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| | [http://openfortress.fun/ Open Fortress] || Windows, Linux || Based on the February 2008 build, it is a open-source mod, which adds lots of custom content such as new gamemodes and maps, Mercenary and Civilian classes. It is in development now, but can be downloaded using SVN (TortoiseSVN for Windows or various SVN clients for Linux). '''Requires Source SDK 2013 Multiplayer and Team Fortress 2'''. Discord server link: https://discord.gg/mKjW2ACCrm | | | [http://openfortress.fun/ Open Fortress] || Windows, Linux || Based on the February 2008 build, it is a open-source mod, which adds lots of custom content such as new gamemodes and maps, Mercenary and Civilian classes. It is in development now, but can be downloaded using SVN (TortoiseSVN for Windows or various SVN clients for Linux). '''Requires Source SDK 2013 Multiplayer and Team Fortress 2'''. Discord server link: https://discord.gg/mKjW2ACCrm |
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| + | | [https://prefortress.com/ Pre-Fortress 2] || Windows, Mac OS X, Linux || Based on the February 2008 build, it is a community-maintained mod that caters to the gameplay of earlier Team Fortress installments while maintaining the aesthetics from TF2's alternative designs from 2006. '''Requires Source SDK 2013 Multiplayer'''. |
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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official wiki - Run by the TF2 community and hosted by Valve
- GitHub Issue Tracker includes other Source-based games
- Steam Community Discussions
- Steam Workshop
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Gives access to Premium account features[2] |
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Steam |
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Free to play, Install with steam://install/440 Also available to purchase in the Orange Box bundle, which gives access to Premium account features. |
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- All versions require Steam DRM.
Essential improvements
Skip intro videos
Increase performance
- TF2's default settings are generally not well optimized. Therefore, it is recommended to install a custom config, such as mastercomfig.
Install mastercomfig[citation needed]
|
- Go to the mastercomfig website and choose a preset that suits your needs, alongside any addons that are relevant to you and download the necessary VPK files.
- Place the VPK files you downloaded in
<path-to-game>\tf\custom and follow these directions to add the necessary launch options. (Don't forget to remove the -dxlevel launch option after launching the game)
- Boot up the game and test the performance/visual fidelity. If you run into any errors, check the troubleshooting section.
- If there are any settings that you would like changed without changing presets, you can use modules to alter individual settings.
- Any already existing custom configs you might have will need to be moved from
<path-to-game>\tf\cfg to <path-to-game>\tf\cfg\user . You will need to create the user folder yourself. It is also recommended to check if any commands in these custom configs overwrite mastercomfig's.
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Higher texture quality
- Using the console command
mat_picmip #
, one can change TF2's texture quality preset independently from the in-game settings, where #
can range from 2
to -10
. The lower the value, the better.
- The in-game "Very High" Texture detail setting uses
-1
, therefore it isn't the highest possible texture quality the engine can offer.
Set mat_picmip value in autoexec.cfg[4]
|
- Go to
<path-to-game>\tf\cfg and create a text file named autoexec.cfg , if it doesn't already exist.
- Open
autoexec.cfg and add the line mat_picmip -10 .
- Save and close the file. This will ensure that the command is read on start-up.
- IMPORTANT: if you use mastercomfig,
autoexec.cfg will need to be moved to a folder named overrides inside <path-to-game>\tf\cfg .
- Alternatively, use the launch parameter
+mat_picmip -10 .
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Game data
Configuration file(s) location
- Steam Cloud settings are stored in
<Steam-folder>/userdata/<user-id>/440/remote/
- Demo files are stored in
<path-to-game>/tf/
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
System |
Native |
Notes |
Steam Cloud |
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Approx. 1 GB available. Settings, in-game sprays and Steam Workshop submissions. |
Video
In-game general video settings.
In-game advanced video settings.
- For 16:9, a setting of 90° results in a FOV slightly above 106°.
- Console commands can change the FOV to arbitrary values, but are not allowed in Competitive Mode. Viewmodel FOV can also be adjusted.
fov_desired[citation needed]
|
- Open the console (~).
- Enter
fov_desired # , where # is your desired FOV.
|
viewmodel_fov[citation needed]
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- Open the console (~).
- Enter
viewmodel_fov # , where # is your desired viewmodel FOV.
- It is also possible to turn on
Use minimized viewmodels in the Advanced Options menu. Alternatively, input tf_use_min_viewmodels 1 into the console.
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Plugins[citation needed]
|
- It is possible to increase the FOV limit up to 130 or even unplayable 179, using server-side plugins such as this one. However it is important to note that, while allowed by the ETF2L, and while client-side plugins are not classified as a cheats they are not officially supported by Valve. Some cheats include fov increase hacks, so use at your own risk.
|
Input
In-game key map settings.
In-game mouse/gamepad settings.
- See also: Xbox 360 controls on the Official Team Fortress Wiki.
Enabling Xbox 360 HUD[citation needed]
|
- Open the console (~).
- Input
exec 360controller .
Notes
- To reverse the change, input
exec undo360controller .
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Over-all game volume and separate music slider. |
Surround sound |
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7.1, 5.1 surround sound, 4 speaker surround. Linux version lacks the surround support as SDL itself was chosen to handle the audio without the additional API such as SDL_mixer or OpenAL. |
Subtitles |
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The Developer Commentary is the only part of the game with subtitles. |
Closed captions |
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Mute on focus lost |
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"Silence the audio while the game window is in the background" check box |
EAX support |
|
Linux only. Open alsoft-config (included with OpenAL package) and in HRTF tab set HRTF Mode to Forced On. It'll work only if you have a 32-bit package of OpenAL. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Bulgarian |
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Simplified Chinese |
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Traditional Chinese |
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Czech |
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Danish |
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Dutch |
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Finnish |
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French |
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German |
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Greek |
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Hungarian |
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Italian |
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Japanese |
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Korean |
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Norwegian |
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Polish |
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Brazilian Portuguese |
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Portuguese |
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Romanian |
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Russian |
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Spanish |
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Swedish |
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Thai |
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Turkish |
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Ukrainian |
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The game contains files for complete subtitles, but they are not compiled. The user can compile it themselves using the captioncompiler.exe program which is provided with the game. |
Network
In-game general multiplayer settings.
In-game advanced options/multiplayer settings.
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
27014-27050 |
UDP |
3478-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
- By default VR mode will run full screen, to switch back to a borderless windowed set the
vr_force_windowed
convar.
Toggle world view models[citation needed]
|
- Open the console (~).
- Enter
cl_first_person_uses_world_model 1 to enable or cl_first_person_uses_world_model 0 to disable.
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Issues fixed
Generic fixes for issues
Console Commands[citation needed]
|
- Reload the HUD: In console,
hud_reloadscheme
- Resync the game state with the server (start/stop an in-game demo): In console,
record s; stop
- Reload sound resources: In console,
snd_restart
- Re-connect to a server: In console,
retry
- Re-show missing/hidden viewmodel: In console,
r_drawviewmodel 1
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Restart the game[citation needed]
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Verify Your Game Cache[citation needed]
|
- Find Team Fortress 2 in your Steam Library
- Right-click the game name
- Select
Properties
- Go to the
Local Files tab
- Select
Verify Integrity of Game Cache...
- This may take a while, just wait for it to finish
- Once it's done press
OK
- Launch the game
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Delete your Team Fortress 2 registry settings[citation needed]
|
- Delete the entire content of
HKEY_CURRENT_USER\Software\Valve\Source\tf\Settings
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Reinstall Steam[citation needed]
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Fully re-install Team Fortress 2[citation needed]
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Sprays are not visible
- As of the September 16, 2021 update, sprays are no longer available on official Valve servers and can be disabled per server by the server admins.
Multiplayer Decal Limit[citation needed]
|
- Try raising Multiplayer Decal Limit. Check settings
cl_allowdownload , cl_allowupload , cl_playerspraydisable , mp_decals , r_decals and r_spray_lifetime .
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Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Game Crashes at Valve Logo on Startup
Game Crashes at Valve Logo on Startup[citation needed]
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More than likely, you are having DirectX issues. Try the following:
- Reinstall the latest DirectX
- Find Team Fortress 2 in your Steam Library
- Right-click the game name
- Press
Properties
- Select
Set Launch Options...
- Input
-dxlevel 80 . 80 , 81 , 90 , and 95 are all valid options, corresponding to Shader Models. Lower is more compatible but 80 may cause more frequent crashes.
- Try setting
-nod3d9ex . This will disable some DirectX 9 extensions used in Windows Vista/7.
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Game crashes after closing MotD
Game crashes after closing MotD[citation needed]
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Some servers use Pinion advertisement, a buggy plugin that sometimes crashes TF2.
- Update Flash/Java plugins.
- Disable HTML motd (in advanced options, under performance options)
- Install a Pinion blocker by editing the hosts file.
- Try adding the following lines to your autoexec.cfg or in the launch options
sv_motd_unload_on_dismissal "1" // The MOTD contents will be unloaded when the player closes the MOTD.
alias closed_htmlpage ""; echo BLOCKED an attempted html wait timer"
cl_disablehtmlmotd 1
Note that some servers require you to watch the MotD for a minimum amount of time (e.g. 30 seconds)
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Cosmetic items do not appear on a player
- Bug is caused by the dynamic-model-loading system implemented in Team Fortress 2.
Touch a resupply cabinet[citation needed]
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Getting disconnected while playing on a LAN with multiple players
- This is caused by multiple players trying to connect to a server using the same client port.
Use unique client ports[citation needed]
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- Each player needs a different client port, by adding this to the launch options:
+clientport N , where N is a number between 27005 and 27032, but not 27015 or 27020.
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Game cache files are stuck validating
Game cache files are stuck validating[citation needed]
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- Close Steam and delete ClientRegistry.blob in the Steam folder:[7]
- Windows:
C:\Program Files (x86)\Steam\
- OS X:
~/Library/Application Support/Steam/
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Low FPS fix
Ubuntu (12.10 to 17.04) or any distro with Unity desktop
Fix low FPS on Ubuntu (12.10 to 17.04) or any distro with Unity desktop[citation needed]
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Once the game has loaded and the FPS have dropped below playable:
- Press Esc. to return to the game menu.
- Go to Options → Video
- Switch Display Mode from Fullscreen → Windowed
From here on, the game should increase dramatically in performance.
- Optional: Switch back from Windowed -> Fullscreen
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Linux with Cinnamon Desktop
Fix low FPS on Linux with Cinnamon Desktop[citation needed]
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To increase performance:
- Press the Windows (Super) Key to open the mint menu
- Go to System Settings → Display (May be under General settings instead)
- Enable "Skip Compositing Manager", then close the window.
- Launch the game
- Switch Display Mode from Windowed → Fullscreen
Cinnamon, by default, skips the compositing rendering manager if an application runs fullscreen, which in turn, disables Vsync. Enabling the compositing manager turns ON Vsync and (depending on the system) slows the game down.
- Optional: Switch back from Windowed -> Fullscreen
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Anti-Virus Exception
Add an anti-virus exception[8][9]
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Anti-virus software can interfere with a file in TF2's folder, which gets updated constantly during gameplay.
- Open anti-virus program.
- Select settings > exceptions/exclusions.
- Add the following folders to the scan exceptions:
C:\Program Files (x86)\Steam\appcache\stats\
C:\Program Files (x86)\Steam\SteamApps\common\
C:\Program Files\Steam\appcache\stats\
C:\Program Files\Steam\SteamApps\common\
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No Sound In Linux
No sound in Linux[citation needed]
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- Ensure that the PulseAudio is installed and it's daemon is enabled. If not, you can command the game to use ALSA instead by adding
SDL_AUDIODRIVER=alsa to the Launch Options as a 1st thing to do.
- If that does not work, specify AUDIODEV instead, use
aplay -1 command to list available sound cards.
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Loading Screen Freezes in Linux
Loading Screen Freezes in Linux[citation needed]
|
- This happens mostly if you are on a non-english user in ArchLinux, but that may happen on other distros as well.
- Find and edit
locale.gen file and remove the commentary (# symbol) from en_US.UTF-8
- Generate the locale with
locale-gen command as root.
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Textures load slowly on Linux
Textures load slowly on Linux[citation needed]
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- Happens only when you are using any configuration file responsible for improving the framerate such as Chris' FPS Config.
Set mat_picmip 2 to mat_picmip -1 in the configuration file.
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Game does not start on ArchLinux
Game does not start on ArchLinux[citation needed]
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Ensure that the lib32-libpng12 has been installed.
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FL_LoadGlyph error in Linux
- Caused by any user who inputs a Unicode symbol in chat
Make the game use Unicode supported font by default[citation needed]
|
- Open
sourceschemes.res and change ConsoleText into Unifont
- Open
chatschemes.res and change the fonts into a Unicode supported one such as Arial, Ubuntu etc.
- Remove/Purge the
fonts-wqy-zenhei package
- You must install Unicode supported fonts.
- You have to perform this method in every update for the game.
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Audio delay/distortion when using PipeWire
Change the value of snd_mixahead to 0.03 or higher[10]
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Mouse sensitivity is doubled than what was set in Linux
- Caused by the use of the very outdated SDL2 library included with the game
Go to the bin folder in main game's directory and remove libSDL2-2.0.so.0 this will enforce the game to use the one from your PC, if SDL2 library isn't available on your system, install it or use the Steam Linux Runtime container.[11]
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Flickering Black Graphics on Linux
- Caused by a Mesa driver bug
Fixing via console commands[citation needed]
|
Add these console commands to autoexec.cfg
mat_phong 1 . This enables phong lighting, which is usually only disabled for graphical preference or for framerate improvement.
mat_bumpmap 1 . This enables bumpmapping, which some may prefer disabled.
- This fix affects visual quality
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Fixing by rolling back Mesa driver[12]
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Users can rollback to Mesa version 20.1.7 or earlier to avoid the issue as long as mat_bumpmap 1 is set.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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OpenGL |
2.1 |
OS X and Linux, uses Valve's DirectX 9 to OpenGL conversion called 'ToGL'. Can be launched on Windows with -gl launch parameter. |
Shader Model support |
2, 3 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Linux | |
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Middleware
Total Conversions
Name |
System |
Description
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TF2 1.0.1.8 Source 2013 |
Windows, Mac OS X, Linux |
Based on the February 2008 build of the game which does not contain any additional weapons, cosmetic items or even recent game modes, it is ported into Source 2013 engine which fixes a lot of security exploits. This is currently the most original form of the game. Requires Source SDK 2013 Multiplayer.
|
TF2 Classic |
Windows, Mac OS X, Linux |
Based on the February 2008 build, it is a community-maintained mod which brings in some features from TFC such as 4-team modes, VIP/escort etc. Right now it provides community-made balances and unique weapons, graphical improvements (such as dynamic lighting for some particle effects) and new features that are completely absent in the original game. The update cycle is slow, but brings in many new changes that keeps it very fresh. Requires Source SDK 2013 Multiplayer. Discord server link: https://discord.com/invite/3zMk4vn
|
TF2 Vintage |
Windows, Mac OS X, Linux |
A fork of TF2 Classic. It aims to bring back the game to the pre-Mannconomy Update which happened in October 2010. Primarily focused on gameplay and quality updates. Requires Source SDK 2013 Multiplayer and Team Fortress 2.
|
Lambda Fortress: Extended |
Windows, Mac OS X, Linux |
Based on Team Fortress 2 Classic Beta 4. It is a community mod, which adds Half-Life: Source and Half-Life 2 campaign with co-op features. Requires Source SDK 2013 Multiplayer and Team Fortress 2. Discord server link: https://discord.gg/QEHADrdhZr
|
Open Fortress |
Windows, Linux |
Based on the February 2008 build, it is a open-source mod, which adds lots of custom content such as new gamemodes and maps, Mercenary and Civilian classes. It is in development now, but can be downloaded using SVN (TortoiseSVN for Windows or various SVN clients for Linux). Requires Source SDK 2013 Multiplayer and Team Fortress 2. Discord server link: https://discord.gg/mKjW2ACCrm
|
Pre-Fortress 2 |
Windows, Mac OS X, Linux |
Based on the February 2008 build, it is a community-maintained mod that caters to the gameplay of earlier Team Fortress installments while maintaining the aesthetics from TF2's alternative designs from 2006. Requires Source SDK 2013 Multiplayer.
|
Console commands
- "List of useful console commands" - Official TF2 Wiki
- Games running on the source engine can utilize Source Engine Console Commands for various tasks.
- These commands can be saved into
<path-to-game>\tf\cfg\autoexec.cfg
to be executed when the game launches.
Enabling the console in Source games[citation needed]
|
- Launch the game
- From the main menu select
Options
- Select the
Keyboard tab
- Click the
Advanced button
- Check the box next to
Enable developer console (~)
- Click Apply
Notes
- Press ~ to open the console.
- Some commands may first require you enabling sv_cheats. You can do so with
sv_cheats 1 .
- Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
- Users without a US keyboard could experience some problems.
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- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
- You can launch Team Fortress 2 with launch parameters - these parameters can dictate how certain aspects of the game behave.
System requirements
- Windows version requires a CPU supporting SSE instructions.
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
10 |
Processor (CPU) |
Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
Intel Core i7 |
System memory (RAM) |
512 MB |
4 GB |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
Nvidia GeForce 8xxx series ATI Radeon X1600 Intel HD Graphics 3000 DirectX 8.1 compatible
| DirectX 9.0c compatible |
- DirectX 9 is required for Competitive Mode.[13]
- Windows XP and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies.
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.5.8 |
Processor (CPU) |
1.7 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
15 GB |
Video card (GPU) |
Nvidia GeForce 8xxx series ATI Radeon X1600 Intel HD Graphics 3000 |
Linux |
|
Minimum |
Operating system (OS) |
Ubuntu 12.04 |
Processor (CPU) |
Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
15 GB |
Video card (GPU) |
Nvidia GeForce 8600/9600 GT ATI/AMD Radeon HD 2600/3600 OpenGL 2.1 compatible |
Sound (audio device) |
OpenAL Compatible Sound Card |
Other |
(Graphic Drivers: Nvidia 310, AMD 12.11) |
- OpenGL versions require the GL_EXT_draw_buffers2 extension.[14] A hacky workaround exists.
References