Difference between revisions of "Resident Evil 7: Biohazard"
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{{Infobox game | {{Infobox game | ||
|cover = Resident Evil 7 biohazard cover.jpg | |cover = Resident Evil 7 biohazard cover.jpg | ||
Line 8: | Line 7: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Capcom}} | {{Infobox game/row/publisher|Capcom}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RE Engine}} | {{Infobox game/row/engine|RE Engine}} | ||
Line 25: | Line 25: | ||
{{Infobox game/row/taxonomy/genres | Survival horror }} | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | Automobile}} | + | {{Infobox game/row/taxonomy/vehicles | Automobile, Naval/watercraft}} |
{{Infobox game/row/taxonomy/art styles | Realistic}} | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
{{Infobox game/row/taxonomy/themes | Horror}} | {{Infobox game/row/taxonomy/themes | Horror}} | ||
Line 35: | Line 35: | ||
|lutris = resident-evil-7 | |lutris = resident-evil-7 | ||
|strategywiki = Resident Evil 7: Biohazard | |strategywiki = Resident Evil 7: Biohazard | ||
− | |mobygames = | + | |mobygames = 83343 |
|wikipedia = Resident Evil 7: Biohazard | |wikipedia = Resident Evil 7: Biohazard | ||
− | |winehq = | + | |winehq = 18050 |
|license = commercial | |license = commercial | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''Resident Evil 7: Biohazard'''''{{note|Known as ''Biohazard 7: Resident Evil'' (Japanese: {{lang|ja|バイオハザード7 レジデント イービル}}) in Asia}} is a {{Glossary:Survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is the seventh main installment in the [[Series:Resident Evil|Resident Evil]] series. |
− | + | |release history = | |
− | {{ | + | |current state = |
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [https://steamcommunity.com/app/418370/discussions/ Steam Community Discussions] | + | {{mm}} [https://steamcommunity.com/app/418370/discussions/ Steam Community Discussions for Global version] |
+ | {{mm}} [https://steamcommunity.com/app/530940/discussions/ Steam Community Discussions for Japanese Grotesque version] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Steam | Europe only; 3 DVDs. | | Windows}} | ||
{{Availability/row| GamersGate | resident-evil-7-biohazard | Steam | {{store link|GamersGate|resident-evil-7-gold-edition|Gold Edition}} also available. | | Windows }} | {{Availability/row| GamersGate | resident-evil-7-biohazard | Steam | {{store link|GamersGate|resident-evil-7-gold-edition|Gold Edition}} also available. | | Windows }} | ||
− | {{Availability/row| Gamesplanet | 3058-1 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 3058-1 | Steam | {{store link|Gamesplanet|3058-4|Gold Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | resident-evil-7 | Steam | | | Windows }} | + | {{Availability/row| GMG | resident-evil-7-pc| Steam | {{store link|GMG|resident-evil-7-gold-edition-pc|Gold Edition}} also available. | | Windows }} |
− | {{Availability/row| Humble | resident-evil-7-biohazard | Steam | | | Windows }} | + | {{Availability/row| Humble | resident-evil-7-biohazard | Steam | {{store link|Humble|resident-evil-7-gold-edition|Gold Edition}} also available. | | Windows }} |
− | {{Availability/row| Microsoft Store | 9nblggh4spk6 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. | + | {{Availability/row| Microsoft Store | 9nblggh4spk6 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. {{store link|Microsoft Store|9NFQKM3LQNNX/0010|Gold Edition}}also available. | | Windows }} |
− | {{Availability/row| Steam | | + | {{Availability/row| Microsoft Store | 9NBLGGH43KPS | Microsoft Store | Grotesque version (Japan version only) {{Store feature|Xbox Play Anywhere}}. {{store link|Microsoft Store|9N1BLV1N28DG/0010|Gold Edition}} also available. | | Windows }} |
+ | {{Availability/row| Steam | 418370 | Steam | Gold Edition ({{store link|Steam-bundle|18462|Japan version}} and {{store link|Steam-bundle|18463|global version}}) also available. | | Windows }} | ||
+ | {{Availability/row| Steam | 530940 | Steam | Grotesque version (Japan version only) {{store link|Steam-bundle|4920|Gold Edition}} also available. | | Windows }} | ||
}} | }} | ||
{{ii}} {{removed DRM|Denuvo Anti-Tamper}} was removed on January 28, 2019.<ref>{{Refurl|url=https://steamdb.info/app/418370/history/?changeid=U:9973659|title=RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 |date=2019-01-28}}</ref> | {{ii}} {{removed DRM|Denuvo Anti-Tamper}} was removed on January 28, 2019.<ref>{{Refurl|url=https://steamdb.info/app/418370/history/?changeid=U:9973659|title=RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 |date=2019-01-28}}</ref> | ||
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|4k ultra hd notes = <ref name="graphics options"/> | |4k ultra hd notes = <ref name="graphics options"/> | ||
|fov = true | |fov = true | ||
− | |fov notes = 70-90°. Use [https://community.pcgamingwiki.com/files/file/2181-resident-evil-7-fov-tool-aspect-ratio-patcher/ Resident Evil 7 FOV Tool]. | + | |fov notes = 70-90°. Use [https://github.com/praydog/REFramework REFramework] or [https://community.pcgamingwiki.com/files/file/2181-resident-evil-7-fov-tool-aspect-ratio-patcher/ Resident Evil 7 FOV Tool]. |
|windowed = true | |windowed = true | ||
|windowed notes = <ref name="graphics options"/> | |windowed notes = <ref name="graphics options"/> | ||
Line 128: | Line 133: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[TAA]], FXAA+TAA, [[SMAA]], and [[SSAA]]/Resolution Scaling.<ref name="graphics options"/> | |antialiasing notes = [[FXAA]], [[TAA]], FXAA+TAA, [[SMAA]], and [[SSAA]]/Resolution Scaling.<ref name="graphics options"/> | ||
− | |upscaling = | + | |upscaling = true |
− | |upscaling tech = | + | |upscaling tech = FSR 1.0 |
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
Line 140: | Line 145: | ||
|hdr notes = Supported in fullscreen mode. HDR calibration settings within game. | |hdr notes = Supported in fullscreen mode. HDR calibration settings within game. | ||
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = Steam version only. | + | |ray tracing notes = Steam version only. Ray-traced global illumination, ambient occlusion, and reflections. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | |||
− | |||
===Post-processing=== | ===Post-processing=== | ||
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{{ii}} {{key|F5}}: Barrel distortion toggle. Disabled by default. | {{ii}} {{key|F5}}: Barrel distortion toggle. Disabled by default. | ||
{{ii}} {{key|F6}}: Vignette toggle. Disabled by default. | {{ii}} {{key|F6}}: Vignette toggle. Disabled by default. | ||
+ | }} | ||
+ | |||
+ | ===Disable vignette=== | ||
+ | {{Fixbox|description=Use [https://github.com/praydog/REFramework REFramework]|fix= | ||
+ | {{ii}} Put dinput8.dll found in RE7.zip or RE7_TDB66.zip depending on your version of the game in the root folder (if you do not use VR, do NOT extract anything else, only dinput8.dll). Press Insert in-game to access menu and disable vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person. | ||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{Fixbox|description=Modify the game executable to disable anti-aliasing.|ref=|fix= | + | {{Fixbox|description=Modify the game executable to disable anti-aliasing.|ref=<ref>{{Refurl|url=https://www.reddit.com/r/FuckTAA/comments/zm0ktb/resident_evil_7_dx11_dx12_aa_fix/|title=Resident Evil 7 DX11 & DX12 - AA fix|date=2022-12-14}}</ref>|fix= |
+ | For the '''DirectX 12''' version of the game, perform the following steps: | ||
+ | # Open <code>{{P|game}}\re7.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # Search for <code>89 51 20 85 D2 74 23</code> as hex. | ||
+ | # Replace it with <code>B2 04 89 51 20 74 23</code>. | ||
+ | # Search for <code>48 8B 41 18 0F 28 D1</code> as hex. | ||
+ | # Replace it with <code>48 8B 41 18 0F 57 C9</code>. | ||
+ | # Save the changes. | ||
+ | For the '''DirectX 11''' version of the game, perform the following steps: | ||
# Open <code>{{P|game}}\re7.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | # Open <code>{{P|game}}\re7.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
− | # Search for <code> | + | # Search for <code>89 51 34 85 D2 74 1E</code> as hex. |
− | # Replace it with <code> | + | # Replace it with <code>B2 04 89 51 34 74 1E</code>. |
− | # Search for <code>48 8B | + | # Search for <code>48 8B 41 28 F3 0F 11 48 1C C3 CC CC</code> as hex. |
− | # Replace it with <code>48 8B | + | # Replace it with <code>48 8B 41 28 C7 40 1C 00 00 00 00 C3</code>. |
# Save the changes. | # Save the changes. | ||
}} | }} | ||
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{{Input | {{Input | ||
|key remap = hackable | |key remap = hackable | ||
− | |key remap notes = Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)<ref> | + | |key remap notes = Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)<ref>{{Refurl|url=https://steamcommunity.com/app/418370/discussions/4/141136086934389668/|title=Steam Community|date=9 June 2023}}</ref> |
|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = Disabled by setting the launch option <code>+set m_smooth 0</code>.{{cn|date=November 2017}} | |acceleration option notes = Disabled by setting the launch option <code>+set m_smooth 0</code>.{{cn|date=November 2017}} | ||
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|controller remap notes = Triggers, sticks and shoulder buttons can be swapped. | |controller remap notes = Triggers, sticks and shoulder buttons can be swapped. | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= For quicker controller response, disable camera acceleration in the options menu | + | |controller sensitivity notes= For quicker controller response, disable camera acceleration in the options menu |
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
Line 219: | Line 235: | ||
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = false | |simultaneous input = false | ||
− | |simultaneous input notes = Keyboard and mouse disabled if ''any'' other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).<ref> | + | |simultaneous input notes = Keyboard and mouse disabled if ''any'' other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).<ref>{{Refurl|url=https://steamcommunity.com/app/418370/discussions/4/133255708302339028/|title=KB+M input disabled if your computer has ever seen a non-KBM USB device.|date=May 2023}}</ref> |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 237: | Line 253: | ||
|separate volume notes = Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization | |separate volume notes = Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 5.1 output.<ref> | + | |surround sound notes = Up to 5.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 245: | Line 261: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = Uses Yamaha ViReal for HRTF.<ref>[https://www.youtube.com/watch?v=rwTAjWdjf_k Resident Evil 7: Biohazard [バイオハザード7] with 3D spatial sound (Yamaha ViReal HRTF)]</ref | + | |eax support notes = Uses Yamaha ViReal for HRTF.<ref>[https://www.youtube.com/watch?v=rwTAjWdjf_k Resident Evil 7: Biohazard [バイオハザード7] with 3D spatial sound (Yamaha ViReal HRTF)]</ref> |
|royalty free audio = unknown | |royalty free audio = unknown | ||
|royalty free audio notes = | |royalty free audio notes = | ||
Line 312: | Line 328: | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = Fan translation, [ | + | |notes = Fan translation by [https://igtcid.blogspot.com IGTC Team], [https://igtcid.blogspot.com/2020/12/resident-evil-7-patch-bahasa-indonesia.html download]. |
|fan = true | |fan = true | ||
}} | }} | ||
Line 369: | Line 385: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Added on May 8, 2023, exclusive to the ray tracing version.<ref>{{Refurl|url=https://steamcommunity.com/games/418370/announcements/detail/3703691393795966593|title=Notice of Update Distribution (Steam)|date=2023-06-17}}</ref> | ||
|fan = | |fan = | ||
}} | }} | ||
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|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Exclusive to the ray | + | |notes = Exclusive to the ray tracing build. |
|fan = | |fan = | ||
}} | }} | ||
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==VR support== | ==VR support== | ||
− | |||
{{VR support | {{VR support | ||
|gg3d name = | |gg3d name = | ||
Line 392: | Line 415: | ||
|native 3d notes = mod created by [https://github.com/praydog/REFramework Praydog] that allow for 6DoF not present in PSVR | |native 3d notes = mod created by [https://github.com/praydog/REFramework Praydog] that allow for 6DoF not present in PSVR | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = | + | |nvidia 3d vision notes = [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html new Geo-11 3D Driver (RTX3000/4000 compatible)]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 399: | Line 422: | ||
|vorpx = true | |vorpx = true | ||
|vorpx modes = G3D,Z3D | |vorpx modes = G3D,Z3D | ||
− | |vorpx notes = | + | |vorpx notes = [https://www.vorpx.com/supported-games see vorpx forum for introduction] |
+ | |vr only = false | ||
|htc vive = hackable | |htc vive = hackable | ||
|htc vive notes = Simple drag and drop, need to launch SteamVR before game | |htc vive notes = Simple drag and drop, need to launch SteamVR before game | ||
|oculus rift = hackable | |oculus rift = hackable | ||
|oculus rift notes = Same as above, need to disable OpenVR mode to use Oculus Software. | |oculus rift notes = Same as above, need to disable OpenVR mode to use Oculus Software. | ||
+ | |windows mixed reality = unknown | ||
+ | |windows mixed reality notes = | ||
|osvr = unknown | |osvr = unknown | ||
|osvr notes = | |osvr notes = | ||
Line 438: | Line 464: | ||
}} | }} | ||
− | ===Lighting issues | + | ===Lighting issues=== |
− | {{ii}} | + | {{ii}} Glitchy/Noisy Shadows |
+ | {{Fixbox|description=Try setting Ambient Occlusion from HBAO+ to SSAO, if you already using SSAO, use second tip.}} | ||
+ | {{Fixbox|description=Try setting Reflections to 'Off' or 'Variable'}} | ||
− | {{Fixbox|description= | + | ===Blurry Game=== |
+ | {{Fixbox|description=Set antialiasing to TAA. TAA+FXAA cause game to be blurry. SMAA looks worse than TAA.}} | ||
===No voices audio=== | ===No voices audio=== | ||
Line 455: | Line 484: | ||
==Other information== | ==Other information== | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = [https://helixmod.blogspot.com/2019/03/resident-evil-7-biohazard.html new Geo-11 3D Driver (RTX3000/4000 compatible)] | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D, Z3D, DirectVR. | ||
+ | |vorpx notes = Officially supported game. | ||
+ | |vr only = false | ||
+ | |htc vive = hackable | ||
+ | |htc vive notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |oculus rift = hackable | ||
+ | |oculus rift notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |osvr = unknown | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = unknown | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = unknown | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = hackable | ||
+ | |play area seated notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |play area standing = hackable | ||
+ | |play area standing notes = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | |play area room-scale = hackable | ||
+ | |play area room-scale notes = Experimental. Use [https://github.com/praydog/REFramework/releases Praydog's REFramework]. | ||
+ | }} | ||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 504: | Line 578: | ||
|minaudio = DirectX 9.0c compatible | |minaudio = DirectX 9.0c compatible | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Core i7-3770 3.4 GHz | |recCPU = Intel Core i7-3770 3.4 GHz | ||
|recCPU2 = AMD FX-8500 | |recCPU2 = AMD FX-8500 |
Revision as of 20:20, 4 May 2024
Developers | |
---|---|
Capcom | |
Not a Hero | HexaDrive |
2022 update | NeoBards[1] |
Publishers | |
Capcom | |
Russia | 1C-SoftClub |
Engines | |
RE Engine | |
Release dates | |
Windows | January 24, 2017 |
Reception | |
Metacritic | 83 |
OpenCritic | 86 |
IGDB | 88 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Vehicles | Automobile, Naval/watercraft |
Art styles | Realistic |
Themes | Horror |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Resident Evil 7: Biohazard[Note 1] is a survival horror game developed and published by Capcom. It is the seventh main installment in the Resident Evil series.
General information
- Steam Community Discussions for Global version
- Steam Community Discussions for Japanese Grotesque version
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only; 3 DVDs. | |||
GamersGate | Gold Edition also available. | |||
Gold Edition also available. | ||||
Green Man Gaming | Gold Edition also available. | |||
Humble Store | Gold Edition also available. | |||
Microsoft Store | Xbox Play Anywhere. Gold Editionalso available. | |||
Microsoft Store | Grotesque version (Japan version only) Xbox Play Anywhere. Gold Edition also available. | |||
Steam | Gold Edition (Japan version and global version) also available. | |||
Steam | Grotesque version (Japan version only) Gold Edition also available. |
- Denuvo Anti-Tamper DRM was removed on January 28, 2019.[2]
Demo
- A standalone demo with a unique scenario was released as Resident Evil 7 Teaser: Beginning Hour.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
Banned Footage Vol.1 | ||
Banned Footage Vol.2 | ||
End of Zoe | ||
Not A Hero | Free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | <path-to-game>\re7_config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\F024294D.RESIDENTEVIL7biohazard_8fty0by30jkny\SystemAppData\wgs\ |
Steam | <Steam-folder>\userdata\<user-id>\418370\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418370/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic.[3] See the Mod DB files. | ||
Multi-monitor | See the Mod DB files. | ||
Ultra-widescreen | See the Mod DB files. Latest patch breaks ultrawide mod support for 21:9 / 32:9. With latest version REFramework can be used to support ultra widescreen. | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | 70-90°. Use REFramework or Resident Evil 7 FOV Tool. | ||
Windowed | [3] | ||
Borderless fullscreen windowed | [3] | ||
Anisotropic filtering (AF) | Listed as Texture Filtering.[3] | ||
Anti-aliasing (AA) | FXAA, TAA, FXAA+TAA, SMAA, and SSAA/Resolution Scaling.[3] | ||
High-fidelity upscaling | FSR 1.0 |
||
Vertical sync (Vsync) | [3] | ||
60 FPS and 120+ FPS | [3] Can be set to 30, 60 or Variable.[3] Menu is capped at 100. |
||
High dynamic range display (HDR) | Supported in fullscreen mode. HDR calibration settings within game. | ||
Ray tracing (RT) | Steam version only. Ray-traced global illumination, ambient occlusion, and reflections. |
Post-processing
Disable post-process effects[citation needed] |
---|
Hotkeys
|
Disable vignette
Use REFramework |
---|
|
Anti-aliasing (AA)
Modify the game executable to disable anti-aliasing.[4] |
---|
For the DirectX 12 version of the game, perform the following steps:
For the DirectX 11 version of the game, perform the following steps:
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[5] | |
Mouse acceleration | Disabled by setting the launch option +set m_smooth 0 .[citation needed] |
|
Mouse sensitivity | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[6] | |
Mouse input in menus | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [6] | |
Mouse Y-axis inversion | Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [6] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Triggers, sticks and shoulder buttons can be swapped. | |
Controller sensitivity | For quicker controller response, disable camera acceleration in the options menu | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 controllers can be used by enabling "PlayStation Configuration Support". | |
---|---|---|
PlayStation button prompts | No native support for DualShock 4 prompts. Can be modded. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller | |
---|---|---|
Button/gesture prompts | Only for Quest Touch Controls |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and mouse disabled if any other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).[7] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization | |
Surround sound | Up to 5.1 output.[8] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Uses Yamaha ViReal for HRTF.[9] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Indonesian | Fan translation by IGTC Team, download. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan voice-over by «Team Raccoon». | |||
Spanish | ||||
Latin American Spanish | Added on May 8, 2023, exclusive to the ray tracing version.[10] | |||
Thai | Exclusive to the ray tracing build. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | mod created by Praydog that allow for 6DoF not present in PSVR | ||
Nvidia 3D Vision | new Geo-11 3D Driver (RTX3000/4000 compatible). | ||
vorpX | G3D, Z3D see vorpx forum for introduction |
Headsets | |||
---|---|---|---|
SteamVR | Simple drag and drop, need to launch SteamVR before game | ||
Oculus VR (LibOVR) | Same as above, need to disable OpenVR mode to use Oculus Software. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | Less restricted than normal gamepads. |
Issues fixed
KB+M input does not work
Physically remove and disable all other virtual and physical XInput devices.[citation needed] |
---|
|
Low frame rate
Enable Shadow Cache[citation needed] |
---|
|
Lighting issues
- Glitchy/Noisy Shadows
Try setting Ambient Occlusion from HBAO+ to SSAO, if you already using SSAO, use second tip. |
---|
Try setting Reflections to 'Off' or 'Variable' |
---|
Blurry Game
Set antialiasing to TAA. TAA+FXAA cause game to be blurry. SMAA looks worse than TAA. |
---|
No voices audio
- The new version of the game forces 3d audio by default which causes the problem of no audio on unsupported systems
Delete MSSpatial.dll at the path of the game[citation needed] |
---|
DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store
Install the game and DLC to your System (Windows) drive |
---|
Stuttering at times
Set textures to Medium quality, textures set to High or Very High can cause this issue. |
---|
Other information
VR support
3D modes | |||
---|---|---|---|
Nvidia 3D Vision | new Geo-11 3D Driver (RTX3000/4000 compatible) | ||
vorpX | G3D, Z3D, DirectVR. Officially supported game. |
Headsets | |||
---|---|---|---|
SteamVR | Use Praydog's REFramework. | ||
Oculus VR (LibOVR) | Use Praydog's REFramework. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR,Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | Use Praydog's REFramework. | ||
Standing | Use Praydog's REFramework. | ||
Room-scale | Experimental. Use Praydog's REFramework. |
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12, 11 | Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 2.70 GHz AMD FX-6300 |
Intel Core i7-3770 3.4 GHz AMD FX-8500 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 24 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 460 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 470 3 GB of VRAM DirectX 12 compatible |
Sound (audio device) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ Known as Biohazard 7: Resident Evil (Japanese: バイオハザード7 レジデント イービル) in Asia
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/418370/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (418370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Games - NeoBards Entertainment Ltd. - last accessed on 2022-10-20
- ↑ RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil Displaying change #U:9973659 - last accessed on 2019-01-28
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Resident Evil 7 PC Demo out on Dec. 19th, 2016 - Steam Community :: Group Announcements :: RESIDENT EVIL 7 biohazard / BIOHAZARD 7 resident evil
- ↑ Resident Evil 7 DX11 & DX12 - AA fix - last accessed on 2022-12-14
- ↑ Steam Community - last accessed on 9 June 2023
- ↑ 6.0 6.1 6.2 https://steamcommunity.com/app/418370/discussions/4/141136086934389668/
- ↑ KB+M input disabled if your computer has ever seen a non-KBM USB device. - last accessed on May 2023
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ Resident Evil 7: Biohazard [バイオハザード7] with 3D spatial sound (Yamaha ViReal HRTF)
- ↑ Notice of Update Distribution (Steam) - last accessed on 2023-06-17