Is there an easy way to change the language? They removed the in-game option, changing the language in Steam/RGL doesn't do anything and I don't want to switch my Windows language.
Talk:Grand Theft Auto IV
Changing language in Grand Theft Auto IV: Complete Edition (2020)
Find language files inside game folder(english one - american.gxt) and copy file with language what you want on top of the file with language you have. Eg I've copied american.gxt on top of russian.gxt to switch from Russian to English.
Each Episode has their own folder with language files, this must be done for them separately.
Check out this solution. Maybe it works in GTA IV too: https://www.pcgamingwiki.com/wiki/Max_Payne_3#Localizations
From checked solutions for now, you can follow this one: https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto_IV#Game_language_doesn.27t_follow_Steam.2FRockstar_launcher_settings
Thank you, I renamed "mylanguage".gxt to american.gxt and it worked.
Good score in '60 FPS and 120+ FPS' is wrong
Some game script timings are FPS-dependent, and several missions cannot be finished without lowering FPS. Examples: gtaforums.com/topic/950644-gta-iv-a-revengers-tragedy-heli-bug/ steamcommunity.com/app/12210/discussions/0/864957183136775300/
At least 'Revenger`s Tragedy', 'Out of Commission' and 'Truck Hustle' affected.
The check mark isn't entirely a score or rating, it's mostly regarding whether the feature is natively supported or not. Since GTA IV doesn't require any mods or tweaks for 60+ or 120+ FPS it is technically natively supported even though it may cause some issues during certain missions.
You could add a note since GTA IV does have various known issues with 60+ FPS gameplay. I remember the final mission having an issue during the helicopter sequence where you have to mash spacebar to climb into it. The only way to get around it was to lock your FPS to 30.
Retail GTA IV keys can be redeemed on Rocktar Launcher activating Complete Edition
I've added the info in the top, to make it visible for as much people as possible. I also wrote here about it, because more people will be notified. It's nice gesture on R* part since a lot of music have been deleted.
I also recommend finding out some workaround for music restoration tool: https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto_IV#Restore_removed_music if it doesn't work on R* version, since some people reported that launcher is capable of restoring modified files on launch after installation of language packs/fan translations, so probably it may affect this tool too. Disabling updates doesn't help. Maybe only offline play.
This post states music has been removed from a new patch. Should we update the article to reflect this?
I think so. Downgrader already available. Game version stays the same.
If someone makes a mod to add the music back in, then sure we can add a link.
That link from the GTA forums will be taken down sooner or later, I think it's pointless to link something, but a note wont hurt.
Enable FXAA on AMD GPU
According to GTA IV page on pcgamingwiki: "FXAA can be forced through the Nvidia Control Panel/AMD Control Center." How can I enable it from AMD Radeon Settings (AMD Crimson drivers) ?
Reshade, or RadeonPro.
Reshade is non vanilla stuff, no desire to bother myself with it. RadeonPro available only for RadeonPro gpu's ? I have AMD 7770.
Oh, not that RadeonPro, I get it. Will give a try.
Don't you have radeon settings control panel?
I'm not sure for SSAA or MSAA, but at least MLAA (which is better than FXAA, btw) I remember worked perfectly.
I have latest AMD drivers, Crimson or Adrenaline, or how they called them now :) SSAA or MSAA wil be too heavy for my system, but MLAA should be a great choice, if it will work good with GTA IV. Thanks for advice, I will give a try.
AMD Water bug
So i got in my hands old Ati gpu (HD5770), which had for sure the water bug (aka the water is detail less). And now either because of newer drivers or Windows 10 or new 184.108.40.206 patch the water is working correctly. Can someone who had this bug confirm this?
Oh god, I was thinking nobody would ever report back about this anymore.
I do (well, did) have a 5770, but to be honest I have never experienced such a bug (.. perhaps because I always played at lowest settings? Lol I dunno)
Now that I check though.. Wtf? First of all, it seems weird this started to be a thing only in early 2010.
Mods to mix
Patch 8 released
Patch 8 has just been released. Some of the mods and fixes recommended on this page are probably broken now so will need to be checked.
EDIT: I have added the patch download details to the page.
In-game Vsync capping to 55 FPS
Just tested this and it's true. With in-game vsync enabled the game is "stuck" at 53-55 FPS where as disabling it it goes to 60 FPS and above easily.
EDIT: Forcing it externally works and has proper 60 FPS lock.
I wish it was joke. Guess that explains why I never had smooth 60 FPS even indoors.
I didn't, but as you said it's heavily CPU dependant as the upgrade from 580 to 980 did barely anything for that game while GTAV benefits hugely.
From what I've gathered the game runs surprisingly well on Nvidia hardware but struggles on AMD hardware. My R9 290 absolutely tanks when it plays this game and I get about 40fps on low settings, while I get 60fps on High-Ultra on GTAV. My CPU is an i7 4770K so I don't really think my CPU is a big issue.
With lowest setting it should also be possible to reach 80 FPS on a crappy GPU
With your you should get a hell of a framerate (ok, it's not the same here, but I hope you get the idea)
Assuming you have last drivers for everything, as always.. perhaps command line parameters may help you
After you solved this.. I'd be curious to know your results in benchmark with low settings and cpu usage for every core (like here) (and why not? overclocked)
I haven't tried the game in around a year, maybe I did something wrong? I'll try again today maybe.
I sort gave up haha... GTA IV just wouldn't launch in Steam so I just uninstalled it. Probably something to do with GFWL, why doesn't Rockstar get rid of that like Dirt 3 and BioShock 2?
I mean.. because calling a game heavy is a thing (CPU usage may not be 100%, but at least one core may still be bottlenecking)
But to really call it shit, 100% pure monkey-level coded, you should see whether that's not even the case.
I guess even with Rockstar's patches the game is still poorly optimised.