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Difference between revisions of "Grand Theft Auto IV"

From PCGamingWiki, the wiki about fixing PC games
(Undo last 2 revisions)
(As modern GTA IV modding no longer relies on downgrading, removed mention from patches.)
 
(322 intermediate revisions by 25 users not shown)
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{{cleanup|([[User:Mrntptrs|Mrntptrs]]:) Unclear which fixes and mods work on the latest Complete Edition version and which needs downgrading. Maybe too many mods are listed; should maybe only list the best mods)}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Grand Theft Auto IV cover.jpg
 
|cover        = Grand Theft Auto IV cover.jpg
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|hltb        = 4062
 
|hltb        = 4062
 
|lutris      = grand-theft-auto-iv
 
|lutris      = grand-theft-auto-iv
|mobygames    = grand-theft-auto-iv
+
|mobygames    = 33867
 
|strategywiki = Grand Theft Auto IV
 
|strategywiki = Grand Theft Auto IV
 
|wikipedia    = Grand Theft Auto IV
 
|wikipedia    = Grand Theft Auto IV
Line 45: Line 44:
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = The PC version allows importing music files for playback in a [[#Custom music|custom radio station]]. Rockstar Games has removed some music tracks from the game due to expired licenses as it has done with [[Grand Theft Auto: Episodes from Liberty City]]. See [[#Restore removed music|Restore removed music]]
  
|current state    =  
+
|current state    = Visual effect shaders are known to be broken in the PC release when compared to both the Playstation 3 and the Xbox 360 releases.<ref name="brokenshaders2">{{Refurl|url=https://www.youtube.com/watch?v=qRSGyFWICKA&t=126s|title=YouTube video comparison (2:06)|date=2023-01-16}}</ref> See [[#FusionFix|FusionFix]] for partial fixes. The game has an extensive [[#Modifications|modding community]], with mod compatibility split between the Complete Edition and older, retail versions. It is also notorious for poor performance (especially on maxed out settings) and frame-pacing issues, even on high-end systems<ref>https://www.youtube.com/watch?v=HZ48QRa4U0U&t=156s</ref>. [https://www.pcgamingwiki.com/wiki/Topic:Xb4ov9qlt2htfylx Lowering settings] and/or [[#DXVK|DXVK]] are strongly advised.
 
}}
 
}}
 
'''Key points'''
 
{{ii}} Extensive [[#Modifications|modding community]]. Same with [[Grand Theft Auto: Episodes from Liberty City]]. See [[#Downgrading|Downgrading]].
 
{{++}} PC version allows to import music files for playback in a [[#Custom music|custom radio station]].
 
{{--}} Rockstar Games has removed some music tracks from the game due to expired licenses. Same with [[Grand Theft Auto: Episodes from Liberty City]]. See [[#Restore removed music|Restore removed music]].
 
  
 
'''General information'''
 
'''General information'''
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | GFWL, Disc, Key, Activation | {{DRM|GFWL||SecuROM PA|SSA=no|ZDPP=no|local=yes}} Additionally uses {{DRM|SecuROM|7}} for disc checking. Released on 2 DVDs.<br>Custom {{term|DRM}} code may sabotage the game in several ways. | Rockstar Games Launcher | Windows }}
+
{{Availability/row| Retail | | GFWL, Disc, Key, Activation | {{DRM|GFWL||SecuROM PA|SSA=no|ZDPP=no|local=yes}} Additionally uses {{DRM|SecuROM|7}} for disc checking. Released on 2 DVDs. | Rockstar Games Launcher | Windows }}
 
{{Availability/row| Official | https://store.rockstargames.com/game/buy-grand-theft-auto-iv | Rockstar Games Launcher | Complete Edition.  | | Windows }}
 
{{Availability/row| Official | https://store.rockstargames.com/game/buy-grand-theft-auto-iv | Rockstar Games Launcher | Complete Edition.  | | Windows }}
 
{{Availability/row| Steam | 12210 | Steam, Rockstar Games Launcher | Complete Edition.  | | Windows }}
 
{{Availability/row| Steam | 12210 | Steam, Rockstar Games Launcher | Complete Edition.  | | Windows }}
Line 74: Line 68:
 
{{Availability/row| Humble | grand-theft-auto-iv | Steam, GFWL, Activation | The {{store link|Humble|grand-theft-auto-iv-complete-edition|Complete Edition}} is also available. | | Windows | unavailable }}
 
{{Availability/row| Humble | grand-theft-auto-iv | Steam, GFWL, Activation | The {{store link|Humble|grand-theft-auto-iv-complete-edition|Complete Edition}} is also available. | | Windows | unavailable }}
 
}}
 
}}
{{ii}} Rockstar Social Club is no longer needed to run the game since [https://community.pcgamingwiki.com/files/file/1054-grand-theft-auto-iv-patch-6 Patch 6] .<ref>{{Refurl|url=https://games.softpedia.com/progChangelog/Grand-Theft-Auto-IV-Patch-Changelog-30489.html|title=Grand Theft Auto IV Patch Changelog|date=2022-09-20|snippet=Separate RGSC application no longer required to launch game.}}</ref>
+
{{ii}} Rockstar Social Club is not needed to run the game using retail patches 1.0.6.0, 1.0.7.0, or 1.0.8.0.<ref>{{Refurl|url=https://games.softpedia.com/progChangelog/Grand-Theft-Auto-IV-Patch-Changelog-30489.html|title=Grand Theft Auto IV Patch Changelog|date=2022-09-20|snippet=Separate RGSC application no longer required to launch game.}}</ref>
 
{{ii}} The ''Complete Edition'' includes [[Grand Theft Auto: Episodes from Liberty City]].
 
{{ii}} The ''Complete Edition'' includes [[Grand Theft Auto: Episodes from Liberty City]].
{{ii}} The March 2020 update to the Steam version upgraded the game to the ''Complete Edition'', addding achievements, introducing {{DRM|Rockstar Games Launcher}} and removing multiplayer<ref>{{Refurl|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2022-09-20|snippet=As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition – Games for Windows Live, Multiplayer mode, Leaderboards.}}</ref> and {{Removed DRM|GFWL||SecuROM PA}} entirely (see [[#Network|Network]] for solutions).
+
{{ii}} The March 2020 update to the Steam version upgraded the game to the ''Complete Edition'', adding achievements, introducing {{DRM|Rockstar Games Launcher}} and removing multiplayer<ref>{{Refurl|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2022-09-20|snippet=As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition – Games for Windows Live, Multiplayer mode, Leaderboards.}}</ref>, {{Removed DRM|SecuROM PA}} and {{Removed DRM|GFWL}} entirely (see [[#Network|Network]] for solutions).
 
{{++}} CD keys can be redeemed on the [[Store:Rockstar Games Launcher|Rockstar Games Launcher]] to activate the Complete Edition.<ref>{{Refurl|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2022-09-20|snippet=Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher.}}</ref>
 
{{++}} CD keys can be redeemed on the [[Store:Rockstar Games Launcher|Rockstar Games Launcher]] to activate the Complete Edition.<ref>{{Refurl|url=https://support.rockstargames.com/articles/360043039674/Grand-Theft-Auto-IV-and-Grand-Theft-Auto-Episodes-from-Liberty-City-updates-to-remove-Games-for-Windows-Live|title=Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support|date=2022-09-20|snippet=Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher.}}</ref>
  
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==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{ii}} Patches after Patch 8 were released only for the game's digital versions.
+
{{ii}} Patches after 1.0.8.0 were released only for the game's digital versions. Although the first numbered upgrade was referred as "1.20", subsequent versions of the game adopted a "1.2.x.x" model.
{{ii}} [https://community.pcgamingwiki.com/files/file/1056-grand-theft-auto-iv-patch-8 Patch 8] updates the game version to 1.0.8.0.
 
{{ii}} [https://community.pcgamingwiki.com/files/file/1055-grand-theft-auto-iv-patch-7 Patch 7] is also available (may be as much needed for mods as [[#Downgrading|Patch 4]]).
 
  
===Skip intro videos===
+
===[[DXVK]]===
{{Fixbox|description=Install [[#FusionFix|FusionFix]] or [[#ZolikaPatch|ZolikaPatch]]<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Both have option to skip intro}}</ref>
+
{{++}} Can vastly improve the game's performance.
 +
{{Fixbox|description=Install DXVK|ref=<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/gsn6w8/dxvk_works_magic_on_gta_iv|title=DXVK works magic on GTA IV - Reddit|date=2022-10-29}}</ref>|fix=
 +
# [[DXVK#Installation|Install DXVK]] to {{Folder|{{P|game}}\GTAIV}}.
 +
# Create a text file, name it {{file|dxvk.conf}}, and add <code>d3d9.maxFrameLatency = 1</code> to it to avoid or reduce occasional frame skipping and stuttering<ref>{{Refurl|url=https://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html|title=How to fix choppiness and stutters in GTA IV|date=2022-10-29}}</ref>
 +
# Add <code>d3d9.presentInterval = 1</code> to the file, which forces using DXVK's Vsync implementation. This may give less CPU overhead compared to the game's own Vsync implementation.
 +
# Add <code>d3d9.numBackBuffers = 3</code> to the file. This may further improve frametime stability while using Vsync.
 +
'''Notes:'''
 +
{{ii}} The game may [[#VRAM amount is wrongly detected|wrongly detect the amount of VRAM available and only show 512 MB instead]] while using DXVK.
 +
{{ii}} The game may not use the desired resolution and refresh rate while using DXVK. Use the respective [[#Launch options|commands]] to remedy this.<ref>{{Refurl|url=https://github.com/doitsujin/dxvk/issues/1831|title=D3D9 - Cannot select proper resolutions using dxvk with GTA IV - Issue #1831 - doitsujin/dxvk - Github|date=2023-07-08}}</ref>
 
}}
 
}}
{{Fixbox|description=Edit loadingscreens_pc.dat|ref=<ref>[https://www.reddit.com/r/GTA/comments/1cbe9t/gta_ivpc_removeskip_annoying_intro_sequence Remove/Skip annoying intro sequence! - /r/GTA]</ref><ref>{{Refcheck|user=Bowi|date=2022-08-19}}</ref>|fix=
+
 
# Go to <code>{{p|game}}\GTAIV\common\data\</code>.
+
===[https://github.com/ThirteenAG/Ultimate-ASI-Loader Ultimate ASI Loader]===
# Open {{code|loadingscreens_pc.dat}} with a text editor.
+
Ultimate ASI Loader is the primary tool used by the game's modding community to allow players to load mods into the game.
# Alter the value of "duration" for sections 1, 2, 3, 4, 5 and 6 to "0".
+
{{ii}} Included with [[#FusionFix|FusionFix]].
 +
{{Fixbox|description=Installation|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/Ultimate-ASI-Loader/blob/master/readme.md|title=Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub|date=9 June 2023}}</ref>|fix=
 +
# Download {{file|[https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate-ASI-Loader.zip]}}.
 +
# Extract the file to {{folder|{{p|game}}\GTAIV\}}.
 +
'''Note:'''
 +
{{ii}} Rename the included {{File|dinput8.dll}} file to {{File|xlive.dll}} to disable [[Games for Windows - LIVE]].
 
}}
 
}}
{{Fixbox|description=Use the No-intro Easy Fix|ref={{cn|date=2022-11-28|reason=}}|fix=
+
 
# Download and extract the [https://www.gtagarage.com/mods/show.php?id=20394 NO-intro_easy-fix.rar] file [https://community.pcgamingwiki.com/files/file/2261-grand-theft-auto-iv-no-intro-easy-fix-by-ccxpower (mirror on PCGamingWiki)].
+
===[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix FusionFix]===
# Move the {{code|loadingscreens_pc.dat}} file to {{code|{{p|game}}\common\data\}} (replace the file when prompted).
+
{{++}} Fixes various gameplay and visual issues, includes an accurate, adjustable frame rate limiter, and restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC<ref name="FusionFixChangelogs">{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix#gtaiveflcfusionfix|title=FusionFix's changelogs|date=July 2023}}</ref>
 +
{{++}} Includes [[#Ultimate ASI Loader|Ultimate ASI Loader]].
 +
{{ii}} Supports both the Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
 +
{{ii}} Shader fixes and improvements performed utilizing [https://github.com/Parallellines0451/GTAIV.ShaderFixesCollection Shader Fixes].
 +
{{Fixbox|description=Installation|fix=
 +
# Go to [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/releases Releases] and download latest version.
 +
# Extract the contents of the archive to {{folder|{{p|game}}\GTAIV\}}
 
}}
 
}}
  
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{{Game data/config|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\Settings\SETTINGS.CFG}}
 
{{Game data/config|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\Settings\SETTINGS.CFG}}
 
}}
 
}}
{{--}} Configuration files are encrypted. See [[#Launch Options|Command line parameters]] for an alternative.
+
{{--}} Configuration files are encrypted. See [[#Launch_options|Command line parameters]] for an alternative.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|localappdata}}\Rockstar Games\GTA IV\savegames\{{P|uid}}\|{{P|userprofile\Documents}}\Rockstar Games\GTA IV\Profiles\{{P|uid}}\ (Complete Edition)}}
+
{{Game data/saves|Windows|
}}The Rockstar Games Launcher version searches for Games For Windows - LIVE saves.
+
{{P|userprofile\Documents}}\Rockstar Games\GTA IV\Profiles\{{P|uid}}\ (Complete Edition)|
{{ii}} <code>{{p|localappdata}}\Microsoft\XLive</code> must also be backed up; the save data is bound to the [[Games for Windows - LIVE]] profile (old versions only).
+
{{p|localappdata}}\Rockstar Games\GTA IV\savegames\{{P|uid}}\ (Retail patches)}}
 +
}}
 +
{{ii}} If a Complete Edition save is not detected, Rockstar Games Launcher offers to search for retail (Games For Windows - LIVE) saves and import them.
 +
{{ii}} On retail patches, {{folder|{{p|localappdata}}\Microsoft\XLive}} must also be backed up; the save data is bound to the [[Games for Windows - LIVE]] profile.
 +
{{ii}} See [[#GTASnP|GTASnP]] to convert Complete Edition saves to retail-compatible saves.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
 +
{{ii}} Uses [[Store:Rockstar_Games_Launcher|Rockstar Games Launcher]] cloud saves for the Complete Edition.
 
{{ii}} Rockstar Games' cloud saves can be disabled while playing the game <em>in Online Mode</em> using the overlay's menu.
 
{{ii}} Rockstar Games' cloud saves can be disabled while playing the game <em>in Online Mode</em> using the overlay's menu.
{{ii}} Uses Rockstar Games Launcher cloud saves for the Complete Edition.
 
{{ii}} Uses Rockstar Social Club's savegame and settings cloud sync function.
 
  
 
==Video==
 
==Video==
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|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = Cutscenes and loading screens are {{term|Vert-}}.<ref>[https://www.youtube.com/watch?v=7KK8oqAVZSU&ab_channel=WideAsFcuk GTA IV (2016 Patch) | 21:9 Review - YouTube]</ref>
+
|ultrawidescreen notes      = Cutscenes and loading screens are {{term|Vert-}}.<ref>[https://www.youtube.com/watch?v=7KK8oqAVZSU&ab_channel=WideAsFcuk GTA IV (2016 Patch) | 21:9 Review - YouTube]</ref> Use [[#FusionFix|FusionFix]] for {{Term|Hor+}}.
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = [https://gtaforums.com/topic/896795-1080-zolika1351s-trainermod-menu-rewritten Zolika1351's Trainer] can be used to set a constant FOV or add a multiplier to the game's FOV. [https://gtaforums.com/topic/783103-reliv-ultimate-camera-control-20 Ultimate Camera Control] can be used to add a photo mode with adjustable FOV, but it does not allow adjustment of in-game FOV.
+
|fov notes                  = Modifiable using a [[#Trainers|trainer]] or [[#FusionFix|FusionFix]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Run the game with <code>-windowed</code> [[#Launch Options|parameter]].
+
|windowed notes            = Run the game with <code>-windowed</code> [[#Launch_options|parameter]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming], [[#FusionFix|FusionFix]] or [[#ZolikaPatch|ZolikaPatch]].
+
|borderless windowed notes  = Install [[#FusionFix|FusionFix]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Up to 16 samples.
 
|anisotropic notes          = Up to 16 samples.
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = [[FXAA]], [[SMAA]], and [[SSAA]] 2x with [[#FusionFix|FusionFix]].
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
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|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = false
+
|120 fps                    = limited
|120 fps notes              = Frame rates above 60 cause some bugs, like buggy vehicle physics, motorcycles getting extremely slippery, [[#Broken Space button during the missions "Out of Commission" and "A Revenger's Tragedy"|inability to complete some missions]], [[# Too slow handbrake camera and regular camera movement and too zoomed-in cutscenes|too slow handbrake camera and regular camera movement and too zoomed-in cutscenes]].
+
|120 fps notes              = Frame rates above 60 cause some bugs, like buggy vehicle physics, motorcycles getting extremely slippery. Unofficial [[#Timing-related issues|fixes]] and patches, such as [[#FusionFix|FusionFix]], do not completely fix these issues.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  = <ref>{{Refcheck|user=Blackbird|date=2021-04-17|comment=}}</ref>
 
|hdr notes                  = <ref>{{Refcheck|user=Blackbird|date=2021-04-17|comment=}}</ref>
|ray tracing                =  
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
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|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = always on
+
|acceleration option      = hackable
|acceleration option notes = Deadzone can be removed with [[#FusionFix|FusionFix]] or [[#ZolikaPatch|ZolikaPatch]].
+
|acceleration option notes = Always on by default.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Click <code>Enable DirectInput</code> under <code>Controller Options</code> on the <code>Controls</code> section on <code>Options</code>.
+
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = true
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = See [[Controller:DualShock 4|DualShock 4]] or [[Controller:DualSense|DualSense]].
 
|dualshock prompts        = hackable
 
|dualshock prompts        = hackable
|dualshock prompts notes  = See [[#PS3 controller buttons|PS3 controller buttons]].
+
|dualshock prompts notes  = DualShock 4 and DualSense button prompts available via [[#FusionFix|FusionFix]].
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
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|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = true
 
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = See [[#DirectInput controller support|DirectInput controller support]].
 
|other button prompts      = xbox
 
|other button prompts      = xbox
 
|other button prompts notes=  
 
|other button prompts notes=  
Line 250: Line 264:
 
}}
 
}}
  
===DirectInput Controller support (old versions only)===
+
===Mouse deadzone===
{{Fixbox|description=Run the game with {{code|-usedirectinput}} [[Glossary:Command line arguments|parameter]]|ref=<ref>[https://support.rockstargames.com/articles/200144826/Currently-Supported-Controllers-for-GTAIV-PC Currently Supported Controllers for GTA IV PC - Rockstar Support]</ref>|fix=
+
{{ii}} The game has a non-toggleable mouse deadzone that makes it really hard to aim at low DPI values.<ref>{{Refurl|url=https://gtaforums.com/topic/436351-fix-this-mouse-issue-rockstar/|title=Fix this mouse issue Rockstar! - Help & Support - GTAForums|date=2023-07-08}}</ref>
{{ii}} Added on Patch 2.<ref>[https://gtaforums.com/topic/393961-title-update-v-1020 Title Update v. 1.0.2.0 - Help & Support - GTAForums]</ref>
+
{{Fixbox|description=Use [[#FusionFix|FusionFix]]<ref name="FusionFix_RawMouse">{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/263#issuecomment-1826332017|title=GTAIV.EFLC.FusionFix - Will different sensitivity with Mousefix = 1 and Mousefix = 0 ever be fixed #263|date=2024-03-17, comment|snippet=New RAW input option was added and mouse fix was removed, sniper seems to be behaving better now, comment for unlock if persist}}</ref>|fix=
{{ii}} A separate option is located in <code>Controller Options</code> on the <code>Controls</code> section on <code>Options</code> after Patch 3.
 
 
}}
 
}}
  
===PS3 controller buttons===
+
===DirectInput controller support===
It may be preferable to change the Xbox 360 buttons used in the game's UI to the DUALSHOCK buttons if using a PlayStation controller. Below are the instructions to do so.
+
{{Fixbox|description=Run the game with {{code|-usedirectinput}} [[#Launch_options|parameter]]|ref=<ref>{{Refurl|url=https://support.rockstargames.com/articles/200144826/Currently-Supported-Controllers-for-GTAIV-PC|title=Currently Supported Controllers for GTA IV PC - Rockstar Support|date=May 2023}}</ref>|fix=}}
{{Fixbox|description=Instructions|ref={{cn|date=March 2017}}|fix=
+
{{Fixbox|description=Enable support in in-game options|ref=<ref>{{Refcheck|user=Sandemc|date=2023-07-07|comment=}}</ref>|fix=
# Download the [https://www.gtagarage.com/mods/show.php?id=12721 Controller Button Icon Change] mod.
+
# Open the in-game ''Options'' menu.
# Extract <code>buttons_360.wtd</code> and <code>frontend_360.wtd</code> to <code>{{p|game}}\PC\textures\</code>.
+
# From the list which appears, select '''Controls'''.
 +
# Click '''Enable DirectInput''' under '''Controller Options'''.
 
}}
 
}}
  
 
===Right trigger does not work when using Steam Input===
 
===Right trigger does not work when using Steam Input===
{{Fixbox|description=Bind Soft Pull Action to Right Trigger|ref=<ref>https://gtaforums.com/topic/825999-ps4-anyone-else-having-trouble-with-their-right-trigger</ref>|fix=
+
{{Fixbox|description=Bind Soft Pull Action to Right Trigger|ref=<ref>{{Refurl|url=https://gtaforums.com/topic/825999-ps4-anyone-else-having-trouble-with-their-right-trigger|title=gtaforums.com|date=May 2023}}</ref>|fix=
 
# Right-click the game in the Steam library and go to manage/controller configuration.
 
# Right-click the game in the Steam library and go to manage/controller configuration.
 
# Click <code>Right Trigger</code> and bind <code>Soft Pull Action</code> to <code>Right Trigger</code>.
 
# Click <code>Right Trigger</code> and bind <code>Soft Pull Action</code> to <code>Right Trigger</code>.
Line 292: Line 306:
 
}}
 
}}
  
{{ii}} Commands responsible for the in-game audio:
+
{{ii}} [[Glossary:Command line arguments|Command line arguments]] responsible for the in-game audio:
 
* <code>-fullspecaudio</code>: forces higher quality audio (default).
 
* <code>-fullspecaudio</code>: forces higher quality audio (default).
* <code>-minspecaudio</code>: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing the audio's definition. reduces CPU load).
+
* <code>-minspecaudio</code>: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing audio quality; reduces CPU load).
 
{{ii}} [https://www.nexusmods.com/newvegas/mods/65094 DSOAL] for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.
 
{{ii}} [https://www.nexusmods.com/newvegas/mods/65094 DSOAL] for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.
{{ii}} The game uses DirectSound<ref name=satsun/>, that can be handled by Creative Alchemy (set duration to 10).<ref>[https://gtaforums.com/topic/393357-creative-alchemy/#comment-1058901876 Creative Alchemy - GTAForums]</ref> Run {{code|LaunchGTAIV.exe}} as administrator to avoid crashes (unneeded in the Rockstar Launcher version).
 
  
 
{{L10n|content=
 
{{L10n|content=
Line 349: Line 362:
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
  |notes    = Only the main game is translated, user must change game language to access DLC content.<ref>{{Refurl|url=https://support.rockstargames.com/articles/360045297353/Japanese-language-support-in-Grand-Theft-Auto-IV-Complete-Edition|title=Japanese support|date=2022-12-01}}</ref> See [[#Game language does not follow the Rockstar Games Launcher/Steam settings|this]] to enforce different language without having to change RGL or Steam language.
+
  |notes    = Only the main game is translated, user must change game language to access DLC content.<ref>{{Refurl|url=https://support.rockstargames.com/articles/360045297353/Japanese-language-support-in-Grand-Theft-Auto-IV-Complete-Edition|title=Japanese support|date=2022-12-01}}</ref> See [[#Game language does not follow the Rockstar Games Launcher/Steam settings|this]] to enforce different language without having to change Rockstar Games Launcher or Steam language.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 365: Line 378:
 
  |subtitles = hackable
 
  |subtitles = hackable
 
  |fan      = true
 
  |fan      = true
  |notes    = Fan translation, [https://tribogamer.com/downloads/690_baixar-traducao-gta-iv-v1-0-7-0-grand-theft-auto-iv.html download].
+
  |notes    = Fan translation, [https://www.centraldetraducoes.net.br/2008/04/traducao-do-gta-iv-pc.html download]. Download [https://www.centraldetraducoes.net.br/2023/04/traducao-do-gta-iv-complete-edition-pc.html this] for the Complete Edition.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 372: Line 385:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Official localization by «1C-Softclub» included in the Complete Edition. Download [https://libertycity.ru/files/gta-4/37772-rusifikator-grand-theft-auto-iv-i-grand.html this] for other versions.
+
  |notes    = Official localization by «1C-Softclub» included in the Complete Edition. Download [https://community.pcgamingwiki.com/files/file/2693-grand-theft-auto-iv-russian-localization-for-retail-patches/ this] for retail versions.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 393: Line 406:
  
 
==Network==
 
==Network==
 +
{{ii}} HappinessMP does not support any mods or improvements which require [[#Ultimate ASI Loader|Ultimate ASI Loader]], meaning [[#FusionFix|FusionFix]] is incompatible with it.<ref>{{Refcheck|user=Sandemc|date=2023-11-21}}</ref>
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = hackable
 
|local play          = hackable
 
|local play players  = 4
 
|local play players  = 4
|local play modes    = Coop, Versus
+
|local play modes    = Co-op, Versus
 
|local play notes    = Use [https://github.com/ZeroFox5866/nucleuscoop/releases Nucleus-Coop Unofficial mod] - [https://www.reddit.com/r/nucleuscoop/comments/mo6kfj/grand_theft_auto_iv_pc_split_screen_multiplayer Guide].  
 
|local play notes    = Use [https://github.com/ZeroFox5866/nucleuscoop/releases Nucleus-Coop Unofficial mod] - [https://www.reddit.com/r/nucleuscoop/comments/mo6kfj/grand_theft_auto_iv_pc_split_screen_multiplayer Guide].  
|lan play            = limited
+
|lan play            = true
 
|lan play players    = 32
 
|lan play players    = 32
 
|lan play modes      = Co-op, Versus
 
|lan play modes      = Co-op, Versus
|lan play notes      = Use vanilla Games for Windows - LIVE's LAN feature, or use [https://iv-mp.eu IV:MP] or [https://citizeniv.net CitizenMP:IV]. [[#Downgrading|Downgrade]] first if running the Complete Edition.
+
|lan play notes      = For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LAN feature, or use [https://iv-mp.eu IV:MP]. For the Complete Edition, use [https://happinessmp.net/ HappinessMP].
|online play          = limited
+
|online play          = true
 
|online play players  = 32
 
|online play players  = 32
 
|online play modes    = Co-op, Versus
 
|online play modes    = Co-op, Versus
|online play notes    = Use vanilla Games for Windows - LIVE's LIVE play feature, or use [https://iv-mp.eu IV:MP], [https://citizeniv.net CitizenMP:IV] or [https://gtaconnected.com Grand Theft Auto Connected]. [[#Downgrading|downgrade]] first if running the Complete Edition.
+
|online play notes    = For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LIVE play feature, or use [https://iv-mp.eu IV:MP] or [https://gtaconnected.com Grand Theft Auto Connected]. For the Complete Edition, use [https://happinessmp.net/ HappinessMP].
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}
 
}}
{{ii}} GTA Connected gives the closest experience to the original multiplayer.
 
  
 
{{Network/Connections
 
{{Network/Connections
|matchmaking        = false
+
|matchmaking        = true
|matchmaking notes  =  
+
|matchmaking notes  = Games for Windows - LIVE<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=Works, but unclear what lobbies are being prioritized; from what people are saying, it also has issues with modes like Free Mode}}</ref> and [https://gtaconnected.com Grand Theft Auto Connected]<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=You can't matchmake between servers, however.}}</ref> both have an option for matchmaking, titled '''Quick Play''' in the in-game '''Multiplayer''' menu
 
|p2p                = true
 
|p2p                = true
|p2p notes          = Games For Windows - LIVE is P2P, GTA Connected has an optional toggle for P2P.
+
|p2p notes          = Games For Windows - LIVE is P2P, [https://gtaconnected.com Grand Theft Auto Connected] has an optional toggle for P2P.
|dedicated          = true
+
|dedicated          = hackable
|dedicated notes    =  
+
|dedicated notes    = Requires a third-party multiplayer client, such as [https://iv-mp.eu IV:MP], [https://gtaconnected.com Grand Theft Auto Connected], or [https://happinessmp.net/ HappinessMP].
 
|self-hosting      = true
 
|self-hosting      = true
|self-hosting notes =  
+
|self-hosting notes = Some unofficial third-party multiplayer clients, such as [https://happinessmp.net/ HappinessMP], allow self-hosting.<ref>{{Refurl|url=https://happinessmp.net/docs/server/getting-started/|title=HappinessMP - Getting Started (Self-hosted server setup)|date=2024-03-17}}</ref>
|direct ip          = true
+
|direct ip          = unknown
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}
 
}}
Line 427: Line 440:
 
|tcp  = {{abbr|GFWL|Games for Windows - LIVE}}: 3074
 
|tcp  = {{abbr|GFWL|Games for Windows - LIVE}}: 3074
 
|udp  = {{abbr|GFWL|Games for Windows - LIVE}}: 3074, 88; IV:MP: 8888
 
|udp  = {{abbr|GFWL|Games for Windows - LIVE}}: 3074, 88; IV:MP: 8888
|upnp = unknown
+
|upnp = true
|ref  = <ref>[https://forum.iv-mp.eu/viewtopic.php?f=10&p=392 IV:MP T4 Manual - IV-MP Community Forum]</ref>
+
|ref  = <ref>{{Refurl|url=https://forum.iv-mp.eu/viewtopic.php?f=10&p=392|title=IV:MP T4 Manual - IV-MP Community Forum|date=May 2023}}</ref>
 
}}
 
}}
 +
{{ii}} UPnP is used on the Games for Windows -  LIVE version.
  
 
==VR support==
 
==VR support==
Line 467: Line 481:
 
}}
 
}}
  
==Issues fixed==
+
==Issues unresolved==
===Broken Space button in the missions "A Revenger's Tragedy" and "Out of Commission"===
+
{{mm}} [https://github.com/GTAmodding/GTAIV-Issues-List/issues Community-maintained issue database]
{{ii}} The helicopter quick-time event may wrongly respond to the inputs from the Space button above 60 FPS.
+
===Timing-related issues===
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap frame rate]] to 60 FPS|ref=<ref name="youtube.com">[https://www.youtube.com/watch?v=PH0gIfTZ4gA&t=390s GTA IV: Bugs and Glitches compilation]</ref>}}
+
{{ii}} A framerate higher than 60 FPS can result in timing issues, including, but not limited to:
 +
* Menu fade in/out becomes increasingly longer at framerates above 60
 +
* In the mission "Out of Commission", while trying to climb onto the helicopter, no matter how often the jump key is pressed, the player character will not be able to get onto the helicopter. Reportedly fixed with patch 1.0.8.0.<ref name = "Patch8Notes">{{Refurl|url=https://support.rockstargames.com/articles/235650888/span-class-highlight-Grand-Theft-Auto-IV-Patch-8-span-Title-Update-Notes-PC-Only|title=Grand Theft Auto IV Patch 8 Title Update Notes (PC Only) - Rockstar Games Customer Support|date=3 July 2023}}</ref>, but may still break above 60 FPS.
 +
* Brucie's garage door in the mission "Easy as Can Be" closes, prematurely leaving Niko trapped.<ref>{{Refcheck|user=Sandemc|date=2023-07-07}}</ref>
 +
* The use of the virtual keyboard of the police car computer becomes impossible to control with the keyboard due to the sensitivity being increased too much.
 +
* Several activities, such as pool and air hockey, have their physics break, causing them to not play as expected.
 +
* The handbrake camera and regular camera movement become excessively slow.
 +
* The entire game runs faster than normal when above 250 FPS.<ref>{{Refurl|url=https://www.speedrun.com/gtaiv/thread/wvt6r/1|title=Speedup at absurd FPS (300+)|date=2023-07-08}}</ref>
 +
* Cutscenes zoom in above 30 FPS.<ref>{{Refurl|url=https://github.com/GTAmodding/GTAIV-Issues-List/issues/1|title=GitHub - GTAIV-Issues-List - Issue #1|date=2023-07-03}}</ref>
 +
* Postprocessing effects are inconsistent at different framerates.
 +
* Rain effects are inconsistent on different framerates.
 +
{{Fixbox|description=Use [[#FusionFix|FusionFix]]|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix#main|title=GitHub - ThirteenAG/GTAIV.EFLC.FusionFix|date=2023-11-03|snippet="Workaround for the garage door bug on high framerates, the garage door only closes now when Niko is actually outside of the garage", "Fixed the heli climb QTE being impossible on really high framerates", "Workaround for a bug where Jacob crashes the Annihilator on high framerates (Deal Ending)", "Fixed motion blur framerate scaling", "Fixed rain framerate scaling"}}</ref><ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/releases/tag/v2.0|title=GitHub - Release GTAIV.EFLC.FusionFix v2.0|date=2023-11-03|snippet="Fixed cutscene jitter and excessive zooming at framerate above 30", "Fixed bike sliding at framerate above 60"}}</ref>|fix=
  
===Too slow handbrake camera and regular camera movement and too zoomed-in cutscenes===
+
'''Note:'''
{{ii}} These bugs occur when the frame rate exceeds 60 FPS.
+
{{ii}} Does not completely fix timing-related issues.
{{Fixbox|description=Apply [[#FusionFix|FusionFix]] (keyboard and mouse controls only)|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/10 Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List]</ref><ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/1 Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List]</ref>|fix=
 
 
}}
 
}}
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap frame rate]] to 60 FPS or lower|ref=<ref>{{Refcheck|user=Mrtnptrs|date=2022-08-23|comment=}}</ref>|fix=
+
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Cap frame rate]] to 60 FPS.|ref=<ref name="youtube.com">[https://www.youtube.com/watch?v=PH0gIfTZ4gA&t=390s GTA IV: Bugs and Glitches compilation]</ref>|fix=
 +
'''Note:'''
 +
{{ii}} [[#FusionFix|FusionFix]] has an in-game FPS toggle, configurable in the in-game '''Graphics''' section of '''Settings'''.<ref name="FusionFixChangelogs"/>
 
}}
 
}}
 +
 +
==Issues fixed==
  
 
===Game language does not follow the Rockstar Games Launcher/Steam settings===
 
===Game language does not follow the Rockstar Games Launcher/Steam settings===
 
{{Fixbox|description=Apply Language Loader|ref=<ref>{{Refcheck|user=Tomasak|date=2022-12-01|comment=Checked if mod works on latest CE version}}</ref>|fix=
 
{{Fixbox|description=Apply Language Loader|ref=<ref>{{Refcheck|user=Tomasak|date=2022-12-01|comment=Checked if mod works on latest CE version}}</ref>|fix=
{{ii}} Needs [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
+
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
# Download and extract [https://github.com/gennariarmando/iv-language-loader/releases Language Loader] in {{code|{{P|game}}\plugins\}}.
+
# Download and extract [https://github.com/gennariarmando/iv-language-loader/releases Language Loader] to {{folder|{{P|game}}\plugins\}}.
# Alter {{code|GameLanguageID}} to wanted language in {{file|IVLanguageLoader.ini}}.
+
# Edit {{code|GameLanguageID}} in {{file|IVLanguageLoader.ini}} to the desired language.
 
}}
 
}}
  
 
===No bullet spread/recoil===
 
===No bullet spread/recoil===
{{--}} Bullet spread/recoil is enabled only when playing with a controller by default, resulting in 100% shooting accuracy when using a keyboard and a mouse.{{cn|date=2022-08-23|reason=Source says nothing close to this?!}}
+
{{Fixbox|description=Use [[#FusionFix|FusionFix]]|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix|title=GitHub - GTAIV.EFLC.FusionFix|date=2023-07-04|snippet=Fixed recoil behavior that was different when playing with keyboard/mouse and gamepad}}</ref>|fix=
{{Fixbox|description=Apply [[#FusionFix|FusionFix]]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/6 Recoil behaves differently between gamepad and kb/mouse · Issue #6 · GTAmodding/GTAIV-Issues-List]</ref>|fix=
+
'''Note:'''
{{++}} Works on the Complete Edition.
+
{{ii}} Requires 1.0.7.0, 1.0.8.0, or the Complete Edition.
}}
+
{{ii}} The option is enabled by default, but can be toggled off by changing '''RecoilFix''' to 0 in {{File|GTAIV.EFLC.FusionFix.ini}}.
{{Fixbox|description=Apply [https://github.com/Crspy/IV-RecoilFix/releases Bullet Spread/Recoil Fix] script|ref=<ref>[https://gtaforums.com/topic/356452-archived-requests-need-ideas/page/264/?tab=comments#comment-1065277851 Archived Requests, need ideas? - GTAForums]</ref>|fix=
 
{{ii}} Needs an [[#XLiveLess/ASI loader|ASI Loader]].
 
{{ii}} Not recommended to use in Multiplayer.
 
{{--}} Never got updated for the Complete Edition, likely incompatible.
 
}}
 
 
 
===Stuttering, texture popping and other performance issues after running the game for a while===
 
{{ii}} Forcing available memory on Patch 8 is not recommended; it will make the game unstable.{{cn|date=2022-08-23|reason=}}
 
{{Fixbox|description=Force maximum available memory|ref=<ref>[https://gtaforums.com/topic/404147-how-to-use-memrestrict-to-fix-stuttering How to use -memrestrict to fix stuttering - GTA Forums]</ref>|fix=
 
# Create a file named <code>commandline.txt</code> in the game's root folder.
 
# Enter one of the following codes in to the newly created file depending on the texture quality set:
 
#* Low textures (256 MB VRAM):    <code>-memrestrict 230686720</code>
 
#* Medium textures (512 MB VRAM): <code>-memrestrict 314572800</code>
 
#* High textures (1 GB+ VRAM):    <code>-memrestrict 681574400</code>
 
# Save the file and run the game.
 
 
}}
 
}}
  
 
===Unable to play in offline mode with the game's Steam version===
 
===Unable to play in offline mode with the game's Steam version===
 
{{ii}} This solution will enable offline mode with local game saves.
 
{{ii}} This solution will enable offline mode with local game saves.
{{Fixbox|description=Run the game from the Rockstar Games Launcher|ref=<ref>{{Refcheck|user=Bowi|date=2022-08-14|comment=Tested myself with both Steam's and Rockstar Launcher's clouds disabled.}}</ref>|fix=
+
{{Fixbox|description=Run the game from the Rockstar Games Launcher|ref=<ref>{{Refcheck|user=Bowi|date=2023-01-21|comment=Tested myself with both Steam's and Rockstar Launcher's clouds disabled.}}</ref>|fix=
 
# Ensure both Rockstar Games Launcher and Steam are already set for offline mode: [[Store:Rockstar_Games_Launcher#Offline_Mode|Rockstar Games Launcher's how-to]]. [[Store:Steam#Offline_Mode|Steam's how-to]].
 
# Ensure both Rockstar Games Launcher and Steam are already set for offline mode: [[Store:Rockstar_Games_Launcher#Offline_Mode|Rockstar Games Launcher's how-to]]. [[Store:Steam#Offline_Mode|Steam's how-to]].
 
# Disconnect the system from Ethernet and Wi-Fi.
 
# Disconnect the system from Ethernet and Wi-Fi.
# Run the Rockstar Games Launcher using Windows' Start Menu, that uses a shortcut to "LauncherPatcher.exe" (usually located in "{{p|programfiles}}\Rockstar Games\Launcher").
+
# Run the Rockstar Games Launcher using Windows' Start Menu, that uses a shortcut to {{file|LauncherPatcher.exe}} (usually located in {{folder|{{p|programfiles}}\Rockstar Games\Launcher}}).
 
# Run the game from this launcher by clicking "Play on Steam".
 
# Run the game from this launcher by clicking "Play on Steam".
 
}}
 
}}
Line 519: Line 532:
 
===VRAM amount is wrongly detected===
 
===VRAM amount is wrongly detected===
 
{{ii}} The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
 
{{ii}} The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
{{ii}} Claimed to be fixed on Patch 8,<ref name="patch 8">{{Refurl|url=https://support.rockstargames.com/articles/235650888/Grand-Theft-Auto-IV-Patch-8-Title-Update-Notes-PC-Only|title=Grand Theft Auto IV Patch 8 Title Update Notes (PC only)|date=2022-08-23}}</ref> but may still happen on certain system configurations<ref>[https://gameskeys.net/gta-iv-how-to-fix-resource-usage-vram-stuck-on-512-mb GTA IV – How to fix Resource Usage (VRAM) stuck on 512 MB]</ref> such as laptops with dual GPU configurations<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Checked on laptop with GTX 1060 and Intel HD 630 GPU combination}}</ref>, when using wrappers like [[#DXVK|DXVK]] or when [[#Downgrading|Downgrading]] to a pre-Patch 8 game version.
+
{{ii}} Claimed to be fixed on 1.0.8.0,<ref name="patch 8">{{Refurl|url=https://support.rockstargames.com/articles/235650888/Grand-Theft-Auto-IV-Patch-8-Title-Update-Notes-PC-Only|title=Grand Theft Auto IV Patch 8 Title Update Notes (PC only)|date=2022-08-23}}</ref> but may still happen on certain system configurations<ref>{{Refurl|url=https://gameskeys.net/gta-iv-how-to-fix-resource-usage-vram-stuck-on-512-mb|title=GTA IV – How to fix Resource Usage (VRAM) stuck on 512 MB|date=9 June 2023}}</ref> such as laptops with dual GPU configurations<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Checked on laptop with GTX 1060 and Intel HD 630 GPU combination}}</ref>, when using wrappers like [[#DXVK|DXVK]].
{{Fixbox|description=Use <code>-availablevidmem XXXX</code> [[Glossary:Command line arguments|command line argument]] and replace <code>XXXX</code> by the wanted amount of VRAM in MB|ref=<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Tested on both platforms}}</ref>|fix=
+
{{Fixbox|description=Use <code>-availablevidmem XXXX.0</code> [[Glossary:Command line arguments|command line argument]] and replace <code>XXXX</code> by the wanted amount of VRAM in MB|ref=<ref>{{Refcheck|user=Tomasak|date=2022-11-29|comment=Tested on both platforms}}</ref>|fix=
 +
'''Notes'''
 +
{{ii}} Using any value above <code>3072.0</code> on latest Complete Edition version is not recommended as it seems to cause texture popping all throughout the map.<ref>{{Refcheck|user=ZT111|date=2023-03-27|comment=}}</ref>{{dubious|date=2023-07-07|reason=(User:Sandemc): I can't reproduce the solution on my end. While I do have the idea of the issue that's happening (however, not entirely certain), it occurs equally as much on 4096 and 3072 values, so I would like some confirmation on this}}
 
}}
 
}}
{{Fixbox|description=Use ExtendVidMem|ref=<ref>[https://steamcommunity.com/app/12210/discussions/0/1862741826497533706/?ctp=10#c1862741826500211410 Newest patch - VRAM 512MB limit !!]</ref>|fix=
+
{{Fixbox|description=Use ExtendVidMem|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/12210/discussions/0/1862741826497533706/?ctp=10#c1862741826500211410|title=Newest patch - VRAM 512MB limit !!|date=May 2023}}</ref>|fix=
 
{{ii}} Works on the Complete Edition.
 
{{ii}} Works on the Complete Edition.
 
# Download the {{file|dinput8.dll}} file in [https://github.com/colistro123/GTAIV_ExtendVidMem this page].
 
# Download the {{file|dinput8.dll}} file in [https://github.com/colistro123/GTAIV_ExtendVidMem this page].
# Extract it to <code>{{p|game}}\GTA IV\</code>.
+
# Extract it to {{folder|{{p|game}}\GTA IV\}}.
 
'''Notes'''
 
'''Notes'''
{{ii}} Rename the ASI loader's variant of the <code>dinput8.dll</code> file to <code>dsound.dll</code> to use this fix along with [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
+
{{ii}} Rename the ASI loader's variant of {{file|dinput8.dll}} to {{file|dsound.dll}} to use this fix along with [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
 
}}
 
}}
  
Line 534: Line 549:
 
{{ii}} Install the latest [https://community.pcgamingwiki.com/files/file/1012-microsoft-games-for-windows-live Games for Windows - LIVE] in case of old versions on Windows 8 or later.
 
{{ii}} Install the latest [https://community.pcgamingwiki.com/files/file/1012-microsoft-games-for-windows-live Games for Windows - LIVE] in case of old versions on Windows 8 or later.
  
====Error: WS10====
+
====Fatal error: WTV270====
{{Fixbox|description=Install the updated [https://www.xbox.com/live/pc/downloadclient Games for Windows Marketplace Client]|ref={{cn|date=September 2016}}}}
+
{{Fixbox|description=See [[Games for Windows - LIVE#In-game interface does not open|In-game interface does not open]]|fix=
 +
}}
  
====Fatal error: WTV190====
+
====SecuLauncher: failed to start application. [2000] error====
{{Fixbox|description=[[Games for Windows - LIVE#Crashes.2C errors.2C impossible to log-in|Reinstall GFWL client]]|ref={{cn|date=September 2016}}|fix=
+
{{Fixbox|description=Install [https://www.microsoft.com/en-us/download/details.aspx?id=14431 Visual C++ Redistributable 2005 SP1] and [[Microsoft Windows#.NET Framework|.NET 3.5]]|ref=<ref name="securom">[https://support.securom.com/pop_gtaiv.html SecuROM™ Support Website - Grand Theft Auto IV]</ref>
 +
}}
 +
{{Fixbox|description=Remove any [[Windows Compatibility Mode#Run this program as an administrator|administrator compatibility fix]] from {{file|{{p|game}}\GTAIV\GTAIV.exe}}
 
}}
 
}}
  
====Fatal error: WTV270====
+
===All civilian cars are taxis (taxi bug)===
{{Fixbox|description=See [[Games for Windows - LIVE#In-game interface does not open|In-game interface does not open]]|fix=
+
{{Image|Grand Theft Auto 4 Taxi Bug Example.png|Example of a game affected by the "taxi bug".}}
 +
During gameplay with mods, civilian cars can be entirely replaced with taxis.<ref>{{Refurl|url=https://www.reddit.com/r/GTAIV/comments/nnyahm/is_the_taxi_bug_permanent/|title=r/GTAIV - Is the Taxi Bug Permanent?|date=2023-07-05}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/12210/discussions/0/3123786356702994941/|title=Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG|date=2023-07-05}}</ref><ref>{{Refurl|url=https://gtaforums.com/topic/766576-cant-stop-the-traffic-taxi-bug/|title=GTAForums - Can't Stop The Traffic (Taxi) Bug|date=2023-07-05}}</ref>
 +
{{Fixbox|description=Use [https://gtaforums.com/topic/744584-reliv-rilbudgeted-population-budget-adjustertaxi-bug-fix/ RIL.Budgeted]|ref=<ref>{{Refcheck|user=Sandemc|date=2023-07-08}}</ref>|fix=
 +
# Download the mod.
 +
# Extract to {{Folder|{{p|game}}\GTAIV}}.
 +
# Open {{File|RIL.Budgeted.ini}} with a text editor.
 +
# Find the following line in the opened file: <code>VehicleBudget=40000000</code>
 +
# Change <code>40000000</code> to <code>120000000</code>
 +
# Save and close the file.
 +
'''Note:'''
 +
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
 +
{{ii}} [[#FusionFix|FusionFix]] already includes this mod, edit the value in {{File|GTAIV.EFLC.FusionFix.ini}} instead.<ref>{{Refurl|url=https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/85#issuecomment-1622277436|title=GTAIV.EFLC.FusionFix - Issue #85, reply 1|date=2023-07-05}}</ref>
 +
{{ii}} If using [https://zolika1351.pages.dev/mods/ivtweaker IV Tweaker] on retail patches, edit the value in {{File|IVTweaker.ini}} instead.<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=Comment (optional)}}</ref>
 +
{{ii}} The value given for <code>VehicleBudget</code> should be the size of {{File|vehicles.img}} in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. Decrease it if cars stop having engine sounds.
 
}}
 
}}
  
====Release Date Check Failure====
+
{{Fixbox|description=Use [https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/ Simple Traffic Loader]|ref=<ref>{{Refcheck|user=Sandemc|date=2023-07-08}}</ref>|fix=
{{Fixbox|description=For older versions: Alter the system date to any date before June 28, 2015.|ref={{cn|date=September 2016}}
+
'''Note:'''
 +
{{ii}} Requires [[#Ultimate_ASI_Loader|Ultimate ASI Loader]] and any retail version.
 +
{{ii}} Rather than being a direct solution, it's a workaround that completely changes how traffic is handled.
 +
{{++}} Allows to limit selected cars to specific in-game regions.
 +
{{--}} Attempting to limit modded cars to specific in-game regions can result in the game world failing to render.<ref>{{Refurl|url=https://www.gtainside.com/gta4/mods/157022-simple-traffic-loader/|title=GTAinside.com - Simple Traffic Loader|date=2023-07-05|snippet=Custom cars are also supported!<br>
 +
'''Warning: Custom cars might make the world to disappear.'''<br>
 +
Open the "SimpleTrafficLoader.ini" in the main directory of GTA IV and just insert the name of your vehicle in any of the sections! (Without extension)}}</ref>
 
}}
 
}}
  
====SecuLauncher: failed to start application. [2000] error====
+
===Film grain noise texture size depends on water quality setting===
{{Fixbox|description=Install [https://www.microsoft.com/en-us/download/details.aspx?id=14431 Visual C++ Redistributable 2005 SP1] and [[Microsoft Windows#.NET Framework|.NET 3.5]]|ref=<ref name="securom">[https://support.securom.com/pop_gtaiv.html SecuROM™ Support Website - Grand Theft Auto IV]</ref>
+
{{Image|GTAIV Film grain noise issue.png|Example of film grain effect issue, using <code>Low</code> and <code>Very High</code> '''Water Quality''' settings, respectively.}}
}}
+
In "The Lost and the Damned" (TLAD) expansion pack, the size of the noise texture used for the film grain effect is tied to the Water Quality setting and game resolution. This results in the film grain effect being virtually-invisible at the highest settings.
{{Fixbox|description=Remove any [[Windows Compatibility Mode#Run this program as an administrator|administrator compatibility fix]] from <code>{{p|game}}\GTAIV\GTAIV.exe</code>
+
{{Fixbox|description=Use FusionFix|ref=<ref>{{Refurl|url=https://github.com/Parallellines0451/GTAIV.EFLC.FusionShaders|title=GitHub - Parallellines0451/GTAIV.EFLC.FusionShaders|date=2023-11-03|snippet=Fixed TLAD noise being affected by water quality}}</ref>|fix=
 
}}
 
}}
 +
 +
===Miscellaneous fixes===
 +
[https://gtaforums.com/topic/975211-various-fixes/ Various Fixes], as the mod's name suggests, provides a variety of miscellaneous fixes, such as broken transparencies on various objects and textures, texture and model flickering, missing or incorrect textures (i.e. using beta textures instead of finalized textures as used on console releases), broken LODs, and so on.
 +
{{ii}} The mod also adds textures and assets from various versions of the game where it makes a noticeable visual improvement.
  
 
==Other information==
 
==Other information==
Line 582: Line 623:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows arm app        =  
+
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 600: Line 641:
 
|physics          = Bullet, Euphoria
 
|physics          = Bullet, Euphoria
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = DirectSound
 
|audio notes      =  
 
|audio notes      =  
 
|interface        = Flash
 
|interface        = Flash
Line 615: Line 656:
  
 
===Launch options===
 
===Launch options===
{{ii}} Few commands work only on clear game and on Patch 3.
+
{{ii}} It is possible to alter the way the game runs by using [[Glossary:Command line arguments|command line arguments]].
{{ii}} It is possible to alter the way the game runs by creating a file called <code>commandline.txt</code> and saving it to {{p|game}}. Below is a list of all the parameters.
 
 
{{Standard table|Parameter|Description|content=
 
{{Standard table|Parameter|Description|content=
 
{{Standard table/row|-help|Lists the available commands.}}
 
{{Standard table/row|-help|Lists the available commands.}}
Line 625: Line 665:
 
{{Standard table/row|-detailquality|Sets the game's detail distance (0-99).}}
 
{{Standard table/row|-detailquality|Sets the game's detail distance (0-99).}}
 
{{Standard table/row|-disableimposters|Turns off imposter rendering for vehicles.}}
 
{{Standard table/row|-disableimposters|Turns off imposter rendering for vehicles.}}
{{Standard table/row|-forcehighqualitymirrors|Enables 64-bit mirrors.}}
+
{{Standard table/row|-forcehighqualitymirrors|Enables 64-bit mirrors.{{dubious|date=2023-07-07|reason=What is meant by 64-bit here? 64-bit internal rendering? Something else?}}}}
 
{{Standard table/row|-forcer2vb|Forces rendering to Vertex Buffer.}}
 
{{Standard table/row|-forcer2vb|Forces rendering to Vertex Buffer.}}
{{Standard table/row|-frameLimit|Limits the FPS to your monitor's refresh rate.}}
+
{{Standard table/row|-frameLimit|Limits the FPS to the refresh rate of the monitor being used.}}
 
{{Standard table/row|-framelockinwindow|Forces framelock to work even in a window.}}
 
{{Standard table/row|-framelockinwindow|Forces framelock to work even in a window.}}
 
{{Standard table/row|-fullscreen|Forces fullscreen mode.}}
 
{{Standard table/row|-fullscreen|Forces fullscreen mode.}}
Line 636: Line 676:
 
{{Standard table/row|-memrestrict|Restricts the amount of available memory the game can use.}}
 
{{Standard table/row|-memrestrict|Restricts the amount of available memory the game can use.}}
 
{{Standard table/row|-minspecaudio|Forces low-end CPU audio footprint.}}
 
{{Standard table/row|-minspecaudio|Forces low-end CPU audio footprint.}}
{{Standard table/row|-no_3GB|Disables 32-bit OS with /3GB.}}
+
{{Standard table/row|-no_3GB|Disables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory.}}
 
{{Standard table/row|-noBlockOnLostFocus|Prevents the game from blocking window updates during focus loss.}}
 
{{Standard table/row|-noBlockOnLostFocus|Prevents the game from blocking window updates during focus loss.}}
 
{{Standard table/row|-noprecache|Disables precaching of resources.}}
 
{{Standard table/row|-noprecache|Disables precaching of resources.}}
Line 646: Line 686:
 
{{Standard table/row|-novblank|Disables vertical blanking for V-Sync.}}
 
{{Standard table/row|-novblank|Disables vertical blanking for V-Sync.}}
 
{{Standard table/row|-percentvidmem|Percentage of video memory to be made available for the game.}}
 
{{Standard table/row|-percentvidmem|Percentage of video memory to be made available for the game.}}
{{Standard table/row|-refreshrate|Sets the refresh rate (values set must be supported by your monitor).}}
+
{{Standard table/row|-refreshrate|Sets the refresh rate (values set must be supported by the monitor used).}}
 
{{Standard table/row|-reserve|Sets the amount of memory to be used by other programs.}}
 
{{Standard table/row|-reserve|Sets the amount of memory to be used by other programs.}}
 
{{Standard table/row|-reservedApp|Sets the amount of memory to be left available within application space.}}
 
{{Standard table/row|-reservedApp|Sets the amount of memory to be left available within application space.}}
Line 656: Line 696:
 
{{Standard table/row|-texturequality|Sets the game's texture quality (0-2).}}
 
{{Standard table/row|-texturequality|Sets the game's texture quality (0-2).}}
 
{{Standard table/row|-unmanaged|Uses application managed resources.}}
 
{{Standard table/row|-unmanaged|Uses application managed resources.}}
{{Standard table/row|-usedirectinput|Allows DirectInput alongside XInput support.}}
+
{{Standard table/row|-usedirectinput|Allows DirectInput support alongside XInput support.}}
 
{{Standard table/row|-viewdistance|Sets the game's view distance (0-99).}}
 
{{Standard table/row|-viewdistance|Sets the game's view distance (0-99).}}
 
{{Standard table/row|-windowed|Forces windowed mode.}}
 
{{Standard table/row|-windowed|Forces windowed mode.}}
Line 663: Line 703:
  
 
===Custom music===
 
===Custom music===
The game allows users to play their own music on a custom radio station: Independence FM.<ref>[https://support.rockstargames.com/articles/200144996 Independence FM (user radio) in GTA IV - Rockstar Support]</ref>
+
The game allows users to play their own music on a custom radio station: Independence FM.<ref name="IndependenceFM_GTACZ">{{Refurl|url=https://www.gta.cz/eng/gta4/article/your-own-music/|title=Your Own Music - GTA 4 / Grand Theft Auto IV on Gta.cz|date=May 2023}}</ref>
{{ii}} Simply place any audio files/folders or create shortcuts in the <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\User Music\</code> folder and tune into the station in-game.
+
{{Fixbox|description=Instructions|ref=<ref name="IndependenceFM_GTACZ"/>|fix=
 +
# Place any audio files/folders or create shortcuts into {{Folder|{{p|userprofile\Documents}}\Rockstar Games\GTA IV\User Music\</code>}} folder.
 +
# Go into the in-game settings.
 +
# From the in-game settings, go to '''Audio'''.
 +
# Click on either '''Quick Scan''' or '''Complete Scan''' to perform a one-time scan of {{Folder|User Music}} or enable '''Auto Scan''' to have the game automatically scan {{Folder|User Music)}}.
 +
#Tune into the '''Independence FM''' radio station in-game.
 +
'''Notes:'''
 +
{{ii}} The minimum amount of tracks in the folder for the station to work is 3.<ref>{{Refcheck|user=Sandemc|date=2023-07-07|comment=The online sources say 5, but from personal observations the number is 3; placing 1 or 2 tracks doesn't work.}}</ref>
 
{{ii}} iTunes must be installed for M4A support.
 
{{ii}} iTunes must be installed for M4A support.
 
{{ii}} Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected.
 
{{ii}} Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected.
 
{{ii}} Use shortcuts to audio files/folders to improve performance and save disk space.
 
{{ii}} Use shortcuts to audio files/folders to improve performance and save disk space.
{{++}} Supports high-resolution audio files. Up to 96&nbsp;kHz/24 bit.
+
{{ii}} Supports high-resolution audio files. Up to 96&nbsp;kHz/24 bit.
{{++}} Supports Surround audio files. Up to 6 channels.
+
{{ii}} Supports Surround audio files. Up to 6 channels.
{{--}} FLAC is not supported. Convert them to WMA Lossless to use them in-game.
 
 
{{--}} Monaural audio files are not supported.
 
{{--}} Monaural audio files are not supported.
 
===Downgrading===
 
{{ii}} ENB Series graphical enhancement was never meant to work on Patch 5 or later<ref>https://www.reddit.com/r/GTAIV/comments/um4b8c/comment/i8ger42/?context=3</ref>, and the particular ENB version must support Patch 8 (so also dax.dll fix included) ([https://docviewer.yandex.com/view/0/?*=IeTX3Wj6eW83wBByis5i%2FfGDyfp7InVybCI6InlhLWRpc2stcHVibGljOi8vSUxSU1hMWm9FY1JWYXd6N1l6Uk1FNG9ZM1NrVGxTSXVSV1VUT09nZERaMD06L2VuYiBGaXggYnkgRGF4MS0wODJyZWNvbW1lbmRlZC43eiIsInRpdGxlIjoiZW5iIEZpeCBieSBEYXgxLTA4MnJlY29tbWVuZGVkLjd6Iiwibm9pZnJhbWUiOmZhbHNlLCJ1aWQiOiIwIiwidHMiOjE2NjgzNjg3NzM5OTksInl1IjoiODQzMjUxOTIwMTY2ODM2ODc3MyJ9 IV] | [https://docviewer.yandex.com/view/0/?*=Qt%2Bxdw1iNpw6r4URqaRmZCwRF2F7InVybCI6InlhLWRpc2stcHVibGljOi8vSUxSU1hMWm9FY1JWYXd6N1l6Uk1FNG9ZM1NrVGxTSXVSV1VUT09nZERaMD06L2VuYiBGaXggYnkgRGF4MSBmb3IgRUZMQyAxLjEuMi4wLnppcCIsInRpdGxlIjoiZW5iIEZpeCBieSBEYXgxIGZvciBFRkxDIDEuMS4yLjAuemlwIiwibm9pZnJhbWUiOmZhbHNlLCJ1aWQiOiIwIiwidHMiOjE2NjgzNjg4NjkyMDYsInl1IjoiODQzMjUxOTIwMTY2ODM2ODc3MyJ9 EFLC]), otherwise the game may display a black screen. [https://www.reddit.com/r/GTAIV/comments/um4b8c/fix_enb_finally_works_back_with_rockstar_games This] instruction is aditionally needed to fix the Social Club error on the RGL/Steam version.
 
{{ii}} Some mods may not work on the game's latest version.
 
{{ii}} The most recommended versions for modding are patches 4-7.
 
{{Fixbox|description=[https://steamcommunity.com/sharedfiles/filedetails/?id=2438808634 Steam guide for downgrading the Complete Edition to patches 8, 7 or 4]|fix=
 
'''Notes'''
 
{{ii}} Delete any plugins, like FusionFix, from the game folder before using this method.
 
{{++}} Can keep DLCs in one game, Steam achievements and the 3 EFLC-exclusive radio stations.
 
{{++}} Works with GFWL (delete xlive.dll from the game folder and XlivelessAddon.asi from the plugins folder and get the [https://gtaforums.com/topic/937674-iv-gfwl-protection-disabler GFWL code protection disabler] to enable GFWL) and multiplayer clients.
 
{{++}} Has a beginner-friendly installer with a guide.
 
{{++}} It is alternatively possible to play Singleplayer without any requirements for GFWL thanks to xlive.dll.
 
{{--}} Downgrading to Patch 4 removes DLC support.
 
}}
 
{{Fixbox|description=Install [https://community.pcgamingwiki.com/files/file/1052-grand-theft-auto-iv-patch-4 Patch 4 (1.0.4.0)]|ref={{cn|January 2020}}|fix=
 
# Extract and run the installer.
 
# Download the [https://www.mediafire.com/?5uir1kv5pbsqrca font fixes].
 
# Place {{file|fonts.dat}} and {{file|fonts_r.dat}} into <code>{{P|game}}\common\data\</code>.
 
# Download and install [[#XLiveLess/ASI loader|XLiveLess]].
 
'''Notes'''
 
{{ii}} An older Script Hook version is needed for modding on Patch 4, found [https://community.pcgamingwiki.com/files/file/1160-scripthook-1040 here].
 
{{ii}} Some mods only work on Patch 4, while other mods, like [[#ColAccel|ColAccel]], do not work on Patch 4 at all.
 
{{++}} This version is claimed to have better game performance.<ref>[https://gtaforums.com/topic/513155-patch-1040-vs-patch-1070 Patch 1.0.4.0 vs Patch 1.0.7.0 - GTA Forums]</ref><ref>[https://gtaforums.com/topic/573478-project2dfx/page/69/#comment-1066588843 Project2DFX - GTAForums]</ref>
 
}}
 
{{Fixbox|description=Install [https://support.rockstargames.com/articles/200145406/Grand-Theft-Auto-IV-Patch-7-Title-Update-v-1-0-7-0-English-1-0-6-1-Russian-1-0-5-2-Japanese Patch 7 (1.0.7.0)]|fix=
 
# Extract the files.
 
# Run {{file|UpdateTitle.exe}} and install it.
 
# Download and install [[#XLiveLess/ASI loader|XLiveLess]].
 
'''Notes'''
 
{{ii}} Only works when downgrading from patch 8 to 7.
 
{{++}} Patch 7 has better graphics, DLC support, many bug fixes, secondary key-bindings and more.
 
{{--}} Many report a performance decrease on this patch compared to Patch 5 or older due to a better shadow quality on Patch 6 or later.
 
}}
 
 
===Reduce loading times===
 
{{ii}} You must delete <code>colCache.dat</code> and let it get re-created when editing .IMG archives.
 
{{Fixbox|description=Place [https://github.com/ThirteenAG/IV.EFLC.ColAccel/releases ColAccel script] in {{code|{{p|game}}}}<ref>[https://gtaforums.com/topic/676844-colaccel-reduce-loading-time-by-50/page/2/#comment-1068974472 ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums]</ref>|fix=
 
{{ii}} Needs an [[#XLiveLess/ASI loader|ASI Loader]].
 
{{++}} Greatly reduces loading times.
 
{{++}} Supports the Complete Edition.
 
{{--}} May cause bugs and/or other inconsistencies, mostly related to scripted models or objects that alter their appearance via story progression.<ref>[https://gtaforums.com/topic/676844-colaccel-reduce-loading-time-by-50/page/3/#comment-1071298678 Post by Marsi4eg]</ref>
 
 
}}
 
}}
  
 
===Restore removed music===
 
===Restore removed music===
{{ii}} Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.<ref>[https://www.rockpapershotgun.com/2018/04/26/save-the-last-dance-gta-iv-axes-50-soundtrack-songs Grand Theft Auto IV music cut patch - Rock Paper Shotgun]</ref>
+
{{ii}} Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.<ref>{{Refurl|url=https://www.rockpapershotgun.com/2018/04/26/save-the-last-dance-gta-iv-axes-50-soundtrack-songs|title=Grand Theft Auto IV music cut patch - Rock Paper Shotgun|date=May 2023}}</ref>
{{Fixbox|description=Downgrading the Radio Stations|ref=<ref>[https://gtaforums.com/topic/908658-iveflc-radio-downgrader IV/EFLC Radio "downgrader" - GTA Forums]</ref>|fix=
+
{{ii}} Restores the original PC pause menu music for The Ballad of Gay Tony.
# Download the (music) [http://downgraders.rockstarvision.com downgrader].
+
{{Fixbox|description=Install music 'downgrader'|ref=<ref>{{Refurl|url=http://downgraders.rockstarvision.com/|title=IV/EFLC Radio "downgrader" - GTA Forums|date=May 2023}}</ref>|fix=
# Unpack to the installation folder.
+
# Download the [http://downgraders.rockstarvision.com music 'downgrader'].
# Run {{code|install.bat}}.
+
# Extract the downloaded zip file.
 +
# Open the folder which the zip file was extracted into, and run {{file|IVCERadioRestorer.exe}}.
 +
# Follow the installer's instructions.
 +
# Launch via Steam or Rockstar Games Launcher.
 
}}
 
}}
  
===[https://github.com/ThirteenAG/Ultimate-ASI-Loader Ultimate ASI Loader]===
+
===[https://gtasnp.com/ GTASnP]===
{{ii}} Ultimate ASI Loader is a tool that loads custom libraries with the {{code|.ASI}} file extension.
+
{{ii}} Gives an incomplete checklist of objectives to reach 100% based on your save.
{{ii}} Needed by [[#FusionFix|FusionFix]] and [[#ZolikaPatch|ZolikaPatch]].
 
{{Fixbox|description=Installation|ref=<ref>[https://github.com/ThirteenAG/Ultimate-ASI-Loader/blob/master/readme.md Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub]</ref>|fix=
 
# Download the [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate-ASI-Loader.zip] file.
 
# Extract the file to {{code|{{p|game}}\GTAIV\}}.
 
}}
 
  
===Use over 2 GB of RAM===
+
===[https://openiv.com/ OpenIV]===
{{ii}} The game will only use up to 2 GB of RAM by default; this can be adjusted to up to 4 GB. Extending this limit may be needed while using wrappers, like [[#DXVK|DXVK]].
+
{{ii}} Used to install mods that are packaged in .oiv format.
{{Fixbox|description=Edit stream.ini|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=727632927 How to really play this game + improving game performance]</ref>|fix=
+
{{ii}} Required for mods which expect the user to package their contents into a format usable by the game.
# Go to <code>{{p|game}}\GTA IV\pc\</code> and open the {{file|stream.ini}} file.
 
# Alter every occurrence of <code>204800</code> to <code>409600</code> and save the file.
 
}}
 
  
====XLiveLessAddon====
+
===Trainers===
{{ii}} Disables [[Games for Windows - LIVE]].
+
{{ii}} Trainers are usually used for fun, but can also add extra features, such as improved FOV settings over [[#FusionFix|FusionFix]].
{{ii}} Includes [[#Ultimate ASI Loader|Ultimate ASI Loader]].
 
{{ii}} The location of the savegames alters to <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\savegames\</code>.
 
{{++}} Adds borderless windowed mode.
 
{{++}} Allows running the game directly from {{code|GTAIV.exe}}.
 
{{++}} Gives an option to skip intro videos and the main menu.
 
{{--}} Disables LIVE multiplayer acess. LAN multiplayer is still accessible, but connecting to a LAN lobby crashes the game.{{cn|date=2022-08-23|reason=}}
 
{{Fixbox|description=Installation|ref=<ref name="XLiveLessAddon" />|fix=
 
# Download the [https://bitbucket.org/ThirteenAG/xlivelessaddon/downloads XLivelessAddon.zip] file.
 
# Extract the contents of the download to {{code|{{p|game}}}} (replace the file when prompted).
 
}}
 
  
===[[DXVK]]===
+
====[https://www.nexusmods.com/gta4/mods/100 Liberty's Legacy Trainer]====
{{ii}} DXVK is a Vulkan-based [[Virtualization#Compatibility/translation layers|translation layer]] for Direct3D 9-11 games.
+
{{++}} Compatible with Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
{{++}} May vastly improve the game's performance due to its added shader/state cache systems, advanced multithreading support and extended draw call handling capabilities.
+
{{ii}} [https://hazardx.com/files/gta4_net_scripthook-83 aru's Script Hook] (additionally, [https://www.lcpdfr.com/downloads/gta4mods/g17media/26726-compatibility-patch-for-gta-iv-complete-edition/ Compatibility Patch for CE] if you're using Complete Edition) and [[#Ultimate_ASI_Loader|ASI Loader]] are required.
{{--}} May prevent some ENB shaders, like ambient occlusion, from caching and rendering.<ref>{{Refurl|url=https://www.reddit.com/r/GTAIV/comments/um4b8c/comment/i8iaai1|title=(fix) ENB finally works back with Rockstar Games Launcher (and probably Steam) - n0emo comment - Reddit|date=2022-10-29}}</ref>
 
{{Fixbox|description=[[DXVK|Install DXVK]]|ref=<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/gsn6w8/dxvk_works_magic_on_gta_iv|title=DXVK works magic on GTA IV - Reddit|date=2022-10-29}}</ref>|fix=
 
'''Notes'''
 
{{ii}} Create a text file, add <code>d3d9.maxFrameLatency = 1</code> to it and save it as {{file|dxvk.conf}} in <code>{{p|game}}\GTAIV\</code> to avoid or reduce occasional frame skipping and stuttering; this command ensures only a single frame is buffered by the CPU ahead of time.<ref>{{Refurl|url=https://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html|title=How to fix choppiness and stutters in GTA IV|date=2022-10-29}}</ref>
 
{{ii}} Adding <code>d3d9.presentInterval = 1</code> to the {{file|dxvk.conf}} file enables Vsync; using Vsync via DXVK may give less CPU overhead compared to the game's own Vsync implementation.
 
{{ii}} Adding <code>d3d9.numBackBuffers = 3</code> to the {{file|dxvk.conf}} file may further improve frametime stability while using Vsync; this command ensures Triple Buffering is active.
 
{{ii}} The game may [[#VRAM amount is wrongly detected|wrongly detect the amount of VRAM available and only show 512 MB instead]] while using DXVK.
 
{{ii}} The game may [[#Use over 2 GB of RAM|need to use over 2 GB of RAM]] to avoid stuttering while using DXVK.
 
}}
 
  
 
===Modifications===
 
===Modifications===
Line 769: Line 750:
 
* [https://www.gtainside.com GTA Inside]
 
* [https://www.gtainside.com GTA Inside]
 
* [https://gtaland.net GTA Land]
 
* [https://gtaland.net GTA Land]
 +
====Important things to consider====
 +
Due to the nature of modding the game, here are some important things to consider before engaging in general (e.g. non-essential) mod installation:
 
{{ii}} It is strongly recommended to backup any files these mods may replace.
 
{{ii}} It is strongly recommended to backup any files these mods may replace.
{{ii}} Should not be used in multiplayer.
+
{{ii}} [[#OpenIV|OpenIV]] may be required for some mods. Such mods do not depend on a specific version unless stated otherwise.
{{ii}} Use [https://gtaforums.com/topic/390582-c-script-hook Script Hook and CE Hook] for other mods.
+
{{ii}} Installing mods that replace files can follow a different procedure which don't require replacing files if you have [[#Ultimate_ASI_Loader|Ultimate ASI Loader]]. For example, {{Folder|{{p|game}}\GTAIV\update}} can include all non-img files in their respective folder structure, while all the .img files can be separately batched into one (or three if they affect EFLC too) .img file with OpenIV in a separate folder.<ref>{{Refcheck|user=Sandemc|date=2023-07-08|comment=Confirmed from personal observation and tests, but this lacks official documentation anywhere.}}</ref>
 
 
====[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix FusionFix]====
 
{{ii}} Aims to fix some [https://github.com/GTAmodding/GTAIV-Issues-List/issues?q=is%3Aopen+is%3Aissue+label%3A%22resolved+%28mod%2Ffix%29%22 issues] on the Complete Edition (version 1.2.0.30 or later).
 
{{Fixbox|description=Installation|ref=<ref>[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/blob/master/readme.md GTAIV.EFLC.FusionFix/readme.md at master · ThirteenAG/GTAIV.EFLC.FusionFix · GitHub]</ref>|fix=
 
{{ii}} Needs [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
 
# Download the [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/releases GTAIV.EFLC.FusionFix.zip] file.
 
# Extract the files to {{code|{{p|game}}\GTAIV\}} (replace the files when prompted).
 
'''Notes'''
 
{{ii}} See [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/blob/pre-ivce/readme.md this] for Patch 8. It is recommended to use [[#ZolikaPatch|ZolikaPatch]] otherwise.
 
}}
 
 
 
====[https://gtaforums.com/topic/955449-iv-zolikapatch ZolikaPatch]====
 
{{ii}} For patches 4, 7 and 8. See [[#FusionFix|FusionFix]] for the Complete Edition (version 1.2.0.30 or later).
 
{{ii}} Needs [[#Ultimate_ASI_Loader|Ultimate ASI Loader]].
 
{{ii}} Started as a bug fixing mod and added some graphical overhauls.
 
{{++}} Fixes issues that FusionFix does not address.
 
{{Fixbox|description=Installation|ref=<ref name="ZolikaPatch">[https://gtaforums.com/topic/955449-iv-zolikapatch &#91;IV&#93; ZolikaPatch  - Page 1 - Scripts &amp; Plugins - GTAForums]</ref>|fix=
 
{{--}} Needs downgrading.<ref>{{Refurl|url=https://gtaforums.com/topic/955449-iv-zolikapatch|title=Page mentions support for unpatched game, patch 4, 7 and 8|date=2022-11-29}}</ref>
 
# Download the [https://gtaforums.com/topic/955449-iv-zolikapatch .zip file] from bottom of the first post.
 
# Extract the files to {{code|{{p|game}}\GTAIV\}}.
 
}}
 
 
 
====[https://gtaforums.com/topic/881495-launch-episodes-as-dlcs-in-gta-iv Run EFLC as DLCs]====
 
{{ii}} For patches 6-8.
 
{{ii}} Unneeded on the Complete Edition.
 
{{++}} Merges the radio stations and songs from EFLC into the base game.
 
{{--}} Removes RamJam FM, Self-Actualization FM and Vice City FM radio stations.
 
 
 
====[https://gtaforums.com/topic/921873-iv-hud-radar-overhaul IV HUD & Radar overhaul]====
 
{{ii}} Aims to accurately remake every texture of the HUD in higher resolution.
 
 
 
====[https://www.gtainside.com/en/gta4/mods/154448-beta-whiz-phone Beta Whiz Phone]====
 
{{++}} Makes the phone model better match the Whiz Phone's cutscene model.
 
 
 
====[https://www.gtagaming.com/cg4-radar-map-mod-v1-2-f12357.html CG4 Radar/Map]====
 
{{++}} Adds more details and information on the world map and improves its look.
 
 
 
====[https://www.gtagarage.com/mods/show.php?id=24247 Clean IV]====
 
{{ii}} Improves the game's saturation and removes the gray-green filter.
 
 
 
====[https://www.gtainside.com/en/gta4/mods/160838-dayl-s-natural-timecycle DayL's Natural Timecyc]====
 
{{ii}} Makes the game less dark/grey, more natural and more vibrant.
 
 
 
====[https://gta4-mods.com/draw-distance-tweak-f9869.html Draw Distance Tweak]====
 
{{++}} Allows larger draw distances.
 
 
 
====[https://gtaforums.com/topic/760761-eflcrel-pc-quality-texture-update EFLC PC Quality Texture] & [https://gtaforums.com/topic/569019-betaiveflc-graphical-bug-fixes GTA IV&EFLC Graphics Fix]====
 
{{ii}} For patches 7 and 8.
 
{{ii}} Should be installed before [[#FusionFix|FusionFix]].
 
{{++}} Fixes some minor graphical issues and replaces the low quality textures in EFLC by better quality ones.
 
 
 
====[https://gtaforums.com/topic/412129-relgtaiv-first-person First Person]====
 
{{ii}} Works on VR.
 
 
 
====[https://www.gtainside.com/en/gta4/mods/116711-fixed-combat-shotgun-icon Fixed Combat Shotgun Icon]====
 
{{++}} Makes the Combat Shotgun icon better match the in-game model.
 
 
 
====[https://gtaforums.com/topic/927583-grand-theft-auto-iv-and-episodes-from-liberty-city-characters-fixes Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes]====
 
{{ii}} Needs [https://openiv.com OpenIV].
 
{{++}} Fixes some character textures and makes the characters better match their EFLC appearances.
 
 
 
====[https://www.gtainside.com/en/gta4/mods/135841-icenhancer-3-0-natural iCEnhancer Natural]====
 
{{ii}} Incompatible with other ENB mods.
 
{{++}} Overhauls the game's visuals from lighting and reflections to vegetation.
 
{{--}} Optimized for Patch 4.<ref>{{Refurl|url=https://discord.com/channels/914499391191126016/918394442862452756/1000781615737339944|date=2022-08-09}}</ref>
 
  
 
====[https://gtaforums.com/topic/958625-improved-animations-pack Improved Animations Pack]====
 
====[https://gtaforums.com/topic/958625-improved-animations-pack Improved Animations Pack]====
{{ii}} Needs [https://openiv.com OpenIV].
+
{{ii}} Requires [[#OpenIV|OpenIV]].
 
{{++}} Fixes many issues with gun animations, like the firing delay on the assault rifles.
 
{{++}} Fixes many issues with gun animations, like the firing delay on the assault rifles.
 +
{{--}} Ammo depletes much faster on weapons, such as Micro SMG.
  
====[https://www.gtagaming.com/plane-flight-path-improvements-f33591.html Plane Flight Path Improvements]====
+
====[https://gtaforums.com/topic/989098-console-visuals-the-complete-edition/ Console Visuals]====
{{++}} Alters the paths the planes take around the city.
+
{{ii}} Restores additional console-only visual effects and content.
 
+
{{ii}} [[#FusionFix|FusionFix]] is required.
====[https://gtaforums.com/topic/925011-player-outfit-texture-fixes Player Outfit Texture Fixes]====
 
{{ii}} Needs [https://openiv.com OpenIV].
 
{{ii}} N.O.O.S.E. and Ped Outfit Texture Fixes do not replace files from Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes.
 
{{++}} Fixes coloring issues on the N.O.O.S.E., pedestrians and player textures.
 
{{--}} Player Outfit Texture Fixes replaces files from [[#Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes|Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes]].
 
 
 
====[https://gtaforums.com/topic/945227-iveflc-potential-grim Potential Grim]====
 
{{ii}} For patches 7/EFLC 2 (recommended) and 8/EFLC 3.
 
{{ii}} Increases the gangs' hostility and violence and expands their influence, relying on proper backgrounds and story details.
 
{{++}} Fixes a coding error where some gangs should be more hostile after certain points in the game.
 
 
 
====[https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv Project 2DFX]====
 
{{ii}} Needs an ASI Loader.
 
{{++}} Makes street lights render from greater distances.
 
 
 
====[https://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html Replace D3D/DDraw renderer to fix lag and stutters]====
 
{{++}} Fixes the game's legacy D3D/DDraw renderer with DDrawCompat or translates it to DX11/12 or Vulkan renderers, likely giving better frame rates and less stutter.
 
{{++}} The game uses multi-core systems more efficiently.
 
 
 
====[https://gtaforums.com/topic/931069-iveflc-responsive-plus Responsive Plus]====
 
{{ii}} For patches 7/EFLC 2 (recommended) and 8/EFLC 3.
 
{{ii}} Rebalances gunplay, substantially reducing total ammo pool and magazine size and increasing damage output in guns, making firefights more challenging and engaging, where time to kill is shorter for both the player and enemies. Ammo and weapons are also more expensive now.
 
{{ii}} Slightly adjusts the vehicle handling model.
 
{{++}} Makes many fixes/tweaks across the game, notably to vehicle flags/spawning.
 
 
 
====[https://www.mediafire.com/file/w1mhx0u12b2641m Road Textures by DKT70]====
 
{{ii}} Better results with an ENB mod.
 
{{++}} Gives high-definition textures to roads.
 
 
 
====[https://gtaforums.com/topic/386262-ultimate-graphics-tweak Ultimate Graphics Tweak]====
 
{{ii}} For patches up to Patch 4.
 
{{++}} Restores effects from the console versions, like depth of field and motion blur.
 
 
 
====[https://gtaforums.com/topic/415952-visualiv VisualIV]====
 
{{++}} Fixes and improves the game's visuals based on Liberty City's real life inspiration.
 
  
 
==System requirements==
 
==System requirements==
Line 885: Line 769:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP SP3, Vista SP2, 7 SP1
+
|minOS    = XP SP3  
 
|minCPU  = Intel Core 2 Duo 1.8 GHz
 
|minCPU  = Intel Core 2 Duo 1.8 GHz
 
|minCPU2  = AMD Athlon X2 64 2.4 GHz
 
|minCPU2  = AMD Athlon X2 64 2.4 GHz
Line 894: Line 778:
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 +
 +
|recOS    = Vista SP2, 7 SP1
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 
[[Category:Custom music]]
 
[[Category:Custom music]]

Latest revision as of 15:38, 17 March 2024

Grand Theft Auto IV
Grand Theft Auto IV cover
Developers
Rockstar North
Windows Rockstar Toronto
Publishers
Rockstar Games
Japan Capcom
Russia 1C-SoftClub
Engines
RAGE
Release dates
Windows December 2, 2008
Reception
Metacritic 90
IGDB 88
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Open world, Action
Vehicles Automobile, Bus, Helicopter, Motorcycle, Naval/watercraft
Art styles Realistic
Themes Contemporary
Series Grand Theft Auto
Grand Theft Auto IV on HowLongToBeat
Grand Theft Auto IV on IGDB
Grand Theft Auto IV guide on StrategyWiki
Grand Theft Auto IV on MobyGames
Grand Theft Auto IV on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

Grand Theft Auto IV is a singleplayer third-person open world and action game in the Grand Theft Auto series.

The PC version allows importing music files for playback in a custom radio station. Rockstar Games has removed some music tracks from the game due to expired licenses as it has done with Grand Theft Auto: Episodes from Liberty City. See Restore removed music

Visual effect shaders are known to be broken in the PC release when compared to both the Playstation 3 and the Xbox 360 releases.[1] See FusionFix for partial fixes. The game has an extensive modding community, with mod compatibility split between the Complete Edition and older, retail versions. It is also notorious for poor performance (especially on maxed out settings) and frame-pacing issues, even on high-end systems[2]. Lowering settings and/or DXVK are strongly advised.

General information

GTAForums - Grand Theft Auto IV Discussion
GTA Modding - A wiki hosting mod-information for the Grand Theft Auto series.
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series.
Rockstar Support
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Disc check (requires the CD/DVD in the drive to play)
CD key
Requires online activation
Games for Windows - LIVE and SecuROM PA DRM.[Note 1] Additionally uses SecuROM 7 DRM for disc checking. Released on 2 DVDs.
Icon overlay.png
Windows
Official website
Icon overlay.png
Complete Edition.
Windows
Steam
Icon overlay.png
Icon overlay.png
Complete Edition.
Windows
Amazon.com (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
GamersGate (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[3]
Windows
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Humble Store (unavailable)
Icon overlay.png
Icon overlay.png
Requires online activation
The Complete Edition is also available.
Windows
Rockstar Social Club is not needed to run the game using retail patches 1.0.6.0, 1.0.7.0, or 1.0.8.0.[4]
The Complete Edition includes Grand Theft Auto: Episodes from Liberty City.
The March 2020 update to the Steam version upgraded the game to the Complete Edition, adding achievements, introducing Rockstar Games Launcher DRM and removing multiplayer[5], SecuROM PA DRM and Games for Windows - LIVE DRM entirely (see Network for solutions).
CD keys can be redeemed on the Rockstar Games Launcher to activate the Complete Edition.[6]

DLC and expansion packs

The Complete Edition includes the DLCs now. All previously bought copies on Steam were freely upgraded to that version, and original retail versions can be freely upgraded to the Complete Edition by registering a Games for Windows - LIVE key on Rockstar Games Launcher.
Name Notes
The Ballad of Gay Tony
Windows
The Lost and Damned
Windows

Essential improvements

Patches

Patches after 1.0.8.0 were released only for the game's digital versions. Although the first numbered upgrade was referred as "1.20", subsequent versions of the game adopted a "1.2.x.x" model.

DXVK

Can vastly improve the game's performance.
Install DXVK[7]
  1. Install DXVK to <path-to-game>\GTAIV.
  2. Create a text file, name it dxvk.conf, and add d3d9.maxFrameLatency = 1 to it to avoid or reduce occasional frame skipping and stuttering[8]
  3. Add d3d9.presentInterval = 1 to the file, which forces using DXVK's Vsync implementation. This may give less CPU overhead compared to the game's own Vsync implementation.
  4. Add d3d9.numBackBuffers = 3 to the file. This may further improve frametime stability while using Vsync.

Notes:

The game may wrongly detect the amount of VRAM available and only show 512 MB instead while using DXVK.
The game may not use the desired resolution and refresh rate while using DXVK. Use the respective commands to remedy this.[9]

Ultimate ASI Loader

Ultimate ASI Loader is the primary tool used by the game's modding community to allow players to load mods into the game.

Included with FusionFix.
Installation[10]
  1. Download Ultimate-ASI-Loader.zip.
  2. Extract the file to <path-to-game>\GTAIV\.

Note:

Rename the included dinput8.dll file to xlive.dll to disable Games for Windows - LIVE.

FusionFix

Fixes various gameplay and visual issues, includes an accurate, adjustable frame rate limiter, and restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC[11]
Includes Ultimate ASI Loader.
Supports both the Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
Shader fixes and improvements performed utilizing Shader Fixes.
Installation
  1. Go to Releases and download latest version.
  2. Extract the contents of the archive to <path-to-game>\GTAIV\

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Rockstar Games\GTA IV\Settings\SETTINGS.CFG
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 2]
Configuration files are encrypted. See Command line parameters for an alternative.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Rockstar Games\GTA IV\Profiles\<user-id>\ (Complete Edition)
%LOCALAPPDATA%\Rockstar Games\GTA IV\savegames\<user-id>\ (Retail patches)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 2]
If a Complete Edition save is not detected, Rockstar Games Launcher offers to search for retail (Games For Windows - LIVE) saves and import them.
On retail patches, %LOCALAPPDATA%\Microsoft\XLive must also be backed up; the save data is bound to the Games for Windows - LIVE profile.
See GTASnP to convert Complete Edition saves to retail-compatible saves.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Uses Rockstar Games Launcher cloud saves for the Complete Edition.
Rockstar Games' cloud saves can be disabled while playing the game in Online Mode using the overlay's menu.

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Cutscenes and loading screens are Vert-.[12] Use FusionFix for Hor+.
4K Ultra HD
Field of view (FOV)
Modifiable using a trainer or FusionFix.
Windowed
Run the game with -windowed parameter.
Borderless fullscreen windowed
Install FusionFix.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA, SMAA, and SSAA 2x with FusionFix.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rates above 60 cause some bugs, like buggy vehicle physics, motorcycles getting extremely slippery. Unofficial fixes and patches, such as FusionFix, do not completely fix these issues.
High dynamic range display (HDR)
[13]
Ray tracing (RT)

Input

In-game key map settings.
In-game key map settings.
In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Mouse deadzone

The game has a non-toggleable mouse deadzone that makes it really hard to aim at low DPI values.[14]
Use FusionFix[15]

DirectInput controller support

Run the game with -usedirectinput parameter[16]
Enable support in in-game options[17]
  1. Open the in-game Options menu.
  2. From the list which appears, select Controls.
  3. Click Enable DirectInput under Controller Options.

Right trigger does not work when using Steam Input

Bind Soft Pull Action to Right Trigger[18]
  1. Right-click the game in the Steam library and go to manage/controller configuration.
  2. Click Right Trigger and bind Soft Pull Action to Right Trigger.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Up to 5.0 output.[19]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Command line arguments responsible for the in-game audio:
  • -fullspecaudio: forces higher quality audio (default).
  • -minspecaudio: forces lower quality audio, good for lower-end CPUs (removes some extra audio details, not reducing audio quality; reduces CPU load).
DSOAL for using as alternative DirectSound wrapper (with or without HRTF) works on the Rockstar Games Launcher version and on Windows 10 builds prior to 1809.

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation, download.
French
German
Hungarian
Fan translation, download.
Italian
Japanese
Only the main game is translated, user must change game language to access DLC content.[20] See this to enforce different language without having to change Rockstar Games Launcher or Steam language.
Polish
Fan translation, download. Download this for the Complete Edition.
Brazilian Portuguese
Fan translation, download. Download this for the Complete Edition.
Russian
Official localization by «1C-Softclub» included in the Complete Edition. Download this for retail versions.
Spanish
Turkish
Fan translation, download.

Network

HappinessMP does not support any mods or improvements which require Ultimate ASI Loader, meaning FusionFix is incompatible with it.[21]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Use Nucleus-Coop Unofficial mod - Guide.
LAN play
32 Co-op, Versus
For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LAN feature, or use IV:MP. For the Complete Edition, use HappinessMP.
Online play
32 Co-op, Versus
For 1.0.7.0 and 1.0.8.0, use vanilla Games for Windows - LIVE's LIVE play feature, or use IV:MP or Grand Theft Auto Connected. For the Complete Edition, use HappinessMP.

Connection types

Type Native Notes
Matchmaking
Games for Windows - LIVE[22] and Grand Theft Auto Connected[23] both have an option for matchmaking, titled Quick Play in the in-game Multiplayer menu
Peer-to-peer
Games For Windows - LIVE is P2P, Grand Theft Auto Connected has an optional toggle for P2P.
Dedicated
Requires a third-party multiplayer client, such as IV:MP, Grand Theft Auto Connected, or HappinessMP.
Self-hosting
Some unofficial third-party multiplayer clients, such as HappinessMP, allow self-hosting.[24]
Direct IP

Ports

Protocol Port(s) and/or port range(s)[25]
TCP GFWL: 3074
UDP GFWL: 3074, 88; IV:MP: 8888
This game supports Universal Plug and Play (UPnP) for automatic port configuration.
UPnP is used on the Games for Windows - LIVE version.

VR support

3D modes State Notes
Nvidia 3D Vision
Use Helix Mod: Grand Theft Auto IV for better support.
vorpX
G3D
Officially supported game, see official vorpX game list.

Issues unresolved

Community-maintained issue database

Timing-related issues

A framerate higher than 60 FPS can result in timing issues, including, but not limited to:
  • Menu fade in/out becomes increasingly longer at framerates above 60
  • In the mission "Out of Commission", while trying to climb onto the helicopter, no matter how often the jump key is pressed, the player character will not be able to get onto the helicopter. Reportedly fixed with patch 1.0.8.0.[26], but may still break above 60 FPS.
  • Brucie's garage door in the mission "Easy as Can Be" closes, prematurely leaving Niko trapped.[27]
  • The use of the virtual keyboard of the police car computer becomes impossible to control with the keyboard due to the sensitivity being increased too much.
  • Several activities, such as pool and air hockey, have their physics break, causing them to not play as expected.
  • The handbrake camera and regular camera movement become excessively slow.
  • The entire game runs faster than normal when above 250 FPS.[28]
  • Cutscenes zoom in above 30 FPS.[29]
  • Postprocessing effects are inconsistent at different framerates.
  • Rain effects are inconsistent on different framerates.
Use FusionFix[30][31]

Note:

Does not completely fix timing-related issues.
Cap frame rate to 60 FPS.[32]

Note:

FusionFix has an in-game FPS toggle, configurable in the in-game Graphics section of Settings.[11]

Issues fixed

Game language does not follow the Rockstar Games Launcher/Steam settings

Apply Language Loader[33]
Requires Ultimate ASI Loader.
  1. Download and extract Language Loader to <path-to-game>\plugins\.
  2. Edit GameLanguageID in IVLanguageLoader.ini to the desired language.

No bullet spread/recoil

Use FusionFix[34]

Note:

Requires 1.0.7.0, 1.0.8.0, or the Complete Edition.
The option is enabled by default, but can be toggled off by changing RecoilFix to 0 in GTAIV.EFLC.FusionFix.ini.

Unable to play in offline mode with the game's Steam version

This solution will enable offline mode with local game saves.
Run the game from the Rockstar Games Launcher[35]
  1. Ensure both Rockstar Games Launcher and Steam are already set for offline mode: Rockstar Games Launcher's how-to. Steam's how-to.
  2. Disconnect the system from Ethernet and Wi-Fi.
  3. Run the Rockstar Games Launcher using Windows' Start Menu, that uses a shortcut to LauncherPatcher.exe (usually located in %PROGRAMFILES%\Rockstar Games\Launcher).
  4. Run the game from this launcher by clicking "Play on Steam".

VRAM amount is wrongly detected

The game can wrongly detect the amount of VRAM available, showing only 512 MB instead.
Claimed to be fixed on 1.0.8.0,[36] but may still happen on certain system configurations[37] such as laptops with dual GPU configurations[38], when using wrappers like DXVK.
Use -availablevidmem XXXX.0 command line argument and replace XXXX by the wanted amount of VRAM in MB[39]

Notes

Using any value above 3072.0 on latest Complete Edition version is not recommended as it seems to cause texture popping all throughout the map.[40][dubious – discuss]
Use ExtendVidMem[41]
Works on the Complete Edition.
  1. Download the dinput8.dll file in this page.
  2. Extract it to <path-to-game>\GTA IV\.

Notes

Rename the ASI loader's variant of dinput8.dll to dsound.dll to use this fix along with Ultimate ASI Loader.

DRM-related errors

Absent from the Complete Edition, where GFWL and SecuROM were removed from the game.
Install the latest Games for Windows - LIVE in case of old versions on Windows 8 or later.

Fatal error: WTV270

See In-game interface does not open

SecuLauncher: failed to start application. [2000] error

Install Visual C++ Redistributable 2005 SP1 and .NET 3.5[42]
Remove any administrator compatibility fix from <path-to-game>\GTAIV\GTAIV.exe

All civilian cars are taxis (taxi bug)

Example of a game affected by the "taxi bug".
Example of a game affected by the "taxi bug".

During gameplay with mods, civilian cars can be entirely replaced with taxis.[43][44][45]

Use RIL.Budgeted[46]
  1. Download the mod.
  2. Extract to <path-to-game>\GTAIV.
  3. Open RIL.Budgeted.ini with a text editor.
  4. Find the following line in the opened file: VehicleBudget=40000000
  5. Change 40000000 to 120000000
  6. Save and close the file.

Note:

Requires Ultimate ASI Loader.
FusionFix already includes this mod, edit the value in GTAIV.EFLC.FusionFix.ini instead.[47]
If using IV Tweaker on retail patches, edit the value in IVTweaker.ini instead.[48]
The value given for VehicleBudget should be the size of vehicles.img in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. Decrease it if cars stop having engine sounds.
Use Simple Traffic Loader[49]

Note:

Requires Ultimate ASI Loader and any retail version.
Rather than being a direct solution, it's a workaround that completely changes how traffic is handled.
Allows to limit selected cars to specific in-game regions.
Attempting to limit modded cars to specific in-game regions can result in the game world failing to render.[50]

Film grain noise texture size depends on water quality setting

Example of film grain effect issue, using Low and Very High Water Quality settings, respectively.
Example of film grain effect issue, using Low and Very High Water Quality settings, respectively.

In "The Lost and the Damned" (TLAD) expansion pack, the size of the noise texture used for the film grain effect is tied to the Water Quality setting and game resolution. This results in the film grain effect being virtually-invisible at the highest settings.

Use FusionFix[51]

Miscellaneous fixes

Various Fixes, as the mod's name suggests, provides a variety of miscellaneous fixes, such as broken transparencies on various objects and textures, texture and model flickering, missing or incorrect textures (i.e. using beta textures instead of finalized textures as used on console releases), broken LODs, and so on.

The mod also adds textures and assets from various versions of the game where it makes a noticeable visual improvement.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Bullet, Euphoria
Audio DirectSound
Interface Adobe Flash
Cutscenes Bink Video 1.9r
Used for in-game television.

Launch options

It is possible to alter the way the game runs by using command line arguments.
Parameter Description
-help Lists the available commands.
-adapter Uses the specified screen adapter.
-autoconfig Automatically adjusts the graphics settings depending on computer specifications.
-availablevidmem Sets the amount of available physical video memory.
-benchmark Launches the game in Benchmark mode and then quits it.
-detailquality Sets the game's detail distance (0-99).
-disableimposters Turns off imposter rendering for vehicles.
-forcehighqualitymirrors Enables 64-bit mirrors.[dubious – discuss]
-forcer2vb Forces rendering to Vertex Buffer.
-frameLimit Limits the FPS to the refresh rate of the monitor being used.
-framelockinwindow Forces framelock to work even in a window.
-fullscreen Forces fullscreen mode.
-fullspecaudio Forces high-end CPU audio footprint.
-gpucount Allows to manually set the GPU count if query fails.
-height Sets the vertical resolution.
-managed Uses D3D runtime managed resources.
-memrestrict Restricts the amount of available memory the game can use.
-minspecaudio Forces low-end CPU audio footprint.
-no_3GB Disables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory.
-noBlockOnLostFocus Prevents the game from blocking window updates during focus loss.
-noprecache Disables precaching of resources.
-nomemrestrict Disables memory restrictions.
-nominimize Disables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint).
-norestrictions Disables restrictions on graphics settings.
-noswapdelay Disables sleep delay before Present (disables the hard present stalls fix).
-notimefix Disables Time Fix.
-novblank Disables vertical blanking for V-Sync.
-percentvidmem Percentage of video memory to be made available for the game.
-refreshrate Sets the refresh rate (values set must be supported by the monitor used).
-reserve Sets the amount of memory to be used by other programs.
-reservedApp Sets the amount of memory to be left available within application space.
-renderquality Adjusts anisotropic filtering (0-4).
-safemode Sets the game's graphics to the lowest setting possible.
-shadowdensity Adjusts night shadows (0-16).
-shadowquality Sets the shadow quality (0-4).
-stereo Enables stereo audio support.
-texturequality Sets the game's texture quality (0-2).
-unmanaged Uses application managed resources.
-usedirectinput Allows DirectInput support alongside XInput support.
-viewdistance Sets the game's view distance (0-99).
-windowed Forces windowed mode.
-width Sets the horizontal resolution.

Custom music

The game allows users to play their own music on a custom radio station: Independence FM.[52]

Instructions[52]
  1. Place any audio files/folders or create shortcuts into %USERPROFILE%\Documents\Rockstar Games\GTA IV\User Music\ folder.
  2. Go into the in-game settings.
  3. From the in-game settings, go to Audio.
  4. Click on either Quick Scan or Complete Scan to perform a one-time scan of User Music or enable Auto Scan to have the game automatically scan User Music).
  5. Tune into the Independence FM radio station in-game.

Notes:

The minimum amount of tracks in the folder for the station to work is 3.[53]
iTunes must be installed for M4A support.
Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected.
Use shortcuts to audio files/folders to improve performance and save disk space.
Supports high-resolution audio files. Up to 96 kHz/24 bit.
Supports Surround audio files. Up to 6 channels.
Monaural audio files are not supported.

Restore removed music

Over 50 radio station tracks were removed from the game in April 2018 due to expired licenses.[54]
Restores the original PC pause menu music for The Ballad of Gay Tony.
Install music 'downgrader'[55]
  1. Download the music 'downgrader'.
  2. Extract the downloaded zip file.
  3. Open the folder which the zip file was extracted into, and run IVCERadioRestorer.exe.
  4. Follow the installer's instructions.
  5. Launch via Steam or Rockstar Games Launcher.

GTASnP

Gives an incomplete checklist of objectives to reach 100% based on your save.

OpenIV

Used to install mods that are packaged in .oiv format.
Required for mods which expect the user to package their contents into a format usable by the game.

Trainers

Trainers are usually used for fun, but can also add extra features, such as improved FOV settings over FusionFix.

Liberty's Legacy Trainer

Compatible with Complete Edition and retail versions 1.0.7.0 and 1.0.8.0.
aru's Script Hook (additionally, Compatibility Patch for CE if you're using Complete Edition) and ASI Loader are required.

Modifications

Important things to consider

Due to the nature of modding the game, here are some important things to consider before engaging in general (e.g. non-essential) mod installation:

It is strongly recommended to backup any files these mods may replace.
OpenIV may be required for some mods. Such mods do not depend on a specific version unless stated otherwise.
Installing mods that replace files can follow a different procedure which don't require replacing files if you have Ultimate ASI Loader. For example, <path-to-game>\GTAIV\update can include all non-img files in their respective folder structure, while all the .img files can be separately batched into one (or three if they affect EFLC too) .img file with OpenIV in a separate folder.[56]

Improved Animations Pack

Requires OpenIV.
Fixes many issues with gun animations, like the firing delay on the assault rifles.
Ammo depletes much faster on weapons, such as Micro SMG.

Console Visuals

Restores additional console-only visual effects and content.
FusionFix is required.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Core 2 Duo 1.8 GHz
AMD Athlon X2 64 2.4 GHz
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 22 GB
Video card (GPU) ATI Radeon X1900
Nvidia GeForce 7900
256 MB of VRAM
DirectX 9.0c compatible


Notes

  1. Games for Windows - LIVE DRM features: Legacy activation, supports local profiles.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. YouTube video comparison (2:06) - last accessed on 2023-01-16
  2. https://www.youtube.com/watch?v=HZ48QRa4U0U&t=156s
  3. GTA IV PC - Games For Windows - last accessed on 2022-09-09
  4. Grand Theft Auto IV Patch Changelog - last accessed on 2022-09-20
    "Separate RGSC application no longer required to launch game."
  5. Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2022-09-20
    "As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition – Games for Windows Live, Multiplayer mode, Leaderboards."
  6. Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2022-09-20
    "Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher."
  7. DXVK works magic on GTA IV - Reddit - last accessed on 2022-10-29
  8. How to fix choppiness and stutters in GTA IV - last accessed on 2022-10-29
  9. D3D9 - Cannot select proper resolutions using dxvk with GTA IV - Issue #1831 - doitsujin/dxvk - Github - last accessed on 2023-07-08
  10. Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub - last accessed on 9 June 2023
  11. 11.0 11.1 FusionFix's changelogs - last accessed on July 2023
  12. GTA IV (2016 Patch) | 21:9 Review - YouTube
  13. Verified by User:Blackbird on 2021-04-17
  14. Fix this mouse issue Rockstar! - Help & Support - GTAForums - last accessed on 2023-07-08
  15. GTAIV.EFLC.FusionFix - Will different sensitivity with Mousefix = 1 and Mousefix = 0 ever be fixed #263 - last accessed on 2024-03-17, comment
    "New RAW input option was added and mouse fix was removed, sniper seems to be behaving better now, comment for unlock if persist"
  16. Currently Supported Controllers for GTA IV PC - Rockstar Support - last accessed on May 2023
  17. Verified by User:Sandemc on 2023-07-07
  18. gtaforums.com - last accessed on May 2023
  19. PC Gaming Surround Sound Round-up
  20. Japanese support - last accessed on 2022-12-01
  21. Verified by User:Sandemc on 2023-11-21
  22. Verified by User:Sandemc on 2023-07-08
    Works, but unclear what lobbies are being prioritized; from what people are saying, it also has issues with modes like Free Mode
  23. Verified by User:Sandemc on 2023-07-08
    You can't matchmake between servers, however.
  24. HappinessMP - Getting Started (Self-hosted server setup) - last accessed on 2024-03-17
  25. IV:MP T4 Manual - IV-MP Community Forum - last accessed on May 2023
  26. Grand Theft Auto IV Patch 8 Title Update Notes (PC Only) - Rockstar Games Customer Support - last accessed on 3 July 2023
  27. Verified by User:Sandemc on 2023-07-07
  28. Speedup at absurd FPS (300+) - last accessed on 2023-07-08
  29. GitHub - GTAIV-Issues-List - Issue #1 - last accessed on 2023-07-03
  30. GitHub - ThirteenAG/GTAIV.EFLC.FusionFix - last accessed on 2023-11-03
    ""Workaround for the garage door bug on high framerates, the garage door only closes now when Niko is actually outside of the garage", "Fixed the heli climb QTE being impossible on really high framerates", "Workaround for a bug where Jacob crashes the Annihilator on high framerates (Deal Ending)", "Fixed motion blur framerate scaling", "Fixed rain framerate scaling""
  31. GitHub - Release GTAIV.EFLC.FusionFix v2.0 - last accessed on 2023-11-03
    ""Fixed cutscene jitter and excessive zooming at framerate above 30", "Fixed bike sliding at framerate above 60""
  32. GTA IV: Bugs and Glitches compilation
  33. Verified by User:Tomasak on 2022-12-01
    Checked if mod works on latest CE version
  34. GitHub - GTAIV.EFLC.FusionFix - last accessed on 2023-07-04
    "Fixed recoil behavior that was different when playing with keyboard/mouse and gamepad"
  35. Verified by User:Bowi on 2023-01-21
    Tested myself with both Steam's and Rockstar Launcher's clouds disabled.
  36. Grand Theft Auto IV Patch 8 Title Update Notes (PC only) - last accessed on 2022-08-23
  37. GTA IV – How to fix Resource Usage (VRAM) stuck on 512 MB - last accessed on 9 June 2023
  38. Verified by User:Tomasak on 2022-11-29
    Checked on laptop with GTX 1060 and Intel HD 630 GPU combination
  39. Verified by User:Tomasak on 2022-11-29
    Tested on both platforms
  40. Verified by User:ZT111 on 2023-03-27
  41. Newest patch - VRAM 512MB limit !! - last accessed on May 2023
  42. SecuROM™ Support Website - Grand Theft Auto IV
  43. r/GTAIV - Is the Taxi Bug Permanent? - last accessed on 2023-07-05
  44. Steam Community Discussion - ♥♥♥♥♥♥ TAXI BUG - last accessed on 2023-07-05
  45. GTAForums - Can't Stop The Traffic (Taxi) Bug - last accessed on 2023-07-05
  46. Verified by User:Sandemc on 2023-07-08
  47. GTAIV.EFLC.FusionFix - Issue #85, reply 1 - last accessed on 2023-07-05
  48. Verified by User:Sandemc on 2023-07-08
  49. Verified by User:Sandemc on 2023-07-08
  50. GTAinside.com - Simple Traffic Loader - last accessed on 2023-07-05
    "Custom cars are also supported!
    Warning: Custom cars might make the world to disappear.
    Open the "SimpleTrafficLoader.ini" in the main directory of GTA IV and just insert the name of your vehicle in any of the sections! (Without extension)
    "
  51. GitHub - Parallellines0451/GTAIV.EFLC.FusionShaders - last accessed on 2023-11-03
    "Fixed TLAD noise being affected by water quality"
  52. 52.0 52.1 Your Own Music - GTA 4 / Grand Theft Auto IV on Gta.cz - last accessed on May 2023
  53. Verified by User:Sandemc on 2023-07-07
    The online sources say 5, but from personal observations the number is 3; placing 1 or 2 tracks doesn't work.
  54. Grand Theft Auto IV music cut patch - Rock Paper Shotgun - last accessed on May 2023
  55. IV/EFLC Radio "downgrader" - GTA Forums - last accessed on May 2023
  56. Verified by User:Sandemc on 2023-07-08
    Confirmed from personal observation and tests, but this lacks official documentation anywhere.