Difference between revisions of "Final Fantasy XIII"
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|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = hackable |
− | |haptic feedback notes = | + | |haptic feedback notes = Can be modded back using [[#FF13Fix mod|FF13 Fix]]. |
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = |
Revision as of 22:00, 17 April 2020
Developers | |
---|---|
Square Enix | |
Engines | |
Crystal Tools | |
Release dates | |
Windows | October 9, 2014 |
Reception | |
Metacritic | 65 |
IGDB | 81 |
Key points
- Includes the "Easy" mode from Final Fantasy XIII Ultimate Hits International.
- Display resolutions other than 1280×720 can cause missing text during enemy scans. Fixed by FF13 Fix.
- Chronic Inconsistent frame rate can be mitigated by FF13 Fix.
- Unfavorable to the Xbox 360 and PS3 versions in areas. Has:
- poorly-encoded 720p cutscenes with artifacts[1][2][3][4]
- pixelated, jagged shadows
- low audio volume
- no support for controller vibration. Can be modded back using FF13 Fix.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | XIII + XIII-2 double pack available in Europe | |||
Publisher website | European store | |||
Publisher website | North American store | |||
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Remove unused cutscenes to free up space
- Features dual audio English and Japanese for the ROW release.[1] Removing the cutscene files for either language frees about 20 GB of space.[5]
- Verification and updating by Steam will redownload the files.[6]
Remove English or Japanese cutscene files[5] |
---|
|
FF13Fix mod
- Mod that fixes low framerates on capable machines, and uncaps framerates. How this works:
- Removes aggressive frame pacer (works like a propper triple buffer implementation).
- Disables constant checks for input devices.
- Uncaps framerate, also properly utilizes the display's refresh rate.
- Fixes the slowdown when 2D elements are drawn in the HUD
- Fixes missing text on enemy scans.
- Enables vibration support.
- Works around the screen glitches when using 2560x1440 resolution
- This fix is NOT compatible with GeDoSaTo.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\setup.xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 2] |
- All in-game configurations are stored directly in the saved game data. Changes made while in the title screen are not preserved after loading a saved game.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SquareEnix\FinalFantasyXIII\save\ |
Steam | <Steam-folder>/userdata/<user-id>/292120/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 2] |
- The Steam folder is used when Steam Cloud is enabled; otherwise, the Windows folder is used.[7]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Up to 100 save files (29.3 MB) can be synced. |
Video settings
Anti-aliasing (AA)
- Nvidia users can follow this guide at Guru3D for alternative hardware AA.
Follow the guide to modify AA settings if various issues arise, as the game needs very specific settings to function correctly with Nvidia cards.[8]
Input settings
Console button prompts
- The game comes only with grey Xbox button prompts, without differentiating colors. This mod restores PlayStation and colored Xbox prompts.
Unlock Confirm/Cancel button configuration
- By default only Asian version of the game has this option available. By patching the launcher, it can be unlocked for all versions of the game.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Worldwide (audio not available in Asia) | |||
English | Mod which restores English subtitles to any version of the game. Download here. | |||
Traditional Chinese | Asia only | |||
Traditional Chinese | Mod which restores Traditional Chinese subtitles to any version of the game. Download here. | |||
French | Not available in Asia | |||
French | Mod which restores French subtitles to any version of the game. Download here. | |||
German | Not available in Asia | |||
German | Mod which restores German subtitles to any version of the game. Download here. | |||
Italian | Not available in Asia | |||
Italian | Mod which restores Italian subtitles to any version of the game. Download here. | |||
Japanese | Worldwide (UI and subtitles only available in Asia) | |||
Japanese | Mod which restores Japanese subtitles to any version of the game. Download here. | |||
Korean | Asia only | |||
Korean | Mod which restores Korean subtitles to any version of the game. Download here. | |||
Spanish | Not available in Asia | |||
Spanish | Mod which restores Spanish subtitles to any version of the game. Download here. | |||
Polish | Fan translation, download. | |||
Russian | Fan translation by «FFRTT.ru» |
Issues unresolved
Shadows appear pixelated and jagged
- Shadows are inferior to the console versions, appearing pixelated and jagged.[9]
Increase the shadow resolution in the launcher[citation needed] |
---|
Though this may help in alleviating the problem, it does not fix it completely. Extremely high shadow resolutions may prove taxing for lower-end hardware. |
Increase the shadow resolution via GeDoSaTo[citation needed] |
---|
In the GeDoSaTo .ini file mentioned under missing enemy text there is an option for |
Audio volume is low
- The game has a low volume level that is about half as loud as a typical game, and there are no in-game volume options. The only thing a player can do is crank up their speaker volume.
Crashes when loading a new area
- The game can crash when loading a new area. This can be fixed with going into windowed mode, or borderless windowed mode.
Issues resolved
Fullscreen mode doesn't work
The game's native fullscreen mode doesn't work for some users. The easiest workaround is to use FF13Fix and set
Borderless = true
in FF13Fix.ini.
Then use Windowed mode in the launcher setting the internal resolution you want to use. If you wish to use higher resolutions, use the Combined Launcher. This can also be used to easily supersample the game (simply set a higher resolution than your monitor supports).
2560x1440 resolution is broken
- This, and only this resolution breaks the game, making it look more pixelated than it should.[10]
Use FF13Fix |
---|
FF13Fix includes a workaround for the issue |
Use DSR[11] |
---|
If you have a Nvidia card, a workaround is to enable literally any DSR factor above native resolution and set the game to that resolution. 2560x1440 is the only broken resolution, all other resolutions work fine. |
Use GeDoSaTo |
---|
Not compatible with FF13Fix, so not recommended anymore. This (like FF13Fix) also fixes the missing enemy scan text. |
Inconsistent FPS
- Use FF13Fix to immensely improve framerates.
- While there are several workarounds and fixes for inconsistent FPS (an issue not entirely unique to the PC port[12][13]), for some this issue remains unresolved and may be due to issues within the game itself.[14][15]
- As the game was originally designed for the PlayStation 3's Cell processor, this port incorrectly processes all game logic on a single thread, making single-core responsiveness imperative.
- Some theorize that the engine's resource management may be broken, leaving the CPU and GPU underutilized.[16]
- The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similarly to Vertical Sync, but much more aggressively.[17] This leads to issues when locking at a lower frame rate than the 60 FPS cap, such as stuttering both in-game and during FMV playback. Manually locking the game at a lower frame rate through third party tools does not resolve these issues.
In the GPU and Power control panels set the power management mode to maximum performance[citation needed] |
---|
Turn off the mini-map in-game[citation needed] |
---|
The mini-map can drop the frame rate up to 10-20FPS if you are not using FF13Fix, depending on the scenes. The mini-map can be toggled off in-game. |
Use a controller instead of the mouse/keyboard, or fake using one[18] |
---|
This slowdown is fixed by FF13Fix. Some users have reported that using a controller instead of mouse/keyboard increases FPS and prevents stuttering. If you don't have a controller, vJoy is an alternative. This may be because the game is searching for an input device and timing out, causing the stutter. It fires the event every one second. In addition, the following steps may help, possibly needed every launch:
|
Disable hyperthreading on Intel processors[19] |
---|
Somewhat extreme.[citation needed] |
Disable all occurrences of "HID-Compliant Device" in the Device Manager[20] |
---|
Helps for some, but is somewhat extreme and can make your OS unbootable. |
Try closing web browsers (such as Google Chrome)[citation needed] |
---|
This solved a stuttering issue in one particular instance. |
Enable Half Refresh Rate Vsync in the GPU control panel |
---|
This can eliminate stuttering by locking frame rate to the game engine's original 30 FPS. |
Launcher doesn't launch
Use Final Fantasy XIII Combined Custom Launcher |
---|
Use it instead of the official launcher. It also provides more options (e.g. more windowed mode resolutions) |
Bypass the launcher and run the program directly[21] |
---|
Run
|
Could not secure sufficient VRAM
- This issue occurs when launching the game due to the inability to allocate the required VRAM.[23]
- Check if you meet the system requirements through Steam. It can be done directly by entering
steam://checksysreqs/292120
in a web browser. There are additional checks such as Can You RUN it available.[23] - Run "dxdiag.exe" and ensure at least 256 MB is shown under "Approx. Total Memory" under the "Display" tab.[23]
Close other applications and services using VRAM[citation needed] |
---|
Assign more RAM to the GPU[23] |
---|
This is a method for just one particular setup. Other setups may vary.
|
Abnormal eyelashes and hair
- MSAA is required for proper alpha-to-coverage on hair and eyelashes.[24]
In the Nvidia Control Panel ensure "Antialiasing - Mode" is not set to "Off" in "Manage 3D settings"[citation needed] |
---|
In the AMD Catalyst Control Panel ensure "Anti-Aliasing Samples" is not set to "None" in "3D Application Settings"[citation needed] |
---|
Macroblock-like hair artifacts
- This fix is for Nvidia users with GeForce 400 series (Fermi architecture) or higher and occurs only when using MSAA (on by default).[8][25]
Follow the Nvidia anti-aliasing guide under the section "anti-aliasing" to create or modify an Nvidia Profile Inspector profile for "ffxiiiimg.exe" and set "Antialiasing fix" to "On" under "Compatibility"[8] |
---|
- Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
Disable offending HIDs in Device Manager[26] |
---|
Go into Device Manager and start disabling your Human Interface Devices (HIDs) one by one until you find which one is causing the issue. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party accessories such as DolphinBar. |
Missing text during enemy scans
- Display resolutions other than 1280×720 can cause missing text during enemy scans, such as whether an enemy is vulnerable to specific status effects et al.[27][28]
Use FF13 Fix. |
---|
Change the display resolution to 1280×720 in the launcher[citation needed] |
---|
Use Generic Downsampling Tool (GeDoSaTo)[citation needed] |
---|
As this is not compatible with FF13Fix, this is not recommended anymore. Using GeDoSaTo you can leave the launcher option at 1280x720 and manually upscale to your monitor's native resolution. Try following Bad Wolfx's fix guide using the GeDoSaTo .ini file. Be sure to adjust settings to match your resolution and system spec (if you have a more powerful computer than the guide author for example). The following lines will probably be necessary if you choose to create a GeDoSaTo user file specific to FFXIII, instead of simply replacing GeDoSaTo.ini as the guide recommends.
Change to your monitor's native resolution and refresh rate as needed. Here is an explanation of GeDoSaTo user files if you're not familiar with GeDoSaTo. Note: This fix may not work if you also try to force exclusive fullscreen mode. |
Crashes when saving
- The game can crash when saving with Steam Cloud synchronization active. This can also result in corrupted save files.
Disable Steam Cloud synchronization for the game[citation needed] |
---|
|
Mouse cursor appears
- The mouse cursor may appear on program launch and will not disappear.[29]
Switch to another application and back to the game[29] |
---|
Notes
|
Force exclusive full screen
Force exclusive full screen mode using a registry hack (Windows 8+ only)[30][31] |
---|
Notes
|
Try using the controller plugged on USB |
---|
|
Use Final Fantasy XIII Fixer[32] |
---|
|
Controller vibration doesn't work
- The game lacks the controller vibration support found in the console versions entirely.[1]
Use FF13Fix[33] |
---|
FF13Fix re-enables vibration support for the game. Make sure you are using the latest "FF13Fix.ini" with "FFXIIIEnableControllerVibration = true" to enable the feature |
Crash to desktop on Chapter 8: City of Dreams (Nautilus)
Change resolution temporarily[34] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7, 8 |
Processor (CPU) | 2 GHz dual core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia GeForce 8 Series ATI Radeon HD 2000 series 256 MB of VRAM | Nvidia GeForce GTX 460 AMD Radeon HD 5870 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 11 compatible |
Other | XInput controller (map DirectInput controllers using drivers)[35] |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292120/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 Steam Forums - "We want 1920x1080 and Graphic Options"
- ↑ PC vs. PS3 cutscene comparison
- ↑ Bittercup on NeoGAF on modding the PC cutscenes with the PS3 versions
- ↑ Steam Forums :: Concerning The Quality OF FMV Cutscenes
- ↑ 5.0 5.1 How to cut down game size to 29GB
- ↑ Square_Jason on Steam forums on deleting cutscenes: "FYI/Note - if you verify your game at any stage it WILL redownload these files."
- ↑ Steam Forums - Lost Save Games or Saves from other sources
- ↑ 8.0 8.1 8.2 Guru3D Forums - Final Fantasy XIII anti-aliasing Guide
- ↑ In-game shadow issues highlight
- ↑ 1440p glitch highlight (Image is 200% the original size so that the glitch is more noticeable)
- ↑ DSR highlight (Image is 200% the original size for fair comparison with the previous image.)
- ↑ Face-Off: Final Fantasy XIII | Eurogamer
- ↑ Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer
- ↑ Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF
- ↑ NeoGAF Forums - Knurek on resource usage vs. FPS problems
- ↑ FFXIII Series Outside Developer POV
- ↑ Square Enix forums - Frame rate pacer pros/cons
- ↑ Stuttering / laggin cutcenes - FPS FIX
- ↑ Fixing stuttering, alternative fix, if plugging gamepad/keyboard on/off did not help
- ↑ Stuttering in FF XIII PC ? Try this, worked for me.
- ↑ Steam forums - Launcher has stopped working
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedcmdline
- ↑ 23.0 23.1 23.2 23.3 Steam forums - Could not secure sufficient VRAM when booting the game
- ↑ Durante on MSAA for alpha-to-coverage
- ↑ Video example using in game 4xMSAA
- ↑ Steam Forums - Game starts scrolling through all menu options randomly
- ↑ FFXIII December Patch Date Announcement - Steam Community :: Group Announcements :: FINAL FANTASY XIII
- ↑ Steam Forums :: Text data about enemies missing. Others?
- ↑ 29.0 29.1 Steam Forums :: Is the mouse cursor suppose be on screen?
- ↑ Steam Forums :: DISCOVERY: How to force True Full-Screen. (And improve Framerate.)
- ↑ Steam Guides :: How to enable true fullscreen for FF13 and 13-2
- ↑ Fix: Xbox One controller in menus :: FINAL FANTASY XIII General Discussions
- ↑ Fix: FF13Fix
- ↑ Steam Discussion
- ↑ Verified by User:MetalPlateMage on 7 August 2015
- System requirements recommend an XInput controller but this game does not use XInput drivers. See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.