Difference between revisions of "Tomb Raider I-III Remastered"
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{{Infobox game | {{Infobox game | ||
|cover = Tomb Raider I-III Remastered Cover.jpg | |cover = Tomb Raider I-III Remastered Cover.jpg | ||
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{{Infobox game/row/developer|Core Design|Original games}} | {{Infobox game/row/developer|Core Design|Original games}} | ||
{{Infobox game/row/developer|Aspyr|Remaster}} | {{Infobox game/row/developer|Aspyr|Remaster}} | ||
+ | {{Infobox game/row/developer|Saber Interactive|Remaster}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Aspyr}} | {{Infobox game/row/publisher|Aspyr}} | ||
Line 11: | Line 11: | ||
{{Infobox game/row/date|Windows|February 14, 2024}} | {{Infobox game/row/date|Windows|February 14, 2024}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|tomb-raider-i-iii-remastered-starring-lara-croft|73}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|15618/tomb-raider-i-ii-iii-remastered|76}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|tomb-raider-i-star-ii-star-iii-remastered|71}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 24: | Line 24: | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | Asia }} | + | {{Infobox game/row/taxonomy/themes | Africa, Asia, Europe, North America, Oceania }} |
{{Infobox game/row/taxonomy/series | Tomb Raider }} | {{Infobox game/row/taxonomy/series | Tomb Raider }} | ||
|steam appid = 2478970 | |steam appid = 2478970 | ||
Line 32: | Line 32: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://www.tombraider.com/products/games/tomb-raider-i-iii-remastered | |official site= https://www.tombraider.com/products/games/tomb-raider-i-iii-remastered | ||
− | |hltb = | + | |hltb = 137867 |
− | | | + | |lutris = tomb-raider-i-iii-remastered |
− | |||
|mobygames = 217592 | |mobygames = 217592 | ||
|strategywiki = Tomb Raider I-III Remastered | |strategywiki = Tomb Raider I-III Remastered | ||
− | |wikipedia = | + | |wikipedia = Tomb Raider I–III Remastered |
− | |winehq = | + | |winehq = 21106 |
|license = commercial | |license = commercial | ||
}} | }} | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''''Tomb Raider I-III Remastered''''' is a remastered release of ''[[Tomb Raider (1996)]]'', ''[[Tomb Raider II]]'' and ''[[Tomb Raider III: Adventures of Lara Croft]]'' with their respective expansion packs. The remaster is developed and published by [[Company:Aspyr|Aspyr]]. | + | |introduction = '''''Tomb Raider I-III Remastered''''' is a remastered release of ''[[Tomb Raider (1996)]]'', ''[[Tomb Raider II]]'' and ''[[Tomb Raider III: Adventures of Lara Croft]]'' with their respective expansion packs. The remaster is developed by [[Company:Aspyr|Aspyr]] and [[Company:Saber Interactive|Saber Interactive]] and published by [[Company:Aspyr|Aspyr]]. It contains all the original assets, and can switch back and forth between remastered and original graphics on the fly by pressing {{key|F1}} on the keyboard or the '''Menu''' button on an Xbox controller. |
− | |release history = | + | |release history = On release, the Epic Games Store version used a work-in-progress development build of the game with incomplete assets and debug symbols, causing confusion among players. This issue was corrected on February 29, 2024 with the release of the intended build on Epic Games Store.<ref>{{Refurl|url=https://steamcommunity.com/games/2478970/announcements/detail/4150700931638146385|title=Steam - Tomb Raider I-III Remastered Update 1 Announcement|date=2024-03-21|snippet=A development build with incomplete assets has been available for download on the Epic Games Store. Content in that Epic Games Store build contained some work-in-progress materials that do not represent our final quality expectations. We have corrected the build to match the live Steam version.}}</ref> The final version of the development build was released on all platforms as ''Update 1'' on March 12, 2024.<ref>{{Refurl|url=https://steamcommunity.com/games/2478970/announcements/detail/4102287868203311915|title=Steam - Tomb Raider I-III Remastered Patch 1 | Patch Notes|date=2024-03-21}}</ref> |
|current state = | |current state = | ||
Line 101: | Line 100: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip legal info/disclaimer=== | ===Skip legal info/disclaimer=== | ||
− | {{Fixbox|description=Run the game with the {{code|-nolegal}} [[Glossary:Command line arguments|command line argument]] | + | {{Fixbox|description=Run the game with the {{code|-nolegal}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="TRRemasterParameters">{{Refurl|url=https://www.tombraiderforums.com/showthread.php?p=8438280|title=Tomb Raider I - III Remasters Announced - Page 691 - Tomb Raider Forums|date=2024-02-14}}</ref>|fix= |
+ | '''Notes:''' | ||
+ | {{ii}} Run the game normally at least once and accept the EULA before using this [[Glossary:Command_line_arguments|command line argument]]; otherwise, the menu and inventory items will be invisible.<ref>{{Refcheck|user=Nastys|date=2024-03-08|comment=}}</ref><ref>{{Refcheck|user=Macgovern|date=2024-03-08|comment=}}</ref> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=(GOG version) Delete or rename legal/logo splash screens|ref=<ref>{{Refcheck|user=Dude guyman|date=2024-02-15|comment=}}</ref>|fix= | ||
+ | # Navigate to {{folder|{{P|game}}\1\PIX\}}. | ||
+ | # Delete the following files: | ||
+ | #* {{file|LEGAL_1.DSS}} | ||
+ | #* {{file|LEGAL_2.DSS}} | ||
+ | #* {{file|LEGAL_3.DSS}} | ||
+ | #* {{file|LEGAL_4.DSS}} | ||
+ | |||
+ | '''Notes:''' | ||
+ | {{ii}} This fix is only needed if the <code>-nolegal</code> [[Glossary:Command_line_arguments|command line argument]] doesn't work. | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|appdata}}\TRX\{{p|uid}}\savegame.dat}} |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Game uses desktop resolution by default.<ref name="DF_review_resolution">{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=890|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=So if you're using your monitor at 4K 120 Hz, that's what you'll get in-game.}}</ref> To run in a custom resolution, the game needs to be in windowed mode with the <code>-width # -height #</code> [[Glossary:Command line arguments|command line argument]].<ref name="TRRemasterParameters" /> |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}} gameplay; menus and pre-rendered cutscenes are {{Term|pillarboxed}}.<ref>{{Refcheck|user=Macgovern|date=2024-02-14|comment=Tested using 3440x1440 windowed resolution on my 4K television.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = Game uses desktop resolution.<ref name="DF_review_resolution">{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=890|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=So if you're using your monitor at 4K 120 Hz, that's what you'll get in-game.}}</ref> | + | |4k ultra hd notes = Game uses desktop resolution by default.<ref name="DF_review_resolution">{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=890|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=So if you're using your monitor at 4K 120 Hz, that's what you'll get in-game.}}</ref> |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Use {{key|Alt|Enter}} to switch to windowed mode and back. |
− | |borderless windowed = | + | |borderless windowed = always on |
− | |borderless windowed notes = | + | |borderless windowed notes = Game's default fullscreen mode is a borderless window. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = <ref name="DF_review_vsync">{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=950|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=Basically, you need to force OpenGL triple buffering in your control panel. This cleans up most of the stutters, but not all.}}</ref> Can be disabled by running the game with the {{code|-novsync}} [[Glossary:Command line arguments|command line argument]]. <ref name="TRRemasterParameters" /> | + | |vsync notes = Defaults to on.<ref name="DF_review_vsync">{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=950|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=Basically, you need to force OpenGL triple buffering in your control panel. This cleans up most of the stutters, but not all.}}</ref> Can be disabled by running the game with the {{code|-novsync}} [[Glossary:Command line arguments|command line argument]]. <ref name="TRRemasterParameters" /> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Uncapped if running without vsync<ref name="Expack3_vsync">{{Refcheck|user=Macgovern|date=2024-02-14|comment=Tested by running game with the <code>-novsync</code> command line argument and checking framerate with Special K v24.2.13.5.}}</ref>, while Classic mode is locked to 30 FPS<ref>{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=791|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=There's a caveat related to the Classic mode. You see, much like the original games, the Classic mode is capped to 30 FPS.}}</ref><ref>{{Refcheck|user=Macgovern|date=2024-02-14|comment=While frame rate monitoring programs like Special K do not show any frame rate capping, the game clearly caps itself at 30 FPS when in Classic mode.}}</ref> and pre-rendered cutscenes are locked to 15 FPS.<ref name="Expack3_vsync"/> |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{ii}} When viewing and changing control mappings, controls not used in the current game are greyed out; however, they can still be rebound regardless of the current game. | ||
+ | {{Image|Tomb Raider I-III Remastered input settings.png|Input settings (same options in all three games, just different theming)}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Can't rebind to mouse side buttons. {{Key|F1}} and {{Key|F3}} (Graphic switch between Old/New and Photo Mode respectively) can't be rebound. Tank controls disable camera controls. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis inversion also available. |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Graphic switch between Old/New and Photo Mode {{note|note=Mapped to {{Key|Ⲷ ᴍᴇɴᴜ}} and {{Key|LS}} + {{Key|RS}} respectively, on Xbox One controllers, and {{Key|ᴏᴘᴛɪᴏɴs}} and {{Key|L3}} + {{Key|R3}} respectively, on DualShock 4 and DualSense controllers.}} can't be rebound. |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes = | |controller sensitivity notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes = | + | |invert controller y-axis notes = X-axis inversion also available. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|playstation controllers = true | |playstation controllers = true | ||
− | |playstation controller models = | + | |playstation controller models = DS4, DS |
|playstation controllers notes = | |playstation controllers notes = | ||
− | |playstation prompts = | + | |playstation prompts = true |
− | |playstation prompts notes = | + | |playstation prompts notes = Uses DualShock 4 button prompts.<br>Requires [[Steam Input]] to be disabled and to be plugged in via USB.<br>Use [https://www.nexusmods.com/tombraidertrilogyremastered/mods/17 Force PSX Button prompts on X-Input controllers] to force PlayStation prompts on non-PlayStation controllers. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualsense adaptive trigger support = | + | |dualsense adaptive trigger support = false |
|dualsense adaptive trigger support notes = | |dualsense adaptive trigger support notes = | ||
− | |dualsense haptics support = | + | |dualsense haptics support = false |
|dualsense haptics support notes = | |dualsense haptics support notes = | ||
− | |playstation connection modes = | + | |playstation connection modes = Wired |
|playstation connection modes notes = | |playstation connection modes notes = | ||
|tracked motion controllers = unknown | |tracked motion controllers = unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |digital movement supported = | + | |digital movement supported = true |
− | |digital movement supported notes= | + | |digital movement supported notes= Both '''Tank Controls''' and '''Modern Controls''' presets can be used with both the D-pad and the analog stick. |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = n/a |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | Tomb Raider I-III Remastered Keyboard and Mouse Bindings.png|Keyboard and mouse bindings. | ||
+ | Tomb Raider I-III Remastered Xbox Controller Bindings.png|Xbox controller bindings. | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Tomb Raider I-III Remastered audio settings.png|Audio settings (same options in all three games, just different theming)}} | ||
+ | |||
+ | {{ii}} TR1 uses lower quality SFX from the PS1 version & doesn't have an option to use higher quality sounds introduced in the [[Tomb Raider (1996)|DOS Version]]. | ||
+ | |||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sliders for music and sound effects. |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2024-02-25|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = always on |
|royalty free audio notes = | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
Line 267: | Line 291: | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} The game's UI, audio, and subtitle languages cannot be changed separately from one another. Changing the language of the game will change all aspects of the game to that language where applicable. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 360: | Line 385: | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = limited |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Italian dub only available in Tomb Raider II & III. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 368: | Line 393: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 389: | Line 414: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 414: | Line 439: | ||
|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = limited |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Spanish dub only available in Tomb Raider III. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 451: | Line 476: | ||
==Issues unresolved== | ==Issues unresolved== | ||
===Noticeable frame stuttering=== | ===Noticeable frame stuttering=== | ||
− | {{ii}} The game has noticeable frame stuttering, especially on Nvidia GPUs. | + | {{ii}} The game has noticeable frame stuttering when vsync is enabled, especially on Nvidia GPUs. |
{{Fixbox|description=(Nvidia) Set Vulkan/OpenGL rendering to prefer DXGI interop|ref=<ref>{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=925|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=From the Nvidia Control Panel, you need to select <code>Prefer layered on DXGI swapchain</code>[...]In my case, it resolved this problem entirely...}}</ref>|fix= | {{Fixbox|description=(Nvidia) Set Vulkan/OpenGL rendering to prefer DXGI interop|ref=<ref>{{Refurl|url=https://youtu.be/6yw5Xn-2FiE?t=925|title=YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch|date=2024-02-13|snippet=From the Nvidia Control Panel, you need to select <code>Prefer layered on DXGI swapchain</code>[...]In my case, it resolved this problem entirely...}}</ref>|fix= | ||
'''Notes:''' | '''Notes:''' | ||
{{ii}} This completely resolves the issue. | {{ii}} This completely resolves the issue. | ||
}} | }} | ||
+ | |||
{{Fixbox|description=(AMD/Intel) Force OpenGL triple buffering|ref=<ref name="DF_review_vsync"/>|fix= | {{Fixbox|description=(AMD/Intel) Force OpenGL triple buffering|ref=<ref name="DF_review_vsync"/>|fix= | ||
'''Notes:''' | '''Notes:''' | ||
Line 470: | Line 496: | ||
|wing = | |wing = | ||
|wing notes = | |wing notes = | ||
− | |opengl versions = | + | |opengl versions = 3.2 |
− | |opengl notes = <ref name="DF_review_vsync"/> | + | |opengl notes = <ref name="DF_review_vsync"/><ref>{{Refcheck|user=Nastys|date=2024-02-19|comment=The game calls wglCreateContextAttribsARB with WGL_CONTEXT_MAJOR_VERSION_ARB:3 and WGL_CONTEXT_MINOR_VERSION_ARB:2; GLSL shaders use #version 150.}}</ref>Remastered mode requires OpenGL 4.2 or the <code>ARB_texture_compression_bptc</code> extension.<ref>{{Refcheck|user=Nastys|date=2024-02-27|comment=The texture format for Remastered mode is <code>GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM</code>, found using RenderDoc. The texture files are in DX10 format. The <code>FOURCC_BPTC</code> magic number was also found in the exe (credits to timkurvers).}}</ref> |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 486: | Line 512: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = |
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = |
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
− | |linux powerpc app = | + | |linux powerpc app = |
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
− | |linux arm app = | + | |linux arm app = |
− | |linux 68k app = | + | |linux 68k app = |
|linux executable notes = | |linux executable notes = | ||
− | |mac os powerpc app = | + | |mac os powerpc app = |
− | |mac os 68k app = | + | |mac os 68k app = |
|mac os executable notes= | |mac os executable notes= | ||
}} | }} | ||
Line 531: | Line 557: | ||
| -novsync || Disables V-sync | | -novsync || Disables V-sync | ||
|- | |- | ||
− | | -width # || Sets | + | | -width # || Sets exact game window width |
|- | |- | ||
− | | -height # || Sets | + | | -height # || Sets exact game window height |
|- | |- | ||
| -nolegal || Skips legal notices and disclaimer at startup | | -nolegal || Skips legal notices and disclaimer at startup | ||
|- | |- | ||
| -dev || Enables dev mode functions: slow motion ({{key|R}}), fast motion ({{key|T}}), demo recording ({{key|F6}}), demo playback ({{key|F7}}), free camera ({{key|F8}}) | | -dev || Enables dev mode functions: slow motion ({{key|R}}), fast motion ({{key|T}}), demo recording ({{key|F6}}), demo playback ({{key|F7}}), free camera ({{key|F8}}) | ||
+ | |- | ||
+ | | -1 || Selects Tomb Raider I at startup<ref name="TRRemasterParametersStartup">{{Refcheck|user=Nastys|date=2024-04-07}}</ref> | ||
+ | |- | ||
+ | | -2 || Selects Tomb Raider II at startup<ref name="TRRemasterParametersStartup" /> | ||
+ | |- | ||
+ | | -3 || Selects Tomb Raider III at startup<ref name="TRRemasterParametersStartup" /> | ||
|} | |} | ||
+ | |||
+ | ===Modifications=== | ||
+ | ====[https://www.nexusmods.com/tombraidertrilogyremastered/mods/7 TR1 More Visible keys]==== | ||
+ | {{ii}} Makes the in-game key collectibles, especially grey-colored ones, more visible. | ||
+ | |||
+ | ====Enable linear texture filtering in Original Graphics mode (Experimental)==== | ||
+ | {{Fixbox|description=Hex-edit {{File|tomb123.exe}}|ref=<ref>{{Refcheck|user=Nastys|date=2024-03-02|comment=}}</ref>|fix= | ||
+ | # Open {{File|tomb123.exe}} with a hex editor. | ||
+ | # Search for <code>00 26 00 00</code>. | ||
+ | # Replace the 3rd and 4th hits with <code>01 26 00 00</code>. | ||
+ | # Save the change. | ||
+ | |||
+ | '''Notes:''' | ||
+ | {{ii}} Linear filtering has some issues with texture edges. | ||
+ | }} | ||
+ | |||
+ | ====Keep clothing changes outside Photo Mode==== | ||
+ | This mod keeps whatever clothes selection was made within Photo Mode when returning to gameplay. | ||
+ | {{Fixbox|description=Hex-edit game files|ref=<ref name="Tgamesfr_mods">{{Refcheck|user=Tgamesfr|date=2024-03-02|comment=}}</ref>|fix= | ||
+ | # Open {{File|tomb1.dll}}, {{File|tomb2.dll}} and {{File|tomb3.dll}} with a hex editor. | ||
+ | # Press {{key|Ctrl|R}} and set datatype to '''Hex-values'''. | ||
+ | # In each file, search for <code>02 00 00 00 0F 84 02 02 00 00</code>. | ||
+ | # Replace with <code>02 00 00 00 E9 03 02 00 00 00</code>. | ||
+ | # Save the changes. | ||
+ | # Repeat until all three files have been modified. | ||
+ | }} | ||
+ | |||
+ | ====Customize in-game text==== | ||
+ | {{Fixbox|description=Change In-Game Text|ref=<ref>{{Refcheck|user=Coates87|date=2024-02-18|comment=}}</ref>|fix= | ||
+ | # Navigate to {{folder|{{P|game}}\1\TEX}}. | ||
+ | # Select the folder of the desired language: e.g. <code>EN</code> = '''English'''. | ||
+ | # Open the {{File|COMMON.TXT}} file in a text editor: | ||
+ | # Each piece of text in the game is bound to a variable. For example: | ||
+ | #* <code>ACT_RUN</code> shows text for changing controls text for <code>Run</code> | ||
+ | #* <code>PS_*</code> variables are related to the photosenitive warnings. | ||
+ | #* <code>DC_P1</code> and <code>DC_P2</code> are for the Content Warning messages. | ||
+ | #* <code>TI_P1</code> and <code>TI_P2</code> displays Trademark messages. | ||
+ | # Make the desired changes. For example, the text for <code>ACT_RUN</code> can be changed from <code>Run</code> to <code>Jog</code>. | ||
+ | |||
+ | '''Notes:''' | ||
+ | {{ii}} This can especially be handy for localizing the game in languages not officially supported by the game. Users will need to edit the other text files inside the same directory to translate the rest of the game's text. | ||
+ | }} | ||
==System requirements== | ==System requirements== |
Latest revision as of 17:58, 9 May 2024
Developers | |
---|---|
Original games | Core Design |
Remaster | Aspyr |
Remaster | Saber Interactive |
Publishers | |
Aspyr | |
Release dates | |
Windows | February 14, 2024 |
Reception | |
Metacritic | 73 |
OpenCritic | 76 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Puzzle, TPS |
Art styles | Realistic |
Themes | Africa, Asia, Europe, North America, Oceania |
Series | Tomb Raider |
⤏ Go to series page | |
Tomb Raider (1996) | 1996 |
Tomb Raider II | 1997 |
Tomb Raider III: Adventures of Lara Croft | 1998 |
Tomb Raider: The Last Revelation | 1999 |
Tomb Raider Chronicles | 2000 |
Tomb Raider: The Angel of Darkness | 2003 |
Tomb Raider: Legend | 2006 |
Tomb Raider: Anniversary | 2007 |
Tomb Raider: Underworld | 2008 |
Lara Croft (series) | |
Tomb Raider (2013) | 2013 |
Lara Croft GO | 2015 |
Rise of the Tomb Raider | 2016 |
Shadow of the Tomb Raider | 2018 |
Tomb Raider I-III Remastered | 2024 |
Tomb Raider: Definitive Edition | 2024 |
Tomb Raider I-III Remastered is a remastered release of Tomb Raider (1996), Tomb Raider II and Tomb Raider III: Adventures of Lara Croft with their respective expansion packs. The remaster is developed by Aspyr and Saber Interactive and published by Aspyr. It contains all the original assets, and can switch back and forth between remastered and original graphics on the fly by pressing F1 on the keyboard or the Menu button on an Xbox controller.
On release, the Epic Games Store version used a work-in-progress development build of the game with incomplete assets and debug symbols, causing confusion among players. This issue was corrected on February 29, 2024 with the release of the intended build on Epic Games Store.[1] The final version of the development build was released on all platforms as Update 1 on March 12, 2024.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip legal info/disclaimer
Run the game with the -nolegal command line argument[3]
|
---|
Notes:
|
(GOG version) Delete or rename legal/logo splash screens[6] |
---|
Notes:
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\TRX\<user-id>\savegame.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2478970/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\TRX\<user-id>\*.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2478970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game uses desktop resolution by default.[7] To run in a custom resolution, the game needs to be in windowed mode with the -width # -height # command line argument.[3] |
||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay; menus and pre-rendered cutscenes are pillarboxed.[8] | ||
4K Ultra HD | Game uses desktop resolution by default.[7] | ||
Field of view (FOV) | |||
Windowed | Use Alt+↵ Enter to switch to windowed mode and back. | ||
Borderless fullscreen windowed | Game's default fullscreen mode is a borderless window. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Defaults to on.[9] Can be disabled by running the game with the -novsync command line argument. [3] |
||
60 FPS and 120+ FPS | Uncapped if running without vsync[10], while Classic mode is locked to 30 FPS[11][12] and pre-rendered cutscenes are locked to 15 FPS.[10] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
- When viewing and changing control mappings, controls not used in the current game are greyed out; however, they can still be rebound regardless of the current game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can't rebind to mouse side buttons. F1 and F3 (Graphic switch between Old/New and Photo Mode respectively) can't be rebound. Tank controls disable camera controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis inversion also available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Graphic switch between Old/New and Photo Mode [Note 2] can't be rebound. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis inversion also available. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | Uses DualShock 4 button prompts. Requires Steam Input to be disabled and to be plugged in via USB. Use Force PSX Button prompts on X-Input controllers to force PlayStation prompts on non-PlayStation controllers. |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | Both Tank Controls and Modern Controls presets can be used with both the D-pad and the analog stick. | |
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
- TR1 uses lower quality SFX from the PS1 version & doesn't have an option to use higher quality sounds introduced in the DOS Version.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for music and sound effects. | |
Surround sound | Stereo only.[13] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- The game's UI, audio, and subtitle languages cannot be changed separately from one another. Changing the language of the game will change all aspects of the game to that language where applicable.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | Italian dub only available in Tomb Raider II & III. | |||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | ||||
Spanish | Spanish dub only available in Tomb Raider III. | |||
Swedish | ||||
Turkish | ||||
Ukrainian |
Issues unresolved
Noticeable frame stuttering
- The game has noticeable frame stuttering when vsync is enabled, especially on Nvidia GPUs.
(Nvidia) Set Vulkan/OpenGL rendering to prefer DXGI interop[14] |
---|
Notes:
|
(AMD/Intel) Force OpenGL triple buffering[9] |
---|
Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.2 | [9][15]Remastered mode requires OpenGL 4.2 or the ARB_texture_compression_bptc extension.[16] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Command line arguments
Command[3] | Description |
---|---|
-ldpi | Disables high DPI support |
-novsync | Disables V-sync |
-width # | Sets exact game window width |
-height # | Sets exact game window height |
-nolegal | Skips legal notices and disclaimer at startup |
-dev | Enables dev mode functions: slow motion (R), fast motion (T), demo recording (F6), demo playback (F7), free camera (F8) |
-1 | Selects Tomb Raider I at startup[17] |
-2 | Selects Tomb Raider II at startup[17] |
-3 | Selects Tomb Raider III at startup[17] |
Modifications
TR1 More Visible keys
- Makes the in-game key collectibles, especially grey-colored ones, more visible.
Enable linear texture filtering in Original Graphics mode (Experimental)
Hex-edit tomb123.exe [18]
|
---|
Notes:
|
Keep clothing changes outside Photo Mode
This mod keeps whatever clothes selection was made within Photo Mode when returning to gameplay.
Hex-edit game files[19] |
---|
|
Customize in-game text
Change In-Game Text[20] |
---|
Notes:
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-3240 AMD FX-4100 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 730 AMD Radeon R7 240 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2478970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2478970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Mapped to Ⲷ ᴍᴇɴᴜ and LS + RS respectively, on Xbox One controllers, and ᴏᴘᴛɪᴏɴs and L3 + R3 respectively, on DualShock 4 and DualSense controllers.
References
- ↑ Steam - Tomb Raider I-III Remastered Update 1 Announcement - last accessed on 2024-03-21
- "A development build with incomplete assets has been available for download on the Epic Games Store. Content in that Epic Games Store build contained some work-in-progress materials that do not represent our final quality expectations. We have corrected the build to match the live Steam version."
- ↑ Steam - Tomb Raider I-III Remastered Patch 1 - last accessed on 2024-03-21
- ↑ 3.0 3.1 3.2 3.3 Tomb Raider I - III Remasters Announced - Page 691 - Tomb Raider Forums - last accessed on 2024-02-14
- ↑ Verified by User:Nastys on 2024-03-08
- ↑ Verified by User:Macgovern on 2024-03-08
- ↑ Verified by User:Dude guyman on 2024-02-15
- ↑ 7.0 7.1 YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "So if you're using your monitor at 4K 120 Hz, that's what you'll get in-game."
- ↑ Verified by User:Macgovern on 2024-02-14
- Tested using 3440x1440 windowed resolution on my 4K television.
- ↑ 9.0 9.1 9.2 YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "Basically, you need to force OpenGL triple buffering in your control panel. This cleans up most of the stutters, but not all."
- ↑ 10.0 10.1 Verified by User:Macgovern on 2024-02-14
- Tested by running game with the
-novsync
command line argument and checking framerate with Special K v24.2.13.5.
- Tested by running game with the
- ↑ YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "There's a caveat related to the Classic mode. You see, much like the original games, the Classic mode is capped to 30 FPS."
- ↑ Verified by User:Macgovern on 2024-02-14
- While frame rate monitoring programs like Special K do not show any frame rate capping, the game clearly caps itself at 30 FPS when in Classic mode.
- ↑ Verified by User:MasterBlaster on 2024-02-25
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "From the Nvidia Control Panel, you need to select
Prefer layered on DXGI swapchain
[...]In my case, it resolved this problem entirely..."
- "From the Nvidia Control Panel, you need to select
- ↑ Verified by User:Nastys on 2024-02-19
- The game calls wglCreateContextAttribsARB with WGL_CONTEXT_MAJOR_VERSION_ARB:3 and WGL_CONTEXT_MINOR_VERSION_ARB:2; GLSL shaders use #version 150.
- ↑ Verified by User:Nastys on 2024-02-27
- The texture format for Remastered mode is
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM
, found using RenderDoc. The texture files are in DX10 format. TheFOURCC_BPTC
magic number was also found in the exe (credits to timkurvers).
- The texture format for Remastered mode is
- ↑ 17.0 17.1 17.2 Verified by User:Nastys on 2024-04-07
- ↑ Verified by User:Nastys on 2024-03-02
- ↑ Verified by User:Tgamesfr on 2024-03-02
- ↑ Verified by User:Coates87 on 2024-02-18