Difference between revisions of "Resident Evil 7: Biohazard"
From PCGamingWiki, the wiki about fixing PC games
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+ | |||
{{Infobox game | {{Infobox game | ||
|cover = Resident Evil 7 biohazard cover.jpg | |cover = Resident Evil 7 biohazard cover.jpg | ||
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{{++}} Features many PC-specific customization options.<ref name="graphics options"/> | {{++}} Features many PC-specific customization options.<ref name="graphics options"/> | ||
{{--}} VR mode is exclusive to PlayStation 4. | {{--}} VR mode is exclusive to PlayStation 4. | ||
+ | {{ii}} Community Mod adds an improved version with motion comtrols not present in PSVR.<ref>{{Refurl|url=https://github.com/praydog/REFramework|date=2022-05-08}}</ref> | ||
'''General information''' | '''General information''' | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = Triggers and | + | |controller remap notes = Triggers, sticks and shoulder buttons can be swapped. |
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= For quicker controller response, disable camera acceleration in the options menu | |controller sensitivity notes= For quicker controller response, disable camera acceleration in the options menu | ||
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|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= hackable |
− | |tracked motion controllers notes = | + | |tracked motion controllers notes = intended to use with Quest, SteamVR need to be mapped manually,interacting requires to be facing object, certain buttons can only be assigned to the left controller |
− | |tracked motion prompts | + | |tracked motion prompts = hackable |
− | |tracked motion prompts notes = | + | |tracked motion prompts notes = only for Quest Touch Controls |
|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
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|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = hackable |
− | |native 3d notes = | + | |native 3d notes = mod created by [https://github.com/praydog/REFramework Praydog] that allow for 6DoF not present in PSVR |
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
|nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html Helix Mod: Resident Evil 7 biohazard]. | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html Helix Mod: Resident Evil 7 biohazard]. | ||
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|vorpx modes = G3D,Z3D | |vorpx modes = G3D,Z3D | ||
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
− | |htc vive = | + | |htc vive = hackable |
− | |htc vive notes = | + | |htc vive notes = simple drag and drop, need to launch SteamVR before game |
− | |oculus rift = | + | |oculus rift = hackable |
− | |oculus rift notes = | + | |oculus rift notes = same as above, need to disable OpenVR mode to use Oculus Software. |
− | |osvr = | + | |osvr = unknown |
|osvr notes = | |osvr notes = | ||
− | |keyboard-mouse = | + | |keyboard-mouse = true |
− | |keyboard-mouse notes = | + | |keyboard-mouse notes = less restricted than normal gamepads. |
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
− | |||
− | |||
|tobii eye tracking = | |tobii eye tracking = | ||
|tobii eye tracking notes = | |tobii eye tracking notes = | ||
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|minGPU2 = AMD Radeon RX 460 | |minGPU2 = AMD Radeon RX 460 | ||
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
− | |minDX = | + | |minDX = 11 |
|minaudio = DirectX 9.0c compatible | |minaudio = DirectX 9.0c compatible | ||
|recOS = 10 | |recOS = 10 | ||
|recCPU = Intel Core i7-3770 3.4 GHz | |recCPU = Intel Core i7-3770 3.4 GHz | ||
− | |recCPU2 = AMD | + | |recCPU2 = AMD FX-8500 |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
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|recGPU2 = AMD Radeon RX 470 | |recGPU2 = AMD Radeon RX 470 | ||
|recVRAM = 3 GB | |recVRAM = 3 GB | ||
+ | |redDX = 11 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 13:36, 11 July 2022
Developers | |
---|---|
Capcom | |
Not a Hero | HexaDrive |
Publishers | |
Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | January 24, 2017 |
Reception | |
Metacritic | 83 |
OpenCritic | 86 |
IGDB | 88 |
Taxonomy | |
Genres | Survival horror |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Features many PC-specific customization options.[1]
- VR mode is exclusive to PlayStation 4.
- Community Mod adds an improved version with motion comtrols not present in PSVR.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Gold Edition also available. | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere.[3] | |||
Steam |
- Denuvo Anti-Tamper DRM was removed on January 28, 2019.[4]
Demo
- A standalone demo with a unique scenario was released as Resident Evil 7 Teaser: Beginning Hour.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
Banned Footage Vol.1 | ||
Banned Footage Vol.2 | ||
End of Zoe | ||
Not A Hero | Free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | <path-to-game>\re7_config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\F024294D.RESIDENTEVIL7biohazard_8fty0by30jkny\SystemAppData\wgs\ |
Steam | <Steam-folder>\userdata\<user-id>\418370\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic.[1] See the Mod DB files. | ||
Multi-monitor | See the Mod DB files. | ||
Ultra-widescreen | See the Mod DB files. Latest patch breaks ultrawide mod support for 21:9 / 32:9. | ||
4K Ultra HD | [1] | ||
Field of view (FOV) | 70-90°. Use Resident Evil 7 FOV Tool. | ||
Windowed | [1] | ||
Borderless fullscreen windowed | [1] | ||
Anisotropic filtering (AF) | Listed as Texture Filtering.[1] | ||
Anti-aliasing (AA) | FXAA, TAA, FXAA+TAA, SMAA, and SSAA/Resolution Scaling.[1] | ||
Vertical sync (Vsync) | [1] | ||
60 FPS and 120+ FPS | [1] Can be set to 30, 60 or Variable.[1] Menu is capped at 100. |
||
High dynamic range display (HDR) | Supported in fullscreen mode. HDR calibration settings within game. | ||
Ray tracing (RT) |
- Supports FidelityFX Super Resolution.
Post-processing
Disable post-process effects[citation needed] |
---|
Hotkeys
|
Anti-aliasing (AA)
Modify the game executable to disable anti-aliasing. |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[5] | |
Mouse acceleration | Disabled by setting the launch option +set m_smooth 0 .[citation needed] |
|
Mouse sensitivity | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[6] | |
Mouse input in menus | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [6] | |
Mouse Y-axis inversion | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [6] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Triggers, sticks and shoulder buttons can be swapped. | |
Controller sensitivity | For quicker controller response, disable camera acceleration in the options menu | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 controllers can be used by enabling "PlayStation Configuration Support". | |
---|---|---|
PlayStation button prompts | No native support for DualShock 4 prompts. Can be modded. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually,interacting requires to be facing object, certain buttons can only be assigned to the left controller | |
---|---|---|
Button/gesture prompts | only for Quest Touch Controls |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and mouse disabled if any other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).[7] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization | |
Surround sound | Up to 5.1 output.[8] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Uses Yamaha ViReal for HRTF.[9] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Indonesian | Fan translation, download. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan voice-over by «Team Raccoon». | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | mod created by Praydog that allow for 6DoF not present in PSVR | ||
Nvidia 3D Vision | See Helix Mod: Resident Evil 7 biohazard. | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | simple drag and drop, need to launch SteamVR before game | ||
Oculus VR (LibOVR) | same as above, need to disable OpenVR mode to use Oculus Software. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually,interacting requires to be facing object, certain buttons can only be assigned to the left controller See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | less restricted than normal gamepads. |
Issues fixed
KB+M input does not work
Physically remove and disable all other virtual and physical XInput devices.[citation needed] |
---|
|
Low frame rate
Enable Shadow Cache[citation needed] |
---|
|
Lighting issues/missing flashlight
- On some systems, the flashlight beam may be missing entirely and indoor lighting is generally glitchy.
Disable Subsurface Scattering and/or Set Reflections to 'Off' and/or Set Framerate to 'Variable'[citation needed] |
---|
No voices audio
- The new version of the game forces 3d audio by default which causes the problem of no audio on unsupported systems
Delete MSSpatial.dll at the path of the game[citation needed] |
---|
DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store
Install the game and DLC to your System (Windows) drive |
---|
Stuttering at times
Set textures to Medium quality, textures set to High or Very High can cause this issue. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12, 11 | Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 10 |
Processor (CPU) | Intel Core i5-4460 2.70 GHz AMD FX-6300 |
Intel Core i7-3770 3.4 GHz AMD FX-8500 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 460 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 470 3 GB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/418370/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (418370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Resident Evil 7 PC Demo out on Dec. 19th, 2016 - Steam Community :: Group Announcements :: RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil
- ↑ [missing title] - last accessed on 2022-05-08
- ↑ Phil Spencer: Resident Evil 7 confirmed for Xbox Play Anywhere (buy once, play on Windows 10/Xbox One)
- ↑ RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 - last accessed on 2019-01-28
- ↑ [1]
- ↑ 6.0 6.1 6.2 https://steamcommunity.com/app/418370/discussions/4/141136086934389668/
- ↑ KB+M input disabled if your computer has ever seen a non-KBM USB device.
- ↑ PC Gaming Surround Sound Round-up
- ↑ Resident Evil 7: Biohazard [バイオハザード7] with 3D spatial sound (Yamaha ViReal HRTF)