Half-Life: Caged
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Future Games Select | |
Cayle George | |
Engines | |
GoldSrc | |
Release dates | |
Windows | September 21, 2017 |
macOS (OS X) | September 21, 2017 |
Linux | September 21, 2017 |
Taxonomy | |
Modes | Singleplayer |
Series | Half-Life |
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Half-Life: Caged is a singleplayer game in the Half-Life series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Game is Vert-; see Field of view (FOV) for a workaround. Use Half-Life WON Resolution FOV MP3 Patch for non-Steam versions |
||
Multi-monitor | |||
Ultra-widescreen | Vert-. Increase FOV to compensate. See Field of view (FOV). | ||
4K Ultra HD | Both in-game and menu UI may become too small on displays with a high pixel density, see 4K Ultra HD for various fixes. | ||
Field of view (FOV) | 90 by default. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Use -window -noborder . |
||
Anisotropic filtering (AF) | 16 samples by default in Steam version. Use gl_ansio X [sic] in the console, with X as number of samples. See OpenGL texture filtering to disable texture filtering altogether. |
||
Anti-aliasing (AA) | 4x MSAA by default in Steam version. Use -nomsaa to force off. |
||
Vertical sync (Vsync) | Always on for the retail version. | ||
60 FPS | |||
120+ FPS | Capped at 100 FPS (72 FPS in retail version) by default. See High frame rate. | ||
High dynamic range display (HDR) | See OpenGL overbright lighting to increase the rendering dynamic range. |
- For a list of console commands, see here.
4K Ultra HD
This section may require cleanup to meet basic quality standards. The specific problem is: Provide a vanilla resized HUD and crosshairs. Figure out how to increase other font sizes. You can help by modifying
the article. The discussion page may contain useful suggestions.
- Assets are designed for 640x480, and UI may be too small at higher resolutions.
Increase font sizes[1][2] |
---|
|
Field of view (FOV)
- FOV adjustment may be necessary at widescreen resolutions.
Field of view[3] |
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Notes
|
High frame rate
Use +developer 1 +fps_override 1 +fps_max ### [4]
|
---|
OpenGL texture filtering
- By default the filtering is enabled (not in Software rendering mode).
Disable OpenGL texture filtering[6] |
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Notes
|
OpenGL overbright lighting
- Overbright lighting increases the rendering dynamic range, resulting in a primitive "bloom" effect.
- Overbright lighting normally only works on the Direct3D and software renderers.[7]
Nvidia cards: Enable the GL extension limiter[8] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Intended for single sticks like a flight stick; controllers like an Xbox 360 Controller will only use the left stick. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
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PlayStation controllers |
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Tracked motion controllers | Supports Razer Hydra. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Lost with Linux update.[9] | |
Subtitles | Use Half-Life: Subtitles mod | |
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0[10][11] and EAX were supported. Both have been removed during the transition to SteamPipe.[12] See MetaAudio for Steam version. |
|
Red Book CD audio | Deprecated with MP3 playback since 1.1.0.9. Current release still supports reading from CD when available. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz processor | 1 GHz+ processor |
System memory (RAM) | 96 MB | 1 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 32 MB of VRAM | 128 MB+ |
- Potato acceptable.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | OS X Snow Leopard 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 |
References
- ↑ Increased Fonts For HL1 addon - Half-Life - Mod DB
- ↑ Verified by User:SirYodaJedi on 2020-03-04
- Figured out more vanilla-esque settings
- ↑ https://steamcommunity.com/app/70/discussions/0/620713633859376599/ Is there anyway to change the default F.O.V.? :: Half Life General Discussions
- ↑ 4.0 4.1 How to get 144hz/fps?
- ↑ Steam Community :: Half-Life :: Events
- ↑ How to remove texture filtering in OpenGL
- ↑ VOGONS • View topic - Half-Life overbright compatibility
- ↑ Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife
- ↑ Steam HL1 5.1 sound - Steam discussions forums.
- ↑ Tech help: Half-Life - Vortex of Sound (retrieved)
- ↑ Half Life Aureal A3D Fix - Aureal A3D Central
- ↑ Half-Life 1 updated.