Grand Theft Auto

From PCGamingWiki, the wiki about fixing PC games
Grand Theft Auto
Grand Theft Auto cover
DMA Design
London 1969/1961 Rockstar Canada[1]
North America ASC Games
Europe Take-Two Interactive
United Kingdom BMG Interactive
Rockstar Games
Release dates
DOS October 21, 1997
Windows October 21, 1997
Monetization Freeware, Expansion pack
Perspectives Top-down view
Series Grand Theft Auto
Grand Theft Auto on HowLongToBeat
Grand Theft Auto on IGDB
Grand Theft Auto guide on StrategyWiki
Grand Theft Auto on MobyGames
Grand Theft Auto on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

General information

Steam Community Discussions
GTAForums - Grand Theft Auto Discussion
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
1997 and 2004 releases. No DRM in GTA trilogy from Cenega sold in Poland, as it includes "Rockstar Classics" version.
Steam (unavailable)
DRM-free after installation through Steam client (notes may include more details)
Official website (unavailable)
Was available for free via Rockstars' "Rockstar Classics" series to mailing-list subscribers.
This game is no longer officially available digitally.

DLC and expansion packs

Name Notes
Grand Theft Auto: London 1969
Grand Theft Auto: London 1961 Free. Requires London 1969

Game data[edit]

In-game options menu.
In-game options menu.

Configuration file(s) location[edit]

System Location
Windows HKEY_LOCAL_MACHINE\Software\DMA Design\Grand Theft Auto\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12170/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\GTADATA\PLAYER_A.DAT[Note 3]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12170/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud


In-game resolution settings.
In-game resolution settings.


External options screen.
External options screen.


Audio feature State Notes
Separate volume controls
CD Music, SFX
Surround sound
Stereo output only.[2]
Most speech is text-based.
Closed captions
Mute on focus lost
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.


Language UI Audio Sub Notes
Fan translation, download.
Retail only. Fan translation here, 1961.
Fan translation by «Эксклюзив» (Дядюшка Рисеч или GSC Game World).
Fan translation, download.


Multiplayer types

Type Native Notes
LAN play
Online play

Connection types


Protocol Port(s) and/or port range(s)
TCP 2300-2400, 47624
UDP 2300-2400, 47624
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Low FPS on Windows 8 and later[edit]

If you are using ThirteenAG's WS fix then first rename the ddraw.dll from ThirteenAG's WS fix to dinput.dll and remove wndmode.ini to make them work together[3]
(DirectX 10.1+) Use dgVoodoo wrapper[citation needed]
  1. Download newest dgVoodoo 2.
  2. Extract it and place it in a convenient place.
  3. Start dgVoodooSetup.exe and configure it.
  4. Go to DirectX tab and make sure that Disable a passthru to real DirectX is not checked.
  5. Select Virtual 3D Accelerated Card under Videocard and set its RAM to 65536 kB.
  6. Check Fast video memory access under Miscellanneous and set VRAM to 128 MB or higher for playing in 32-bit video mode.
  7. Click Apply and OK.
  8. Now go to MS folder in dgVoodoo's folder and copy files D3DImm.dll and DDraw.dll.
  9. Go to the <path-to-game>\WINO and paste the files in there.

Settings.exe configuration will not save[edit]

Set Settings.exe to run in Windows XP SP3 compatibility mode[citation needed]

MGL Fatal Error on startup[edit]

Error message: "Error 296.473: Cannot find the default display mode"
Set the game to run in Windows XP SP3 compatibility mode[citation needed]

Crash when using ThirteenAG's WS fix on high resolution monitors[edit]

ThirteenAG's widescreen fix will default to using desktop resolution, but higher resolutions will crash the game.

Set a lower resolution
  1. Edit <path-to-game>\WINO\scripts\GTA1.WidescreenFix.ini and set ResX and ResY to your desired resolution. Resolutions up to 2880x1620 work, but UI doesn't scale so going lower is recommended.

Crash with multiple monitors[edit]

Two error messages appear if you have more than one active monitor:

  • CreateSurface failed (DDERR_OUTOFVIDEOMEMORY)!
  • Error 303.502 Display Error: Selected Video mode not supported
Disable secondary monitors[4]

Crash after playing once[edit]

Use Grand Theft Auto I Launcher[5]
  1. Download Grand Theft Auto I Launcher.
  2. Extract GTA I Launcher.exe from GTA I and copy it to <path-to-game>.
  3. Run GTA I Launcher.exe to start the game.

Audio tracks in wrong order[edit]

The audio tracks of the Steam version are named wrong which leads to hearing police radio chatter when not in a car.
Use GTAFixer[6]
  1. Download GTAFixer.
  2. Extract GTAFixer.rar and copy to <path-to-game>.
  3. Run GTAFixer.exe.

Radio goes silent after a while (Steam/Rockstar Classics version)[edit]

Use updated mss32.dll[7]
  1. Go to this post on GTAForums and download the updated mss32.dll provided by user Alienx999.
  2. Paste it to <path-to-game>\WINO\ and overwrite the existing file.

London 69 cutscenes are corrupt[edit]

For some reason, the cutscenes don't play properly within London '69 in normal mode.
Try to bypass them or use either the Glide mode or 8bit mode (from the setup) to play them correctly.

Crashes on Ingame resolution change[edit]

Delete PLAYER_A/E.DAT files from folders \GTADATA and \GTADATA\UK. It can also be done from the Options panel in the launcher. This also resets the scores.

Other information[edit]


Technical specs Supported Notes
Glide 2.42
DOS video modes SVGA
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Miles Sound System
Cutscenes Smacker

System requirements[edit]

Operating system (OS) 6.0
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 75 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 80 MB
Video card (GPU) VESA-compatible SVGA
1 MB of VRAM


  1. When running this game without Administrator elevation, 32-bit programs writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12170/ in addition to or instead of this directory. The app ID (12170) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).