Resident Evil 7: Biohazard
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Revision as of 00:50, 17 January 2023 by Storagegarbage (talk | contribs) (For me HBAO+ is glitching shadows. GTX 1660 Super.)
Developers | |
---|---|
Capcom | |
Not a Hero | HexaDrive |
2022 update | NeoBards[1] |
Publishers | |
Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | January 24, 2017 |
Reception | |
Metacritic | 83 |
OpenCritic | 86 |
IGDB | 88 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Vehicles | Automobile, Naval/watercraft |
Art styles | Realistic |
Themes | Horror |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Features many PC-specific customization options.[2]
- VR mode is exclusive to PlayStation 4.
- Community Mod adds an improved version with motion controls not present in PSVR.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Gold Edition also available. | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere.[4] | |||
Steam |
- Denuvo Anti-Tamper DRM was removed on January 28, 2019.[5]
Demo
- A standalone demo with a unique scenario was released as Resident Evil 7 Teaser: Beginning Hour.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
Banned Footage Vol.1 | ||
Banned Footage Vol.2 | ||
End of Zoe | ||
Not A Hero | Free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | <path-to-game>\re7_config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\F024294D.RESIDENTEVIL7biohazard_8fty0by30jkny\SystemAppData\wgs\ |
Steam | <Steam-folder>\userdata\<user-id>\418370\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic.[2] See the Mod DB files. | ||
Multi-monitor | See the Mod DB files. | ||
Ultra-widescreen | See the Mod DB files. Latest patch breaks ultrawide mod support for 21:9 / 32:9. With latest version REFramework can be used to support ultra widescreen. | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | 70-90°. Use Resident Evil 7 FOV Tool. | ||
Windowed | [2] | ||
Borderless fullscreen windowed | [2] | ||
Anisotropic filtering (AF) | Listed as Texture Filtering.[2] | ||
Anti-aliasing (AA) | FXAA, TAA, FXAA+TAA, SMAA, and SSAA/Resolution Scaling.[2] | ||
High-fidelity upscaling | FSR 1.0 |
||
Vertical sync (Vsync) | [2] | ||
60 FPS and 120+ FPS | [2] Can be set to 30, 60 or Variable.[2] Menu is capped at 100. |
||
High dynamic range display (HDR) | Supported in fullscreen mode. HDR calibration settings within game. | ||
Ray tracing (RT) | Steam version only. Ray-traced global illumination, ambient occlusion, and reflections. |
Post-processing
Disable post-process effects[citation needed] |
---|
Hotkeys
|
Anti-aliasing (AA)
Modify the game executable to disable anti-aliasing.[6] |
---|
For the DirectX 12 version of the game, perform the following steps:
For the DirectX 11 version of the game, perform the following steps:
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[7] | |
Mouse acceleration | Disabled by setting the launch option +set m_smooth 0 .[citation needed] |
|
Mouse sensitivity | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[8] | |
Mouse input in menus | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [8] | |
Mouse Y-axis inversion | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [8] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Triggers, sticks and shoulder buttons can be swapped. | |
Controller sensitivity | For quicker controller response, disable camera acceleration in the options menu | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 controllers can be used by enabling "PlayStation Configuration Support". | |
---|---|---|
PlayStation button prompts | No native support for DualShock 4 prompts. Can be modded. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller | |
---|---|---|
Button/gesture prompts | Only for Quest Touch Controls |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and mouse disabled if any other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).[9] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization | |
Surround sound | Up to 5.1 output.[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Uses Yamaha ViReal for HRTF.[11] |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Indonesian | Fan translation, download. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan voice-over by «Team Raccoon». | |||
Spanish | ||||
Thai | Exclusive to the ray-tracing build. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | mod created by Praydog that allow for 6DoF not present in PSVR | ||
Nvidia 3D Vision | See Helix Mod: Resident Evil 7 biohazard. | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | Simple drag and drop, need to launch SteamVR before game | ||
Oculus VR (LibOVR) | Same as above, need to disable OpenVR mode to use Oculus Software. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | Less restricted than normal gamepads. |
Issues fixed
KB+M input does not work
Physically remove and disable all other virtual and physical XInput devices.[citation needed] |
---|
|
Low frame rate
Enable Shadow Cache[citation needed] |
---|
|
Lighting issues
- Glitchy/Noisy Shadows
Try setting Ambient Occlusion from HBAO+ to SSAO, if you already using SSAO, use second tip. |
---|
Try setting Reflections to 'Off' or 'Variable' |
---|
No voices audio
- The new version of the game forces 3d audio by default which causes the problem of no audio on unsupported systems
Delete MSSpatial.dll at the path of the game[citation needed] |
---|
DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store
Install the game and DLC to your System (Windows) drive |
---|
Stuttering at times
Set textures to Medium quality, textures set to High or Very High can cause this issue. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12, 11 | Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 2.70 GHz AMD FX-6300 |
Intel Core i7-3770 3.4 GHz AMD FX-8500 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 460 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 470 3 GB of VRAM DirectX 12 compatible |
Sound (audio device) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/418370/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (418370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Games - NeoBards Entertainment Ltd. - last accessed on 2022-10-20
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Resident Evil 7 PC Demo out on Dec. 19th, 2016 - Steam Community :: Group Announcements :: RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil
- ↑ REframework by Praydog - last accessed on 2022-05-08
- ↑ Phil Spencer: Resident Evil 7 confirmed for Xbox Play Anywhere (buy once, play on Windows 10/Xbox One)
- ↑ RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 - last accessed on 2019-01-28
- ↑ Resident Evil 7 DX11 & DX12 - AA fix - last accessed on 2022-12-14
- ↑ [1]
- ↑ 8.0 8.1 8.2 https://steamcommunity.com/app/418370/discussions/4/141136086934389668/
- ↑ KB+M input disabled if your computer has ever seen a non-KBM USB device.
- ↑ PC Gaming Surround Sound Round-up
- ↑ Resident Evil 7: Biohazard [バイオハザード7] with 3D spatial sound (Yamaha ViReal HRTF)