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Difference between revisions of "Mass Effect 2"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: Removed EA Play (Steam))
(→‎Adjust all video settings: it doesn't really matter when the best case scenario happens to explain the problem, and FWIW even my 2080S is only rated as CompatLevelGPU=3)
 
(63 intermediate revisions by 18 users not shown)
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{{Infobox game/row/reception|IGDB|mass-effect-2|96}}
 
{{Infobox game/row/reception|IGDB|mass-effect-2|96}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | dlc }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC, Subscription gaming service }}
{{Infobox game/row/taxonomy/microtransactions | unlock }}
+
{{Infobox game/row/taxonomy/microtransactions | unlock, Currency | ref=<ref>{{Refurl|url=https://www.origin.com/nor/en-us/store/bioware/bioware-points/currency|title=BioWare Points|date=27 April 2022}}</ref> }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
Line 25: Line 25:
 
{{Infobox game/row/taxonomy/themes            | LGBTQ, Sci-fi, Space }}
 
{{Infobox game/row/taxonomy/themes            | LGBTQ, Sci-fi, Space }}
 
{{Infobox game/row/taxonomy/series            | Mass Effect }}
 
{{Infobox game/row/taxonomy/series            | Mass Effect }}
|steam appid  = 24980
+
|steam appid  = 2362420
|steam appid side = 901242
+
|steam appid side = 24980, 47760, 901242
 
|gogcom id    =  
 
|gogcom id    =  
 
|official site= https://www.ea.com/games/mass-effect/mass-effect-2
 
|official site= https://www.ea.com/games/mass-effect/mass-effect-2
 
|hltb        = 5699
 
|hltb        = 5699
 +
|lutris      = mass-effect-2
 +
|mobygames    = mass-effect-2
 
|strategywiki = Mass Effect 2
 
|strategywiki = Mass Effect 2
|mobygames    = mass-effect-2
 
 
|wikipedia    = Mass Effect 2
 
|wikipedia    = Mass Effect 2
 
|winehq      = 11010
 
|winehq      = 11010
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}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} Saves can be [[#Import Mass Effect saves|imported]] from [[Mass Effect]] (see [[#Import Mass Effect saves|Import Mass Effect saves]]).
+
|introduction      =
{{--}} In-game graphics options miss half of the actual settings, which are thus [[#Adjust all video settings|usually]] left to the erratic first run auto-detection to decide.
+
 
<!--There's some black magic behind AppCompat Buckets, and they aren't even *that* bad at detecting modern GPUs, but at least on Optimus laptops they always seem to choose the lowest possible settings-->
+
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://steamcommunity.com/app/24980/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/2362420/discussions/ Steam Community Discussions]
 +
{{mm}} [https://steamcommunity.com/app/24980/discussions/ Steam Community Discussions] (retired)
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Disc, Key | <ref>[https://web.archive.org/web/20091227081133/http://meforums.bioware.com:80/viewtopic.html?topic=710074&forum=144 Mass Effect 2 DRM and PC requirements Announced - Mass Effect Community] (retrieved)</ref> | Origin | Windows }}
 
{{Availability/row| Retail | | Disc, Key | <ref>[https://web.archive.org/web/20091227081133/http://meforums.bioware.com:80/viewtopic.html?topic=710074&forum=144 Mass Effect 2 DRM and PC requirements Announced - Mass Effect Community] (retrieved)</ref> | Origin | Windows }}
{{Availability/row| Origin | mass-effect/mass-effect-2 | Origin | Included with {{Store feature|Origin Access Basic}}.<br/>Deluxe Edition also available. | | Windows }}
+
{{Availability/row| Microsoft Store | / | Microsoft Store, Origin | Digital Deluxe Edition. Included exclusively with {{Store feature|Xbox Game Pass}} as part of its version of EA Play. | | Windows }}
{{Availability/row| Steam | 24980 | Steam | Deluxe Edition also available. | Origin | Windows }}
+
{{Availability/row| Origin | mass-effect/mass-effect-2 | Origin | Deluxe Edition also available, included with {{store feature|EA Play}}. | | Windows }}
 +
{{Availability/row| Steam | 2362420 | Steam, Origin | Includes all DLC.<br>Included with {{store feature|EA Play}}. | | Windows }}
 
{{Availability/row| Gamesplanet | 1623-1 | Origin | Also available in the {{store link|Gamesplanet|1581-3|Mass Effect Trilogy}}. | | Windows | unavailable }}
 
{{Availability/row| Gamesplanet | 1623-1 | Origin | Also available in the {{store link|Gamesplanet|1581-3|Mass Effect Trilogy}}. | | Windows | unavailable }}
 +
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110410073251/http://www.gamesforwindows.com/en-US/|title=Welcome to Games for Windows Marketplace|date=19 August 2022}}</ref> | | Windows | unavailable }}
 
{{Availability/row| GMG | mass-effect-2-pc | Origin | | | Windows | unavailable }}
 
{{Availability/row| GMG | mass-effect-2-pc | Origin | | | Windows | unavailable }}
 
{{Availability/row| Humble | mass-effect-2 | Origin | Also available in the {{store link|Humble|mass-effect-trilogy|Mass Effect Trilogy}}. | | Windows | unavailable }}
 
{{Availability/row| Humble | mass-effect-2 | Origin | Also available in the {{store link|Humble|mass-effect-trilogy|Mass Effect Trilogy}}. | | Windows | unavailable }}
 +
{{Availability/row| Steam | 24980 | Steam | {{store link|Steam|901242|Deluxe Edition}} also available. | Origin | Windows | unavailable }}
 +
}}
 +
{{ii}} A demo is available from {{store link|Steam|47760}}.
 +
{{ii}} Every version that deploys through/with Origin will overwrite other installations{{note|The {{file|Touchup.dat}} Origin instructions file that is run at install and verification times, will check for previous installations through {{registry|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Bioware\ME2}}}} of the game.<ref name=steam>{{Refurl|url=https://web.archive.org/web/20160729234722/https://forum.bioware.com/topic/424567-origin-is-malware-but-we-all-knew-that-didnt-we/|title=Origin is malware. But we all knew that, didn't we? - Multiplayer - The BioWare Forum|date=2016-8-17}}</ref>
 +
 +
==Monetization==
 +
{{ii}} All of the DLC is now available in a {{store link|Origin|mass-effect/mass-effect-2/addon/mass-effect-2-dlc-bundle|bundle}} on Origin.
 +
{{ii}} Purchase just binds the DLC licenses to the EA account, which must have logged in in-game at least once to authorize their loading.
 +
{{ii}} The Origin and the new Steam versions will automatically download the DLC files, while the original Steam release and retail can use [https://help.ea.com/en/help/faq/dlc-for-classic-games/#masseffect separate installers]. Direct links are provided in the table below for convenience. The documentary, soundtrack, and artbook can be downloaded for free from [https://www.ea.com/games/ea-downloadable-extras?setLocale=en-us this EA page]. <!-- Locale needed for some URLs not to break -->
 +
{{++}} All DLC is free as of July 13, 2022.<ref>{{Refurl|url=https://www.pcgamer.com/ea-kills-off-bioware-points-making-old-mass-effect-and-dragon-age-dlc-free/|title=PC Gamer - EA kills off BioWare Points, making old Mass Effect and Dragon Age DLC free|date=2022-07-14}}</ref> DLC-Bundle is free as of August 15, 2022.
 +
 +
{{Monetization
 +
|ad-supported                =
 +
|cross-game bonus            =
 +
|dlc                        = The DLC includes story missions and items.
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service = Available via [[EA Play]].
 
}}
 
}}
  
 
{{DLC|
 
{{DLC|
{{ii}} Every single DLC is included in a {{store link|Origin|mass-effect/mass-effect-2/addon/mass-effect-2-dlc-bundle|bundle}} on the Origin store, bypassing the need of Bioware Points or Deluxe Edition.
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_AegisPack.exe Aegis Pack] | | Windows }}
{{ii}} Purchase just binds the DLC licenses to the EA account, which must have logged in in-game at least once to authorize their loading.
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_AltAppearance1-1.exe Alternate Appearance Pack 1] | | Windows }}
<!-- The Touchup.dat EA instruction file which is run on installation/verification, checks for previous installs through HKLM\SOFTWARE\Bioware\ME2 -->
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_AltAppearance2.exe Alternate Appearance Pack 2] | | Windows }}
{{ii}} The Origin version will automatically download the DLC files (and may even overwrite any other installation of the game<ref name=steam>{{Refurl|url=https://web.archive.org/web/20160729234722/https://forum.bioware.com/topic/424567-origin-is-malware-but-we-all-knew-that-didnt-we/|title=Origin is malware. But we all knew that, didn't we? - Multiplayer - The BioWare Forum|date=2016-8-17}}</ref>), while Steam and retail can use [https://help.ea.com/en-us/help/origin/origin/download-dlc-for-classic-origin-games/#masseffect separate installers]. Direct links are provided in the table below for convenience.
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Arrival.exe Arrival] | | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_AegisPack.exe Aegis Pack] | 160 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_BloodDragon.exe Blood Dragon Armor] | Requires [[Dragon Age: Origins]] Deluxe or Ultimate Edition to be registered on same account | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_AltAppearance1-1.exe Alternate Appearance Pack 1] | 160 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_CerberusArc.exe Cerberus Arc Projector] | Requires Cerberus Network | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_AltAppearance2.exe Alternate Appearance Pack 2] | 160 BW Points | Windows }}
 
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Arrival.exe Arrival] | 560 BW Points | Windows }}
 
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_BloodDragon.exe Blood Dragon Armor] | Requires [[Dragon Age: Origins]] Deluxe or Ultimate Edition to be registered on same account | Windows }}
 
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_CerberusArc.exe Cerberus Arc Projector] | Requires Cerberus Network | Windows }}
 
 
{{DLC/row| Cerberus Network |  | Windows }}
 
{{DLC/row| Cerberus Network |  | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_CerberusWpnArmor.exe Cerberus Weapon and Armor] | Requires Cerberus Network | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_CerberusWpnArmor.exe Cerberus Weapon and Armor] | Requires Cerberus Network | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Collectors.exe Collectors' Weapon and Armor] | Included in the retail Collectors' Edition, and the Digital Deluxe Edition | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Collectors.exe Collectors' Weapon and Armor] | Included in the retail Collectors' Edition, and the Digital Deluxe Edition | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_EqualizerPack.exe Equalizer Pack] | 160 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_EqualizerPack.exe Equalizer Pack] | | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_FirepowerPack.exe Firepower Pack] | 160 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_FirepowerPack.exe Firepower Pack] | | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Hammerhead.exe Firewalker Pack] | Requires Cerberus Network | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Hammerhead.exe Firewalker Pack] | Requires Cerberus Network | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Genesis.exe Genesis] | 320 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Genesis.exe Genesis] | | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Incisor.exe Incisor Rifle] | Included in Digital Deluxe, and the Aegis Pack | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Incisor.exe Incisor Rifle] | Included in Digital Deluxe, and the Aegis Pack | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Inferno.exe Inferno Armor] | Included in some pre-orders, and the Equalizer Pack | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Inferno.exe Inferno Armor] | Included in some pre-orders, and the Equalizer Pack | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Kasumi.exe Kasumi - Stolen Memory] | 560 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Kasumi.exe Kasumi - Stolen Memory] | | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_ShadowBroker.exe Lair of the Shadow Broker] | 800 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_ShadowBroker.exe Lair of the Shadow Broker] | | Windows }}
{{DLC/row| Mass Effect 2 Digital Art Books | Included in Digital Deluxe | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_NormandyCrash.exe Normandy Crash Site] | Requires Cerberus Network | Windows }}
{{DLC/row| Mass Effect 2 Documentary | Included in Digital Deluxe | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_ReconHood.exe Recon Hood] | Dr Pepper bonus promotional item, now free on Origin | Windows }}
{{DLC/row| Mass Effect 2 Soundtrack | Included in Digital Deluxe | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Overlord.exe Overlord] | | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_NormandyCrash.exe Normandy Crash Site] | Requires Cerberus Network | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Sentry.exe Sentry Interface] | Dr Pepper bonus promotional item, now free on Origin | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_ReconHood.exe Recon Hood] | Dr Pepper bonus promotional item, now free on Origin | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Terminus.exe Terminus Weapon and Armor] | Included in Gamestop or Play.com pre-orders, now free on Origin. | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Overlord.exe Overlord] | 560 BW Points | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_UmbraVisor.exe Umbra Visor] | Dr Pepper bonus promotional item, now free on Origin | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Sentry.exe Sentry Interface] | Dr Pepper bonus promotional item, now free on Origin | Windows }}
+
{{DLC/row| [https://eaassets-a.akamaihd.net/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Zaeed.exe Zaeed - The Price of Revenge] | Requires Cerberus Network | Windows }}
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Terminus.exe Terminus Weapon and Armor] | Included in Gamestop or Play.com pre-orders, now free on Origin. | Windows }}
 
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_UmbraVisor.exe Umbra Visor] | Dr Pepper bonus promotional item, now free on Origin | Windows }}
 
{{DLC/row| [http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DLC/ME2_Zaeed.exe Zaeed - The Price of Revenge] | Requires Cerberus Network | Windows }}
 
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Adjust ''all'' video settings===
 
===Adjust ''all'' video settings===
<!-- To be fair, Steam and retail have easy ways to access ME2Config (the later in particular even more so, since all shortcuts should point to the launcher IIRC).  
+
{{--}} The in-game graphics options are missing half of the actual settings, which are thus erratically left to the first run auto-detection to decide.{{note|Even in the best case scenario, that still leaves the game sneakily short of the highest quality setting for anisotropic filtering. In the worst (depending on the GPU vendor or reported amount of dedicated memory) this spells demotion to the lowest AppCompat<ref>[https://web.archive.org/web/20120119103156/http://udn.epicgames.com/Three/AppCompat.html UDN - Three - AppCompat]</ref> bucket, which lacks spherical harmonics and most of the fundamental character cinematic lights.}}
If it was just for them, the {{--}} in the key points *might* have been an {{ii}}. But stupid Origin has just you launch the main game, period (in fact they don't even ship MassEffect2Launcher). So that's it.  
+
{{mm}} The Steam and retail versions can also comfortably access the tool from the ME2 launcher.
Then, you could probably survive without motion blur, spherical harmonics or even AF knobs.. but playing with MaxCharacterCinematicLightingPasses=1 is a complete ass.  
 
-->
 
 
{{Fixbox|description=Change settings in the Configuration Utility|fix=
 
{{Fixbox|description=Change settings in the Configuration Utility|fix=
# Go to <code>{{p|game}}\Binaries\</code>.
+
# Go to {{folder|{{p|game}}\Binaries\}}.
# Run <code>MassEffect2Config.exe</code>.
+
# Run {{file|MassEffect2Config.exe}}.
 
# Set the desired video settings.
 
# Set the desired video settings.
 
# Save changes and close.
 
# Save changes and close.
Line 105: Line 125:
 
{{ii}} Use [https://www.nexusmods.com/masseffect2/mods/71 Quick Startup] mod to also skip the title screen
 
{{ii}} Use [https://www.nexusmods.com/masseffect2/mods/71 Quick Startup] mod to also skip the title screen
 
{{Fixbox|description=Delete or rename files|fix=
 
{{Fixbox|description=Delete or rename files|fix=
# Go to <code>{{p|game}}\BioGame\Movies\</code>
+
# Go to {{folder|{{p|game}}\BioGame\Movies\}}.
# Delete or rename <code>BWLogo.bik</code> and <code>ME_EAsig_720p_v2_raw.bik</code>
+
# Delete or rename {{file|BWLogo.bik}} and {{file|ME_EAsig_720p_v2_raw.bik}}.
 
}}
 
}}
 
{{Fixbox|description=Install [https://www.nexusmods.com/masseffect2/mods/217 Disable Startup Videos]}}
 
{{Fixbox|description=Install [https://www.nexusmods.com/masseffect2/mods/217 Disable Startup Videos]}}
  
 
===Shorter loading screens===
 
===Shorter loading screens===
<!-- Some loading screens may be required to know where in the game you are (on the Citadel and the like) -->
+
{{ii}} The game waits for the loading screen animation to play completely at least once before leading to the gameplay
<!-- Might want to readd those -->
+
{{ii}} Some loading screens might be part of the player experience (e.g. making sense of one's position on the Citadel, or special mission-specific transitions)
{{ii}} Regardless of the speed of your system the game will always wait for the loading screen animation to end
+
{{Fixbox|description=Replace .bik clips with [https://community.pcgamingwiki.com/files/file/539-mass-effect-2-shorter-loading-screens/ shorter ones]|ref=<ref>{{Refurl|url=https://old.reddit.com/r/masseffect/comments/2l68oc/me2_pc_shorter_loading_screens_mod/|title=ME2 PC Shorter Loading Screens Mod : masseffect - Reddit|date=May 2023}}</ref>}}
{{Fixbox|description=Replace .bik clips with [https://community.pcgamingwiki.com/files/file/539-mass-effect-2-shorter-loading-screens/ shorter ones]|ref=<ref>[https://www.reddit.com/r/masseffect/comments/2l68oc/me2_pc_shorter_loading_screens_mod/ ME2 PC Shorter Loading Screens Mod : masseffect - Reddit]</ref>}}
 
 
{{Fixbox|description=Modify the .bik clips to [https://www.nexusmods.com/masseffect2/mods/174/ run at 2x/4x speed (30/60fps)]|ref=<ref>{{Refurl|url=https://www.nexusmods.com/masseffect2/mods/174|title=4x Faster Loading Screens at 60fps|date=2018-04-25}}</ref>}}
 
{{Fixbox|description=Modify the .bik clips to [https://www.nexusmods.com/masseffect2/mods/174/ run at 2x/4x speed (30/60fps)]|ref=<ref>{{Refurl|url=https://www.nexusmods.com/masseffect2/mods/174|title=4x Faster Loading Screens at 60fps|date=2018-04-25}}</ref>}}
  
Line 122: Line 141:
 
====[https://www.nexusmods.com/masseffect2/mods/385 Project Variety]====
 
====[https://www.nexusmods.com/masseffect2/mods/385 Project Variety]====
 
{{++}} A major bug fix and overhaul mod. Works best with [https://www.nexusmods.com/masseffect2/mods/384 Early Recruitment].
 
{{++}} A major bug fix and overhaul mod. Works best with [https://www.nexusmods.com/masseffect2/mods/384 Early Recruitment].
 
===Import [[Mass Effect]] saves===
 
{{ii}} Importing saves can be done through {{file|MassEffect2Config.exe}}
 
{{ii}} The save importer may not work. In this case, move your [[Mass Effect]] saves into an <code>ME1</code> folder inside your ME2 saves folder.<ref>[https://web.archive.org/web/20150619170207/http://tehparadox.com/forum/f18/how-import-me1-saves-me2-774192/#post2258899 How To Import ME1 Saves For ME2 - tehPARADOX (retrieved)]</ref>
 
 
===Import Xbox 360 Mass Effect 2 saves===
 
{{Fixbox|description=Import Xbox 360 Mass Effect 2 Save Files|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160114231415/http://forum.bioware.com/topic/107159-how-to-mod-me2-for-the-xbox-360-updated-532011|title=How to mod ME2 for the Xbox 360 - The BioWare Forum|date=2016-8-17}}</ref><ref>[https://web.archive.org/web/20151026031226/http://forum.bioware.com/topic/157976-me2-save-converter-me1-decisions-editor-without-using-ng/ ME2 Save converter, ME1 decisions editor (without using NG+) - The BioWare Forum] (retrieved)</ref>|fix=
 
# Configure a USB device as a memory device on the 360 <!-- Isn't it possible to find another.. actually not abandonware tool?-->
 
# Download [https://www.softpedia.com/get/System/File-Management/Modio.shtml Modio].
 
# Move the save file to the USB using the Xbox 360.
 
# Move the USB to your PC.
 
# Open the save with Modio.
 
# Upload the save [http://eplight.org/me2/ here] and download the processed file.
 
# Move the downloaded save to the [http://www.masseffect2saves.com/import.php appropriate folder].
 
}}
 
  
 
==Game data==
 
==Game data==
 
{{Image|Mass Effect 2 General.png|In-game general settings.}}
 
{{Image|Mass Effect 2 General.png|In-game general settings.}}
{{ii}} DLC files are saved in <code>{{P|game}}\BioGame\DLC\</code>; an explanation of the folder names and which DLC they represent can be found [https://web.archive.org/web/20151209183755/http://forum.bioware.com/topic/144501-list-of-dlc-folder-names here].
+
{{ii}} DLC files are saved in {{folder|{{P|game}}\BioGame\DLC}}; an explanation of the folder names and which DLC they represent can be found [https://web.archive.org/web/20151209183755/http://forum.bioware.com/topic/144501-list-of-dlc-folder-names here].
{{--}} Game can lose saves when the <code>{{p|userprofile\Documents}}</code> path has been customized<ref>[https://web.archive.org/web/20160827175731/https://forum.bioware.com/topic/60241-load-menu-shows-no-saves-nor-careers-workaround-in-4th-post/ load menu shows no saves nor careers (WORKAROUND in 4th post) - The BioWare Forum](retrieved)</ref><ref>[https://web.archive.org/web/20160815165437/https://forum.bioware.com/topic/162205-possible-fix-for-moved-documentsusers-folders-and-profilesaving-weirdness/ Possible fix for moved Documents/Users folders, and profile/saving weirdness - The BioWare Forum] (retrieved)</ref>
+
{{--}} Game can lose saves when the {{folder|{{p|userprofile\Documents}}}} path has been customized<ref>[https://web.archive.org/web/20160827175731/https://forum.bioware.com/topic/60241-load-menu-shows-no-saves-nor-careers-workaround-in-4th-post/ load menu shows no saves nor careers (WORKAROUND in 4th post) - The BioWare Forum] (retrieved)</ref><ref>[https://web.archive.org/web/20160815165437/https://forum.bioware.com/topic/162205-possible-fix-for-moved-documentsusers-folders-and-profilesaving-weirdness/ Possible fix for moved Documents/Users folders, and profile/saving weirdness - The BioWare Forum] (retrieved)</ref>
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\BIOGame\Config\|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\Profile\Player1.prf}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\BIOGame\Config\|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\Profile\Player1.prf{{note|Stores achievements, bonus unlocks and cross-campaign stats, as well as gameplay, sound and online account settings.<ref>{{Refcheck|user=Mirh|date=2023-02-18|comment=See the entire '''SFXProfileSettings''' class in {{file|SFXGame.pcc}}.}}</ref>|name=profile1}}}}
 +
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
 
{{ii}} Many other settings can be adjusted inside [[#Editing Coalesced.ini|{{file|Coalesced.ini}}]].
 
{{ii}} Many other settings can be adjusted inside [[#Editing Coalesced.ini|{{file|Coalesced.ini}}]].
Line 150: Line 155:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\Save\|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\Profile\Player1.prf}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\Save\|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\Profile\Player1.prf{{note|name=profile1}}}}
 +
{{Game data/saves|Microsoft Store|}}
 
}}
 
}}
 
{{ii}} For the folders used for importing saves see [[Mass Effect]].
 
{{ii}} For the folders used for importing saves see [[Mass Effect]].
<!-- Should I mention somehow explicitly that Player1.prf stores achievements and bonus unlocks, but also your autologin, and audio settings? -->
+
 
<!-- On top of always phoning home to proxy.novafusion.ea.com, the Origin version has a misterious "MassEffect2.exe" launcher (not to be confused with retail/Steam MassEffect2Launcher.exe, which internally is actually named autorun) that for some reason, before calling "ME2Game.exe" always reads and writes Player1.prf! -->
+
====Import [[Mass Effect]] saves====
 +
{{ii}} Importing saves can be done through {{file|MassEffect2Config.exe}}
 +
{{ii}} The save importer may not work. In this case, move the [[Mass Effect]] saves into an {{folder|ME1}} folder inside the ME2 saves folder.<ref>{{Refurl|url=https://web.archive.org/web/20150619170207/http://tehparadox.com/forum/f18/how-import-me1-saves-me2-774192/#post2258899|title=How To Import ME1 Saves For ME2 - tehPARADOX (retrieved)|date=May 2023}}</ref>
 +
 
 +
===Importing Xbox 360 Mass Effect 2 saves===
 +
{{Fixbox|description=Use Modio|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160114231415/http://forum.bioware.com/topic/107159-how-to-mod-me2-for-the-xbox-360-updated-532011|title=How to mod ME2 for the Xbox 360 - The BioWare Forum|date=2016-8-17}}</ref><ref>[https://web.archive.org/web/20151026031226/http://forum.bioware.com/topic/157976-me2-save-converter-me1-decisions-editor-without-using-ng/ ME2 Save converter, ME1 decisions editor (without using NG+) - The BioWare Forum] (retrieved)</ref>|fix=
 +
# Configure a USB device as a memory device on the 360
 +
# Download [https://www.softpedia.com/get/System/File-Management/Modio.shtml Modio].{{CN|Isn't it possible to find another.. actually not abandonware tool?}}
 +
# Move the save file to the USB using the Xbox 360.
 +
# Move the USB to the PC.
 +
# Open the save with Modio.
 +
# Upload the save [http://eplight.org/me2/ here] and download the processed file.
 +
# Move the downloaded save to the [http://www.masseffect2saves.com/import.php appropriate folder].
 +
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 170: Line 189:
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                =  
+
|xbox cloud                = unknown
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
Line 193: Line 212:
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = Default is 75°. Use [https://www.flawlesswidescreen.org Flawless Widescreen] or see [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = Default is 75°. Use [https://www.flawlesswidescreen.org Flawless Widescreen] or see [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = true
+
|windowed                  = limited
|windowed notes            =  
+
|windowed notes            = Since Windows Vista, if the game window looses focus during the loading screens (and sometimes{{CN|Yeah, I really hate to write this but I couldn't find anything to reliably control the behavior}} even if it doesn't) application hang detection<ref>See [https://web.archive.org/web/20101230101333/http://msdn.microsoft.com/en-us/library/dd744765(VS.85).aspx Preventing Hangs in Windows Applications], but note this also happens when DWM is disabled.</ref> will activate. Except on Windows 7, this can in turn cause the whole viewport/animation to stop.
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Can be set to x16 in <code>MassEffect2Config.exe</code>
+
|anisotropic notes          = Can be set to x16 in {{file|MassEffect2Config.exe}}.
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Enabled by default; see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = Enabled by default; see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Cutscenes are capped at 30FPS.
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
Line 221: Line 243:
 
{{Fixbox|description=Use ThirteenAG's Mass Effect Trilogy FOV Fix|fix=
 
{{Fixbox|description=Use ThirteenAG's Mass Effect Trilogy FOV Fix|fix=
 
# Download the archive from [https://thirteenag.github.io/wfp#masseffect here].
 
# Download the archive from [https://thirteenag.github.io/wfp#masseffect here].
# Download and extract the archive to the game directory, where the exe is located (<code>Binaries</code> or <code>Binaries\Win32</code>)
+
# Download and extract the archive to the game directory, where the exe is located ({{folder|Binaries}} or {{folder|Binaries\Win32}})
  
 
'''Notes'''
 
'''Notes'''
Line 231: Line 253:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{ii}} This method involves [[#Editing Coalesced.ini|Coalesced.ini file]]. Make sure you have understood what this means.
+
{{ii}} This method involves [[#Editing Coalesced.ini|Coalesced.ini file]].
  
 
{{Fixbox|description=Modify field of view|ref=<ref>{{Refurl|url=https://hamstergene.github.io/posts/2012-11-27-fixing-mass-effect-fov/|title=How to actually fix FOV in Mass Effect · Eugene Homyakov
 
{{Fixbox|description=Modify field of view|ref=<ref>{{Refurl|url=https://hamstergene.github.io/posts/2012-11-27-fixing-mass-effect-fov/|title=How to actually fix FOV in Mass Effect · Eugene Homyakov
Line 237: Line 259:
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Backup then open {{file|Coalesced.ini}}.
 
# Backup then open {{file|Coalesced.ini}}.
# Add the following line under the '''[SFXGame.SFXGameModeDefault]''' section:<pre>Bindings=( Name="Period", Command="set SFXGame.SFXCameraMode FOV 100" )</pre>
+
# Add the following line under the <code>[SFXGame.SFXGameModeDefault]</code> section:<pre>Bindings=( Name="Period", Command="set SFXGame.SFXCameraMode FOV 100" )</pre>
# Edit the key name and FOV value to your liking.
+
# Edit the key name and FOV value to desired values.
# Save changes
+
# Save changes.
  
 
'''Notes'''
 
'''Notes'''
Line 320: Line 342:
 
|haptic feedback          = hackable
 
|haptic feedback          = hackable
 
|haptic feedback notes    = See [[#Controller support|Controller support]].
 
|haptic feedback notes    = See [[#Controller support|Controller support]].
|simultaneous input        = unknown
+
|simultaneous input        = hackable
|simultaneous input notes  =  
+
|simultaneous input notes  = See [[#Simultaneous mouse and joystick support|Simultaneous mouse and joystick support]]
 
}}
 
}}
  
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
{{Fixbox|description=Disable Mouse acceleration|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160817155646/https://forum.bioware.com/topic/54759-fix-tweak-guide-to-pc-issues-updated-1-27-10-714pm/page-3#entry816459|title=Fix / Tweak Guide to PC Issues (updated 1-27-10 | 7:14PM) - The BioWare Forum|date=2016-8-17}}</ref>|fix=
+
{{Fixbox|description=Disable Mouse acceleration|ref=<ref>[https://web.archive.org/web/20141009225307/http://forum.bioware.com/topic/52781-me2-how-do-i-fix-mouse-acceleration-temp-fix/page-2 ME2: How do i fix mouse acceleration? [Temp Fix!<nowiki>]</nowiki> - The BioWare Forum]</ref><ref>{{Refurl|url=https://web.archive.org/web/20160817155646/https://forum.bioware.com/topic/54759-fix-tweak-guide-to-pc-issues-updated-1-27-10-714pm/page-3#entry816459|title=Fix / Tweak Guide to PC Issues (updated 1-27-10 | 7:14PM) - The BioWare Forum|date=2016-8-17}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|GamerSettings.ini}}.
 
# Open {{file|GamerSettings.ini}}.
Line 343: Line 365:
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 
{{Fixbox|description=Fix uneven and/or excessive mouse sensitivity|fix=
 
{{Fixbox|description=Fix uneven and/or excessive mouse sensitivity|fix=
 
 
# Disable the Origin in-game overlay. The overlay (on Origin versions at least) is the cause of uneven mouse input and not mouse acceleration. Disabling fixes this.
 
# Disable the Origin in-game overlay. The overlay (on Origin versions at least) is the cause of uneven mouse input and not mouse acceleration. Disabling fixes this.
  
If your mouse sensitivity is still too high you will need to modify the variable in {{file|Coalesced.ini}}  
+
If the mouse sensitivity is still too high, modify the variable in {{file|Coalesced.ini}}  
  
# Locate your {{file|Coalesced.ini}} inside <path-to-game>\BioGame\Config\PC\Cooked
+
# Locate the {{file|Coalesced.ini}} file inside {{folder|{{p|game}}\BioGame\Config\PC\Cooked}}
# Make a copy of the file
+
# Make a backup copy of the file
# Open it with a text editor that can handle UNIX-format files (Notepad++ is recommended)
+
# Open the file with a text editor that can handle UNIX-format files (Notepad++ is recommended)
# Search for and locate "MouseSensitivity"
+
# Search for and locate <code>MouseSensitivity</code>
# Change the value from 1.0 to 0.2 or your preference.  
+
# Change the value from 1.0 to 0.2 or another desired value.  
# Save
+
# Save the file.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Don't modify anything else in the {{file|Coalesced.ini}} otherwise ME2 will fail to start. If that happens, simply restore the backup copy you made as above and start again.
+
{{ii}} Do not modify anything else in the {{file|Coalesced.ini}} otherwise ME2 will fail to start.{{cn|July 2023}} If that happens, simply restore the backup copy and start again.
 
}}
 
}}
  
Line 362: Line 383:
 
{{ii}} This mod brings full XInput controller support to the game with haptic feedback support. This mod is currently complete (see [http://me3explorer.freeforums.org/me2-controller-support-power-wheel-t1703.html official thread]).
 
{{ii}} This mod brings full XInput controller support to the game with haptic feedback support. This mod is currently complete (see [http://me3explorer.freeforums.org/me2-controller-support-power-wheel-t1703.html official thread]).
  
{{Fixbox|description=Instructions|ref=<ref>[http://me3explorer.freeforums.org/me2-controller-support-power-wheel-t1703.html ME2 Controller Support (Power Wheel) • me3explorer.freeforums.org]</ref>|fix=
+
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=http://me3explorer.freeforums.org/me2-controller-support-power-wheel-t1703.html|title=ME2 Controller Support (Power Wheel) • me3explorer.freeforums.org|date=9 June 2023}}</ref>|fix=
 
Use the [https://www.nexusmods.com/masseffect2/mods/62/ ME2Controller mod].
 
Use the [https://www.nexusmods.com/masseffect2/mods/62/ ME2Controller mod].
 
{{ii}} For DualShock prompts use [https://www.nexusmods.com/masseffect2/mods/307 PlayStation Icons]
 
{{ii}} For DualShock prompts use [https://www.nexusmods.com/masseffect2/mods/307 PlayStation Icons]
 
}}
 
}}
  
===[[Controller|Simultaneous Mouse and joystick support for Steam Controller users]]===
+
===[[Controller|Simultaneous mouse and joystick support]]===
 
{{Fixbox|description=Enable joystick move to be used with mouse|ref=<ref>https://masseffect.fandom.com/wiki/PC_Tweaks_(Mass_Effect_2)</ref>|fix=
 
{{Fixbox|description=Enable joystick move to be used with mouse|ref=<ref>https://masseffect.fandom.com/wiki/PC_Tweaks_(Mass_Effect_2)</ref>|fix=
* Go to file location <path-to-game>\BioGame\Config\PC\Cooked\Coalesced.ini
+
* Go to file location {{folder|{{p|game}}\BioGame\Config\PC\Cooked}}
* Open up the Coalesced.ini file with notepad or notepad++
+
* Open the {{file|Coalesced.ini}} file with a text editor.
* Under [WinDrv.WindowsClient] change the value for AllowJoystickInput from 0 to 1.  
+
* Under <code>[WinDrv.WindowsClient]</code>, change the value for <code>AllowJoystickInput</code> from 0 to 1.  
* Under [SFXGame.SFXGameModeBase] add the following lines
+
* Under <code>[SFXGame.SFXGameModeBase]</code>, add the following lines:
 
<pre>Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
 
<pre>Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
 
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
 
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
 
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=0.2 DeadZone=0.3")
 
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=0.2 DeadZone=0.3")
 
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.2 DeadZone=0.3")</pre>
 
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.2 DeadZone=0.3")</pre>
* Download ME2 coalesced fixer https://community.pcgamingwiki.com/files/file/759-me2-coalesced-fixer/. Drag it to the Coalesced.ini location and run the exe so that the game runs after the edits
+
* Download the [https://community.pcgamingwiki.com/files/file/759-me2-coalesced-fixer/ ME2 Coalesced Fixer].
 +
* Drag it to the {{file|Coalesced.ini}} location and run the executable so that the game runs after the edits.
 
}}
 
}}
  
Line 386: Line 408:
 
|separate volume notes    = Music, sound effects and dialogue
 
|separate volume notes    = Music, sound effects and dialogue
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = 5.0<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> (better HRTF can be achieved with [[DSOAL]] library <ref>[https://www.youtube.com/watch?v=3ELpp3Jfw6Q Mass Effect 2 compatible with DSOAL (OpenAL Soft HRTF audio) despite using Wwise API - YouTube]</ref>)
+
|surround sound notes    = 5.0<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> (better HRTF can be achieved with [[DSOAL]] library<ref>{{Refurl|url=https://www.youtube.com/watch?v=3ELpp3Jfw6Q|title=Mass Effect 2 compatible with DSOAL (OpenAL Soft HRTF audio) despite using Wwise API - YouTube|date=May 2023}}</ref>)
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = true
 
|closed captions          = true
 
|closed captions notes    = Found under Gameplay settings in-game.
 
|closed captions notes    = Found under Gameplay settings in-game.
|mute on focus lost      = true
+
|mute on focus lost      = always on
|mute on focus lost notes = Always mutes.
+
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 
{{ii}} Language codes to be used in manual selection are highlighted in the notes.  
 
{{ii}} Language codes to be used in manual selection are highlighted in the notes.  
{{ii}} The later DLCs{{note|note=Genesis, Lair of the Shadow Broker, Alternate Appearance Pack 2 and Arrival}} aren't available for Eastern Europe locales,<ref>[https://web.archive.org/web/20160825174820/https://forum.bioware.com/topic/126577-new-dlc-announced-lair-of-the-shadowbroker/page-45#entry3195781 New DLC Announced: Lair of the Shadowbroker - The BioWare Forum] (retrieved)</ref> see [https://fextralife.com/forums/t230352/i-changed-language-in-skuini-and-still-cant-install-lotsb/#p5957386 here] for an install workaround.  
+
{{ii}} The later DLCs{{note|note=Genesis, Lair of the Shadow Broker, Alternate Appearance Pack 2 and Arrival}} are not available for Eastern European locales,<ref>[https://web.archive.org/web/20160825174820/https://forum.bioware.com/topic/126577-new-dlc-announced-lair-of-the-shadowbroker/page-45#entry3195781 New DLC Announced: Lair of the Shadowbroker - The BioWare Forum] (retrieved)</ref> see [https://fextralife.com/forums/t230352/i-changed-language-in-skuini-and-still-cant-install-lotsb/#p5957386 here] for an install workaround.  
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
Line 451: Line 475:
 
  |language  = Polish
 
  |language  = Polish
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = limited
 
  |subtitles = true
 
  |subtitles = true
  |notes    = <code>POL</code>. DLC translations can be found [https://grajpopolsku.pl/download/mass-effect-2-geneza/ here], [https://grajpopolsku.pl/download/mass-effect-2-lair-of-shadow-broker/ here] and [https://chomikuj.pl/darric1/DLC/Mass+Effect+2/spolszczenia/Mass+Effect+2+-+Spolszczenie+Arrival,3084310477.rar(archive) here].  
+
  |notes    = <code>POL</code>. DLC translations can be found [https://grajpopolsku.pl/download/mass-effect-2-geneza/ here], [https://grajpopolsku.pl/download/mass-effect-2-lair-of-shadow-broker/ here] and [https://chomikuj.pl/darric1/DLC/Mass+Effect+2/spolszczenia/Mass+Effect+2+-+Spolszczenie+Arrival,3084310477.rar(archive) here]. DLCs ''Lair of the Shadow Broker'' and ''Arrival'' didn't get a dub due to technical difficulties.<ref>{{Refurl|url=https://translate.google.com/translate?sl=pl&tl=en&hl=pl&u=https://dubbingpedia.pl/wiki/Mass_Effect_2&client=webapp|title=dubbingpedia|date=2023-04-11}}</ref>
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://tribogamer.com/traducoes/178_traducao-do-mass-effect-2-para-portugues-do-brasil.html Translation.]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 486: Line 518:
 
{{Fixbox|description=Instructions|fix=
 
{{Fixbox|description=Instructions|fix=
 
# Make sure the alternative language is installed
 
# Make sure the alternative language is installed
# Go to <code>{{p|game}}\Mass Effect 2\data\</code>
+
# Go to {{folder|{{p|game}}\Mass Effect 2\data}}.
# Open '''sku.ini''' with a text editor
+
# Open {{file|sku.ini}} with a text editor
 
# Set <code>TextLanguage</code> to one of the language codes above
 
# Set <code>TextLanguage</code> to one of the language codes above
 
'''Notes'''
 
'''Notes'''
{{ii}} <code>VOLanguage</code> only seems to work with the Polish retail build<ref>[https://web.archive.org/web/20111027004401/http://dragonage.com.pl/viewtopic.php?f=29&t=1111&start=45#p26673 Dubbing i wersje językowe • BioWorld] (retrieved)</ref><ref>[https://old.reddit.com/r/masseffect/comments/ehu38o/me2_on_steam_set_subtitles_to_a_different/ ME2 on Steam: set subtitles to a different language than audio : masseffect - Reddit]</ref>
+
{{ii}} <code>VOLanguage</code> only seems to work with the Polish retail build<ref>[https://web.archive.org/web/20111027004401/http://dragonage.com.pl/viewtopic.php?f=29&t=1111&start=45#p26673 Dubbing i wersje językowe • BioWorld] (retrieved)</ref><ref>{{Refurl|url=https://old.reddit.com/r/masseffect/comments/ehu38o/me2_on_steam_set_subtitles_to_a_different/|title=ME2 on Steam: set subtitles to a different language than audio : masseffect - Reddit|date=May 2023}}</ref>
 
{{ii}} This is also going to be the dubbing language for the next fix
 
{{ii}} This is also going to be the dubbing language for the next fix
 
}}
 
}}
  
 
===Independent text and voiceover===
 
===Independent text and voiceover===
{{--}} Unlike the [[Mass Effect#Independent UI and dubbing/captioning|previous game]], subtitles are stored in the same file of UI and other strings (so they can't be separated)
+
{{--}} Unlike the [[Mass Effect#Independent UI and dubbing/captioning|previous game]], subtitles are stored in the same file of the UI and other strings (so they can't be separated from normal text)
<!-- TODO: I'd like to use symlinks here like I did in ME1 (you get maximum mod compatibility this way imo), but it starts to be a PITA with more files -->
+
{{Fixbox|description=Replace the global text files|ref=<ref>[https://web.archive.org/web/20100730024232/http://peb.pl/dyskusja-o-grach/734311-mass-effect-2-temat-ogolny-2.html#post3078613 Mass Effect 2 [Temat ogólny<nowiki>]</nowiki> - polish:Elite:board] (retrieved)</ref>{{CN|Pre-rendered movies should also probably follow text? Also this is missing all the DLCs tlks}}|fix=
{{Fixbox|description=Replace the global text files|ref=<ref>[https://web.archive.org/web/20100730024232/http://peb.pl/dyskusja-o-grach/734311-mass-effect-2-temat-ogolny-2.html#post3078613 Mass Effect 2 [Temat ogólny<nowiki>]</nowiki> - polish:Elite:board] (retrieved)</ref>|fix=
 
 
{{ii}} Only the English localization is going to stick around when another one is installed (if even). With others, backups of the pertinent files from the YYY version will be needed
 
{{ii}} Only the English localization is going to stick around when another one is installed (if even). With others, backups of the pertinent files from the YYY version will be needed
# Go to <code>{{p|game}}\BioGame\CookedPC\</code>
+
# Go to {{folder|{{p|game}}\BioGame\CookedPC}}.
# Copy <code>BIOGame_YYY.tlk</code> and <code>BioGame_Update_YYY.tlk</code>
+
# Copy {{file|BIOGame_YYY.tlk}} and {{file|BioGame_Update_YYY.tlk}}
 
# Go to the [[#Game data|configuration file(s) location]].  
 
# Go to the [[#Game data|configuration file(s) location]].  
# Create the <code>BIOGame\Published\CookedPC</code> directory
+
# Create the {{folder|BIOGame\Published\CookedPC}} directory
# Paste the aforementioned files, and rename their subfix from YYY to XXX
+
# Paste the aforementioned files, and rename their suffix from {{code|YYY}} to {{code|XXX}}.
 
'''Notes'''
 
'''Notes'''
{{ii}} XXX is the language code for dubbing
+
{{ii}} {{code|XXX}} is the language code for dubbing
{{ii}} YYY is the language code for everything else
+
{{ii}} {{code|YYY}} is the language code for everything else
 
}}
 
}}
<!-- TODO: think to some clever way to handle DLCs tlks too -->
 
  
 
==VR support==
 
==VR support==
Line 520: Line 550:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = true
 
|nvidia 3d vision            = true
|nvidia 3d vision notes      = For better support see [http://helixmod.blogspot.com/2013/05/mass-effect-2.html Helix Mod: Mass Effect 2]
+
|nvidia 3d vision notes      = For better support see [https://helixmod.blogspot.com/2013/05/mass-effect-2.html Helix Mod: Mass Effect 2]
 
|tridef 3d                  = true
 
|tridef 3d                  = true
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 553: Line 583:
  
 
==Issues unresolved==
 
==Issues unresolved==
===EA Online password form doesn't accept some special characters===
+
===EA Online password form doesn't accept special characters===
 
{{ii}} Includes '''"''', '''*''', '''/''', ''':''', '''<''', '''>''', '''?''', '''\''' and '''|'''
 
{{ii}} Includes '''"''', '''*''', '''/''', ''':''', '''<''', '''>''', '''?''', '''\''' and '''|'''
{{Fixbox|description=Change your [[Store:Origin|EA Online Account]] password|ref=<ref>[[Topic:Th35f3mk5lgb2rbg|Verified]] by [[User:Mirh|Mirh]]</ref>}}
+
{{Fixbox|description=Change your [[Store:Origin|EA Online Account]] password to only alphanumeric characters|ref=<ref>{{Refcheck|user=Mirh|date=2022-07-26|comment=Function <tt>StripBadPWCharacters</tt> in class '''SFXOnlineSubsystem''' of {{file|SFXOnlineFoundation.pcc}} ditches any special character.}}</ref>|fix=
 +
{{ii}} Length limits for both the e-mail address ('''100''') and the password ('''16''') also exist.<ref>{{Refcheck|user=Mirh|date=2022-07-28|comment=Default values for the maximum length variables of the corresponding functions in class '''SFXSFHandler_EANetworking''' of {{file|SFXGame.pcc}}.}}</ref>
 +
}}
  
==="Unable to authorize the listed DLC" error===
+
===Cerberus Network autologin failure===
{{Fixbox|description="Unable to authorize the listed DLC" error|ref={{cn|Properly document the procedure. If the firewall blocking thing is still a requirement, remember to explain the procedure in "Windows" page|date=July 2016}}|fix=
+
{{ii}} Certain server-side changes at some point during the years presumably broke autologin
# Use [https://github.com/Erik-JS/masseffect-binkw32 Binkw32 proxy DLL].
 
# Block internet connection of {{code|ME2game.exe}} through your firewall settings.
 
  
'''Notes'''
+
===Crash on Prometheus Station Exterior (Overlord DLC)===
{{ii}} Optionally you can disable automatic login through in-game settings although any time the game does attempt to connect it'll reverse the DLC crack.
+
{{Fixbox|description=Avoid selecting certain squadmates (Legion in particular) for the mission|ref=<ref>[https://web.archive.org/web/20160814190042/https://forum.bioware.com/topic/118543-overlord-crash-at-prometheus-station/ Overlord Crash at Prometheus Station - The BioWare Forum] (retrieved)</ref>}}
{{ii}} If after installing the new binkw32.dll, the game fails to start, giving an error like "binkw32.dll is either not designed to run on Windows or it contains an error", try the GCC compiled version instead: https://github.com/Erik-JS/masseffect-binkw32/files/705674/binkw32-me2_gcc_alt.zip
 
}}
 
  
 
==Issues fixed==
 
==Issues fixed==
Line 574: Line 602:
 
}}
 
}}
  
{{Fixbox|description=Fix the corrupted folder path in Windows registry|ref=<ref>[http://answers.ea.com/t5/Mass-Effect-2/Mass-Effect-2-won-t-start/m-p/4568656/highlight/true#M5599 Mass Effect 2 won't start - EA Answers HQ]</ref>|fix=
+
{{Fixbox|description=Fix the corrupted folder path in Windows registry|ref=<ref>{{Refurl|url=http://answers.ea.com/t5/Mass-Effect-2/Mass-Effect-2-won-t-start/m-p/4568656/highlight/true#M5599|title=Mass Effect 2 won't start - EA Answers HQ|date=May 2023}}</ref>|fix=
# Go to <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\BioWare\Mass Effect 2\</code>
+
# Go to {{registry|{{p|hklm}}\SOFTWARE\{{p|wow64}}\BioWare\Mass Effect 2}}.
# Find the <code>Path</code> variable on the right and double click it to open for editing.
+
# Find the <code>Path</code> variable and edit it.
 
# Add a backslash (<code>\</code>) to the end of the path string and hit OK.
 
# Add a backslash (<code>\</code>) to the end of the path string and hit OK.
 
# The game should now launch from Origin.
 
# The game should now launch from Origin.
Line 585: Line 613:
 
}}
 
}}
  
===Cerberus Network autologin failure===
+
==="The application has failed to start because ... configuration is incorrect" error===
{{Fixbox|description=Enable .NET Framework 3.5.1|ref={{cn|date=July 2016}}|fix=
+
{{--}} The redist that the Origin edition comes with is actually ''older'' than the version required
# Go to Windows's Control Panel.
+
{{Fixbox|description=Install the [https://www.microsoft.com/download/details.aspx?id=26347 Visual C++ 2005 SP1] redistributable}}
# Go to '''Programs''' -> '''Turn Windows features on or off'''.
+
 
# In the tree stucture, check both boxes under '''Microsoft .NET Framework 3.5.1'''.
+
==="Unable to authorize the listed DLC" error===
# Restart your system.
+
{{Fixbox|description=Get around the DLC integrity checks|fix=
 +
# Download [https://github.com/Erik-JS/masseffect-binkw32 Binkw32 proxy DLL].
 +
# Extract {{file|me2_binkw32.zip}} to {{folder|{{p|game}}\Binaries}}.
 +
 
 +
'''Notes'''
 +
{{ii}} Optionally, disable automatic login through in-game settings, to avoid error "Communication with the Mass Effect 2 server was interrupted or has timed out".
 +
{{ii}} If after installing the new {{file|binkw32.dll}}, the game fails to start, giving an error like "binkw32.dll is either not designed to run on Windows or it contains an error", try the GCC compiled version instead: https://github.com/Erik-JS/masseffect-binkw32/files/705674/binkw32-me2_gcc_alt.zip
 
}}
 
}}
  
===Crash at the end of Kasumi's loyalty mission and when leaving the Shadow Broker's Ship===
+
===Crash at the end of Kasumi's loyalty mission===
{{Fixbox|description=Use Kasumi Crash Fix|ref=<ref>[https://fdossena.com/?p=kasumifix/i.md Mass Effect 2 Kasumi Crash Fix - Federico Dossena]</ref>|fix=
+
{{Fixbox|description=Use Kasumi Crash Fix|ref=<ref>{{Refurl|url=https://fdossena.com/?p=kasumifix/i.md|title=Mass Effect 2 Kasumi Crash Fix - Federico Dossena|date=May 2023}}</ref>|fix=
# Navigate to <code>{{p|game}}\Binaries\</code>
+
# Navigate to {{folder|{{p|game}}\Binaries}}>
 
# Download [https://github.com/Erik-JS/masseffect-binkw32/releases/download/r4/me2_binkw32.zip ME2's binkw32 proxy DLL] and extract it there
 
# Download [https://github.com/Erik-JS/masseffect-binkw32/releases/download/r4/me2_binkw32.zip ME2's binkw32 proxy DLL] and extract it there
# Create a new folder named <tt>asi</tt> (i.e. <code>{{p|game}}\Binaries\asi\</code>)
+
# Create a new folder named {{folder|asi}} (i.e. {{folder|{{p|game}}\Binaries\asi}})
 
# Download [https://downloads.fdossena.com/geth.php?r=kasumi-asi the fix] and extract it there
 
# Download [https://downloads.fdossena.com/geth.php?r=kasumi-asi the fix] and extract it there
 
}}
 
}}
Line 605: Line 639:
  
 
===Dark lighting in cutscenes===
 
===Dark lighting in cutscenes===
{{Fixbox|description=Make sure the [[#Video|number of cinematic lights]] is set to the highest setting|ref=<ref>[https://fextralife.com/forums/t202825/poor-lighting-in-mass-effect-2/ Poor lighting in mass effect 2 - Fextralife]</ref>
+
{{Fixbox|description=Make sure the [[#Video|number of cinematic lights]] is set to the highest setting|ref=<ref>{{Refurl|url=https://fextralife.com/forums/t202825/poor-lighting-in-mass-effect-2/|title=Poor lighting in mass effect 2 - Fextralife|date=May 2023}}</ref>
 
}}
 
}}
{{Fixbox|description=Set the proper [[#Video|Brightness]] in-game, once having checked display calibration is right|ref=<ref>[https://web.archive.org/web/20160809053254/http://forum.bioware.com/topic/52750-brightness-settings-in-mass-effect-2/ Brightness settings in mass effect 2 - The BioWare Forum]</ref><ref>[https://gamefaqs.gamespot.com/boards/605239-mass-effect-2/57959525 Brightness Setting - GameFAQs]</ref>
+
{{Fixbox|description=Set the proper [[#Video|brightness]] in-game, once having checked display calibration is right|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160809053254/http://forum.bioware.com/topic/52750-brightness-settings-in-mass-effect-2/|title=Brightness settings in mass effect 2 - The BioWare Forum|date=May 2023}}</ref><ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/605239-mass-effect-2/57959525|title=Brightness Setting - GameFAQs|date=May 2023}}</ref>
 
}}
 
}}
 
{{Fixbox|description=Adjust filmic response shader|ref=<ref>[https://web.archive.org/web/20160801050504/https://forum.bioware.com/topic/55984-shadows-way-too-darkblack-intendedscreenshot-solved/page-2 Shadows way too dark/black, intended?(screenshot) **SOLVED** - The BioWare Forum] (retrieved)</ref>|fix=
 
{{Fixbox|description=Adjust filmic response shader|ref=<ref>[https://web.archive.org/web/20160801050504/https://forum.bioware.com/topic/55984-shadows-way-too-darkblack-intendedscreenshot-solved/page-2 Shadows way too dark/black, intended?(screenshot) **SOLVED** - The BioWare Forum] (retrieved)</ref>|fix=
# Open <code>{{P|game}}\Engine\Shaders\UberPostProcessBlendPixelShader.usf</code> with a text editor.  
+
# Open {{file|{{P|game}}\Engine\Shaders\UberPostProcessBlendPixelShader.usf}} with a text editor.  
 
# Find <code>float3 x = max(0,InLinearColour'''''-0.004''''');</code> on line 45
 
# Find <code>float3 x = max(0,InLinearColour'''''-0.004''''');</code> on line 45
 
# Replace with <code>float3 x = max(0,InLinearColour);</code>
 
# Replace with <code>float3 x = max(0,InLinearColour);</code>
{{ii}} Alternatively, rather than deleted, the darkening factor could be tweaked to other ⩽0.001 values<ref>[https://fextralife.com/forums/t206646/to-bioware-graphics-designers--a-few-suggestions-bloomshadows/?start=10#p5401241 To BioWare graphics designers - a few suggestions (bloom/shadows) - Fextralife]</ref><ref>[https://maybe.forumgratuit.org/t99p125-mass-effect-2#12483 Mass Effect 2 - Maybe... La Confrérie des Rôlistes Grincheux !]</ref>
+
{{ii}} Alternatively, rather than deleted, the darkening factor could be tweaked to other ⩽0.001 values<ref>{{Refurl|url=https://fextralife.com/forums/t206646/to-bioware-graphics-designers--a-few-suggestions-bloomshadows/?start=10#p5401241|title=To BioWare graphics designers - a few suggestions (bloom/shadows) - Fextralife|date=May 2023}}</ref><ref>[https://maybe.forumgratuit.org/t99p125-mass-effect-2#12483 Mass Effect 2 - Maybe... La Confrérie des Rôlistes Grincheux !]</ref>
 
}}
 
}}
  
 
===Clipping into walls/objects===
 
===Clipping into walls/objects===
{{ii}} This method involves [[#Editing Coalesced.ini|Coalesced.ini file]]. Make sure you have understood what this means.
+
{{ii}} This method involves [[#Editing Coalesced.ini|Coalesced.ini file]].
  
 
{{Fixbox|description=Add the option to noclip out of the object|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Add the option to noclip out of the object|ref={{cn|date=July 2016}}|fix=
Line 624: Line 658:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Holding the NUMPAD + key in-game will now make you noclip until you release the button.
+
{{ii}} Holding the {{key|Numpad +}} key in-game will enable noclip until the key is released.
-Note-
+
{{ii}} Alternatively, if the console is enabled, hit {{key|Tab}}, type {{code|ghost}} and hit {{key|Enter}}. Then, when noclip is no longer needed, do the same and type {{code|walk}}.
{{ii}}OR, if you have console enabled, hit tab and type "ghost" then hit enter. Then when you're out of the wall or through the spot you needed to get through, do the same and type walk. Then you don't have to leave the game.
 
 
}}
 
}}
  
 
===Game freeze on Illium===
 
===Game freeze on Illium===
 
{{ii}} The freeze happens while walking through the ground-level corridor that connects to the other side of the map under Liara's office, which may cause a black screen and CTD.
 
{{ii}} The freeze happens while walking through the ground-level corridor that connects to the other side of the map under Liara's office, which may cause a black screen and CTD.
{{ii}} In most cases the problem is caused by incompatibility with the video or audio drivers of the user's computer.
+
{{ii}} In most cases the problem is caused by incompatibility with the video or audio drivers of the user's computer.{{CN}}
{{Fixbox|description=Enable windowed or windowed borderless mode|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Null ill-fated embedded video|ref=<ref>{{Refurl|url=https://github.com/CookiePLMonster/SilentPatchME/issues/1#issuecomment-1419934527|title=Not an issue, just a suggestion for the next step · Issue #1 · CookiePLMonster/SilentPatchME - GitHub|date=9 June 2023}}</ref>|fix=
# Open Mass Effect 2 Config > Video
+
# Download [https://github.com/ME3Tweaks/LegendaryExplorer Legendary Explorer].
# Windowed > Windowed
+
# Run it and select the Package Editor tool.
# Window Mode > Borderless
+
# Open {{file|{{p|game}}\BioGame\DLC\DLC_EXP_Part01\CookedPC\BioD_TwrHub_504LiaraDLC_LOC_int.pcc}} (or the matching ''DEU'', ''FRA'', ''ITA'' versions of the file if using one of these [[#Localizations|localizations]]).
# In the menubar select Mass Effect 2 > Save Settings
+
# Browse the tree view to the <code>Video_Feron1</code> object, inside the <code>BioApl_Dec_DataPadLiara</code> package.
{{ii}} After passing through the corridor, it's safe to enable fullscreen mode again.
+
# On the right side, move to the Binary Interpreter tab (and press the big '''Parse binary''' button at the center if needed).
 +
# Find the {{code|BIKi}} string in the hex view (widen the central panel if ASCII characters can't be seen).
 +
# After identifying the hex values that correspond to it, overwrite the four bytes (eight digits) afterwards with zeros.
 +
# Click {{code|Save Hex Changes}} and then Save the package.  
 
}}
 
}}
  
Line 659: Line 695:
  
 
===No sound even though it's ''On'' in the Configuration Utility===
 
===No sound even though it's ''On'' in the Configuration Utility===
{{Fixbox|description=Make sure to disable any kind of OEM audio tool or enhancement|ref=<ref>[https://answers.ea.com/t5/EA-General-Questions/No-Sound-in-Origin-Games/td-p/6835396 Solved: No Sound in Origin Games - Answer HQ]</ref><ref>[https://www.reddit.com/r/masseffect/comments/fadz19/mass_effect_2_no_sound_and_cutscenes_playing_at/fiya31j/ Mass Effect 2 No sound and cutscenes playing at double speed : masseffect - Reddit]</ref>}}
+
{{Fixbox|description=Make sure to disable any kind of OEM audio tool or enhancement|ref=<ref>{{Refurl|url=https://answers.ea.com/t5/EA-General-Questions/No-Sound-in-Origin-Games/td-p/6835396|title=Solved: No Sound in Origin Games - Answer HQ|date=May 2023}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/masseffect/comments/fadz19/mass_effect_2_no_sound_and_cutscenes_playing_at/fiya31j/|title=Mass Effect 2 No sound and cutscenes playing at double speed : masseffect - Reddit|date=May 2023}}</ref>}}
{{Fixbox|description=Run the game in windowed or borderless window mode|ref=<ref>[https://answers.ea.com/t5/Mass-Effect-3/Mass-effect-2-and-3-no-sound/td-p/5074606/page/2 Solved: Re: Mass effect 2 and 3 no sound - Answer HQ]</ref>{{CN|Seriously? Couldn't this be eventually the previous problem?}}}}
+
{{Fixbox|description=Run the game in windowed or borderless window mode|ref=<ref>{{Refurl|url=https://answers.ea.com/t5/Mass-Effect-3/Mass-effect-2-and-3-no-sound/td-p/5074606/page/2|title=Solved: Re: Mass effect 2 and 3 no sound - Answer HQ|date=May 2023}}</ref>{{CN|Seriously? Couldn't this be eventually the previous problem?}}}}
 
 
===Unable to save any more games===
 
{{Fixbox|description=Patch game files|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160115024701/http://forum.bioware.com/topic/234051-me2-pc-50-save-limit-shared-power-cooldown-nuked|title=ME2 (PC) 50 Save limit & Shared power cooldown NUKED!!!!!!! - The BioWare Forum|date=2016-8-17}}</ref>|fix=
 
# Download [http://social.bioware.com/project/4715/ Mass Effect 2 PCC Patcher] ([https://community.pcgamingwiki.com/files/file/757-mass-effect-2-pcc-patcher/ mirror])
 
# Extract the program in <code>{{p|game}}\Binaries\</code> and open it
 
# Provide the path for the following packages and load them
 
#: Engine.pcc: <code>{{p|game}}\BioGame\CookedPC\Engine.pcc</code>
 
#: SFXGame.pcc: <code>{{p|game}}\BioGame\CookedPC\SFXGame.pcc</code>
 
# Go to ''Gameplay'' tab and tick ''Increase max saves count''
 
# Save packages
 
}}
 
  
 
===Conrad Verner claims player has pointed gun at him===
 
===Conrad Verner claims player has pointed gun at him===
 
{{ii}} To prevent this bug use [[Mass Effect#ME1 Recalibrated|ME1 Recalibrated]] in [[Mass Effect]] and [[#Project Variety|Project Variety]] here
 
{{ii}} To prevent this bug use [[Mass Effect#ME1 Recalibrated|ME1 Recalibrated]] in [[Mass Effect]] and [[#Project Variety|Project Variety]] here
{{Fixbox|description=Fix save file variable|ref=<ref>[http://masseffect.wikia.com/wiki/Conrad_Verner#Trivia Conrad Verner - Mass Effect Wiki]</ref><ref>{{Refurl|url=https://web.archive.org/web/20150619170155/http://forum.bioware.com/topic/211508-fix-included-conrad-verner-paragon-style-kirrahe-mail/|title=*FIX INCLUDED* Conrad Verner Paragon style - Kirrahe mail? - The BioWare Forum|date=2016-8-17}}</ref>|fix=
+
{{Fixbox|description=Fix save file variable|ref=<ref>{{Refurl|url=https://masseffect.fandom.com/wiki/Conrad_Verner#Trivia|title=Conrad Verner - Mass Effect Wiki|date=May 2023}}</ref><ref>{{Refurl|url=https://web.archive.org/web/20150619170155/http://forum.bioware.com/topic/211508-fix-included-conrad-verner-paragon-style-kirrahe-mail/|title=*FIX INCLUDED* Conrad Verner Paragon style - Kirrahe mail? - The BioWare Forum|date=2016-8-17}}</ref>|fix=
 
# Download [https://community.pcgamingwiki.com/files/file/758-mass-effect-2-gibbed-save-editor-modified/ ME2 Gibbed ''modified'' Save Editor] (or [https://github.com/KarlitosVII/trilogy-save-editor Trilogy Save Editor]).
 
# Download [https://community.pcgamingwiki.com/files/file/758-mass-effect-2-gibbed-save-editor-modified/ ME2 Gibbed ''modified'' Save Editor] (or [https://github.com/KarlitosVII/trilogy-save-editor Trilogy Save Editor]).
 
# Run it and open your actual savegame.
 
# Run it and open your actual savegame.
Line 687: Line 712:
  
 
===Importing ME1 character still launches the interactive story===
 
===Importing ME1 character still launches the interactive story===
{{ii}} This happens if you have installed the Genesis DLC (You can un-check it during download on Origin)
+
{{ii}} This happens if the Genesis DLC is installed (it can be un-checked during download on Origin)
{{--}} Can invalidate your ME1 character's decisions in place of new ones
+
{{--}} Can invalidate the ME1 character's decisions in place of new ones
 
{{Fixbox|description=Remove the DLC|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/24980/discussions/0/530645446316662570/|title=How to disable Genesis? :: Mass Effect 2 General Discussions|date=2016-8-15}}</ref>|fix=
 
{{Fixbox|description=Remove the DLC|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/24980/discussions/0/530645446316662570/|title=How to disable Genesis? :: Mass Effect 2 General Discussions|date=2016-8-15}}</ref>|fix=
# Go to <code>{{P|game}}\BioGame\DLC\</code>
+
# Go to {{folder|{{P|game}}\BioGame\DLC}}.
# Remove the '''DLC_DHME1''' folder
+
# Remove the {{folder|DLC_DHME1}} folder.
 
}}
 
}}
  
Line 705: Line 730:
  
 
===General stuttering or frame drops===
 
===General stuttering or frame drops===
{{Fixbox|description=Disable the Origin in-game overlay|ref=<ref>[https://old.reddit.com/r/masseffect/comments/2d92ao/mass_effect_2_lag_on_a_high_end_pc/ Mass effect 2 lag on a high end pc? : masseffect - Reddit]</ref>}}
+
{{Fixbox|description=Disable the Origin in-game overlay|ref=<ref>{{Refurl|url=https://old.reddit.com/r/masseffect/comments/2d92ao/mass_effect_2_lag_on_a_high_end_pc/|title=Mass effect 2 lag on a high end pc? : masseffect - Reddit|date=May 2023}}</ref>}}
 
{{Fixbox|description=Disable ASUS Gamer OSD|ref=<ref>[https://web.archive.org/web/20160812000844/https://forum.bioware.com/topic/79314-mass-effect-2-stuttering-during-gameplay-please-advise/#entry3123460 Mass Effect 2 Stuttering during gameplay... please advise! - The BioWare Forum] (retrieved)</ref>}}
 
{{Fixbox|description=Disable ASUS Gamer OSD|ref=<ref>[https://web.archive.org/web/20160812000844/https://forum.bioware.com/topic/79314-mass-effect-2-stuttering-during-gameplay-please-advise/#entry3123460 Mass Effect 2 Stuttering during gameplay... please advise! - The BioWare Forum] (retrieved)</ref>}}
  
 
===Selection circles on characters and interactable objects do not appear===
 
===Selection circles on characters and interactable objects do not appear===
{{ii}} Lens flare can be disabled actually for good [https://www.nexusmods.com/masseffect2/mods/305 with a mod]<ref>[https://old.reddit.com/r/masseffect/comments/hy9qi4/the_right_way_to_hide_lens_flares_in_me2/ The Right Way to Hide Lens Flares in ME2 : masseffect - Reddit]</ref>
+
{{ii}} Lens flare can be disabled actually for good [https://www.nexusmods.com/masseffect2/mods/305 with a mod]<ref>{{Refurl|url=https://old.reddit.com/r/masseffect/comments/hy9qi4/the_right_way_to_hide_lens_flares_in_me2/|title=The Right Way to Hide Lens Flares in ME2 : masseffect - Reddit|date=May 2023}}</ref>
{{Fixbox|description=Make sure "LensFlares" is set to "true"|ref=<ref>[https://answers.ea.com/t5/Mass-Effect-3/Mass-Effect-3-Bug-Can-t-Interact-with-any-object-in-the/m-p/5966098#M24154 Solved: Re: Mass Effect 3: Bug - Can't Interact with any object in the environment, (i.e - Answer HQ]</ref>|fix=
+
{{Fixbox|description=Make sure "LensFlares" is set to "true"|ref=<ref>{{Refurl|url=https://answers.ea.com/t5/Mass-Effect-3/Mass-Effect-3-Bug-Can-t-Interact-with-any-object-in-the/m-p/5966098#M24154|title=Solved: Re: Mass Effect 3: Bug - Can't Interact with any object in the environment, (i.e - Answer HQ|date=May 2023}}</ref>|fix=
 
# Open {{file|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\BIOGame\Config\GamerSettings.ini}}
 
# Open {{file|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\BIOGame\Config\GamerSettings.ini}}
 
# Add or change the line <code>LensFlares=</code> and set it to <code>true</code>.
 
# Add or change the line <code>LensFlares=</code> and set it to <code>true</code>.
Line 722: Line 747:
 
{{Fixbox|description=Delete Configuration Files
 
{{Fixbox|description=Delete Configuration Files
 
|fix=
 
|fix=
# Open {{file|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\BIOGame\}}
+
# Go to {{folder|{{p|userprofile\Documents}}\BioWare\Mass Effect 2\BIOGame}}
# Delete the <code>Config</code> folder
+
# Delete the {{folder|Config}} folder.
# Launch the game
+
# Launch the game.
 
}}
 
}}
  
Line 730: Line 755:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 750: Line 775:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
  
 
===Middleware===
 
===Middleware===
<!-- Whenever graphics middleware is again supported, mention there is Umbra dll version 1.4.1.0
 
https://www.gamasutra.com/view/news/116846/BioWare_Licenses_Umbra_Occlusion_Culling_For_Dragon_Age.php
 
https://gamingbolt.com/umbra-software-interview-world-creation-in-aaa-titles-unannounced-titles-and-next-gen-consoles
 
-->
 
 
{{Middleware
 
{{Middleware
 
|physics          = PhysX
 
|physics          = PhysX
Line 777: Line 801:
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
}}
 +
 +
 +
===Unable to save any more games===
 +
{{Fixbox|description=Patch game files|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160115024701/http://forum.bioware.com/topic/234051-me2-pc-50-save-limit-shared-power-cooldown-nuked|title=ME2 (PC) 50 Save limit & Shared power cooldown NUKED!!!!!!! - The BioWare Forum|date=2016-8-17}}</ref>|fix=
 +
# Download [http://social.bioware.com/project/4715/ Mass Effect 2 PCC Patcher] ([https://community.pcgamingwiki.com/files/file/757-mass-effect-2-pcc-patcher/ mirror])
 +
# Extract the program to {{folder|{{p|game}}\Binaries}} and run it.
 +
# Provide the path for the following packages and load them:
 +
#: Engine.pcc: <code>{{p|game}}\BioGame\CookedPC\Engine.pcc</code>
 +
#: SFXGame.pcc: <code>{{p|game}}\BioGame\CookedPC\SFXGame.pcc</code>
 +
# Go to ''Gameplay'' tab and tick ''Increase max saves count''
 +
# Save packages
 
}}
 
}}
  
 
===Editing Coalesced.ini===
 
===Editing Coalesced.ini===
{{ii}} Some of the fixes for this game require you to modify this special file, but editing it in the normal way will cause the game to crash.
+
{{ii}} Some of the fixes for this game require the modification of this file, but editing it in the normal way will cause the game to crash.
  
 
{{Fixbox|description=Editing Coalesced.ini|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Editing Coalesced.ini|ref={{cn|date=July 2016}}|fix=
# Locate your Coalesced.ini inside <code>{{p|game}}\BioGame\Config\PC\Cooked</code>
+
# Locate the {{file|Coalesced.ini}} inside {{folder|{{p|game}}\BioGame\Config\PC\Cooked}}.
 
# Open it with a text editor that can handle UNIX-format files ([http://www.notepad-plus-plus.org Notepad++] is recommended)
 
# Open it with a text editor that can handle UNIX-format files ([http://www.notepad-plus-plus.org Notepad++] is recommended)
# Make the changes you have to and save
+
# Make the changes and save
# Download [https://www.nexusmods.com/masseffect2/mods/116/ ME2IniFixer] ([https://community.pcgamingwiki.com/files/file/759-me2-coalesced-fixer/ mirror]) and extract it in the folder your Coalesced.ini file is
+
# Download [https://www.nexusmods.com/masseffect2/mods/116/ ME2IniFixer] ([https://community.pcgamingwiki.com/files/file/759-me2-coalesced-fixer/ mirror]) and extract it to {{folder|{{p|game}}\BioGame\Config\PC\Cooked}}.
 
# Run it from there.
 
# Run it from there.
  
 
'''Notes'''
 
'''Notes'''
{{--}} Do not use Word or the default Windows Notepad (at least until Windows 10 1809). They will permanently corrupt your ini file.  
+
{{--}} Do not use the default Windows Notepad (at least until Windows 10 1809). They will permanently corrupt the ini file.  
 
:*Advanced users could also use [https://community.pcgamingwiki.com/files/file/760-mass-effect-2-coalesced-editor-v10032-b/ Mass Effect 2 Coalesced Editor] or [https://github.com/ME3Tweaks/ME2CoalescedCompiler ME2 Coalesced Compiler]
 
:*Advanced users could also use [https://community.pcgamingwiki.com/files/file/760-mass-effect-2-coalesced-editor-v10032-b/ Mass Effect 2 Coalesced Editor] or [https://github.com/ME3Tweaks/ME2CoalescedCompiler ME2 Coalesced Compiler]
:*It might be necessary to make the Coalesced.ini file read-only (right-click -> Properties -> Attributes: Read-only) as the game can restore your edits. If you want to change anything in it, simply uncheck the Read-only box.
+
:*It might be necessary to make the {{file|Coalesced.ini}} file read-only as the game can revert the edits.
 
}}
 
}}
  
Line 821: Line 857:
 
}}
 
}}
  
{{ii}} A longer list of options that can be added and altered under '''[SystemSettings]''' can be found [http://pastebin.com/j7WDZURj here].
+
{{ii}} A longer list of options that can be added and altered under '''[SystemSettings]''' can be found [https://pastebin.com/j7WDZURj here].
  
 
===Mods===
 
===Mods===
Line 827: Line 863:
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/286 HUD Icon Fixes - ME2 DLC Weapons] fixes a vanilla bug that incorrectly positions HUD weapon icons from Mass Effect 2 DLC.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/286 HUD Icon Fixes - ME2 DLC Weapons] fixes a vanilla bug that incorrectly positions HUD weapon icons from Mass Effect 2 DLC.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/68/ A Lot of Textures] is a re-texture community project that brings extra details for the game, replacing around 1200 textures with high-resolution variants.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/68/ A Lot of Textures] is a re-texture community project that brings extra details for the game, replacing around 1200 textures with high-resolution variants.
{{ii}} [https://www.nexusmods.com/masseffect2/mods/186 ME2 Improved Bun Textures] upscales and improves the textures for bun and ponytail hairstyles in ME2. Can be installed using the ALOT installer, together with that mod.
+
{{ii}} [https://www.nexusmods.com/masseffect2/mods/245 A Lot Of Videos] is a video upscaling community project that brings extra quality to the games pre-rendered cutscenes, replacing every video file with high-resolution variant.
{{ii}} [https://www.nexusmods.com/masseffect2/mods/121 HR Blood Dragon Armor] makes the Blood Dragon Armor higher resolution. Can be installed using the ALOT installer, together with that mod.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/122 HR Inferno Armor] makes the Inferno Armor higher resolution. Can be installed using the ALOT installer, together with that mod.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/340 HD Omega Asteroid Textures] replaces the Asteroid/Rock texture on Omega with a brand new HD texture. Can be installed using the ALOT installer, together with that mod.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/68/ A Lot of Textures] is a re-texture community project that brings extra details for the game, replacing around 1200 textures with high-resolution variants.
 
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/331 MEUITM2] updates textures & alternate character appearances, + more visual goodies for ME2. Works and is best used with ALOT. Must be installed ONLY after installing ALOT.
 
{{ii}} [https://www.nexusmods.com/masseffect2/mods/331 MEUITM2] updates textures & alternate character appearances, + more visual goodies for ME2. Works and is best used with ALOT. Must be installed ONLY after installing ALOT.
<!-- the info below it outdated.
 
====Higher Resolution Character Textures====
 
{{Fixbox|description=Install custom textures|ref=<ref>[http://me3explorer.freeforums.org/me2-hr-textures-mod-fixed-tpf-t772.html ME2 HR Textures (.mod & fixed .tpf) - me3explorer.freeforums.org]</ref>|fix=
 
# Download your favourites dns's [https://www.mediafire.com/folder/7pupbbfu27kdc/ME2_HD_Textures#k5qw4aw8loh8z fixed TPF packs]
 
# Download and extract [http://me3explorer.github.io/ ME3 Explorer].
 
# Open {{code|<me3explorer folder>\ME2Explorer.exe}}
 
# Enter '''Tools''' > '''Texplorer'''
 
# Select '''Start Multi-File Mode''' > '''Experimental''' > '''Generate Mod From TPF''' and give it your previously downloaded TPF
 
# Press '''File''' > '''Generate Mod'''
 
# Switch to '''Tools''' > '''Mod Maker''' and apply the .mod(s) by pressing '''File''' > '''Load Jobs''' and then '''Run''' > '''Run All'''/'''Run Some'''
 
 
'''Notes'''
 
{{--}} The {{code|Jack_Final_524.tpf/.mod}} and {{code|LiaraLOTSB.tpf}} may corrupt in-game textures such as Jack's head and NPCs' eyes.
 
{{--}} Doing the above on DLC content will make the game unable to authorize what you have installed. To fix this issue, refer to [[#.22Unable_to_authorize_the_listed_DLC.22_error|"Unable to authorize the listed DLC" error]].
 
{{ii}} This mod may cause performance issues.
 
}}
 
-->
 
  
 
==System requirements==
 
==System requirements==

Latest revision as of 16:20, 23 September 2023

Mass Effect 2
Mass Effect 2 cover
Developers
BioWare
Publishers
Electronic Arts
Engines
Unreal Engine 3
Release dates
Windows January 26, 2010
Reception
Metacritic 94
IGDB 96
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Microtransactions Unlock, Currency[1]
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Shooter
Art styles Realistic
Themes LGBTQ, Sci-fi, Space
Series Mass Effect
Mass Effect 2 on HowLongToBeat
Mass Effect 2 on IGDB
Mass Effect 2 guide on StrategyWiki
Mass Effect 2 on MobyGames
Mass Effect 2 on Wikipedia
Mass Effect
Mass Effect 2008
Mass Effect 2 2010
Mass Effect 3 2012
Mass Effect: Andromeda 2017
Mass Effect Legendary Edition 2021

Mass Effect 2 is a singleplayer third-person ARPG and shooter game in the Mass Effect series.

General information

Steam Community Discussions
Steam Community Discussions (retired)

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
[2]
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Origin
Digital Deluxe Edition. Included exclusively with Xbox Game Pass for PC as part of its version of EA Play.
Windows
Origin
Origin
Deluxe Edition also available, included with EA Play.
Windows
Steam
Icon overlay.png
Origin
Includes all DLC.
Included with EA Play (Steam).
Windows
Gamesplanet logo.svg (unavailable)
Origin
Also available in the Mass Effect Trilogy.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[3]
Windows
Green Man Gaming (unavailable)
Origin
Windows
Humble Store (unavailable)
Origin
Also available in the Mass Effect Trilogy.
Windows
Steam (unavailable)
Icon overlay.png
Deluxe Edition also available.
Icon overlay.png
Windows
A demo is available from Steam.
Every version that deploys through/with Origin will overwrite other installations[Note 1] of the game.[4]

Monetization

All of the DLC is now available in a bundle on Origin.
Purchase just binds the DLC licenses to the EA account, which must have logged in in-game at least once to authorize their loading.
The Origin and the new Steam versions will automatically download the DLC files, while the original Steam release and retail can use separate installers. Direct links are provided in the table below for convenience. The documentary, soundtrack, and artbook can be downloaded for free from this EA page.
All DLC is free as of July 13, 2022.[5] DLC-Bundle is free as of August 15, 2022.
Type Notes
DLC The DLC includes story missions and items.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via EA Play.

DLC and expansion packs

Name Notes
Aegis Pack
Windows
Alternate Appearance Pack 1
Windows
Alternate Appearance Pack 2
Windows
Arrival
Windows
Blood Dragon Armor Requires Dragon Age: Origins Deluxe or Ultimate Edition to be registered on same account
Windows
Cerberus Arc Projector Requires Cerberus Network
Windows
Cerberus Network
Windows
Cerberus Weapon and Armor Requires Cerberus Network
Windows
Collectors' Weapon and Armor Included in the retail Collectors' Edition, and the Digital Deluxe Edition
Windows
Equalizer Pack
Windows
Firepower Pack
Windows
Firewalker Pack Requires Cerberus Network
Windows
Genesis
Windows
Incisor Rifle Included in Digital Deluxe, and the Aegis Pack
Windows
Inferno Armor Included in some pre-orders, and the Equalizer Pack
Windows
Kasumi - Stolen Memory
Windows
Lair of the Shadow Broker
Windows
Normandy Crash Site Requires Cerberus Network
Windows
Recon Hood Dr Pepper bonus promotional item, now free on Origin
Windows
Overlord
Windows
Sentry Interface Dr Pepper bonus promotional item, now free on Origin
Windows
Terminus Weapon and Armor Included in Gamestop or Play.com pre-orders, now free on Origin.
Windows
Umbra Visor Dr Pepper bonus promotional item, now free on Origin
Windows
Zaeed - The Price of Revenge Requires Cerberus Network
Windows

Essential improvements

Adjust all video settings

The in-game graphics options are missing half of the actual settings, which are thus erratically left to the first run auto-detection to decide.[Note 2]
The Steam and retail versions can also comfortably access the tool from the ME2 launcher.
Change settings in the Configuration Utility
  1. Go to <path-to-game>\Binaries\.
  2. Run MassEffect2Config.exe.
  3. Set the desired video settings.
  4. Save changes and close.

Skip intro videos

Use Quick Startup mod to also skip the title screen
Delete or rename files
  1. Go to <path-to-game>\BioGame\Movies\.
  2. Delete or rename BWLogo.bik and ME_EAsig_720p_v2_raw.bik.
Install Disable Startup Videos

Shorter loading screens

The game waits for the loading screen animation to play completely at least once before leading to the gameplay
Some loading screens might be part of the player experience (e.g. making sense of one's position on the Citadel, or special mission-specific transitions)
Replace .bik clips with shorter ones[7]
Modify the .bik clips to run at 2x/4x speed (30/60fps)[8]

Patches

Patch 1.03 is a cumulative update. The Origin/Steam versions are already patched.

Project Variety

A major bug fix and overhaul mod. Works best with Early Recruitment.

Game data

In-game general settings.
In-game general settings.
DLC files are saved in <path-to-game>\BioGame\DLC; an explanation of the folder names and which DLC they represent can be found here.
Game can lose saves when the %USERPROFILE%\Documents path has been customized[9][10]

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\BioWare\Mass Effect 2\BIOGame\Config\
%USERPROFILE%\Documents\BioWare\Mass Effect 2\Profile\Player1.prf[Note 3]
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2362420/pfx/[Note 4]
Many other settings can be adjusted inside Coalesced.ini.

Save game data location

System Location
Windows %USERPROFILE%\Documents\BioWare\Mass Effect 2\Save\
%USERPROFILE%\Documents\BioWare\Mass Effect 2\Profile\Player1.prf[Note 3]
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2362420/pfx/[Note 4]
For the folders used for importing saves see Mass Effect.

Import Mass Effect saves

Importing saves can be done through MassEffect2Config.exe
The save importer may not work. In this case, move the Mass Effect saves into an ME1 folder inside the ME2 saves folder.[12]

Importing Xbox 360 Mass Effect 2 saves

Use Modio[13][14]
  1. Configure a USB device as a memory device on the 360
  2. Download Modio.[citation needed]
  3. Move the save file to the USB using the Xbox 360.
  4. Move the USB to the PC.
  5. Open the save with Modio.
  6. Upload the save here and download the processed file.
  7. Move the downloaded save to the appropriate folder.

Save game cloud syncing

System Native Notes
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

External video settings, see above to access.
External video settings, see above to access.
In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Vert- See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
Use Flawless Widescreen and Mass Effect 2 Ultrawide.
4K Ultra HD
Vert- See Widescreen resolution.
Field of view (FOV)
Default is 75°. Use Flawless Widescreen or see Field of view (FOV).
Windowed
Since Windows Vista, if the game window looses focus during the loading screens (and sometimes[citation needed] even if it doesn't) application hang detection[15] will activate. Except on Windows 7, this can in turn cause the whole viewport/animation to stop.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Can be set to x16 in MassEffect2Config.exe.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled by default; see Vertical sync (Vsync).
60 FPS
Cutscenes are capped at 30FPS.
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Use Flawless Widescreen
Allows changing FOV
Doesn't work with Origin version properly[16]
Use ThirteenAG's Mass Effect Trilogy FOV Fix
  1. Download the archive from here.
  2. Download and extract the archive to the game directory, where the exe is located (Binaries or Binaries\Win32)

Notes

Automatically corrects in-game FOV (Hor+)
Works with Origin version.
Works with Mass Effect 1 and Mass Effect 3
16:9 only[citation needed]

Field of view (FOV)

This method involves Coalesced.ini file.
Modify field of view[17][citation needed]
  1. Go to the configuration file(s) location.
  2. Backup then open Coalesced.ini.
  3. Add the following line under the [SFXGame.SFXGameModeDefault] section:
    Bindings=( Name="Period", Command="set SFXGame.SFXCameraMode FOV 100" )
  4. Edit the key name and FOV value to desired values.
  5. Save changes.

Notes

Can be used in conjunction with Flawless Widescreen providing that "FOV Limiting" is disabled.

Vertical sync (Vsync)

Disable Vsync[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerSettings.ini.
  3. Add UseVsync=False line under the [SystemSettings] section
  4. Save changes

High frame rate

Arrange frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerSettings.ini.
  3. Add one of the following lines under the [SystemSettings] section:
    SmoothFrameRate=False to completely disable the FPS cap
    MaxSmoothedFrameRate=XX to raise the FPS cap (where XX is the threshold)
  4. Save changes

Notes

You also need to disable Vsync for this to work (see Vertical sync (Vsync)).

Input

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.

Mouse acceleration

Disable Mouse acceleration[18][19]
  1. Go to the configuration file(s) location.
  2. Open GamerSettings.ini.
  3. Add the following lines:
    [Engine.PlayerInput]
    bEnableMouseSmoothing=false
    MouseSensitivity=0.15
    [SFXGame.BioPlayerInput]
    bUseMouseDampening=false
    [SFXGame.BioSFHandler_PCConversation]
    AccumulationDivisor=600.0f
  4. Save changes
This may not work with the Origin or Steam versions. If this is the case, make these changes in Coalesced.ini (see Editing Coalesced.ini).

Mouse sensitivity

Fix uneven and/or excessive mouse sensitivity
  1. Disable the Origin in-game overlay. The overlay (on Origin versions at least) is the cause of uneven mouse input and not mouse acceleration. Disabling fixes this.

If the mouse sensitivity is still too high, modify the variable in Coalesced.ini

  1. Locate the Coalesced.ini file inside <path-to-game>\BioGame\Config\PC\Cooked
  2. Make a backup copy of the file
  3. Open the file with a text editor that can handle UNIX-format files (Notepad++ is recommended)
  4. Search for and locate MouseSensitivity
  5. Change the value from 1.0 to 0.2 or another desired value.
  6. Save the file.

Notes

Do not modify anything else in the Coalesced.ini otherwise ME2 will fail to start.[citation needed] If that happens, simply restore the backup copy and start again.

Controller support

This mod brings full XInput controller support to the game with haptic feedback support. This mod is currently complete (see official thread).
Instructions[20]

Use the ME2Controller mod.

For DualShock prompts use PlayStation Icons

Simultaneous mouse and joystick support

Enable joystick move to be used with mouse[21]
  • Go to file location <path-to-game>\BioGame\Config\PC\Cooked
  • Open the Coalesced.ini file with a text editor.
  • Under [WinDrv.WindowsClient], change the value for AllowJoystickInput from 0 to 1.
  • Under [SFXGame.SFXGameModeBase], add the following lines:
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=0.2 DeadZone=0.3")
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.2 DeadZone=0.3")
  • Download the ME2 Coalesced Fixer.
  • Drag it to the Coalesced.ini location and run the executable so that the game runs after the edits.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, sound effects and dialogue
Surround sound
5.0[22] (better HRTF can be achieved with DSOAL library[23])
Subtitles
Closed captions
Found under Gameplay settings in-game.
Mute on focus lost
Royalty free audio

Localizations

Language codes to be used in manual selection are highlighted in the notes.
The later DLCs[Note 5] are not available for Eastern European locales,[24] see here for an install workaround.
Language UI Audio Sub Notes
English
INT. A British English mod exists.
Czech
CZE. Fan translation for DLCs, download.
French
FRA
German
DEU
Hungarian
HUN. Fan Patch for DLCs, available here.
Italian
ITA
Polish
POL. DLC translations can be found here, here and here. DLCs Lair of the Shadow Broker and Arrival didn't get a dub due to technical difficulties.[25]
Brazilian Portuguese
Translation.
Russian
RUS. Available here. A slightly improved translation is available.
Spanish
ESN
Turkish
A Turkish fan translation is available here.

Changing language

Steam version can simply adjust this setting from the game proprieties
Instructions
  1. Make sure the alternative language is installed
  2. Go to <path-to-game>\Mass Effect 2\data.
  3. Open sku.ini with a text editor
  4. Set TextLanguage to one of the language codes above

Notes

VOLanguage only seems to work with the Polish retail build[26][27]
This is also going to be the dubbing language for the next fix

Independent text and voiceover

Unlike the previous game, subtitles are stored in the same file of the UI and other strings (so they can't be separated from normal text)
Replace the global text files[28][citation needed]
Only the English localization is going to stick around when another one is installed (if even). With others, backups of the pertinent files from the YYY version will be needed
  1. Go to <path-to-game>\BioGame\CookedPC.
  2. Copy BIOGame_YYY.tlk and BioGame_Update_YYY.tlk
  3. Go to the configuration file(s) location.
  4. Create the BIOGame\Published\CookedPC directory
  5. Paste the aforementioned files, and rename their suffix from YYY to XXX.

Notes

XXX is the language code for dubbing
YYY is the language code for everything else

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
For better support see Helix Mod: Mass Effect 2
TriDef 3D
iZ3D
vorpX
G3D
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest
Novint Falcon

Issues unresolved

EA Online password form doesn't accept special characters

Includes ", *, /, :, <, >, ?, \ and |
Change your EA Online Account password to only alphanumeric characters[29]
Length limits for both the e-mail address (100) and the password (16) also exist.[30]

Cerberus Network autologin failure

Certain server-side changes at some point during the years presumably broke autologin

Crash on Prometheus Station Exterior (Overlord DLC)

Avoid selecting certain squadmates (Legion in particular) for the mission[31]

Issues fixed

Installation interrupted

Install the game from a shared drive from another computer[citation needed]
  1. Insert Disc 1 and share it through Windows.
  2. When the installer asks for the second drive, stop sharing the first disc, replace it with the second and start sharing it.
Fix the corrupted folder path in Windows registry[32]
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\BioWare\Mass Effect 2.
  2. Find the Path variable and edit it.
  3. Add a backslash (\) to the end of the path string and hit OK.
  4. The game should now launch from Origin.

Physx Error on Startup

Install Nvidia Physx System Software

"The application has failed to start because ... configuration is incorrect" error

The redist that the Origin edition comes with is actually older than the version required
Install the Visual C++ 2005 SP1 redistributable

"Unable to authorize the listed DLC" error

Get around the DLC integrity checks
  1. Download Binkw32 proxy DLL.
  2. Extract me2_binkw32.zip to <path-to-game>\Binaries.

Notes

Optionally, disable automatic login through in-game settings, to avoid error "Communication with the Mass Effect 2 server was interrupted or has timed out".
If after installing the new binkw32.dll, the game fails to start, giving an error like "binkw32.dll is either not designed to run on Windows or it contains an error", try the GCC compiled version instead: https://github.com/Erik-JS/masseffect-binkw32/files/705674/binkw32-me2_gcc_alt.zip

Crash at the end of Kasumi's loyalty mission

Use Kasumi Crash Fix[33]
  1. Navigate to <path-to-game>\Binaries>
  2. Download ME2's binkw32 proxy DLL and extract it there
  3. Create a new folder named asi (i.e. <path-to-game>\Binaries\asi)
  4. Download the fix and extract it there
Launch the game with the -nomoviestartup parameter[34]
Game has to be restarted without this argument once past this section, to avoid missing out videos later
Apply Kasumi DLC Crash Fix with ME3Tweaks Mod Manager's ASI Mod Manager in the Mod Management Tab

Dark lighting in cutscenes

Make sure the number of cinematic lights is set to the highest setting[35]
Set the proper brightness in-game, once having checked display calibration is right[36][37]
Adjust filmic response shader[38]
  1. Open <path-to-game>\Engine\Shaders\UberPostProcessBlendPixelShader.usf with a text editor.
  2. Find float3 x = max(0,InLinearColour-0.004); on line 45
  3. Replace with float3 x = max(0,InLinearColour);
Alternatively, rather than deleted, the darkening factor could be tweaked to other ⩽0.001 values[39][40]

Clipping into walls/objects

This method involves Coalesced.ini file.
Add the option to noclip out of the object[citation needed]
  1. Under [SFXGame.SFXGameModeDefault] add:
Bindings=( Name="Add", Command="Ghost | OnRelease Walk")

Notes

Holding the Numpad + key in-game will enable noclip until the key is released.
Alternatively, if the console is enabled, hit Tab , type ghost and hit Enter. Then, when noclip is no longer needed, do the same and type walk.

Game freeze on Illium

The freeze happens while walking through the ground-level corridor that connects to the other side of the map under Liara's office, which may cause a black screen and CTD.
In most cases the problem is caused by incompatibility with the video or audio drivers of the user's computer.[citation needed]
Null ill-fated embedded video[41]
  1. Download Legendary Explorer.
  2. Run it and select the Package Editor tool.
  3. Open <path-to-game>\BioGame\DLC\DLC_EXP_Part01\CookedPC\BioD_TwrHub_504LiaraDLC_LOC_int.pcc (or the matching DEU, FRA, ITA versions of the file if using one of these localizations).
  4. Browse the tree view to the Video_Feron1 object, inside the BioApl_Dec_DataPadLiara package.
  5. On the right side, move to the Binary Interpreter tab (and press the big Parse binary button at the center if needed).
  6. Find the BIKi string in the hex view (widen the central panel if ASCII characters can't be seen).
  7. After identifying the hex values that correspond to it, overwrite the four bytes (eight digits) afterwards with zeros.
  8. Click Save Hex Changes and then Save the package.

Crash during vehicle chase on Illium

In most cases the problem is caused by incompatibility with the video or audio drivers of the user's computer.
The crash happens at the end of the taxi chase with Liara on Illium during the cutscene, where the game freezes completely showing either a frozen image or a black screen while the music continues.
Use config tool to change from fullscreen mode to windowed borderless
Run in Windows 7 compatibility mode
Launch the game with the -nomoviestartup parameter
Uninstall and re-install all game files and DLCs (or use Origin's Repair feature)
Issue may still persist after all of these have been done.

Crash when entering the galaxy map

Re-enable audio[42]
  1. Open %USERPROFILE%\Documents\BioWare\Mass Effect 2\BIOGame\Config\GamerSettings.ini
  2. Delete the DisableAudio line.
  3. Save the file.

No sound even though it's On in the Configuration Utility

Make sure to disable any kind of OEM audio tool or enhancement[43][44]
Run the game in windowed or borderless window mode[45][citation needed]

Conrad Verner claims player has pointed gun at him

To prevent this bug use ME1 Recalibrated in Mass Effect and Project Variety here
Fix save file variable[46][47]
  1. Download ME2 Gibbed modified Save Editor (or Trilogy Save Editor).
  2. Run it and open your actual savegame.
  3. Go to Plot tab and then to ME1 Imported plot table.
  4. Go to Flags sub-tab and untick [Conrad] (3) Intimidated Conrad (Renegade).
  5. Save changes

Notes

This only works if the player has not spoken with the asari bar owner in Illium yet.

Importing ME1 character still launches the interactive story

This happens if the Genesis DLC is installed (it can be un-checked during download on Origin)
Can invalidate the ME1 character's decisions in place of new ones
Remove the DLC[48]
  1. Go to <path-to-game>\BioGame\DLC.
  2. Remove the DLC_DHME1 folder.

Heavy geometry flicker and other artifacts

Disable any kind of forced AA
Use post-processing methods or downsampling alternatively

When moving the camera with the mouse the game starts stuttering/having performance problems

This is likely an issue with the mouse polling rate on systems with Windows 10 installed
Lower mouse polling rate to 500Hz or lower[citation needed]

https://www.youtube.com/watch?v=DtY_3sAJJnE

General stuttering or frame drops

Disable the Origin in-game overlay[49]
Disable ASUS Gamer OSD[50]

Selection circles on characters and interactable objects do not appear

Lens flare can be disabled actually for good with a mod[51]
Make sure "LensFlares" is set to "true"[52]
  1. Open %USERPROFILE%\Documents\BioWare\Mass Effect 2\BIOGame\Config\GamerSettings.ini
  2. Add or change the line LensFlares= and set it to true.
  3. Save the file and exit.

Textures become black as you approach them

You most likely had A Lot of Textures (ALOT) applied to the game in the past. Apply it again or use one of the fixes below.
Launch the game through ME3Tweaks Mod Manager
Set the Texture LODs to Vanilla with LOD Switcher in ALOTInstaller's Settings
Delete Configuration Files
  1. Go to %USERPROFILE%\Documents\BioWare\Mass Effect 2\BIOGame
  2. Delete the Config folder.
  3. Launch the game.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX Comes bundled with 2.8.0.7, but the system version is always forced.
Audio Wwise Despite this, the game still ships with (inert) OpenAL dlls.
Interface Scaleform
Cutscenes Bink Video 1.9e


Unable to save any more games

Patch game files[53]
  1. Download Mass Effect 2 PCC Patcher (mirror)
  2. Extract the program to <path-to-game>\Binaries and run it.
  3. Provide the path for the following packages and load them:
    Engine.pcc: <path-to-game>\BioGame\CookedPC\Engine.pcc
    SFXGame.pcc: <path-to-game>\BioGame\CookedPC\SFXGame.pcc
  4. Go to Gameplay tab and tick Increase max saves count
  5. Save packages

Editing Coalesced.ini

Some of the fixes for this game require the modification of this file, but editing it in the normal way will cause the game to crash.
Editing Coalesced.ini[citation needed]
  1. Locate the Coalesced.ini inside <path-to-game>\BioGame\Config\PC\Cooked.
  2. Open it with a text editor that can handle UNIX-format files (Notepad++ is recommended)
  3. Make the changes and save
  4. Download ME2IniFixer (mirror) and extract it to <path-to-game>\BioGame\Config\PC\Cooked.
  5. Run it from there.

Notes

Do not use the default Windows Notepad (at least until Windows 10 1809). They will permanently corrupt the ini file.

Split the all-purpose Use key functions

Install Intuitive Controls or Separate Keybindings

Increase shadow resolution

Increase shadow resolution[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerSettings.ini.
  3. Add under [SystemSettings]:
    MinShadowResolution=256
    MaxShadowResolution=4096
  4. Save changes

Disable Post-Processing Effects

Some of the post-processing effects can be disabled in the game's GamerSettings.ini file. These effects include light bloom, and motion blur.
Disabling Depth of Field/Light Bloom/Motion Blur[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerSettings.ini.
  3. Under [SystemSettings] add one or more of the following lines:
    DepthOfField=False
    Bloom=False
    MotionBlur=False
  4. Save changes
A longer list of options that can be added and altered under [SystemSettings] can be found here.

Mods

Same-Gender Romances for ME2 allows Tali and Thane to be romanced by both male and female Shepard, utilizing unused dialogue in the game files. It also fixes issues with imported same-gender Ashley and Kaidan romances and allows and restores other same-gender content whenever possible.
HUD Icon Fixes - ME2 DLC Weapons fixes a vanilla bug that incorrectly positions HUD weapon icons from Mass Effect 2 DLC.
A Lot of Textures is a re-texture community project that brings extra details for the game, replacing around 1200 textures with high-resolution variants.
A Lot Of Videos is a video upscaling community project that brings extra quality to the games pre-rendered cutscenes, replacing every video file with high-resolution variant.
MEUITM2 updates textures & alternate character appearances, + more visual goodies for ME2. Works and is best used with ALOT. Must be installed ONLY after installing ALOT.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 1 GB (XP)
2 GB (Vista, 7)
Hard disk drive (HDD) 15 GB
Video card (GPU) ATI Radeon X1600 Pro
Nvidia GeForce 6800
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support
AMD video cards below minimum system requirements: ATI Radeon HD 3200, and HD 4350.
Nvidia video cards below minimum system requirements: Nvidia GeForce 7300, 8100, 8200, 8300, 8400, and 9300.

Notes

  1. The Touchup.dat Origin instructions file that is run at install and verification times, will check for previous installations through HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Bioware\ME2
  2. Even in the best case scenario, that still leaves the game sneakily short of the highest quality setting for anisotropic filtering. In the worst (depending on the GPU vendor or reported amount of dedicated memory) this spells demotion to the lowest AppCompat[6] bucket, which lacks spherical harmonics and most of the fundamental character cinematic lights.
  3. 3.0 3.1 Stores achievements, bonus unlocks and cross-campaign stats, as well as gameplay, sound and online account settings.[11]
  4. 4.0 4.1 Notes regarding Steam Play (Linux) data:
  5. Genesis, Lair of the Shadow Broker, Alternate Appearance Pack 2 and Arrival

References

  1. BioWare Points - last accessed on 27 April 2022
  2. Mass Effect 2 DRM and PC requirements Announced - Mass Effect Community (retrieved)
  3. Welcome to Games for Windows Marketplace - last accessed on 19 August 2022
  4. Origin is malware. But we all knew that, didn't we? - Multiplayer - The BioWare Forum - last accessed on 2016-8-17
  5. PC Gamer - EA kills off BioWare Points, making old Mass Effect and Dragon Age DLC free - last accessed on 2022-07-14
  6. UDN - Three - AppCompat
  7. ME2 PC Shorter Loading Screens Mod : masseffect - Reddit - last accessed on May 2023
  8. 4x Faster Loading Screens at 60fps - last accessed on 2018-04-25
  9. load menu shows no saves nor careers (WORKAROUND in 4th post) - The BioWare Forum (retrieved)
  10. Possible fix for moved Documents/Users folders, and profile/saving weirdness - The BioWare Forum (retrieved)
  11. Verified by User:Mirh on 2023-02-18
    See the entire SFXProfileSettings class in SFXGame.pcc.
  12. How To Import ME1 Saves For ME2 - tehPARADOX (retrieved) - last accessed on May 2023
  13. How to mod ME2 for the Xbox 360 - The BioWare Forum - last accessed on 2016-8-17
  14. ME2 Save converter, ME1 decisions editor (without using NG+) - The BioWare Forum (retrieved)
  15. See Preventing Hangs in Windows Applications, but note this also happens when DWM is disabled.
  16. Verified by User:Blackbird on 2018-09-20
    Conversation FOV is affected which is undesired behavior https://i.imgur.com/CDju26j.png
  17. How to actually fix FOV in Mass Effect · Eugene Homyakov - last accessed on 2016-8-17
  18. ME2: How do i fix mouse acceleration? [Temp Fix!] - The BioWare Forum
  19. Fix / Tweak Guide to PC Issues (updated 1-27-10 - last accessed on 2016-8-17
  20. ME2 Controller Support (Power Wheel) • me3explorer.freeforums.org - last accessed on 9 June 2023
  21. https://masseffect.fandom.com/wiki/PC_Tweaks_(Mass_Effect_2)
  22. PC Gaming Surround Sound Round-up - last accessed on May 2023
  23. Mass Effect 2 compatible with DSOAL (OpenAL Soft HRTF audio) despite using Wwise API - YouTube - last accessed on May 2023
  24. New DLC Announced: Lair of the Shadowbroker - The BioWare Forum (retrieved)
  25. dubbingpedia - last accessed on 2023-04-11
  26. Dubbing i wersje językowe • BioWorld (retrieved)
  27. ME2 on Steam: set subtitles to a different language than audio : masseffect - Reddit - last accessed on May 2023
  28. Mass Effect 2 [Temat ogólny] - polish:Elite:board (retrieved)
  29. Verified by User:Mirh on 2022-07-26
    Function StripBadPWCharacters in class SFXOnlineSubsystem of SFXOnlineFoundation.pcc ditches any special character.
  30. Verified by User:Mirh on 2022-07-28
    Default values for the maximum length variables of the corresponding functions in class SFXSFHandler_EANetworking of SFXGame.pcc.
  31. Overlord Crash at Prometheus Station - The BioWare Forum (retrieved)
  32. Mass Effect 2 won't start - EA Answers HQ - last accessed on May 2023
  33. Mass Effect 2 Kasumi Crash Fix - Federico Dossena - last accessed on May 2023
  34. Kasumi Loyalty End of Mission Crash - The BioWare Forum (retrieved)
  35. Poor lighting in mass effect 2 - Fextralife - last accessed on May 2023
  36. Brightness settings in mass effect 2 - The BioWare Forum - last accessed on May 2023
  37. Brightness Setting - GameFAQs - last accessed on May 2023
  38. Shadows way too dark/black, intended?(screenshot) **SOLVED** - The BioWare Forum (retrieved)
  39. To BioWare graphics designers - a few suggestions (bloom/shadows) - Fextralife - last accessed on May 2023
  40. Mass Effect 2 - Maybe... La Confrérie des Rôlistes Grincheux !
  41. Not an issue, just a suggestion for the next step · Issue #1 · CookiePLMonster/SilentPatchME - GitHub - last accessed on 9 June 2023
  42. Galaxy Map For Mass Effect 2 crash after loading *Solved!* - The BioWare Forum (retrieved)
  43. Solved: No Sound in Origin Games - Answer HQ - last accessed on May 2023
  44. Mass Effect 2 No sound and cutscenes playing at double speed : masseffect - Reddit - last accessed on May 2023
  45. Solved: Re: Mass effect 2 and 3 no sound - Answer HQ - last accessed on May 2023
  46. Conrad Verner - Mass Effect Wiki - last accessed on May 2023
  47. *FIX INCLUDED* Conrad Verner Paragon style - Kirrahe mail? - The BioWare Forum - last accessed on 2016-8-17
  48. How to disable Genesis? :: Mass Effect 2 General Discussions - last accessed on 2016-8-15
  49. Mass effect 2 lag on a high end pc? : masseffect - Reddit - last accessed on May 2023
  50. Mass Effect 2 Stuttering during gameplay... please advise! - The BioWare Forum (retrieved)
  51. The Right Way to Hide Lens Flares in ME2 : masseffect - Reddit - last accessed on May 2023
  52. Solved: Re: Mass Effect 3: Bug - Can't Interact with any object in the environment, (i.e - Answer HQ - last accessed on May 2023
  53. ME2 (PC) 50 Save limit & Shared power cooldown NUKED!!!!!!! - The BioWare Forum - last accessed on 2016-8-17