutions to avoid display issues.
- This port uses the sprites designed for mobile devices instead of the original SNES ones.[1]
- PC port of the Android port of the game which uses a touchscreen optimized GUI.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | EU region. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam (unavailable) |
Essential improvements
Add missing font characters
Replace the font with one with the missing characters and symbols used in the game[2] |
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Uncensored sprites
Uncensored designs of Siren and the boss Goddess[2][3] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\382900\local\settings.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382900/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\382900\local\data <Steam-folder>\userdata\<user-id>\382900\remote\data |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/382900/pfx/[Note 1] |
- 5 save slots + 1 quicksave slot available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 3:2 pillarboxed. See Widescreen resolution for stretched. |
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Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Highest selectable windowed resolutions 1360x768 and 1280x768 share the same visible area at 1152x768. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Includes optional vibrant ReShade mod.
- Stretches out the 3:2 image to 16:9.
Add widescreen resolution by stretching the 3:2 to 16:9[2][4] |
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Project Atmaweapon
- Updated version of Vibrant ReShade/Widescreen Fix mod
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support in-game. | |
Mouse sensitivity | ||
Mouse input in menus | Launcher only. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Follow this guide. | |||
Traditional Chinese | Follow this guide. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Follow this guide. | |||
Korean | Follow this guide. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai | Follow this guide. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Interface | Qt | |
Input | SDL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 8.1 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 950 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/382900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (382900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.