Difference between revisions of "Final Fantasy IV (3D Remake)"
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'''Key points''' | '''Key points''' | ||
{{ii}} This is a PC port of an Android port of a DS remake of the SNES game. | {{ii}} This is a PC port of an Android port of a DS remake of the SNES game. | ||
− | {{++}} An update for the game was released in November 2020, adding a more traditional UI, better gamepad support and adjustments to keyboard and mouse controls, 21:9 widescreen compatibility, and Asian language support. | + | {{++}} An update for the game was released in November 2020, adding a more traditional UI, better gamepad support and adjustments to keyboard and mouse controls, full widescreen support, including 21:9 widescreen compatibility, and Asian language support. |
{{--}} No texture filtering. GeDoSaTo can force it, but at the cost of some minor graphical glitches. | {{--}} No texture filtering. GeDoSaTo can force it, but at the cost of some minor graphical glitches. | ||
{{--}} Frame rate is capped at 30 FPS, 15 FPS during combat.<ref name="FPS cap">[https://steamcommunity.com/app/312750/discussions/0/613936673377663531/ Locked to 30FPS? 15FPS battles? HORRIBLE Nearest Neighbor scaling for the intro FMV? :: FINAL FANTASY IV General Discussions]</ref><ref>[https://steamcommunity.com/app/312750/discussions/0/610573009243048783/ Steam Forums :: fps problem?]</ref><ref>[https://steamcommunity.com/app/312750/discussions/0/613936673313530400/ A private development branch exists for 30 FPS combat].</ref> | {{--}} Frame rate is capped at 30 FPS, 15 FPS during combat.<ref name="FPS cap">[https://steamcommunity.com/app/312750/discussions/0/613936673377663531/ Locked to 30FPS? 15FPS battles? HORRIBLE Nearest Neighbor scaling for the intro FMV? :: FINAL FANTASY IV General Discussions]</ref><ref>[https://steamcommunity.com/app/312750/discussions/0/610573009243048783/ Steam Forums :: fps problem?]</ref><ref>[https://steamcommunity.com/app/312750/discussions/0/613936673313530400/ A private development branch exists for 30 FPS combat].</ref> |
Revision as of 13:33, 6 November 2020
Developers | |
---|---|
Square Enix | |
Matrix Software | |
Windows | DotEmu |
November 2020 update | Matrix Software[1] |
Publishers | |
Square Enix | |
Release dates | |
Windows | September 17, 2014 |
Reception | |
IGDB | 83 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight, Hovercraft, Space flight |
Art styles | Anime |
Themes | Fantasy |
Series | Final Fantasy |
Key points
- This is a PC port of an Android port of a DS remake of the SNES game.
- An update for the game was released in November 2020, adding a more traditional UI, better gamepad support and adjustments to keyboard and mouse controls, full widescreen support, including 21:9 widescreen compatibility, and Asian language support.
- No texture filtering. GeDoSaTo can force it, but at the cost of some minor graphical glitches.
- Frame rate is capped at 30 FPS, 15 FPS during combat.[2][3][4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FF4\FF4.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/312750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FF4\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/312750/pfx/[Note 1] |
- 3 manual save slots + 1 quicksave slot available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Support added in November 2020 patch. | ||
4K Ultra HD | Support added in November 2020 patch. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Texture filtering. | ||
Anti-aliasing (AA) | See Texture filtering. | ||
Vertical sync (Vsync) | Always turned off. | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS, 15 FPS during combat.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Texture filtering
Use GeDoSaTo[5] |
---|
Notes
|
Input
- No mouse support in-game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Native 360 and other gamepads supported. | |
Full controller support | The launcher cannot be navigated with a controller, though it only requires one click to get into the game. | |
Controller remapping | Analog sticks are not supported (though buttons are). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Always on. | |
Closed captions | ||
Mute on focus lost | Pauses entire game on focus lost. Can enable or disable in launcher settings. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Japanese | Undub patch for original Japanese voices, Download | |||
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
SNES Music
- A batch of replacement BGM for those who wish to play with the original SNES music.
Japanese voices
- An undub patch for those who wish to play with the original Japanese voices.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Final Fantasy IV. |
Other information
Battle FPS Patch
- Increases battle FPS from 15 to 25. A 20 FPS option is also available.
- Does so by speeding up battle animations.
Font hack
- An optional font hack which replaces Arial with a modified version of Candara to make it seem more similar to the DS version.
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 750 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/312750/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (312750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ FINAL FANTASY IV · AppID: 312750 · SteamDB
- ↑ 2.0 2.1 Locked to 30FPS? 15FPS battles? HORRIBLE Nearest Neighbor scaling for the intro FMV? :: FINAL FANTASY IV General Discussions
- ↑ Steam Forums :: fps problem?
- ↑ A private development branch exists for 30 FPS combat.
- ↑ Final Fantasy Modding Community: "How to Enable Texture Filtering if You Want It"