Tomb Raider: The Angel of Darkness

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Tomb Raider: The Angel of Darkness
Tomb Raider: The Angel of Darkness cover
Core Design
macOS (OS X) Beenox Shift
2003-2009 Eidos Interactive
OS X Aspyr Media
2009-present Square Enix
Release dates
Windows June 20, 2003
macOS (OS X) December 18, 2003
Metacritic 49
Series Tomb Raider
Tomb Raider: The Angel of Darkness on HowLongToBeat
Tomb Raider: The Angel of Darkness on IGDB
Tomb Raider: The Angel of Darkness on MobyGames
Tomb Raider: The Angel of Darkness on Wikipedia
Tomb Raider (1996) 1996
Tomb Raider II 1997
Tomb Raider III: Adventures of Lara Croft 1998
Tomb Raider: The Last Revelation 1999
Tomb Raider Chronicles 2000
Tomb Raider: The Angel of Darkness 2003
Tomb Raider: Legend 2006
Tomb Raider: Anniversary 2007
Tomb Raider: Underworld 2008
Lara Croft (series)
Tomb Raider (2013) 2013
Lara Croft GO 2015
Rise of the Tomb Raider 2016
Shadow of the Tomb Raider 2018

Key points

Missing several effects and smaller features from the PS2 version and also contains flipped texture issues not present on that version. See below for fixes to many of these issues.
For Windows 8 and later apply the fullscreen border fix and set Windows 7 compatibility mode to fix save loading.

General information

The Angel of Darkness at Tomb Raider Forums Community Discussions for game series Support Page
Steam Community Discussions


Source DRM Notes Keys OS
macOS (OS X)
Disc check (requires the CD/DVD in the drive to play)
StarForce 5 DRM (Polish copies).
Green Man Gaming
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Humble Store
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Essential improvements[edit]


Latest build is v52. Use the link below to obtain the latest version. Digital versions are already patched.

Tomb Raider Multi Patch - Works with TR6 even though it only mentions TR2-5.

Individual Patches[edit]

In order of release:


Tomb Raider: The Angel of Darkness Rescued

A large modpack compiled by LateRaider that adds many vanilla-friendly tweaks and quality-of-life improvements to the game. Improves the retail experience drastically. Combines many of the mods listed below into one package.

TRAOD Restoration Modpack

Massive project by reborninshadow seeking to restore/refine certain content in the game, as well as provide more clarity to story events. Includes unused dialogue, cut gameplay concepts, etc. Also features tweaks to the notebook to give more context to certain plot points, plus fix certain plot holes and inconsistencies where possible. Includes remastered textures provided by TRJTA to the notebook itself and certain in-game interfaces to actually show the relevant information. Should be installed last after either installing the modpack above or any of the individual mods below under Modifications.



Tank Plus Controls - Executable patch by LateRaider that aims to strip out the worst parts of the controls, namely the "walk-to-run" and tweaking Lara and Kurtis' base running speed to be at 100% rather than 50%, while still keeping the base control set exactly the same as retail. Also fixes the small hop "swerve" bug that makes the hop move in the last direction you turned to.
SLAYER's Ultimate Patch - The best level and cutscene files available with the least amount of problems.
Nakamichi680's Definitive Levels Patch - Fixes most flipped texture issues on objects. Install after SLAYER's Ultimate Patch.
Rewak's Tweaked FMVs - Ported from PS2 version and with colors adjusted. Adjusted by LoreTheGamer for widescreen resolutions and to reduce stretching.
Ending Credits Restoration - Restores missing credits present on PS2 version.

Restored Content[edit]

AOD Re-Added Dual Pistol Pickups Mod - Adds the iconic dual pistols back to AOD that were present in the game files and fully functional, but dummied out. Placed throughout the game as standard pickups. Included in TRAOD Restoration Modpack.


Startup Configuration Utility - Used to play FMVs, skip levels, enable debug menu and much more.
TRAOD EXE Multi-Patcher - Tool by Nakamichi680. Provides many gameplay tweaks and restores certain features and effects to the game.

Skip intro videos[edit]

Apply the Tomb Raider: The Angel of Darkness intro skip

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Core Design\TombRaiderAngelOfDarkness\1.0\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/225020/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\SaveGame\[Note 2]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/225020/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud


External Video settings.
External Video settings.
Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Selecting only overlay mixer in the launcher video settings helps scaling videos to the right aspect ratio
Aspect ratio must be set independently of resolution in Monitor Aspect. Calculate by dividing horizontal resolution by vertical resolution, then round to two decimal places.
4K Ultra HD
Field of view (FOV)
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
120/144 Hz shows up in settings but game is locked to 60 FPS.
High dynamic range display (HDR)


Keyboard and mouse State Notes
Can't bind mouse wheel scrolling
Mouse acceleration
Camera turning speed is fixed, regardless of your mouse sensitivity and speed
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Controller can't skip initial "Press any key" screen
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Right analogue stick doesn't work
Controller types
XInput-compatible controllers
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX, Speech.
A master volume setting can be found between the game registry keys
Surround sound
Can be disabled only inside debug menu. Change doesn't get saved.
Closed captions
Mute on focus lost
Open menu if you want a mute background.
EAX support
EAX 3.0[1]
Supports (and requires) EAX Unified. If options are unselectable, see Can't Enable EAX below under Issues Fixed.


Language UI Audio Sub Notes
British English revamp
Retail only; download for digital versions
Retail and only; download for Steam version
Fan translation by TombRaiderS, link #1, link #2.
Retail version only. Download.
Retail version only.
Retail version only.
Available here.
Brazilian Portuguese
Retail version only (DVD Game - CD Editora, 2008). Download (audio/text).
Not available in the Steam version.
Retail version, download.
Fan translation.

Issues fixed[edit]

Check Angel of Darkness FAQ

Crash on startup with "Generic Game Error ASSERTION: 'SUCCEEDED(hr)'"[edit]

Patch the game[citation needed]
Enable VMR9[2]
  1. Open game settings configuration tool
  2. Go to every tab corresponding to your graphics card and check the "VMR9" tick box under "Options".
Use fast Frame Rate compensation[citation needed]
  1. Open game settings configuration tool
  2. Go to General tab and (if activated) set Frame Rate Compensation to Fast


Disable VMR9[citation needed]
  1. Open game settings configuration tool
  2. Go to every tab corresponding to your graphics card and uncheck the "VMR9" tick box under "Options".

Can't load saves[edit]

Saves can't be loaded on Windows 8 and later without some adjustments.
Apply necessary changes[3]
  1. Right-click Launcher.exe in the installation folder and choose Properties.
  2. Go to the Compatibility tab and set the compatibility mode to Windows 7.
  3. Run the launcher and choose Settings.
  4. Go to the tab for your video card and enable VMR9 under FMV.
  5. Click OK to save your settings. Run the game normally.

Very low FPS[edit]

Disable camera and character reflection update[citation needed]

In the game's settings dialog, navigate to the tab corresponding to your graphics card, then go down in the "Cubemaps Reflections" box and set Camera and Character update to Occasional

(If there's more than one tab corresponding to your graphics card, i.e. if you have a multi-monitor setup, do this for each tab that is "Enabled".)

Can't enable EAX[edit]

On Windows Vista and later, EAX is unselectable due to the removal of DirectSound3D. Re-enabling requires either older hardware with a dedicated Creative sound card, or emulation.
Install the following[4]
  1. Install EAX Unified drivers.
  2. Install OpenAL (Second archive option - "Windows Installer") - May already be installed on your system. If not, be sure to install it, or the step below will not work.
  3. Install DSOAL (Download "dsoal-latest.7z") - Extract contents to your Bin folder in the game installation directory, which is where the exe files are. So, look for where TRAOD.exe, P3, P4, etc are located, then install dsound.dll, dsoal-aldrv.dll, and alsoft.ini there.
  4. (Optional) If dsound.dll is unable to be detected by the game, follow the instructions here to register dsound.dll. This only needs to be done once, and will allow it to work for other games that utilize it.

This is a universal fix, meaning it will work with any combination of hardware. You do not need a dedicated sound card for it to work, and the sound will be indistinguishable from hardware-enabled EAX.

Lara's and Kurtis's hair clip[edit]

Press F10[5]

Graphics options[edit]

The Angel of Darkness' options panel in the Launcher has many options for tweaking the display quality in the game. Many of these are poorly documented and offer little explanation as to how each option will affect the game itself. The guide below will give you the best visual quality the game can offer. Credit goes to Maverin over at Tomb Raider Forums for gathering all of this information together.

To start, open the Launcher and go to Settings. Then go to the tab corresponding to your graphics card's name, which is where the graphics options are.

Screen Format

Choose the option "32 bit X8R8G8B8" "32 bit A8R8G8B8".

Colour Depth

Choose the option "32 bit Depth D24S8". (If this setting causes issues with black "blobs" appearing on Lara, use one of the options below the one listed.)

Render Type - There are three main options here.

Shader Hardware - Offers the highest quality graphical output and is the most optimized choice, but has certain minor issues such as light texture flickering in certain places.

Fixed Hardware - Basically the same rendering process as TR1-5 on Hardware Accelerated mode, and has less issues than Shader Hardware, but turns off certain effects in-game so it will not be as visually appealing as Shader Hardware.

Software - If you are lacking in performance in-game, you may receive some minor benefit using this render type.

Recommended: Shader Hardware

Monitor Aspect: Set this based on the table below according to your monitor's aspect ratio.

Aspect Ratio Value
4:3 1.33
16:10 1.6
16:9 1.77
21:9 2.35
32:9 3.5

Gamma - Based on preference according to your individual monitor setup. Recommended to lower the default value slightly regardless, as by default the game's brightness is slightly above the halfway point so the contrast is a little too bright. Bring it down to the halfway point.

Options - Section with multiple tickboxes for different options. Select all of the ones you are able to. (If "VMR9" causes issues, enable/disable as needed as noted in "Issues Fixed" above.)


"Filter Room", "Objects", "Env", "Actors", "Bump" - Set each to "Anisotropic"
"Quality Room", "Quality Actors" - Set to "High"
"Format RGB", "Format ARGB" - Choose "32 bit A8R8G8B8" (According to Nakamichi680, there's no benefit to setting these two values any higher.[6])

Render Targets - Multiple tickboxes. Select all of the ones you are able to.

"Texture1", "Texture2" - Choose the option "32 Bit A8R8G8B8".
"Depth" - Choose the option "32 Bit Depth D24S8".

Reflections and Refractions - Multiple tickboxes. Select all of the ones you are able to. (If using the "Heat Haze Effect Fix" from Nakamichi680's Multi-Patcher, enable Heat Haze. Otherwise, leave it off.)

"Texture" - Choose the option "32 Bit A8R8G8B8".
"Depth" - Choose the option "32 Bit Depth D24S8".

Cubemaps Reflections - Check both tickboxes. In the dropdown menu next to the tickboxes, select the highest number shown. This corresponds to the number of reflections, and varies from system to system.

"Texture" - Choose the option "32 Bit A8R8G8B8". (If using the "Increased Cubemap Resolution" patch in Nakamichi680's Multi-Patcher, you can opt to use "16 bit A4R4G4B4" or "16 bit A1R5G5B5" instead, if available. Either is fine.)
"Depth" - Choose the option "32 Bit Depth D24X8". (D24S8 is bugged here, as it can cause issues with Lara's shadows. This is why using D24X8 in this instance is preferable.)
"Camera Update", "Character Update" - Choose the option "All".
"Character Quality" - Choose the option "High".

Projected Shadows - Check the tickboxes "User Clip Planes" and "nVidia Shadows". From the dropdown menu next to the tickboxes, select the highest number shown. This corresponds to the number of shadows projected by the game.

(Taking screenshots with User Clip Planes turned on will result in the game crashing when the Print Screen key is pressed. This setting only seems to be a small memory saver, thus it may not be necessary. If it causes issues, uncheck it.)

"Format" - Choose the option "32 Bit A8R8G8B8".
"Depth" - Choose the option "32 Bit Depth D24S8".

If the tickbox for "Pixel Shader 2.0 Shadows" is checked, uncheck it as having both enabled at the same time will cause the game to not render any shadows at all. It contains minor issues compared to nVidia Shadows, and are of lesser quality. If using an AMD graphics card you may still select nVidia Shadows, as the option is independent of hardware. Unchecking this option will disable the options below it as they correspond to Pixel Shader Shadows being enabled.

VR support[edit]

3D modes Native Notes
User created game profile, see vorpx forum profile introduction.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
macOS (OS X)


Middleware Notes
Input DirectInput

System requirements[edit]

Minimum Recommended
Operating system (OS) 98SE, Me, 2000, XP
Processor (CPU) 500 MHz (1.5 GHz if graphics card does not support T&L)
System memory (RAM) 128 MB
Hard disk drive (HDD) 300 MB (minimum installation)
Video card (GPU) 16 MB of VRAM
DirectX 9 compatible
Sound (audio device) DirectX 9 compatible device
macOS (OS X)
Operating system (OS) 10.2.6
Processor (CPU) PowerPC 74xx
PowerPC G4
System memory (RAM) 256 MB
Hard disk drive (HDD)
Other 2x CD-ROM drive


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/225020/ in addition to or instead of this directory. The app ID (225020) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).