Difference between revisions of "Tomb Raider I-III Remastered"
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Revision as of 13:44, 14 February 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Original games | Core Design |
Remaster | Aspyr |
Publishers | |
Aspyr | |
Release dates | |
Windows | February 14, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Puzzle, TPS |
Themes | Asia |
Series | Tomb Raider |
⤏ Go to series page | |
Tomb Raider (1996) | 1996 |
Tomb Raider II | 1997 |
Tomb Raider III: Adventures of Lara Croft | 1998 |
Tomb Raider: The Last Revelation | 1999 |
Tomb Raider Chronicles | 2000 |
Tomb Raider: The Angel of Darkness | 2003 |
Tomb Raider: Legend | 2006 |
Tomb Raider: Anniversary | 2007 |
Tomb Raider: Underworld | 2008 |
Lara Croft (series) | |
Tomb Raider (2013) | 2013 |
Lara Croft GO | 2015 |
Rise of the Tomb Raider | 2016 |
Shadow of the Tomb Raider | 2018 |
Tomb Raider I-III Remastered | 2024 |
Tomb Raider: Definitive Edition | 2024 |
Tomb Raider I-III Remastered is a remastered release of Tomb Raider (1996), Tomb Raider II and Tomb Raider III: Adventures of Lara Croft with their respective expansion packs. The remaster is developed and published by Aspyr.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip legal info/disclaimer
Run the game with the -nolegal command line argument.[1]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2478970/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\TRX\<user-id>\*.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2478970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Custom resolution can be set by running the game with the -width # -height # command line arguments. [1] |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Game uses desktop resolution.[2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | [3] Can be disabled by running the game with the -novsync command line argument. [1] |
||
60 FPS and 120+ FPS | Game uses monitor's refresh rate in Remastered mode[2], while Classic mode is locked to 30 FPS.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | [5] | |||
Russian | ||||
Slovak | ||||
Spanish | ||||
Swedish | ||||
Turkish | ||||
Ukrainian |
Issues unresolved
Noticeable frame stuttering
- The game has noticeable frame stuttering, especially on Nvidia GPUs.
(Nvidia) Set Vulkan/OpenGL rendering to prefer DXGI interop[6] |
---|
Notes:
|
(AMD/Intel) Force OpenGL triple buffering[3] |
---|
Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | [3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Command line arguments
Command[1] | Description |
---|---|
-ldpi | Disables high DPI support |
-novsync | Disables V-sync |
-width # | Sets custom resolution width |
-height # | Sets custom resolution height |
-nolegal | Skips legal notices and disclaimer at startup |
-dev | Enables dev mode functions: slow motion (R), fast motion (T), demo recording (F6), demo playback (F7), free camera (F8) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-3240 AMD FX-4100 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 730 AMD Radeon R7 240 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2478970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2478970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 Tomb Raider I - III Remasters Announced - Page 691 - Tomb Raider Forums - last accessed on 2024-02-14
- ↑ 2.0 2.1 YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "So if you're using your monitor at 4K 120 Hz, that's what you'll get in-game."
- ↑ 3.0 3.1 3.2 YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "Basically, you need to force OpenGL triple buffering in your control panel. This cleans up most of the stutters, but not all."
- ↑ YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "There's a caveat related to the Classic mode. You see, much like the original games, the Classic mode is capped to 30 FPS."
- ↑ Tomb Raider (Twitter/X) - last accessed on 2023-09-16
- ↑ YouTube - Digital Foundry - Tomb Raider I-III Remastered - PlayStation/Xbox/PC/Steam Deck/Switch - last accessed on 2024-02-13
- "From the Nvidia Control Panel, you need to select
Prefer layered on DXGI swapchain
[...]In my case, it resolved this problem entirely..."
- "From the Nvidia Control Panel, you need to select