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Difference between revisions of "Grand Theft Auto IV"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Availability: Added activation DRM to the Marketplace row, assuming it used SecuROM PA like the retail copy. Fixed capitalization of the DRMs.)
 
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{{Stub}}
+
{{Infobox game
{{infobox
+
|cover        = Grand Theft Auto IV cover.jpg
|title          = Grand Theft Auto IV
+
|developers  =
|cover         = GTAIV.jpg
+
{{Infobox game/row/developer|Rockstar North}}
|developer     = [[Wikipedia:Rockstar North|Rockstar North]]<br />
+
{{Infobox game/row/porter|Rockstar Toronto|Windows}}
[[Wikipedia:Rockstar Toronto|Rockstar Toronto]](PC)
+
|publishers  =
|publisher      = [[Wikipedia:Rockstar Games|Rockstar Games]]
+
{{Infobox game/row/publisher|Rockstar Games}}
|release dates = <sup>NA</sup> 2 December 2008<br /><sup>EU</sup> 3 December 2008<br /><sup>AUS</sup> 3 December 2008<br /><sup>JP</sup> 20 March 2009
+
{{Infobox game/row/publisher|Capcom|Japan}}
|steam         = 12210
+
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 +
|engines     =  
 +
{{Infobox game/row/engine|RAGE}}
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|December 2, 2008}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|grand-theft-auto-iv|90}}
 +
{{Infobox game/row/reception|IGDB|grand-theft-auto-iv|88}}
 +
|taxonomy=
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Open World, Action }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Bus, Helicopter, Motorcycle, Naval/watercraft }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Grand Theft Auto }}
 +
|steam appid  = 12210
 +
|steam appid side = 901583, 200690
 +
|gogcom id    =
 +
|official site= https://www.rockstargames.com/IV
 +
|hltb        = 4062
 +
|lutris      = grand-theft-auto-iv
 +
|mobygames    = 33867
 +
|strategywiki = Grand Theft Auto IV
 +
|wikipedia    = Grand Theft Auto IV
 +
|winehq      = 8757
 +
|license      = commercial
 
}}
 
}}
  
'''USES GFWL'''
+
{{Introduction
 +
|introduction      =
  
'''''Grand Theft Auto IV''''' ('''''GTA IV''''') is an open world action-adventure game published by Rockstar Games. Two DLC sets have been released so far: ''The Lost and Damned'' and ''The Ballad of Gay Tony''.
+
|release history  = The PC version allows importing music files for playback in a [[#Custom music|custom radio station]]. Rockstar Games has removed some music tracks from the game due to expired licenses as it has done with [[Grand Theft Auto: Episodes from Liberty City]]. See [[#Restore removed music|Restore removed music]]
  
The game was written primarily for consoles and the PC port is not of a high quality. However, for those who can get it running, there are many mods availible, some of which provide spectacular game and graphic improvements and alterations.
+
|current state    = Visual effect shaders are known to be broken in the PC release when compared to both the Playstation 3 and the Xbox 360 releases.<ref name="brokenshaders2">{{Refurl|url=https://www.youtube.com/watch?v=qRSGyFWICKA&t=126s|title=YouTube video comparison (2:06)|date=2023-01-16}}</ref> See [[#FusionFix|FusionFix]] for partial fixes. The game has an extensive [[#Modifications|modding community]], with mod compatibility split between the Complete Edition and older, retail versions. It is also notorious for poor performance (especially on maxed out settings) and frame-pacing issues, even on high-end systems<ref>https://www.youtube.com/watch?v=HZ48QRa4U0U&t=156s</ref>. [https://www.pcgamingwiki.com/wiki/Topic:Xb4ov9qlt2htfylx Lowering settings] and/or [[#DXVK|DXVK]] are strongly advised.
 +
}}
 +
 
 +
'''General information'''
 +
{{mm}} [https://gtaforums.com/forum/120-gta-iv GTAForums - Grand Theft Auto IV Discussion]
 +
{{mm}} [https://gtamods.com/wiki/Main_Page GTA Modding] - A wiki hosting mod-information for the Grand Theft Auto series.
 +
{{mm}} [https://www.gtanet.com GTA Network] - A huge network of fansites all dedicated to the Grand Theft Auto series.
 +
{{mm}} [https://support.rockstargames.com/categories/200013096 Rockstar Support]
 +
{{mm}} [https://steamcommunity.com/app/12210/discussions Steam Community Discussions]
 +
 
 +
==Availability==
 +
{{Availability|
 +
{{Availability/row| Retail | | GFWL, disc, key, activation | {{DRM|GFWL||SecuROM PA|SSA=no|ZDPP=no|local=yes}} Additionally uses {{DRM|SecuROM|7}} for disc checking. Released on 2 DVDs. | Rockstar Games Launcher | Windows }}
 +
{{Availability/row| Official | https://store.rockstargames.com/game/buy-grand-theft-auto-iv | Rockstar Games Launcher | Complete Edition.  | | Windows }}
 +
{{Availability/row| Steam | 12210 | Steam, Rockstar Games Launcher | Complete Edition.  | | Windows }}
 +
{{Availability/row| Amazon | B008FPV6CS | Steam, GFWL, activation | The {{store link|Amazon|B00906A1HM|Complete Edition}} is also available. | | Windows | unavailable }}
 +
{{Availability/row| GamersGate | DD-GTA4S-GB | Steam, GFWL, activation | The {{store link|GamersGate|DD-GTA4CP-GN|Complete Edition}} is also available. | | Windows | unavailable }}
 +
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL, activation | <ref>{{Refurl|url=https://web.archive.org/web/20110519104211/http://www.gamesforwindows.com/en-US/Games/GTA-IV-PC|title=GTA IV PC - Games For Windows|date=2022-09-09}}</ref> | | Windows | unavailable }}
 +
{{Availability/row| Gamesplanet | 1687-1 | Steam, GFWL, activation | The {{store link|Gamesplanet|1687-5|Complete Edition}} is also available. |  | Windows | unavailable }}
 +
{{Availability/row| GMG | grand-theft-auto-iv | Steam, GFWL, activation | The {{store link|GMG|grand-theft-auto-iv-complete-edition|Complete Edition}} is also available. | | Windows | unavailable }}
 +
{{Availability/row| Humble | grand-theft-auto-iv | Steam, GFWL, activation | The {{store link|Humble|grand-theft-auto-iv-complete-edition|Complete Edition}} is also available. | | Windows | unavailable }}
 +
}}
 +
{{ii}} Rockstar Social Club is not needed to run the game using retail patches 1.0.6.0, 1.0.7.0, or 1.0.8.0.<ref>{{Refurl|url=https://games.softpedia.com/progChangelog/Grand-Theft-Auto-IV-Patch-Changelog-30489.html|title=Grand Theft Auto IV Patch Changelog|date=2022-09-20|snippet=Separate RGSC application no longer required to launch game.}}</ref>
 +
{{ii}} The ''Complete Edition'' includes [[Grand Theft Auto: Episodes from Liberty City]].
 +
{{ii}} The March 2020 update to the Steam version upgraded the game to the ''Complete Edition'', adding achievements, introducing {{DRM|Rockstar Games Launcher}} and removing multiplayer<ref>{{Refurl|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2022-09-20|snippet=As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition – Games for Windows Live, Multiplayer mode, Leaderboards.}}</ref>, {{Removed DRM|SecuROM PA}} and {{Removed DRM|GFWL}} entirely (see [[#Network|Network]] for solutions).
 +
{{++}} CD keys can be redeemed on the [[Store:Rockstar Games Launcher|Rockstar Games Launcher]] to activate the Complete Edition.<ref>{{Refurl|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2022-09-20|snippet=Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher.}}</ref>
 +
 
 +
{{DLC|
 +
{{ii}} The '''Complete Edition''' includes the DLCs now. All previously bought copies on Steam were freely upgraded to that version, and original retail versions can be freely upgraded to the '''Complete Edition''' by registering a Games for Windows - LIVE key on [[Store:Rockstar Games Launcher|Rockstar Games Launcher]].
 +
{{DLC/row| The Ballad of Gay Tony |  | Windows }}
 +
{{DLC/row| The Lost and Damned |  | Windows }}
 +
}}
 +
 
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} Patches after 1.0.8.0 were released only for the game's digital versions. Although the first numbered upgrade was referred as "1.20", subsequent versions of the game adopted a "1.2.x.x" model.
 +
 
 +
===[[DXVK]]===
 +
{{++}} Can vastly improve the game's performance.
 +
{{Fixbox|description=Install DXVK|ref=<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/gsn6w8/dxvk_works_magic_on_gta_iv|title=DXVK works magic on GTA IV - Reddit|date=2022-10-29}}</ref>|fix=
 +
# [[DXVK#Installation|Install DXVK]] to {{Folder|{{P|game}}\GTAIV}}.
 +
# Create a text file, name it {{file|dxvk.conf}}, and add <code>d3d9.maxFrameLatency = 1</code> to it to avoid or reduce occasional frame skipping and stuttering<ref>{{Refurl|url=https://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html|title=How to fix choppiness and stutters in GTA IV|date=2022-10-29}}</ref>
 +
# Add <code>d3d9.presentInterval = 1</code> to the file, which forces using DXVK's Vsync implementation. This may give less CPU overhead compared to the game's own Vsync implementation.
 +
# Add <code>d3d9.numBackBuffers = 3</code> to the file. This may further improve frametime stability while using Vsync.
 +
'''Notes:'''
 +
{{ii}} The game may [[#VRAM amount is wrongly detected|wrongly detect the amount of VRAM available and only show 512 MB instead]] while using DXVK.
 +
{{ii}} The game may not use the desired resolution and refresh rate while using DXVK. Use the respective [[#Launch options|commands]] to remedy this.<ref>{{Refurl|url=https://github.com/doitsujin/dxvk/issues/1831|title=D3D9 - Cannot select proper resolutions using dxvk with GTA IV - Issue #1831 - doitsujin/dxvk - Github|date=2023-07-08}}</ref>
 +
}}
 +
 
 +
===[https://github.com/ThirteenAG/Ultimate-ASI-Loader Ultimate ASI Loader]===
 +
Ultimate ASI Loader is the primary tool used by the game's modding community to allow players to load mods into the game.
 +
{{ii}} Included with [[#FusionFix|FusionFix]].
 +
{{Fixbox|description=Installation|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/Ultimate-ASI-Loader/blob/master/readme.md|title=Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub|date=9 June 2023}}</ref>|fix=
 +
# Download {{file|[https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate-ASI-Loader.zip]}}.
 +
# Extract the file to {{folder|{{p|game}}\GTAIV\}}.
 +
'''Note:'''
 +
{{ii}} Rename the included {{File|dinput8.dll}} file to {{File|xlive.dll}} to disable [[Games for Windows - LIVE]].
 +
}}
 +
 
 +
===[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix FusionFix]===
 +
{{++}} Fixes various gameplay and visual issues, includes an accurate, adjustable frame rate limiter, and restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC<ref name="FusionFixChangelogs">{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix#gtaiveflcfusionfix|title=FusionFix's changelogs|date=July 2023}}</ref>
 +
{{++}} Includes [[#Ultimate ASI Loader|Ultimate ASI Loader]].
 +
{{ii}} Supports both the Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
 +
{{ii}} Shader fixes and improvements performed utilizing [https://github.com/Parallellines0451/GTAIV.ShaderFixesCollection Shader Fixes].
 +
{{Fixbox|description=Installation|fix=
 +
# Go to [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/releases Releases] and download latest version.
 +
# Extract the contents of the archive to {{folder|{{p|game}}\GTAIV\}}
 +
}}
 +
 
 +
==Game data==
 +
{{Image|Grand Theft Auto IV General.png|In-game general settings.}}
 +
 
 +
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\Settings\SETTINGS.CFG}}
 +
}}
 +
{{--}} Configuration files are encrypted. See [[#Launch_options|Command line parameters]] for an alternative.
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|
 +
{{P|userprofile\Documents}}\Rockstar Games\GTA IV\Profiles\{{P|uid}}\ (Complete Edition)|
 +
{{p|localappdata}}\Rockstar Games\GTA IV\savegames\{{P|uid}}\ (Retail patches)}}
 +
}}
 +
{{ii}} If a Complete Edition save is not detected, Rockstar Games Launcher offers to search for retail (Games For Windows - LIVE) saves and import them.
 +
{{ii}} On retail patches, {{folder|{{p|localappdata}}\Microsoft\XLive}} must also be backed up; the save data is bound to the [[Games for Windows - LIVE]] profile.
 +
{{ii}} See [[#GTASnP|GTASnP]] to convert Complete Edition saves to retail-compatible saves.
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
{{ii}} Uses [[Store:Rockstar_Games_Launcher|Rockstar Games Launcher]] cloud saves for the Complete Edition.
 +
{{ii}} Rockstar Games' cloud saves can be disabled while playing the game <em>in Online Mode</em> using the overlay's menu.
 +
 
 +
==Video==
 +
{{Image|Grand Theft Auto IV Video.png|In-game video settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/grand-theft-auto-iv
 +
|widescreen wsgf award      = gold
 +
|widescreen resolution      = true
 +
|widescreen resolution notes=
 +
|multimonitor wsgf award    = silver
 +
|multimonitor              = true
 +
|multimonitor notes        =
 +
|ultrawidescreen wsgf award = incomplete
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      = Cutscenes and loading screens are {{term|Vert-}}.<ref>[https://www.youtube.com/watch?v=7KK8oqAVZSU&ab_channel=WideAsFcuk GTA IV (2016 Patch) | 21:9 Review - YouTube]</ref> Use [[#FusionFix|FusionFix]] for {{Term|Hor+}}.
 +
|4k ultra hd wsgf award    = incomplete
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 +
|fov                        = hackable
 +
|fov notes                  = Modifiable using a [[#Trainers|trainer]] or [[#FusionFix|FusionFix]].
 +
|windowed                  = hackable
 +
|windowed notes            = Run the game with <code>-windowed</code> [[#Launch_options|parameter]].
 +
|borderless windowed        = hackable
 +
|borderless windowed notes  = Install [[#FusionFix|FusionFix]].
 +
|anisotropic                = true
 +
|anisotropic notes          = Up to 16 samples.
 +
|antialiasing              = hackable
 +
|antialiasing notes        = [[FXAA]], [[SMAA]], and [[SSAA]] 2x with [[#FusionFix|FusionFix]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = limited
 +
|120 fps notes              = Frame rates above 60 cause some bugs, like buggy vehicle physics, motorcycles getting extremely slippery. Unofficial [[#Timing-related issues|fixes]] and patches, such as [[#FusionFix|FusionFix]], do not completely fix these issues.
 +
|hdr                        = false
 +
|hdr notes                  = <ref>{{Refcheck|user=Blackbird|date=2021-04-17|comment=}}</ref>
 +
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 
 +
==Input==
 +
{{Image|Grand Theft Auto IV Remapping.png|In-game key map settings.}}
 +
{{Image|Grand Theft Auto IV Keyboard Mouse.png|In-game keyboard/mouse settings.}}
 +
{{Image|Grand Theft Auto IV Gamepad.png|In-game gamepad settings.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = hackable
 +
|acceleration option notes = Always on by default.
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = true
 +
|full controller notes    =
 +
|controller remap          = false
 +
|controller remap notes    = Can only switch between preset layouts.
 +
|controller sensitivity    = true
 +
|controller sensitivity notes= Called Aim Sensitivity.
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4              = hackable
 +
|dualshock 4 notes        = See [[Controller:DualShock 4|DualShock 4]] or [[Controller:DualSense|DualSense]].
 +
|dualshock prompts        = hackable
 +
|dualshock prompts notes  = DualShock 4 and DualSense button prompts available via [[#FusionFix|FusionFix]].
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  = See [[#DirectInput controller support|DirectInput controller support]].
 +
|other button prompts      = xbox
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===Mouse deadzone===
 +
{{ii}} The game has a non-toggleable mouse deadzone that makes it really hard to aim at low DPI values.<ref>{{Refurl|url=https://gtaforums.com/topic/436351-fix-this-mouse-issue-rockstar/|title=Fix this mouse issue Rockstar! - Help & Support - GTAForums|date=2023-07-08}}</ref>
 +
{{Fixbox|description=Use [[#FusionFix|FusionFix]]<ref name="FusionFix_RawMouse">{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/263#issuecomment-1826332017|title=GTAIV.EFLC.FusionFix - Will different sensitivity with Mousefix = 1 and Mousefix = 0 ever be fixed #263|date=2024-03-17, comment|snippet=New RAW input option was added and mouse fix was removed, sniper seems to be behaving better now, comment for unlock if persist}}</ref>|fix=
 +
}}
 +
 
 +
===DirectInput controller support===
 +
{{Fixbox|description=Run the game with {{code|-usedirectinput}} [[#Launch_options|parameter]]|ref=<ref>{{Refurl|url=https://support.rockstargames.com/articles/200144826/Currently-Supported-Controllers-for-GTAIV-PC|title=Currently Supported Controllers for GTA IV PC - Rockstar Support|date=May 2023}}</ref>|fix=}}
 +
{{Fixbox|description=Enable support in in-game options|ref=<ref>{{Refcheck|user=Sandemc|date=2023-07-07|comment=}}</ref>|fix=
 +
# Open the in-game ''Options'' menu.
 +
# From the list which appears, select '''Controls'''.
 +
# Click '''Enable DirectInput''' under '''Controller Options'''.
 +
}}
 +
 
 +
===Right trigger does not work when using Steam Input===
 +
{{Fixbox|description=Bind Soft Pull Action to Right Trigger|ref=<ref>{{Refurl|url=https://gtaforums.com/topic/825999-ps4-anyone-else-having-trouble-with-their-right-trigger|title=gtaforums.com|date=May 2023}}</ref>|fix=
 +
# Right-click the game in the Steam library and go to manage/controller configuration.
 +
# Click <code>Right Trigger</code> and bind <code>Soft Pull Action</code> to <code>Right Trigger</code>.
 +
}}
 +
 
 +
==Audio==
 +
{{Image|Grand Theft Auto IV Audio.png|In-game audio settings.}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    = Music and SFX.
 +
|surround sound          = true
 +
|surround sound notes    = Up to 5.0 output.<ref name=satsun>[https://satsun.org/audio PC Gaming Surround Sound Round-up]</ref>
 +
|subtitles                = true
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = true
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
|red book cd audio        =
 +
|red book cd audio notes  =
 +
|general midi audio        =
 +
|general midi audio notes  =
 +
|royalty free audio      = false
 +
|royalty free audio notes =
 +
}}
 +
 
 +
{{ii}} [[Glossary:Command line arguments|Command line arguments]] responsible for the in-game audio:
 +
* <code>-fullspecaudio</code>: forces higher quality audio (default).
 +
* <code>-minspecaudio</code>: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing audio quality; reduces CPU load).
 +
{{ii}} [https://www.nexusmods.com/newvegas/mods/65094 DSOAL] for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://www.gta.cz/gta4/download/gta-4-preklady-cz-sk download].
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://web.archive.org/web/20190913235412/http://magyaritasok.hu/magyaritasok/grand-theft-auto-4/1935 download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
|notes    = Only the main game is translated, user must change game language to access DLC content.<ref>{{Refurl|url=https://support.rockstargames.com/articles/360045297353/Japanese-language-support-in-Grand-Theft-Auto-IV-Complete-Edition|title=Japanese support|date=2022-12-01}}</ref> See [[#Game language does not follow the Rockstar Games Launcher/Steam settings|this]] to enforce different language without having to change Rockstar Games Launcher or Steam language.
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=818395007 download]. Download [https://steamcommunity.com/sharedfiles/filedetails/?id=2030443674 this] for the Complete Edition.
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://www.centraldetraducoes.net.br/2008/04/traducao-do-gta-iv-pc.html download]. Download [https://www.centraldetraducoes.net.br/2023/04/traducao-do-gta-iv-complete-edition-pc.html this] for the Complete Edition.
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Official localization by «1C-Softclub» included in the Complete Edition. Download [https://community.pcgamingwiki.com/files/file/2693-grand-theft-auto-iv-russian-localization-for-retail-patches/ this] for retail versions.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://gthorse.blogspot.com/2020/10/gta-iv-complete-edition-ceviri.html download].
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{ii}} HappinessMP does not support any mods or improvements which require [[#Ultimate ASI Loader|Ultimate ASI Loader]], meaning [[#FusionFix|FusionFix]] is incompatible with it.<ref>{{Refcheck|user=Sandemc|date=2023-11-21}}</ref>
 +
{{Network/Multiplayer
 +
|local play          = hackable
 +
|local play players  = 4
 +
|local play modes    = Co-op, Versus
 +
|local play notes    = Use [https://github.com/ZeroFox5866/nucleuscoop/releases Nucleus-Coop Unofficial mod] - [https://www.reddit.com/r/nucleuscoop/comments/mo6kfj/grand_theft_auto_iv_pc_split_screen_multiplayer Guide].
 +
|lan play            = true
 +
|lan play players    = 32
 +
|lan play modes      = Co-op, Versus
 +
|lan play notes      = For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LAN feature, or use [https://iv-mp.eu IV:MP]. For the Complete Edition, use [https://happinessmp.net/ HappinessMP].
 +
|online play          = true
 +
|online play players  = 32
 +
|online play modes    = Co-op, Versus
 +
|online play notes    = For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LIVE play feature, or use [https://iv-mp.eu IV:MP] or [https://gtaconnected.com Grand Theft Auto Connected]. For the Complete Edition, use [https://happinessmp.net/ HappinessMP].
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
  
==Patches==
+
{{Network/Connections
It is useful to know that, when patching, you only need to install the version you need, rather than all previous patches beforehand.
+
|matchmaking        = true
 +
|matchmaking notes  = Games for Windows - LIVE<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=Works, but unclear what lobbies are being prioritized; from what people are saying, it also has issues with modes like Free Mode}}</ref> and [https://gtaconnected.com Grand Theft Auto Connected]<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=You can't matchmake between servers, however.}}</ref> both have an option for matchmaking, titled '''Quick Play''' in the in-game '''Multiplayer''' menu
 +
|p2p                = true
 +
|p2p notes          = Games For Windows - LIVE is P2P, [https://gtaconnected.com Grand Theft Auto Connected] has an optional toggle for P2P.
 +
|dedicated          = hackable
 +
|dedicated notes    = Requires a third-party multiplayer client, such as [https://iv-mp.eu IV:MP], [https://gtaconnected.com Grand Theft Auto Connected], or [https://happinessmp.net/ HappinessMP].
 +
|self-hosting      = true
 +
|self-hosting notes = Some unofficial third-party multiplayer clients, such as [https://happinessmp.net/ HappinessMP], allow self-hosting.<ref>{{Refurl|url=https://happinessmp.net/docs/server/getting-started/|title=HappinessMP - Getting Started (Self-hosted server setup)|date=2024-03-17}}</ref>
 +
|direct ip          = unknown
 +
|direct ip notes    =
 +
}}
  
===Non-Steam Version===
+
{{Network/Ports
* Latest: [http://updates.rockstargames.com/patches/gtaiv/title_update_7_EN.zip 1.0.7.0]
+
|tcp  = {{abbr|GFWL|Games for Windows - LIVE}}: 3074
* Best for modding: [http://www.gta-downloads.com/en/gta4/patches/12084-gta4-pc-official-patch-5-version-1004.html 1.0.0.4] or [http://www.gta-downloads.com/en/gta4/patches/9083-gta4-pc-official-patch-4-version-1040.html 1.0.4.0]
+
|udp  = {{abbr|GFWL|Games for Windows - LIVE}}: 3074, 88; IV:MP: 8888
 +
|upnp = true
 +
|ref  = <ref>{{Refurl|url=https://forum.iv-mp.eu/viewtopic.php?f=10&p=392|title=IV:MP T4 Manual - IV-MP Community Forum|date=May 2023}}</ref>
 +
}}
 +
{{ii}} UPnP is used on the Games for Windows - LIVE version.
  
==Tweaks==
+
==VR support==
===Command Line===
+
{{VR support
By creating a file called "<code>commandline.txt</code>" and saving it to your root game folder /GTAIV/ (where GTAIV.exe and LaunchGTAIV.exe are found), you can alter the way your game runs. If you are using Steam, go to the game's properties in the library view, select 'Set Launch Options' and enter the commands separated by spaces.
+
|native 3d                  = unknown
 +
|native 3d notes            =  
 +
|nvidia 3d vision            = true
 +
|nvidia 3d vision notes      = Use [https://helixmod.blogspot.com/2012/05/grand-theft-auto-iv-by-mana84-before.html Helix Mod: Grand Theft Auto IV] for better support.
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games official vorpX game list].
 +
|vr only                    =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
  
The table below describes the majority of commands usable in the game's command line file.
+
==Issues unresolved==
{|class="wikitable"
+
{{mm}} [https://github.com/GTAmodding/GTAIV-Issues-List/issues Community-maintained issue database]
!Command Line !! What it does !! Example Usage
+
===Timing-related issues===
|-
+
{{ii}} A framerate higher than 60 FPS can result in timing issues, including, but not limited to:
| width  ||  sets the horizontal resolution  || <code> -width 1280</code>
+
* Menu fade in/out becomes increasingly longer at framerates above 60
|-
+
* In the mission "Out of Commission", while trying to climb onto the helicopter, no matter how often the jump key is pressed, the player character will not be able to get onto the helicopter. Reportedly fixed with patch 1.0.8.0.<ref name = "Patch8Notes">{{Refurl|url=https://support.rockstargames.com/articles/235650888/span-class-highlight-Grand-Theft-Auto-IV-Patch-8-span-Title-Update-Notes-PC-Only|title=Grand Theft Auto IV Patch 8 Title Update Notes (PC Only) - Rockstar Games Customer Support|date=3 July 2023}}</ref>, but may still break above 60 FPS.
| height  ||  sets the vertical resolution  || <code> -height 720</code>
+
* Brucie's garage door in the mission "Easy as Can Be" closes, prematurely leaving Niko trapped.<ref>{{Refcheck|user=Sandemc|date=2023-07-07}}</ref>
|-
+
* The use of the virtual keyboard of the police car computer becomes impossible to control with the keyboard due to the sensitivity being increased too much.
| texturequality  ||  changes texture quality low/med/high (0-2)  || <code> -texturequality 1</code>
+
* Several activities, such as pool and air hockey, have their physics break, causing them to not play as expected.
|-
+
* The handbrake camera and regular camera movement become excessively slow.
| shadowdensity  ||  adjusts shadows thrown up by car lights (0-16)  || <code> -shadowdensity 3</code>
+
* The entire game runs faster than normal when above 250 FPS.<ref>{{Refurl|url=https://www.speedrun.com/gtaiv/thread/wvt6r/1|title=Speedup at absurd FPS (300+)|date=2023-07-08}}</ref>
|-
+
* Cutscenes zoom in above 30 FPS.<ref>{{Refurl|url=https://github.com/GTAmodding/GTAIV-Issues-List/issues/1|title=GitHub - GTAIV-Issues-List - Issue #1|date=2023-07-03}}</ref>
| renderquality  ||  adjusts the render quality of the game (0- 4)  || <code> -renderquality 3</code>
+
* Postprocessing effects are inconsistent at different framerates.
|-
+
* Rain effects are inconsistent on different framerates.
| viewdistance  ||  adjusts the view distance (0-99)  || <code> -viewdistance 25</code>
+
{{Fixbox|description=Use [[#FusionFix|FusionFix]]|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix#main|title=GitHub - ThirteenAG/GTAIV.EFLC.FusionFix|date=2023-11-03|snippet="Workaround for the garage door bug on high framerates, the garage door only closes now when Niko is actually outside of the garage", "Fixed the heli climb QTE being impossible on really high framerates", "Workaround for a bug where Jacob crashes the Annihilator on high framerates (Deal Ending)", "Fixed motion blur framerate scaling", "Fixed rain framerate scaling"}}</ref><ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/releases/tag/v2.0|title=GitHub - Release GTAIV.EFLC.FusionFix v2.0|date=2023-11-03|snippet="Fixed cutscene jitter and excessive zooming at framerate above 30", "Fixed bike sliding at framerate above 60"}}</ref>|fix=
|-
 
| detailquality  ||  adjusts the detail distance (0-99)  || <code> -detailquality 30</code>
 
|-
 
| norestrictions  ||  removes memory restrictions on graphic settings  || <code> -norestrictions</code>
 
|-
 
| novblank  ||  removes good ole v-sync  || <code> -novblank</code>
 
|-
 
| safemode  ||  runs GTA 4 with everything set to as low as you can go  || <code> -safemode</code>
 
|-
 
| fullscreen  ||  runs GTA 4 fullscreen  || <code> -fullscreen</code>
 
|-
 
| windowed  ||  runs GTA 4 windowed  || <code> -windowed</code>
 
|-
 
| availablevidmem  ||  allocates some system ram as additional vram  || <code> -availablevidmem 1.5</code>
 
|-
 
| percentvidmem  ||  how much vram of your gpu GTA 4 can use, 1.0 will be all of it and 0.5 will be half  || <code> -percentvidmem 0.5</code>
 
|-
 
| frameLimit  ||  limits your framerate to the refresh rate  || <code> -frameLimit 1</code>
 
|-
 
|refreshrate || adjusts the refresh rate (oddly enough) be careful do not set a refresh rate your monitor can't do || <code>-refreshrate 60</code>
 
|-
 
| fullspecaudio  ||  enable high-end cpu audio  || <code> -fullspecaudio</code>
 
|-
 
| minspecaudio  ||  enable low-end cpu audio  || <code> -minspecaudio</code>
 
|-
 
| noprecache  ||  turns precache off  || <code> -noprecache</code>
 
|-
 
| nomemrestrict  ||  turns all memory restrictions off  || <code> -nomemrestrict</code>
 
|-
 
| benchmark  ||  starts the in game benchmark and then quits the game  || <code> -benchmark</code>
 
|-
 
|help || lists the commands and usage but doesn't look as snazzy as this || <code>-help</code>
 
|}
 
  
====Fixing Memory Leaks====
+
'''Note:'''
There exist a series of tweaks by Rockstar to resolve some memory leaks. If you encounter stutter and other performance issues after running the game for a while, consider trying one of these in your commandline.txt file, depending on the texture quality you have selected in the game settings:
+
{{ii}} Does not completely fix timing-related issues.
* Low textures, <code>-memrestrict 209715200</code>
+
}}
* Medium textures, <code>-memrestrict 314572800</code>
+
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap frame rate]] to 60 FPS.|ref=<ref name="youtube.com">[https://www.youtube.com/watch?v=PH0gIfTZ4gA&t=390s GTA IV: Bugs and Glitches compilation]</ref>|fix=
* High textures, <code>-memrestrict 629145600</code>
+
'''Note:'''
 +
{{ii}} [[#FusionFix|FusionFix]] has an in-game FPS toggle, configurable in the in-game '''Graphics''' section of '''Settings'''.<ref name="FusionFixChangelogs"/>
 +
}}
  
===No Intro Fix===
+
==Issues fixed==
[http://www.mediafire.com/?3tk3a90qvbnyvsl No Intro Fix]
 
  
==Save Game Data==
+
===Game language does not follow the Rockstar Games Launcher/Steam settings===
{{Save Game Locations
+
{{Fixbox|description=Apply Language Loader|ref=<ref>{{Refcheck|user=Tomasak|date=2022-12-01|comment=Checked if mod works on latest CE version}}</ref>|fix=
|os_1=Windows XP SP3
+
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
|os_1_location=C:\Documents and Settings\<user>\Local Settings\Application Data\Rockstar Games\GTA IV\savegames
+
# Download and extract [https://github.com/gennariarmando/iv-language-loader/releases Language Loader] to {{folder|{{P|game}}\plugins\}}.
|os_2=Windows Vista<br>Windows 7
+
# Edit {{code|GameLanguageID}} in {{file|IVLanguageLoader.ini}} to the desired language.
|os_2_location=C:\Users\<user>\AppData\Local\Rockstar Games\GTA IV\savegames
 
 
}}
 
}}
  
==Issues and Fixes==
+
===No bullet spread/recoil===
===ATI Rain Effects Glitch===
+
{{Fixbox|description=Use [[#FusionFix|FusionFix]]|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix|title=GitHub - GTAIV.EFLC.FusionFix|date=2023-07-04|snippet=Fixed recoil behavior that was different when playing with keyboard/mouse and gamepad}}</ref>|fix=
 +
'''Note:'''
 +
{{ii}} Requires 1.0.7.0, 1.0.8.0, or the Complete Edition.
 +
{{ii}} The option is enabled by default, but can be toggled off by changing '''RecoilFix''' to 0 in {{File|GTAIV.EFLC.FusionFix.ini}}.
 +
}}
  
There is a problem with ATI 69xx (6950, 6970, 6990) cards and drivers at the moment. (And there has been for some time.) The rain shader in GTA IV causes spontaneous red, green, sometimes white starbursts while it is raining. Don't worry! These aren't really artifacts, but a shader bug.
+
===Unable to play in offline mode with the game's Steam version===
 +
{{ii}} This solution will enable offline mode with local game saves.
 +
{{Fixbox|description=Run the game from the Rockstar Games Launcher|ref=<ref>{{Refcheck|user=Bowi|date=2023-01-21|comment=Tested myself with both Steam's and Rockstar Launcher's clouds disabled.}}</ref>|fix=
 +
# Ensure both Rockstar Games Launcher and Steam are already set for offline mode: [[Store:Rockstar_Games_Launcher#Offline_Mode|Rockstar Games Launcher's how-to]]. [[Store:Steam#Offline_Mode|Steam's how-to]].
 +
# Disconnect the system from Ethernet and Wi-Fi.
 +
# Run the Rockstar Games Launcher using Windows' Start Menu, that uses a shortcut to {{file|LauncherPatcher.exe}} (usually located in {{folder|{{p|programfiles}}\Rockstar Games\Launcher}}).
 +
# Run the game from this launcher by clicking "Play on Steam".
 +
}}
  
There is a quick workaround. It involves disabling the lighting shader on rain.
+
===VRAM amount is wrongly detected===
 +
{{ii}} The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
 +
{{ii}} Claimed to be fixed on 1.0.8.0,<ref name="patch 8">{{Refurl|url=https://support.rockstargames.com/articles/235650888/Grand-Theft-Auto-IV-Patch-8-Title-Update-Notes-PC-Only|title=Grand Theft Auto IV Patch 8 Title Update Notes (PC only)|date=2022-08-23}}</ref> but may still happen on certain system configurations<ref>{{Refurl|url=https://gameskeys.net/gta-iv-how-to-fix-resource-usage-vram-stuck-on-512-mb|title=GTA IV – How to fix Resource Usage (VRAM) stuck on 512 MB|date=9 June 2023}}</ref> such as laptops with dual GPU configurations<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Checked on laptop with GTX 1060 and Intel HD 630 GPU combination}}</ref>, when using wrappers like [[#DXVK|DXVK]].
 +
{{Fixbox|description=Use <code>-availablevidmem XXXX.0</code> [[Glossary:Command line arguments|command line argument]] and replace <code>XXXX</code> by the wanted amount of VRAM in MB|ref=<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Tested on both platforms}}</ref>|fix=
 +
'''Notes'''
 +
{{ii}} Using any value above <code>3072.0</code> on latest Complete Edition version is not recommended as it seems to cause texture popping all throughout the map.<ref>{{Refcheck|user=ZT111|date=2023-03-27|comment=}}</ref>{{dubious|date=2023-07-07|reason=(User:Sandemc): I can't reproduce the solution on my end. While I do have the idea of the issue that's happening (however, not entirely certain), it occurs equally as much on 4096 and 3072 values, so I would like some confirmation on this}}
 +
}}
 +
{{Fixbox|description=Use ExtendVidMem|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/12210/discussions/0/1862741826497533706/?ctp=10#c1862741826500211410|title=Newest patch - VRAM 512MB limit !!|date=May 2023}}</ref>|fix=
 +
{{ii}} Works on the Complete Edition.
 +
# Download the {{file|dinput8.dll}} file in [https://github.com/colistro123/GTAIV_ExtendVidMem this page].
 +
# Extract it to {{folder|{{p|game}}\GTA IV\}}.
 +
'''Notes'''
 +
{{ii}} Rename the ASI loader's variant of {{file|dinput8.dll}} to {{file|dsound.dll}} to use this fix along with [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
 +
}}
  
* Open your GTA folder (Usually C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTA IV)
+
===DRM-related errors===
* Navigate to common\data\visualSettings.dat and open it with your favorite text editing software.
+
{{ii}} Absent from the Complete Edition, where GFWL and SecuROM were removed from the game.
* Scroll down to line 20 or so under "#Values for rain GPU particle effect" and change "rain.UseLitShader 1.0" to "rain.UseLitShader 0"
+
{{ii}} Install the latest [https://community.pcgamingwiki.com/files/file/1012-microsoft-games-for-windows-live Games for Windows - LIVE] in case of old versions on Windows 8 or later.
* Play your game!
 
  
==System Requirements==
+
====Fatal error: WTV270====
{{SysReq
+
{{Fixbox|description=See [[Games for Windows - LIVE#In-game interface does not open|In-game interface does not open]]|fix=
|minOS = Windows Vista Service Pack 1 / Windows XP Service Pack 2 / Windows 7 Service Pack 1
 
|minproc = Intel Core 2 Duo E4300 or AMD Athlon X2 64 3600+
 
|recproc = Intel Core 2 Quad Q6600 or AMD Phenom X3 8400
 
|minmem = 1 GB (1.5 GB for Vista)
 
|recmem = 2 GB (2.5 GB for Vista)
 
|minHD = 16 GB of free space
 
|minGPU1 = NVIDIA GeForce 7900 GS 256 MB or ATi Radeon X1900 256 MB
 
|recGPU1 = NVIDIA GeForce 8600 GS 512 MB or ATi Radeon HD 3870 512 MB
 
 
}}
 
}}
  
==Mac/Linux==
+
====SecuLauncher: failed to start application. [2000] error====
It is possible to run GTA IV on *nix systems via [[Wine]]. It is suggested that you run the game using [[Wineskin]].
+
{{Fixbox|description=Install [https://www.microsoft.com/en-us/download/details.aspx?id=14431 Visual C++ Redistributable 2005 SP1] and [[Microsoft Windows#.NET Framework|.NET 3.5]]|ref=<ref name="securom">[https://support.securom.com/pop_gtaiv.html SecuROM™ Support Website - Grand Theft Auto IV]</ref>
 +
}}
 +
{{Fixbox|description=Remove any [[Windows Compatibility Mode#Run this program as an administrator|administrator compatibility fix]] from {{file|{{p|game}}\GTAIV\GTAIV.exe}}
 +
}}
  
Ensure that you run <code>LaunchGTAIV.exe</code> rather than <code>GTAIV.exe</code> when starting the game, or you will encounter anti-piracy game effects
+
===All civilian cars are taxis (taxi bug)===
 +
{{Image|Grand Theft Auto 4 Taxi Bug Example.png|Example of a game affected by the "taxi bug".}}
 +
During gameplay with mods, civilian cars can be entirely replaced with taxis.<ref>{{Refurl|url=https://www.reddit.com/r/GTAIV/comments/nnyahm/is_the_taxi_bug_permanent/|title=r/GTAIV - Is the Taxi Bug Permanent?|date=2023-07-05}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/12210/discussions/0/3123786356702994941/|title=Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG|date=2023-07-05}}</ref><ref>{{Refurl|url=https://gtaforums.com/topic/766576-cant-stop-the-traffic-taxi-bug/|title=GTAForums - Can't Stop The Traffic (Taxi) Bug|date=2023-07-05}}</ref>
 +
{{Fixbox|description=Use [https://gtaforums.com/topic/744584-reliv-rilbudgeted-population-budget-adjustertaxi-bug-fix/ RIL.Budgeted]|ref=<ref>{{Refcheck|user=Sandemc|date=2023-07-08}}</ref>|fix=
 +
# Download the mod.
 +
# Extract to {{Folder|{{p|game}}\GTAIV}}.
 +
# Open {{File|RIL.Budgeted.ini}} with a text editor.
 +
# Find the following line in the opened file: <code>VehicleBudget=40000000</code>
 +
# Change <code>40000000</code> to <code>120000000</code>
 +
# Save and close the file.
 +
'''Note:'''
 +
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
 +
{{ii}} [[#FusionFix|FusionFix]] already includes this mod, edit the value in {{File|GTAIV.EFLC.FusionFix.ini}} instead.<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/85#issuecomment-1622277436|title=GTAIV.EFLC.FusionFix - Issue #85, reply 1|date=2023-07-05}}</ref>
 +
{{ii}} If using [https://zolika1351.pages.dev/mods/ivtweaker IV Tweaker] on retail patches, edit the value in {{File|IVTweaker.ini}} instead.<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=Comment (optional)}}</ref>
 +
{{ii}} The value given for <code>VehicleBudget</code> should be the size of {{File|vehicles.img}} in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. Decrease it if cars stop having engine sounds.
 +
}}
  
<ol>
+
{{Fixbox|description=Use [https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/ Simple Traffic Loader]|ref=<ref>{{Refcheck|user=Sandemc|date=2023-07-08}}</ref>|fix=
===<li>XLiveLess</li>===
+
'''Note:'''
Due to current limitations, GFWL will not work (Wine is not yet fully compatible with .NET 3.5), so an XLiveLess fix must be applied to the game for it to work.
+
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]] and any retail version.
# Download the XLiveLess <code>xlive.dll</code> file: [http://www.gtavision.com/index.php?section=downloads&site=filedl&DLID=2914 xlive.dll 0.999-beta7 29 May 2010]
+
{{ii}} Rather than being a direct solution, it's a workaround that completely changes how traffic is handled.
# Place xlive.dll in the root game folder:
+
{{++}} Allows to limit selected cars to specific in-game regions.
#: For Steam users, this is <code>/Program Files/Steam/steamapps/common/Grand Theft Auto IV/GTAIV</code>
+
{{--}} Attempting to limit modded cars to specific in-game regions can result in the game world failing to render.<ref>{{Refurl|url=https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/|title=GTAinside.com - Simple Traffic Loader|date=2023-07-05|snippet=Custom cars are also supported!<br>
#: Otherwise, it should be something like <code>/Program Files/Grand Theft Auto IV/GTAIV</code>
+
'''Warning: Custom cars might make the world to disappear.'''<br>
 +
Open the "SimpleTrafficLoader.ini" in the main directory of GTA IV and just insert the name of your vehicle in any of the sections! (Without extension)}}</ref>
 +
}}
 +
 
 +
===Film grain noise texture size depends on water quality setting===
 +
{{Image|GTAIV Film grain noise issue.png|Example of film grain effect issue, using <code>Low</code> and <code>Very High</code> '''Water Quality''' settings, respectively.}}
 +
In "The Lost and the Damned" (TLAD) expansion pack, the size of the noise texture used for the film grain effect is tied to the Water Quality setting and game resolution. This results in the film grain effect being virtually-invisible at the highest settings.
 +
{{Fixbox|description=Use FusionFix|ref=<ref>{{Refurl|url=https://github.com/Parallellines0451/GTAIV.EFLC.FusionShaders|title=GitHub - Parallellines0451/GTAIV.EFLC.FusionShaders|date=2023-11-03|snippet=Fixed TLAD noise being affected by water quality}}</ref>|fix=
 +
}}
  
'''NB: Xliveless will disable multiplayer mode'''
+
===Miscellaneous fixes===
 +
[https://gtaforums.com/topic/975211-various-fixes/ Various Fixes], as the mod's name suggests, provides a variety of miscellaneous fixes, such as broken transparencies on various objects and textures, texture and model flickering, missing or incorrect textures (i.e. using beta textures instead of finalized textures as used on console releases), broken LODs, and so on.
 +
{{ii}} The mod also adds textures and assets from various versions of the game where it makes a noticeable visual improvement.
  
===<li>Fixes</li>===
+
==Other information==
'''Anti-piracy mode'''
+
===API===
If you still encounter game effects such as constant drunkness (dizzy camera), spontaneously combusting cars, the game most likely is running in anti-piracy mode:
+
{{API
* Install the [razor1911 razor1911 crack] (get the right one for your GTA IV patch version)
+
|direct3d versions      = 9.0c
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|wing                  =
 +
|wing notes            =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =  
 +
|macos intel 32-bit app =  
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
}}
  
'''GTA4Browser'''
+
===Middleware===
You will probably find that gta4Browser crashes at launch. Therefore, rename the gta4Browser.exe file found in the root game folder to something else to prevent it from being run.
+
{{Middleware
 +
|physics          = Bullet, Euphoria
 +
|physics notes    =
 +
|audio            = DirectSound
 +
|audio notes      =
 +
|interface        = Flash
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = 1.9r<br />Used for in-game television.
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 +
}}
  
'''DirectX errors'''
+
===Launch options===
You may encounter multiple error windows at launch or during gameplay. Some users found that removing the d3dx9 winetrick solved many of these issues.
+
{{ii}} It is possible to alter the way the game runs by using [[Glossary:Command line arguments|command line arguments]].
 +
{{Standard table|Parameter|Description|content=
 +
{{Standard table/row|-help|Lists the available commands.}}
 +
{{Standard table/row|-adapter|Uses the specified screen adapter.}}
 +
{{Standard table/row|-autoconfig|Automatically adjusts the graphics settings depending on computer specifications.}}
 +
{{Standard table/row|-availablevidmem|Sets the amount of available physical video memory.}}
 +
{{Standard table/row|-benchmark|Launches the game in Benchmark mode and then quits it.}}
 +
{{Standard table/row|-detailquality|Sets the game's detail distance (0-99).}}
 +
{{Standard table/row|-disableimposters|Turns off imposter rendering for vehicles.}}
 +
{{Standard table/row|-forcehighqualitymirrors|Enables 64-bit mirrors.{{dubious|date=2023-07-07|reason=What is meant by 64-bit here? 64-bit internal rendering? Something else?}}}}
 +
{{Standard table/row|-forcer2vb|Forces rendering to Vertex Buffer.}}
 +
{{Standard table/row|-frameLimit|Limits the FPS to the refresh rate of the monitor being used.}}
 +
{{Standard table/row|-framelockinwindow|Forces framelock to work even in a window.}}
 +
{{Standard table/row|-fullscreen|Forces fullscreen mode.}}
 +
{{Standard table/row|-fullspecaudio|Forces high-end CPU audio footprint.}}
 +
{{Standard table/row|-gpucount|Allows to manually set the GPU count if query fails.}}
 +
{{Standard table/row|-height|Sets the vertical resolution.}}
 +
{{Standard table/row|-managed|Uses D3D runtime managed resources.}}
 +
{{Standard table/row|-memrestrict|Restricts the amount of available memory the game can use.}}
 +
{{Standard table/row|-minspecaudio|Forces low-end CPU audio footprint.}}
 +
{{Standard table/row|-no_3GB|Disables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory.}}
 +
{{Standard table/row|-noBlockOnLostFocus|Prevents the game from blocking window updates during focus loss.}}
 +
{{Standard table/row|-noprecache|Disables precaching of resources.}}
 +
{{Standard table/row|-nomemrestrict|Disables memory restrictions.}}
 +
{{Standard table/row|-nominimize|Disables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint).}}
 +
{{Standard table/row|-norestrictions|Disables restrictions on graphics settings.}}
 +
{{Standard table/row|-noswapdelay|Disables sleep delay before Present (disables the hard present stalls fix).}}
 +
{{Standard table/row|-notimefix|Disables Time Fix.}}
 +
{{Standard table/row|-novblank|Disables vertical blanking for V-Sync.}}
 +
{{Standard table/row|-percentvidmem|Percentage of video memory to be made available for the game.}}
 +
{{Standard table/row|-refreshrate|Sets the refresh rate (values set must be supported by the monitor used).}}
 +
{{Standard table/row|-reserve|Sets the amount of memory to be used by other programs.}}
 +
{{Standard table/row|-reservedApp|Sets the amount of memory to be left available within application space.}}
 +
{{Standard table/row|-renderquality|Adjusts anisotropic filtering (0-4).}}
 +
{{Standard table/row|-safemode|Sets the game's graphics to the lowest setting possible.}}
 +
{{Standard table/row|-shadowdensity|Adjusts night shadows (0-16).}}
 +
{{Standard table/row|-shadowquality|Sets the shadow quality (0-4).}}
 +
{{Standard table/row|-stereo|Enables stereo audio support.}}
 +
{{Standard table/row|-texturequality|Sets the game's texture quality (0-2).}}
 +
{{Standard table/row|-unmanaged|Uses application managed resources.}}
 +
{{Standard table/row|-usedirectinput|Allows DirectInput support alongside XInput support.}}
 +
{{Standard table/row|-viewdistance|Sets the game's view distance (0-99).}}
 +
{{Standard table/row|-windowed|Forces windowed mode.}}
 +
{{Standard table/row|-width|Sets the horizontal resolution.}}
 +
}}
  
'''Video freezes'''
+
===Custom music===
Sometimes GTA freezes in video sequences. This happens only in videos. You can skip the videos with left mouse button.
+
The game allows users to play their own music on a custom radio station: Independence FM.<ref name="IndependenceFM_GTACZ">{{Refurl|url=https://www.gta.cz/eng/gta4/article/your-own-music/|title=Your Own Music - GTA 4 / Grand Theft Auto IV on Gta.cz|date=May 2023}}</ref>
 +
{{Fixbox|description=Instructions|ref=<ref name="IndependenceFM_GTACZ"/>|fix=
 +
# Place any audio files/folders or create shortcuts into {{Folder|{{p|userprofile\Documents}}\Rockstar Games\GTA IV\User Music\</code>}} folder.
 +
# Go into the in-game settings.
 +
# From the in-game settings, go to '''Audio'''.
 +
# Click on either '''Quick Scan''' or '''Complete Scan''' to perform a one-time scan of {{Folder|User Music}} or enable '''Auto Scan''' to have the game automatically scan {{Folder|User Music)}}.
 +
#Tune into the '''Independence FM''' radio station in-game.
 +
'''Notes:'''
 +
{{ii}} The minimum amount of tracks in the folder for the station to work is 3.<ref>{{Refcheck|user=Sandemc|date=2023-07-07|comment=The online sources say 5, but from personal observations the number is 3; placing 1 or 2 tracks doesn't work.}}</ref>
 +
{{ii}} iTunes must be installed for M4A support.
 +
{{ii}} Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected.
 +
{{ii}} Use shortcuts to audio files/folders to improve performance and save disk space.
 +
{{ii}} Supports high-resolution audio files. Up to 96&nbsp;kHz/24 bit.
 +
{{ii}} Supports Surround audio files. Up to 6 channels.
 +
{{--}} Monaural audio files are not supported.
 +
}}
  
===<li>Performance Optimisation</li>===
+
===Restore removed music===
When running the game, use [[#command line]] modifiers to optimise performance:
+
{{ii}} Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.<ref>{{Refurl|url=https://www.rockpapershotgun.com/2018/04/26/save-the-last-dance-gta-iv-axes-50-soundtrack-songs|title=Grand Theft Auto IV music cut patch - Rock Paper Shotgun|date=May 2023}}</ref>
* At the least, use <code>-norestrictions -nomemrestrict</code>
+
{{ii}} Restores the original PC pause menu music for The Ballad of Gay Tony.
* If the game fails to work for some reason, try <code>-windowed</code> or <code>-safemode</code>
+
{{Fixbox|description=Install music 'downgrader'|ref=<ref>{{Refurl|url=http://downgraders.rockstarvision.com/|title=IV/EFLC Radio "downgrader" - GTA Forums|date=May 2023}}</ref>|fix=
 +
# Download the [http://downgraders.rockstarvision.com music 'downgrader'].
 +
# Extract the downloaded zip file.
 +
# Open the folder which the zip file was extracted into, and run {{file|IVCERadioRestorer.exe}}.
 +
# Follow the installer's instructions.
 +
# Launch via Steam or Rockstar Games Launcher.
 +
}}
  
To experience performance, set DirectDrawRenderer to opengl and apply the lowest game graphic settings.
+
===[https://gtasnp.com/ GTASnP]===
</ol>
+
{{ii}} Gives an incomplete checklist of objectives to reach 100% based on your save.
  
==See Also==
+
===[https://openiv.com/ OpenIV]===
*[[Grand Theft Auto: Episodes from Liberty City]]
+
{{ii}} Used to install mods that are packaged in .oiv format.
 +
{{ii}} Required for mods which expect the user to package their contents into a format usable by the game.
 +
 
 +
===Trainers===
 +
{{ii}} Trainers are usually used for fun, but can also add extra features, such as improved FOV settings over [[#FusionFix|FusionFix]].
 +
 
 +
====[https://www.nexusmods.com/gta4/mods/100 Liberty's Legacy Trainer]====
 +
{{++}} Compatible with Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
 +
{{ii}} [https://hazardx.com/files/gta4_net_scripthook-83 aru's Script Hook] (additionally, [https://www.lcpdfr.com/downloads/gta4mods/g17media/26726-compatibility-patch-for-gta-iv-complete-edition/ Compatibility Patch for CE] if you're using Complete Edition) and [[#Ultimate_ASI_Loader|ASI Loader]] are required.
 +
 
 +
===Modifications===
 +
* [https://www.gtagaming.com GTA Gaming Archive]
 +
* [https://www.gtagarage.com GTA Garage]
 +
* [https://www.gtainside.com GTA Inside]
 +
* [https://gtaland.net GTA Land]
 +
====Important things to consider====
 +
Due to the nature of modding the game, here are some important things to consider before engaging in general (e.g. non-essential) mod installation:
 +
{{ii}} It is strongly recommended to backup any files these mods may replace.
 +
{{ii}} [[#OpenIV|OpenIV]] may be required for some mods. Such mods do not depend on a specific version unless stated otherwise.
 +
{{ii}} Installing mods that replace files can follow a different procedure which don't require replacing files if you have [[#Ultimate_ASI_Loader|Ultimate ASI Loader]]. For example, {{Folder|{{p|game}}\GTAIV\update}} can include all non-img files in their respective folder structure, while all the .img files can be separately batched into one (or three if they affect EFLC too) .img file with OpenIV in a separate folder.<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=Confirmed from personal observation and tests, but this lacks official documentation anywhere.}}</ref>
 +
 
 +
====[https://gtaforums.com/topic/958625-improved-animations-pack Improved Animations Pack]====
 +
{{ii}} Requires [[#OpenIV|OpenIV]].
 +
{{++}} Fixes many issues with gun animations, like the firing delay on the assault rifles.
 +
{{--}} Ammo depletes much faster on weapons, such as Micro SMG.
 +
 
 +
====[https://gtaforums.com/topic/989098-console-visuals-the-complete-edition/ Console Visuals]====
 +
{{ii}} Restores additional console-only visual effects and content.
 +
{{ii}} [[#FusionFix|FusionFix]] is required.
 +
 
 +
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
 +
 
 +
|minOS    = XP SP3
 +
|minCPU  = Intel Core 2 Duo 1.8 GHz
 +
|minCPU2  = AMD Athlon X2 64 2.4 GHz
 +
|minRAM  = 1.5 GB
 +
|minHD    = 22 GB
 +
|minGPU  = ATI Radeon X1900
 +
|minGPU2  = Nvidia GeForce 7900
 +
|minDX    = 9.0c
 +
|minVRAM  = 256 MB
 +
 
 +
|recOS    = Vista SP2, 7 SP1
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 +
}}
  
[[Category:Game]]
+
{{References}}
[[Category:Windows]]
+
[[Category:Custom music]]

Latest revision as of 14:27, 12 May 2024

Grand Theft Auto IV
Grand Theft Auto IV cover
Developers
Rockstar North
Windows Rockstar Toronto
Publishers
Rockstar Games
Japan Capcom
Russia 1C-SoftClub
Engines
RAGE
Release dates
Windows December 2, 2008
Reception
Metacritic 90
IGDB 88
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Open world, Action
Vehicles Automobile, Bus, Helicopter, Motorcycle, Naval/watercraft
Art styles Realistic
Themes Contemporary
Series Grand Theft Auto
Grand Theft Auto IV on HowLongToBeat
Grand Theft Auto IV on IGDB
Grand Theft Auto IV guide on StrategyWiki
Grand Theft Auto IV on MobyGames
Grand Theft Auto IV on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

Grand Theft Auto IV is a singleplayer third-person open world and action game in the Grand Theft Auto series.

The PC version allows importing music files for playback in a custom radio station. Rockstar Games has removed some music tracks from the game due to expired licenses as it has done with Grand Theft Auto: Episodes from Liberty City. See Restore removed music

Visual effect shaders are known to be broken in the PC release when compared to both the Playstation 3 and the Xbox 360 releases.[1] See FusionFix for partial fixes. The game has an extensive modding community, with mod compatibility split between the Complete Edition and older, retail versions. It is also notorious for poor performance (especially on maxed out settings) and frame-pacing issues, even on high-end systems[2]. Lowering settings and/or DXVK are strongly advised.

General information

GTAForums - Grand Theft Auto IV Discussion
GTA Modding - A wiki hosting mod-information for the Grand Theft Auto series.
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series.
Rockstar Support
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Disc check (requires the CD/DVD in the drive to play)
CD key
Requires online activation
Games for Windows - LIVE and SecuROM PA DRM.[Note 1] Additionally uses SecuROM 7 DRM for disc checking. Released on 2 DVDs.
Icon overlay.png
Windows
Official website
Icon overlay.png
Complete Edition.
Windows
Steam
Icon overlay.png
Icon overlay.png
Complete Edition.
Windows
Amazon.com (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
GamersGate (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
Requires online activation
[3]
Windows
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Humble Store (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Rockstar Social Club is not needed to run the game using retail patches 1.0.6.0, 1.0.7.0, or 1.0.8.0.[4]
The Complete Edition includes Grand Theft Auto: Episodes from Liberty City.
The March 2020 update to the Steam version upgraded the game to the Complete Edition, adding achievements, introducing Rockstar Games Launcher DRM and removing multiplayer[5], SecuROM PA DRM and Games for Windows - LIVE DRM entirely (see Network for solutions).
CD keys can be redeemed on the Rockstar Games Launcher to activate the Complete Edition.[6]

DLC and expansion packs

The Complete Edition includes the DLCs now. All previously bought copies on Steam were freely upgraded to that version, and original retail versions can be freely upgraded to the Complete Edition by registering a Games for Windows - LIVE key on Rockstar Games Launcher.
Name Notes
The Ballad of Gay Tony
Windows
The Lost and Damned
Windows

Essential improvements

Patches

Patches after 1.0.8.0 were released only for the game's digital versions. Although the first numbered upgrade was referred as "1.20", subsequent versions of the game adopted a "1.2.x.x" model.

DXVK

Can vastly improve the game's performance.
Install DXVK[7]
  1. Install DXVK to <path-to-game>\GTAIV.
  2. Create a text file, name it dxvk.conf, and add d3d9.maxFrameLatency = 1 to it to avoid or reduce occasional frame skipping and stuttering[8]
  3. Add d3d9.presentInterval = 1 to the file, which forces using DXVK's Vsync implementation. This may give less CPU overhead compared to the game's own Vsync implementation.
  4. Add d3d9.numBackBuffers = 3 to the file. This may further improve frametime stability while using Vsync.

Notes:

The game may wrongly detect the amount of VRAM available and only show 512 MB instead while using DXVK.
The game may not use the desired resolution and refresh rate while using DXVK. Use the respective commands to remedy this.[9]

Ultimate ASI Loader

Ultimate ASI Loader is the primary tool used by the game's modding community to allow players to load mods into the game.

Included with FusionFix.
Installation[10]
  1. Download Ultimate-ASI-Loader.zip.
  2. Extract the file to <path-to-game>\GTAIV\.

Note:

Rename the included dinput8.dll file to xlive.dll to disable Games for Windows - LIVE.

FusionFix

Fixes various gameplay and visual issues, includes an accurate, adjustable frame rate limiter, and restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC[11]
Includes Ultimate ASI Loader.
Supports both the Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
Shader fixes and improvements performed utilizing Shader Fixes.
Installation
  1. Go to Releases and download latest version.
  2. Extract the contents of the archive to <path-to-game>\GTAIV\

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Rockstar Games\GTA IV\Settings\SETTINGS.CFG
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 2]
Configuration files are encrypted. See Command line parameters for an alternative.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Rockstar Games\GTA IV\Profiles\<user-id>\ (Complete Edition)
%LOCALAPPDATA%\Rockstar Games\GTA IV\savegames\<user-id>\ (Retail patches)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 2]
If a Complete Edition save is not detected, Rockstar Games Launcher offers to search for retail (Games For Windows - LIVE) saves and import them.
On retail patches, %LOCALAPPDATA%\Microsoft\XLive must also be backed up; the save data is bound to the Games for Windows - LIVE profile.
See GTASnP to convert Complete Edition saves to retail-compatible saves.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Uses Rockstar Games Launcher cloud saves for the Complete Edition.
Rockstar Games' cloud saves can be disabled while playing the game in Online Mode using the overlay's menu.

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Cutscenes and loading screens are Vert-.[12] Use FusionFix for Hor+.
4K Ultra HD
Field of view (FOV)
Modifiable using a trainer or FusionFix.
Windowed
Run the game with -windowed parameter.
Borderless fullscreen windowed
Install FusionFix.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA, SMAA, and SSAA 2x with FusionFix.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rates above 60 cause some bugs, like buggy vehicle physics, motorcycles getting extremely slippery. Unofficial fixes and patches, such as FusionFix, do not completely fix these issues.
High dynamic range display (HDR)
[13]
Ray tracing (RT)

Input

In-game key map settings.
In-game key map settings.
In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Mouse deadzone

The game has a non-toggleable mouse deadzone that makes it really hard to aim at low DPI values.[14]
Use FusionFix[15]

DirectInput controller support

Run the game with -usedirectinput parameter[16]
Enable support in in-game options[17]
  1. Open the in-game Options menu.
  2. From the list which appears, select Controls.
  3. Click Enable DirectInput under Controller Options.

Right trigger does not work when using Steam Input

Bind Soft Pull Action to Right Trigger[18]
  1. Right-click the game in the Steam library and go to manage/controller configuration.
  2. Click Right Trigger and bind Soft Pull Action to Right Trigger.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Up to 5.0 output.[19]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Command line arguments responsible for the in-game audio:
  • -fullspecaudio: forces higher quality audio (default).
  • -minspecaudio: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing audio quality; reduces CPU load).
DSOAL for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation, download.
French
German
Hungarian
Fan translation, download.
Italian
Japanese
Only the main game is translated, user must change game language to access DLC content.[20] See this to enforce different language without having to change Rockstar Games Launcher or Steam language.
Polish
Fan translation, download. Download this for the Complete Edition.
Brazilian Portuguese
Fan translation, download. Download this for the Complete Edition.
Russian
Official localization by «1C-Softclub» included in the Complete Edition. Download this for retail versions.
Spanish
Turkish
Fan translation, download.

Network

HappinessMP does not support any mods or improvements which require Ultimate ASI Loader, meaning FusionFix is incompatible with it.[21]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Use Nucleus-Coop Unofficial mod - Guide.
LAN play
32 Co-op, Versus
For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LAN feature, or use IV:MP. For the Complete Edition, use HappinessMP.
Online play
32 Co-op, Versus
For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LIVE play feature, or use IV:MP or Grand Theft Auto Connected. For the Complete Edition, use HappinessMP.

Connection types

Type Native Notes
Matchmaking
Games for Windows - LIVE[22] and Grand Theft Auto Connected[23] both have an option for matchmaking, titled Quick Play in the in-game Multiplayer menu
Peer-to-peer
Games For Windows - LIVE is P2P, Grand Theft Auto Connected has an optional toggle for P2P.
Dedicated
Requires a third-party multiplayer client, such as IV:MP, Grand Theft Auto Connected, or HappinessMP.
Self-hosting
Some unofficial third-party multiplayer clients, such as HappinessMP, allow self-hosting.[24]
Direct IP

Ports

Protocol Port(s) and/or port range(s)[25]
TCP GFWL: 3074
UDP GFWL: 3074, 88; IV:MP: 8888
This game supports Universal Plug and Play (UPnP) for automatic port configuration.
UPnP is used on the Games for Windows - LIVE version.

VR support

3D modes State Notes
Nvidia 3D Vision
Use Helix Mod: Grand Theft Auto IV for better support.
vorpX
G3D
Officially supported game, see official vorpX game list.

Issues unresolved

Community-maintained issue database

Timing-related issues

A framerate higher than 60 FPS can result in timing issues, including, but not limited to:
  • Menu fade in/out becomes increasingly longer at framerates above 60
  • In the mission "Out of Commission", while trying to climb onto the helicopter, no matter how often the jump key is pressed, the player character will not be able to get onto the helicopter. Reportedly fixed with patch 1.0.8.0.[26], but may still break above 60 FPS.
  • Brucie's garage door in the mission "Easy as Can Be" closes, prematurely leaving Niko trapped.[27]
  • The use of the virtual keyboard of the police car computer becomes impossible to control with the keyboard due to the sensitivity being increased too much.
  • Several activities, such as pool and air hockey, have their physics break, causing them to not play as expected.
  • The handbrake camera and regular camera movement become excessively slow.
  • The entire game runs faster than normal when above 250 FPS.[28]
  • Cutscenes zoom in above 30 FPS.[29]
  • Postprocessing effects are inconsistent at different framerates.
  • Rain effects are inconsistent on different framerates.
Use FusionFix[30][31]

Note:

Does not completely fix timing-related issues.
Cap frame rate to 60 FPS.[32]

Note:

FusionFix has an in-game FPS toggle, configurable in the in-game Graphics section of Settings.[11]

Issues fixed

Game language does not follow the Rockstar Games Launcher/Steam settings

Apply Language Loader[33]
Requires Ultimate ASI Loader.
  1. Download and extract Language Loader to <path-to-game>\plugins\.
  2. Edit GameLanguageID in IVLanguageLoader.ini to the desired language.

No bullet spread/recoil

Use FusionFix[34]

Note:

Requires 1.0.7.0, 1.0.8.0, or the Complete Edition.
The option is enabled by default, but can be toggled off by changing RecoilFix to 0 in GTAIV.EFLC.FusionFix.ini.

Unable to play in offline mode with the game's Steam version

This solution will enable offline mode with local game saves.
Run the game from the Rockstar Games Launcher[35]
  1. Ensure both Rockstar Games Launcher and Steam are already set for offline mode: Rockstar Games Launcher's how-to. Steam's how-to.
  2. Disconnect the system from Ethernet and Wi-Fi.
  3. Run the Rockstar Games Launcher using Windows' Start Menu, that uses a shortcut to LauncherPatcher.exe (usually located in %PROGRAMFILES%\Rockstar Games\Launcher).
  4. Run the game from this launcher by clicking "Play on Steam".

VRAM amount is wrongly detected

The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
Claimed to be fixed on 1.0.8.0,[36] but may still happen on certain system configurations[37] such as laptops with dual GPU configurations[38], when using wrappers like DXVK.
Use -availablevidmem XXXX.0 command line argument and replace XXXX by the wanted amount of VRAM in MB[39]

Notes

Using any value above 3072.0 on latest Complete Edition version is not recommended as it seems to cause texture popping all throughout the map.[40][dubious – discuss]
Use ExtendVidMem[41]
Works on the Complete Edition.
  1. Download the dinput8.dll file in this page.
  2. Extract it to <path-to-game>\GTA IV\.

Notes

Rename the ASI loader's variant of dinput8.dll to dsound.dll to use this fix along with Ultimate ASI Loader.

DRM-related errors

Absent from the Complete Edition, where GFWL and SecuROM were removed from the game.
Install the latest Games for Windows - LIVE in case of old versions on Windows 8 or later.

Fatal error: WTV270

See In-game interface does not open

SecuLauncher: failed to start application. [2000] error

Install Visual C++ Redistributable 2005 SP1 and .NET 3.5[42]
Remove any administrator compatibility fix from <path-to-game>\GTAIV\GTAIV.exe

All civilian cars are taxis (taxi bug)

Example of a game affected by the "taxi bug".
Example of a game affected by the "taxi bug".

During gameplay with mods, civilian cars can be entirely replaced with taxis.[43][44][45]

Use RIL.Budgeted[46]
  1. Download the mod.
  2. Extract to <path-to-game>\GTAIV.
  3. Open RIL.Budgeted.ini with a text editor.
  4. Find the following line in the opened file: VehicleBudget=40000000
  5. Change 40000000 to 120000000
  6. Save and close the file.

Note:

Requires Ultimate ASI Loader.
FusionFix already includes this mod, edit the value in GTAIV.EFLC.FusionFix.ini instead.[47]
If using IV Tweaker on retail patches, edit the value in IVTweaker.ini instead.[48]
The value given for VehicleBudget should be the size of vehicles.img in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. Decrease it if cars stop having engine sounds.
Use Simple Traffic Loader[49]

Note:

Requires Ultimate ASI Loader and any retail version.
Rather than being a direct solution, it's a workaround that completely changes how traffic is handled.
Allows to limit selected cars to specific in-game regions.
Attempting to limit modded cars to specific in-game regions can result in the game world failing to render.[50]

Film grain noise texture size depends on water quality setting

Example of film grain effect issue, using Low and Very High Water Quality settings, respectively.
Example of film grain effect issue, using Low and Very High Water Quality settings, respectively.

In "The Lost and the Damned" (TLAD) expansion pack, the size of the noise texture used for the film grain effect is tied to the Water Quality setting and game resolution. This results in the film grain effect being virtually-invisible at the highest settings.

Use FusionFix[51]

Miscellaneous fixes

Various Fixes, as the mod's name suggests, provides a variety of miscellaneous fixes, such as broken transparencies on various objects and textures, texture and model flickering, missing or incorrect textures (i.e. using beta textures instead of finalized textures as used on console releases), broken LODs, and so on.

The mod also adds textures and assets from various versions of the game where it makes a noticeable visual improvement.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Bullet, Euphoria
Audio DirectSound
Interface Adobe Flash
Cutscenes Bink Video 1.9r
Used for in-game television.

Launch options

It is possible to alter the way the game runs by using command line arguments.
Parameter Description
-help Lists the available commands.
-adapter Uses the specified screen adapter.
-autoconfig Automatically adjusts the graphics settings depending on computer specifications.
-availablevidmem Sets the amount of available physical video memory.
-benchmark Launches the game in Benchmark mode and then quits it.
-detailquality Sets the game's detail distance (0-99).
-disableimposters Turns off imposter rendering for vehicles.
-forcehighqualitymirrors Enables 64-bit mirrors.[dubious – discuss]
-forcer2vb Forces rendering to Vertex Buffer.
-frameLimit Limits the FPS to the refresh rate of the monitor being used.
-framelockinwindow Forces framelock to work even in a window.
-fullscreen Forces fullscreen mode.
-fullspecaudio Forces high-end CPU audio footprint.
-gpucount Allows to manually set the GPU count if query fails.
-height Sets the vertical resolution.
-managed Uses D3D runtime managed resources.
-memrestrict Restricts the amount of available memory the game can use.
-minspecaudio Forces low-end CPU audio footprint.
-no_3GB Disables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory.
-noBlockOnLostFocus Prevents the game from blocking window updates during focus loss.
-noprecache Disables precaching of resources.
-nomemrestrict Disables memory restrictions.
-nominimize Disables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint).
-norestrictions Disables restrictions on graphics settings.
-noswapdelay Disables sleep delay before Present (disables the hard present stalls fix).
-notimefix Disables Time Fix.
-novblank Disables vertical blanking for V-Sync.
-percentvidmem Percentage of video memory to be made available for the game.
-refreshrate Sets the refresh rate (values set must be supported by the monitor used).
-reserve Sets the amount of memory to be used by other programs.
-reservedApp Sets the amount of memory to be left available within application space.
-renderquality Adjusts anisotropic filtering (0-4).
-safemode Sets the game's graphics to the lowest setting possible.
-shadowdensity Adjusts night shadows (0-16).
-shadowquality Sets the shadow quality (0-4).
-stereo Enables stereo audio support.
-texturequality Sets the game's texture quality (0-2).
-unmanaged Uses application managed resources.
-usedirectinput Allows DirectInput support alongside XInput support.
-viewdistance Sets the game's view distance (0-99).
-windowed Forces windowed mode.
-width Sets the horizontal resolution.

Custom music

The game allows users to play their own music on a custom radio station: Independence FM.[52]

Instructions[52]
  1. Place any audio files/folders or create shortcuts into %USERPROFILE%\Documents\Rockstar Games\GTA IV\User Music\ folder.
  2. Go into the in-game settings.
  3. From the in-game settings, go to Audio.
  4. Click on either Quick Scan or Complete Scan to perform a one-time scan of User Music or enable Auto Scan to have the game automatically scan User Music).
  5. Tune into the Independence FM radio station in-game.

Notes:

The minimum amount of tracks in the folder for the station to work is 3.[53]
iTunes must be installed for M4A support.
Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected.
Use shortcuts to audio files/folders to improve performance and save disk space.
Supports high-resolution audio files. Up to 96 kHz/24 bit.
Supports Surround audio files. Up to 6 channels.
Monaural audio files are not supported.

Restore removed music

Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.[54]
Restores the original PC pause menu music for The Ballad of Gay Tony.
Install music 'downgrader'[55]
  1. Download the music 'downgrader'.
  2. Extract the downloaded zip file.
  3. Open the folder which the zip file was extracted into, and run IVCERadioRestorer.exe.
  4. Follow the installer's instructions.
  5. Launch via Steam or Rockstar Games Launcher.

GTASnP

Gives an incomplete checklist of objectives to reach 100% based on your save.

OpenIV

Used to install mods that are packaged in .oiv format.
Required for mods which expect the user to package their contents into a format usable by the game.

Trainers

Trainers are usually used for fun, but can also add extra features, such as improved FOV settings over FusionFix.

Liberty's Legacy Trainer

Compatible with Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
aru's Script Hook (additionally, Compatibility Patch for CE if you're using Complete Edition) and ASI Loader are required.

Modifications

Important things to consider

Due to the nature of modding the game, here are some important things to consider before engaging in general (e.g. non-essential) mod installation:

It is strongly recommended to backup any files these mods may replace.
OpenIV may be required for some mods. Such mods do not depend on a specific version unless stated otherwise.
Installing mods that replace files can follow a different procedure which don't require replacing files if you have Ultimate ASI Loader. For example, <path-to-game>\GTAIV\update can include all non-img files in their respective folder structure, while all the .img files can be separately batched into one (or three if they affect EFLC too) .img file with OpenIV in a separate folder.[56]

Improved Animations Pack

Requires OpenIV.
Fixes many issues with gun animations, like the firing delay on the assault rifles.
Ammo depletes much faster on weapons, such as Micro SMG.

Console Visuals

Restores additional console-only visual effects and content.
FusionFix is required.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Core 2 Duo 1.8 GHz
AMD Athlon X2 64 2.4 GHz
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 22 GB
Video card (GPU) ATI Radeon X1900
Nvidia GeForce 7900
256 MB of VRAM
DirectX 9.0c compatible


Notes

  1. Games for Windows - LIVE DRM features: Legacy activation, supports local profiles.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. YouTube video comparison (2:06) - last accessed on 2023-01-16
  2. https://www.youtube.com/watch?v=HZ48QRa4U0U&t=156s
  3. GTA IV PC - Games For Windows - last accessed on 2022-09-09
  4. Grand Theft Auto IV Patch Changelog - last accessed on 2022-09-20
    "Separate RGSC application no longer required to launch game."
  5. Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2022-09-20
    "As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition – Games for Windows Live, Multiplayer mode, Leaderboards."
  6. Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2022-09-20
    "Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher."
  7. DXVK works magic on GTA IV - Reddit - last accessed on 2022-10-29
  8. How to fix choppiness and stutters in GTA IV - last accessed on 2022-10-29
  9. D3D9 - Cannot select proper resolutions using dxvk with GTA IV - Issue #1831 - doitsujin/dxvk - Github - last accessed on 2023-07-08
  10. Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub - last accessed on 9 June 2023
  11. 11.0 11.1 FusionFix's changelogs - last accessed on July 2023
  12. GTA IV (2016 Patch) | 21:9 Review - YouTube
  13. Verified by User:Blackbird on 2021-04-17
  14. Fix this mouse issue Rockstar! - Help & Support - GTAForums - last accessed on 2023-07-08
  15. GTAIV.EFLC.FusionFix - Will different sensitivity with Mousefix = 1 and Mousefix = 0 ever be fixed #263 - last accessed on 2024-03-17, comment
    "New RAW input option was added and mouse fix was removed, sniper seems to be behaving better now, comment for unlock if persist"
  16. Currently Supported Controllers for GTA IV PC - Rockstar Support - last accessed on May 2023
  17. Verified by User:Sandemc on 2023-07-07
  18. gtaforums.com - last accessed on May 2023
  19. PC Gaming Surround Sound Round-up
  20. Japanese support - last accessed on 2022-12-01
  21. Verified by User:Sandemc on 2023-11-21
  22. Verified by User:Sandemc on 2023-07-08
    Works, but unclear what lobbies are being prioritized; from what people are saying, it also has issues with modes like Free Mode
  23. Verified by User:Sandemc on 2023-07-08
    You can't matchmake between servers, however.
  24. HappinessMP - Getting Started (Self-hosted server setup) - last accessed on 2024-03-17
  25. IV:MP T4 Manual - IV-MP Community Forum - last accessed on May 2023
  26. Grand Theft Auto IV Patch 8 Title Update Notes (PC Only) - Rockstar Games Customer Support - last accessed on 3 July 2023
  27. Verified by User:Sandemc on 2023-07-07
  28. Speedup at absurd FPS (300+) - last accessed on 2023-07-08
  29. GitHub - GTAIV-Issues-List - Issue #1 - last accessed on 2023-07-03
  30. GitHub - ThirteenAG/GTAIV.EFLC.FusionFix - last accessed on 2023-11-03
    ""Workaround for the garage door bug on high framerates, the garage door only closes now when Niko is actually outside of the garage", "Fixed the heli climb QTE being impossible on really high framerates", "Workaround for a bug where Jacob crashes the Annihilator on high framerates (Deal Ending)", "Fixed motion blur framerate scaling", "Fixed rain framerate scaling""
  31. GitHub - Release GTAIV.EFLC.FusionFix v2.0 - last accessed on 2023-11-03
    ""Fixed cutscene jitter and excessive zooming at framerate above 30", "Fixed bike sliding at framerate above 60""
  32. GTA IV: Bugs and Glitches compilation
  33. Verified by User:Tomasak on 2022-12-01
    Checked if mod works on latest CE version
  34. GitHub - GTAIV.EFLC.FusionFix - last accessed on 2023-07-04
    "Fixed recoil behavior that was different when playing with keyboard/mouse and gamepad"
  35. Verified by User:Bowi on 2023-01-21
    Tested myself with both Steam's and Rockstar Launcher's clouds disabled.
  36. Grand Theft Auto IV Patch 8 Title Update Notes (PC only) - last accessed on 2022-08-23
  37. GTA IV – How to fix Resource Usage (VRAM) stuck on 512 MB - last accessed on 9 June 2023
  38. Verified by User:Tomasak on 2022-11-29
    Checked on laptop with GTX 1060 and Intel HD 630 GPU combination
  39. Verified by User:Tomasak on 2022-11-29
    Tested on both platforms
  40. Verified by User:ZT111 on 2023-03-27
  41. Newest patch - VRAM 512MB limit !! - last accessed on May 2023
  42. SecuROM™ Support Website - Grand Theft Auto IV
  43. r/GTAIV - Is the Taxi Bug Permanent? - last accessed on 2023-07-05
  44. Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG - last accessed on 2023-07-05
  45. GTAForums - Can't Stop The Traffic (Taxi) Bug - last accessed on 2023-07-05
  46. Verified by User:Sandemc on 2023-07-08
  47. GTAIV.EFLC.FusionFix - Issue #85, reply 1 - last accessed on 2023-07-05
  48. Verified by User:Sandemc on 2023-07-08
  49. Verified by User:Sandemc on 2023-07-08
  50. GTAinside.com - Simple Traffic Loader - last accessed on 2023-07-05
    "Custom cars are also supported!
    Warning: Custom cars might make the world to disappear.
    Open the "SimpleTrafficLoader.ini" in the main directory of GTA IV and just insert the name of your vehicle in any of the sections! (Without extension)
    "
  51. GitHub - Parallellines0451/GTAIV.EFLC.FusionShaders - last accessed on 2023-11-03
    "Fixed TLAD noise being affected by water quality"
  52. 52.0 52.1 Your Own Music - GTA 4 / Grand Theft Auto IV on Gta.cz - last accessed on May 2023
  53. Verified by User:Sandemc on 2023-07-07
    The online sources say 5, but from personal observations the number is 3; placing 1 or 2 tracks doesn't work.
  54. Grand Theft Auto IV music cut patch - Rock Paper Shotgun - last accessed on May 2023
  55. IV/EFLC Radio "downgrader" - GTA Forums - last accessed on May 2023
  56. Verified by User:Sandemc on 2023-07-08
    Confirmed from personal observation and tests, but this lacks official documentation anywhere.