Difference between revisions of "Biohazard 3: Last Escape (Sourcenext)"
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==Essential improvements== | ==Essential improvements== | ||
===[https://classicrebirth.com/index.php/downloads/resident-evil-3-classic-rebirth/ Resident Evil 3 Classic REbirth]=== | ===[https://classicrebirth.com/index.php/downloads/resident-evil-3-classic-rebirth/ Resident Evil 3 Classic REbirth]=== | ||
− | {{++}} Includes | + | {{++}} Includes a full English translation (movies will still retain Japanese game title and subtitles). |
− | {{++}} | + | {{++}} Improves the general compatibility on modern operating systems with no extra fiddling, lowers the system requirements (can literally run on a toaster), and improves/stabilizes performance for a smoother game experience. |
+ | {{++}} Replaces DirectDraw 5.00 with DirectX 9, for modern GPU support, and forces the game to run in 32 bits instead of 16 bits. | ||
+ | {{++}} Replaces DirectSound with XAudio 2.9, which takes care of random crashes at door transitions and fixes looping issues with all music and some samples. | ||
+ | {{++}} Replaces DirectInput 5.00 with XInput, DirectInput 8.00, and Raw Input. This improves compatibility with most game controllers and reduces laggy/missed inputs. | ||
+ | {{++}} Replaces DirectShow video playback with a custom video player that doesn’t depend on deprecated Microsoft technologies. No codecs required, FFmpeg takes care of SourceNext dvds/rawvideo and Mediakite mpeg, and it also adds native MP4 + AAC support for video packs. | ||
+ | {{++}} Optionally fixes rendering issues like wobbly polygons and warped textures. | ||
+ | {{++}} Restores displaying for all rasterization effects such as screen shakes, TV static, and special fades. | ||
+ | {{++}} Adds an option to display backgrounds at the same resolution as masking sprites to have a more faithful PlayStation-like experience. | ||
+ | {{++}} Adds a series of QOL optional toggles like door removal, favorable RNG for puzzles and enemy placements, and univocal outfit names. | ||
+ | {{++}} Reintegrates The Mercenaries extra mode with an option in the title screen, removing the need for a dedicated executable. | ||
+ | {{++}} Reintegrates the PlayStation option screen and gives it functional PC settings. | ||
{{ii}} Requires version 1.1.0. | {{ii}} Requires version 1.1.0. | ||
− | |||
{{ii}} Run the game with {{code|-config}} [[Glossary:Command line arguments|command line argument]] to configure options. | {{ii}} Run the game with {{code|-config}} [[Glossary:Command line arguments|command line argument]] to configure options. | ||
Revision as of 06:06, 4 May 2024
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Release dates | |
Windows | April 28, 2006[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pre-rendered graphics, Realistic |
Themes | Contemporary, Horror, North America, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Port of Resident Evil 3: Nemesis made for Windows 2000 / XP.
- Has improved compatibility for modern versions of Windows.
- Has the highest quality FMVs out of any other release.
- Capped at 30 FPS.
- Suffers from PSX's shakey polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation. Use Resident Evil 3 Classic REbirth to fix.
- Random crashes during door transitions due to incorrect sound handling. Use Resident Evil 3 Classic REbirth to fix.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Resident Evil 3 Classic REbirth
- Includes a full English translation (movies will still retain Japanese game title and subtitles).
- Improves the general compatibility on modern operating systems with no extra fiddling, lowers the system requirements (can literally run on a toaster), and improves/stabilizes performance for a smoother game experience.
- Replaces DirectDraw 5.00 with DirectX 9, for modern GPU support, and forces the game to run in 32 bits instead of 16 bits.
- Replaces DirectSound with XAudio 2.9, which takes care of random crashes at door transitions and fixes looping issues with all music and some samples.
- Replaces DirectInput 5.00 with XInput, DirectInput 8.00, and Raw Input. This improves compatibility with most game controllers and reduces laggy/missed inputs.
- Replaces DirectShow video playback with a custom video player that doesn’t depend on deprecated Microsoft technologies. No codecs required, FFmpeg takes care of SourceNext dvds/rawvideo and Mediakite mpeg, and it also adds native MP4 + AAC support for video packs.
- Optionally fixes rendering issues like wobbly polygons and warped textures.
- Restores displaying for all rasterization effects such as screen shakes, TV static, and special fades.
- Adds an option to display backgrounds at the same resolution as masking sprites to have a more faithful PlayStation-like experience.
- Adds a series of QOL optional toggles like door removal, favorable RNG for puzzles and enemy placements, and univocal outfit names.
- Reintegrates The Mercenaries extra mode with an option in the title screen, removing the need for a dedicated executable.
- Reintegrates the PlayStation option screen and gives it functional PC settings.
- Requires version 1.1.0.
- Run the game with
-config
command line argument to configure options.
High Quality Audio
- Replaces the voice acting and music with the ones from the restoration project mod.
- Includes an older version of the Classic REbirth Patch.
4K Remastered FMVs
- Reduces the pixelation in the FMVs by a lot.
Seamless HD Project
- Replaces textures with upscaled versions.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bio3.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata[Note 1] |
- This is the default path used by the game. The save file location can be determined by the user via regedit.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use Resident Evil 3 Classic REbirth | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Resident Evil 3 Classic REbirth | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Gameplay and FMVs run at 30 FPS. Menus and door loading screens run at 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Only uses digital input | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use Resident Evil 3 Classic REbirth | |
---|---|---|
Xbox button prompts | Use Resident Evil 3 Classic REbirth | |
Impulse Trigger vibration |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Use Resident Evil 3 Classic REbirth | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use Resident Evil 3 Classic REbirth to have the original English localization. | |||
German | Fan translation by Accadon, requires Resident Evil 3 Classic REbirth. | |||
Japanese | FMV's have subtitles encoded into the actual video stream ("hardsubs"), Three FMV's have hardcoded subtitles. | |||
Polish | Fan translation by Krzys837, requires Resident Evil 3 Classic REbirth. | |||
Brazilian Portuguese | Fan translation; only for Sourcenext version. Download. | |||
Russian | Translation, requires Resident Evil 3 Classic REbirth. There are also voiceovers (need to unpack to game folder and run Install.bat). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 | Use Resident Evil 3 Classic REbirth for Direct3D 9 support |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | 128 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible | |
Other | 2x speed CD-ROM | 4x speed CD-ROM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).