|
|
Line 828: |
Line 828: |
| {{Fixbox|description=Tweak draw distance|ref={{cn|date=July 2016}}|fix= | | {{Fixbox|description=Tweak draw distance|ref={{cn|date=July 2016}}|fix= |
| # Make sure [[#Install fixed resources|Mod Loader]] is set up | | # Make sure [[#Install fixed resources|Mod Loader]] is set up |
− | # Download [https://gtaforums.com/topic/573478-reliiivcsaiv-project-2dfx/ Project 2dfx] | + | # Download [https://thirteenag.github.io/p2dfx Project2DFX] |
− | # Extract archive content to <code>{{p|game}}\modloader\Project 2DFX</code> | + | # Extract archive content to <code>{{p|game}}\modloader\Project2DFX</code> |
| # If you want to disappear further, open SALodLights.ini and increase the number in "VegetationDrawDistance = 800.0" (it's in meters). | | # If you want to disappear further, open SALodLights.ini and increase the number in "VegetationDrawDistance = 800.0" (it's in meters). |
| }} | | }} |
Revision as of 09:42, 26 May 2022
This page is for the original 2005 PC release. For the remaster, see Grand Theft Auto: San Andreas – The Definitive Edition.
Grand Theft Auto: San Andreas
|
|
Rockstar North |
Microsoft Store |
War Drum Studios[1] |
macOS (OS X) |
TransGaming Inc. |
|
Rockstar Games |
Japan |
Capcom |
Russia |
1C-SoftClub |
|
RenderWare |
Windows |
June 1, 2005 |
macOS (OS X) (Cider) |
November 12, 2010 |
Metacritic |
93 |
IGDB |
93 |
Modes |
Singleplayer |
Pacing |
Real-time |
Perspectives |
Third-person |
Controls |
Direct control |
Genres |
Action, Open world, Gambling/casino |
Vehicles |
Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck |
Art styles |
Realistic |
Themes |
Contemporary |
Series |
Grand Theft Auto |
|
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Extensive modding community with thousands of mods available. Although unofficial, online mods have an active estimated monthly player base of over 500,000 players.[2]
- Ability to import owned music to create a custom radio station.
- Many visual features from original PlayStation 2 version of the game are either missing without mods, and exceeding 30 FPS introduces timing issues for gameplay and physics.
- Downgrading is recommended as many community-created fixes and mods have limited or no support for later game versions.
General information
- GTAForums - Grand Theft Auto: San Andreas Discussion
- Grand Theft Wiki
- GTA Network - A large network of fansites dedicated to the Grand Theft Auto series
- Steam Community Discussions (Windows)
- Steam Community Discussions (OS X)
Availability
- If the Steam version is detected, the Rockstar Launcher can launch the game through Steam instead.
- Given for free to anyone who purchases The Definitive Edition on the Rockstar Store before June 30, 2022.
- Removed from Steam on October 13, 2021
Version differences
- This game has seen multiple revisions since its initial v1.0 release: v1.01 ("No More Hot Coffee" patch), v2.00 ("Second Edition" re-prints), v3.0 (initial Steam version), and "NewSteam r1/2" (latest Steam revisions).[8]
- The Microsoft Store version is a completely different port based on the mobile version of the game.
- The Second Edition re-prints and Rockstar Games Launcher version have anti-modding measures to prevent major modifications to the game.[9][10] See Downgrading to make them mod-friendly.
- The Microsoft Store, Steam and Rockstar Games Launcher versions lack some radio songs that were present in the retail release.[11] To restore them in Steam and Rockstar Games Launcher versions, see Downgrading.
Essential improvements
Downgrading
- Any save game created previously must be converted. See here for instructions.
- Downgrading restores all removed licensed songs from the game for the latest Steam and Rockstar Games Launcher versions and bypasses modding prevention checks from the Second Edition and Rockstar Games Launcher versions.
- US executable that is provided misses French, German and Italian localization support. Check fix below.
Use San Andreas Downgrader[4]
|
- Download the San Andreas Downgrader for the version of the game you have installed.
- Extract the contents of
SA DOWNGRADER.rar (Steam and Rockstar Games Launcher) or SAv2to1.rar (retail Second Edition) to <path-to-game> .
- Run
install.bat to start the downgrading process. The tool will automatically close its command prompt window and remove patch files afterward.
- Launch the game from the newly created
gta-sa.exe v1.0 executable. It is advised to not use the original executable leftover after downgrading, especially for the Rockstar Games Launcher version as it has problems with the modified files and can undo file changes unless it's launched with -scOfflineOnly parameter.
|
ASI Loader
- Required for many script-based mods and fixes.
SilentPatch
- Limited support for the latest Steam (December 9, 2014 update) and Rockstar Games Launcher versions.
- Fixes many of the bugs introduced in the PC version like bugged sun flare, rotor blades, road reflections and some frame-rate related issues.[12]
- Adds new features to the game like FLAC codec support.[13]
Skip intro videos
Use Improved Fast Loader[citation needed]
|
Place imfast.ini and imfast.asi into <path-to-game>\scripts\
Notes
- Can use alongside SilentPatch.
- Offers the ability to load the last used savegame automatically.
- Offers the ability to disable the loading screen, which can speed up load times considerably.
- ASI Loader required.
|
Launch the game with -skip parameter
|
- Only works for 1.01 and 2.0 versions.
|
Game data
- Default configuration/saves folder path can be customized.
Configuration file(s) location
- Configuration file is encrypted, although it could be possible to edit.
Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\GTA San Andreas User Files\GTASAsf*.b |
Microsoft Store |
%LOCALAPPDATA%\Packages\RockstarGames.GrandTheftAutoSanAndreas_3t068xe29zjvp\LocalState |
macOS (OS X) |
~/Documents/Rockstar Games/GTA San Andreas User Files/ |
Steam Play (Linux) |
<SteamLibrary-folder>/steamapps/compatdata/12120/pfx/[Note 1] |
System |
Native |
Notes |
OneDrive |
|
Requires enabling backup of the Documents folder in OneDrive on all computers. |
Steam Cloud |
|
|
- Uses Rockstar Social Club's savegame & settings cloud sync function.
Incompatible save game
- Save games created with the v2.0 executable and newer will refuse to load with previous versions.
- Saves made with original 1.0 scripts will fail to load when used with Hot Coffee patched ones, and vice versa. This can be fixed by converting them.
Convert saves
|
- Go to the save game data location.
- Upload and convert your save file to GTA Save 'n' Play.
- Use the Modifications panel to fix what you need (e.g. downgraded game requires "Script/SCM" version v1, for Steam & Rockstar Games Launcher choose v2).
- Download fixed save back with the save slot name of choice.
|
Video
- Game normally renders stretched images. In-game widescreen option uses correct Aspect Ratio but cuts view (Vert-).
- SilentPatch restores 5:4 and 16:9 resolutions with non-1.01 and non-2.0 versions,[20] albeit far from perfection.
How to Install Widescreen Fix[21]
|
- Requires a US v1.0 executable.
- Adds adjustable FOV and HUD/subtitles scaling.
- Download Widescreen Fix.
- Extract the contents of
GTASA.WidescreenFix from the zip archive, then copy the vorbisFile.dll and scripts to <path-to-game>
- Optionally, you can download high quality textures for HUD and loading screens. To do so, download and Widescreen Frontend Textures, and copy the
models folder from GTASA.WidescreenFrontend.zip to <path-to-game> . (Replace the vanilla files when prompted)
Notes
- The default settings alter the original game's UI and appearance (the vehicle light fix isn't actually fix as all versions have large light coronas). For a vanilla look, set the values of the following settings in
GTASA.WidescreenFix.ini :
- Vanilla Widescreen Fix settings (ver.05-16-2020)
; The settings below are used to scale parts of the game UI differently.
; If set to "0.0", original values will be used.
HudWidthScale = 0.0 ; Original value is 1.0.
HudHeightScale = 0.0 ; Original value is 1.0714285.
RadarWidthScale = 0.0 ; Original value is 1.0.
SubtitlesScale = 0.0 ; Original value is 1.0.
; Replaces text shadow with outline (0|1|2).
ReplaceTextShadowWithOutline = 0
|
Use ThirteenAG's Windowed Mode[22]
|
Place III.VC.SA.WindowedMode.asi and (optionally) III.VC.SA.CoordsManager.exe into <path-to-game>\scripts\
Shortcuts
- Alt+↵ Enter toggles Fullscreen/Windowed modes
- Ctrl+↵ Enter toggles Border/Borderless modes
- ⇧ Shift+↵ Enter toggles Coords Manager menu
Notes
- 1.0 version and ASI Loader required.
- Activating V-Sync, thus it capping game's FPS up to 30 FPS.[citation needed][dubious – discuss]
|
Enable SGSSAA[24]
|
- Install SilentPatch and enable 8x MSAA in game.
- Download and open Nvidia Profile Inspector.
- Select the game profile.
- Set Antialiasing compatibility to 0x00001000.
- Set Antialiasing - Mode to Enhance the application setting.
- Set Antialiasing - Transparency Supersampling to 8x Sparse Grid Supersampling.
Notes
- For better performance, decrease aforementioned settings to 2x or 4x.
|
Input
GInput
- v1.0 and an ASI Loader are required.
- Adds full XInput and DualShock 3 controller support with relevant controller prompts.
- Supports pressure sensitive buttons and SIXAXIS accelerometers.
- Restores haptic feedback from console versions.
- Features various tweaks such as controller sensitivity, axis inversion, and controller layout from Grand Theft Auto IV.
Installing GInput[25]
|
- Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[26]
- Download GInputSA here.
- Extract the contents of
GInputSA_*.zip , and copy the models folder, GInputSA.asi , and GInputSA.ini files into <path-to-game>\scripts\ .
- Open
GInputSA.ini with a text editor and configure your desired settings.
|
RAW input
Download RInput[citation needed]
|
- Create a shortcut to
RInput.exe .
- Right-click the newly created shortcut, go to Properties, then add a space followed by "
gta_sa.exe " (or gta-sa.exe ) without the quotation marks in the Target box (e.g. "...\RInput 1.44\RInput.exe" gta_sa.exe ).
- Run Rinput through the shortcut.
|
Toggle aim down sights
Create AutoHotkey script[citation needed]
|
- Download AutoHotkey
- Copy the code to the clipboard (CTRL+C).
- Open AutoHotkey, go to File>Edit script, paste the code in Notepad.
- Change "Fallout4" to "GTA: San Andreas" in the Notepad, save.
- Reload Script in AutoHotkey
- It is not working perfectly (you may need to hold a RMB for a short time)
|
Y-Axis Sensitivity Fix
- SilentPatch includes this fix.
Download
|
Y-axis sensitivity is a constant value, while X-axis sensitivity can be adjusted from options. This makes the mouse movement hard to control, as your mouse won't move vertically the same amount as it does horizontally. This small script re-writes Y-axis sensitivity to the same value as X-axis sensitivity to fix this problem.
- Install CLEO (provided with ASI Loader, requires bass.dll in game folder)
- Copy SensitivityFix.cs into your CLEO folder
|
Ginput for Wooting by Silent
Download
|
It allows for analog keys to be utilized in Wooting keyboards, but it can also be used to enable use of a gamepad and mouse at the same time. That can come in useful for steam controller users.
- v1.0 is required.
- Drag all the files except for "wooting-analog-sdk.dll" "wooting-rgb-sdk.dll" and "Wooting-ReadMe.txt" in your GTA San Andreas folder (where the game executable is)
- Open GInputSA.ini with a text editor and change "ControlSet=1 to ControlSet=2 if you want GTA IV style default layout for your xinput device. Change FreeAim=0 to FreeAim=1 if you want to disable auto-aim
- If more detailed information is needed the original instructions are here
|
Audio
- Newer versions of the game, such as the current ones on Steam and Rockstar Games Launcher, have had licensed music tracks removed.[11] Downgrade to a previous version to restore them.
- To enable EAX on Vista or newer, see DirectSound hardware path.
- Adds high quality and uncompressed versions for vanilla sounds to the game.
Localizations
Network
Multiplayer types
Connection types
Multiplayer mods
- MTA:SA and SA:MP average 10,000+ daily[citation needed] players (even though SA-MP tends to have generally more than MTA:SA).
- Downgrading your game is required to run these mods.
GTAConnected
|
- It supports JavaScript, Squirrel and Lua as scripting languages.
- It supports P2P as sync method.
|
VR support
Issues unresolved
- Even though practically every major bug has been addressed by mods such as SilentPatch and TTDISA, there's no guarantee you won't encounter some of the rarest ones[32]
- Some save corrupting glitches can be worked around with an online repair tool or a savegame editor[33]
German Steam version doesn't work on OS X
- The German Steam version for OS X doesn't work.[34]
Issues fixed
Timing-related issues
- An unlocked or incorrect frame limiter can cause timing related issues.
Relevant issues:
- Game-breaking bugs and glitches
- Some missions such as Amphibious Assault or Driving School missions[35] or Mike Toreno (on entering the airport) are impassable or incredibly difficult
- Some missions show black screen: Cleaning The Hood (after entering Crack Den building) or Cesar Vialpando (after entering to tune shop) or during robbery of betting shop (after leaving the place [+ indestructible doors by detonator with unlocked framerate]), and Vertical Bird (after entering the ship; precisely game crashes).
- Physical weirdness
- Vehicles & bicycles handle like brakes are always on, decelerate almost immediately, wobbly rear ends, and seem feathered whenever in-air
- Inability to dive underwater
- Gameplay absurdities
- Aiming while walking is silly[36]
- Inability to walk while aiming a rifle/desert eagle[37]
- Climbing walls results in sudden deaths[38]
- Vehicles and/or pedestrians move extremely fast
- Crashes when listening to User Radio (fixed in patch 1.01)[39]
- Cutscenes not ending (black screen - described above)[37]
- Weird audio pitching when panning the camera.[40]
- You cannot zoom in and out the map.
Solutions:
Turn on in-game frame limiter[41]
|
- Game is limited to 25 FPS; 30 when using SilentPatch
|
Use FramerateVigilante project[42][43]
|
As for now, it contains fixes for:
- Very slow swimming
- Very difficult (if not impossible) to dive and swim underwater
- Vehicles slowing down very quickly when releasing the gas (as if they were always braking)
- Turning on/off the siren in police cars
- NPC cars with fake physics using wrong wheel speed
- Skimmer water resistance
- Aiming with two-handed weapons
- Cars too light when pushed
- Rotation speed of the propellers increasing and decreasing very quickly
- Wheel rotation speed get wrong on NPC cars, with fake physics
By limiting the game to 60 FPS (instead of turning off) and using Framerate Vigilante, it's possible to achieve good, playable gameplay.
|
Visual C++ Runtime Error game crash
Game doesn't start after downgrading
EU executable: make sure you have all 5 translations files inside text folder[citation needed]
|
Game crashes during or after loading screens
If this happens only with older save: convert it[citation needed]
|
Restart the game. It may be also a random crash.
|
Loading older save game starts a new campaign
Mouse fails to work
If happened randomly with SilentPatch installed, just restart the game.
|
Go to Task Manager and disable CPU0 for gta_sa.exe in Set affinity[44]
|
Intro movies not showing
Windows 8+: enable DXMaximizedWindowedMode shim[46][citation needed]
|
Intro movies not showing and broken Alt+Tab ↹
Alt+Tab ↹ makes game crash
Broken Alt+F4
Accidental activation of cheat codes
- Unlike III and VC, SA uses a sophisticated hashing mechanism to recognize the input of cheats. Unfortunately, this mechanism is faulty - leading to cheats sometimes being triggered by WASD keys commonly used for movement, among many others. Unwanted activation of cheats can ruin normal gameplay and speedrun experience.[49][50]
User tracks don't play
Bad reflections, lighting, transparency
Game crashes on multi-monitor systems
Game crashes when standing near escalators
Sound issues
"A required security module cannot be activated" error
Gym persistently reports to have been worked out enough
Stuck in a gym
Push or quickly mash the left or right movement keys along with the jump button to exit the gym
|
Error on start due to a DirectX 9.0 prompt (Windows 8 and newer)
Install DirectPlay (DirectPlay dependance liquidated in SilentPatch)
|
Shadowy terrain
Vegetation disappears in the distance
Tweak draw distance[citation needed]
|
- Make sure Mod Loader is set up
- Download Project2DFX
- Extract archive content to
<path-to-game>\modloader\Project2DFX
- If you want to disappear further, open SALodLights.ini and increase the number in "VegetationDrawDistance = 800.0" (it's in meters).
|
No moon phases
Install SilentPatch[56]
|
- Doesn't work in 16-bit color mode (nor windowed after Windows 8[citation needed])
|
Streaming memory bug, incorrectly rendered pedestrians
Cannot find 800x600x32 video mode error
Lens flare is too thin and barely visible
Broken reflections when AA is enabled
Device selection window opens at launch
- If running more than one monitor, the game will display a message to configure your resolution every time you run the game
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[58]
|
- Install Special K by following the Unofficial Special K Guide. Manual local installation is recommended.
- Go to the installation folder and rename
SpecialK32.dll to dinput8.dll .
- Start the game once and close it to allow the configuration file of Special K to be created.
- Open
<path-to-game>\dinput8.ini .
- Change
RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate] .
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
OpenGL |
2.0 |
OS X only. |
Shader Model support |
1.1, 2.0 |
|
Executable |
32-bit |
64-bit | ARM |
Notes |
Windows |
|
| |
ARM version is exclusive to Microsoft Store. |
macOS (OS X) | |
| |
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
- Contains much of the most used fixes
- Quite outdated.
Adjust post-processing
Disable post-process effects[58]
|
- Install Mix Sets.
- Open
Mix Sets.ini and make your changes. For example:
DisableMoBlur = 1 - Disable motion blur when driving.
DisaNitroBlur = 1 - Disable motion blur when using nitro.
DisableHeat = 1 - Disable heat effect on screen.
DisaRainNoise = 1 - Disable noise effect when it rains.
Notes
- 1.0 version required
|
Install fixed resources
Fix broken lighting
Restore original time cycle file[59][60][61]
|
- Go to
<path-to-game>\data and delete timecyc.dat .
- Rename
timecycp.dat to timecyc.dat .
Notes
- Best with SkyGfx and increased lighting distance.
|
Modding
- Downgrading and ASI Loader is required for modding
- GTAInside - Very popular and long running GTA modding site with a huge catalog of mods.
- GameModding - Mod site with many mods available for many games; similar to NexusMods.
- GTA Garage Mod Database
- GTA-All - Newer website with lots of high-quality mods available.
- GTA San Andreas Land - Grand Theft Auto San Andreas Modifications Land.
Essentials
Mod Loader
|
- Place the
modloader folder into <path-to-game>
- Place
modloader.asi into <path-to-game>\scripts\
Installing Mods
- Go to
<path-to-game>\modloader\
- Create a new folder with a name of choice
- Place mod files into that folder
- If installing multiple mods, install them in separate folders for organization purposes
Notes
- Allows for mods to be installed through folders instead of using programs to replace game files
- Certain script mods may not function correctly when installed through ModLoader
|
CLEO4
|
- Download and run the installer
- Re-direct the installation path if necessary
- Uncheck
Silent's ASI Loader at the next page, as this version is likely outdated
Notes
- Any savegames made with CLEO4 installed may not work without the mod
|
Featured mods
- SkyGfx - Brings accurate PlayStation 2 and Xbox graphics and effects to the PC version of San Andreas.
- SkyUI - Brings accurate PlayStation 2/Xbox-like user interface to the PC version of San Andreas with some additional improvements and widescreen support.
- Project2DFX (SALodLights.asi) - Improves draw distances, asset streaming, and adds distant lights. Fixes certain problems with flickering objects with ENB, but in cost of some performance loss - even very big when using whole map tex mods. In case of infinite level loading, use this .ini
- Remastered GUI Textures - Adds the remastered GUI from the mobile versions. Note: RemasteredGUI attached with at least some versions of Downgrader, can cause black textures of cars bug with ENB. In such case, use only mod downloaded from the linked site above.
- ThirteenAG's CLEO Scripts - E.g. quicksave, autosave, walk mod, Radio For All Vehicles, SA.ManualDrivebyRemake, IV Pickups, Buy Back Your Weapons.
- Enterable Hidden Interiors - Allows entering of buildings otherwise confined only in cutscenes or not used.
- Open Limit Adjuster - Aims to bring back limit adjusters to the scene. Does not aim to be just a limit adjuster, but a limit purger. That's, turning whatever previously was limited into unlimited, being only limited by the machine/application capacity (featured mod attached Downgrader to install optionally). Slight performance impact when using big texture mods and ENB.
- RenderHook (not ENB) - Implements DirectX 11 rendering API to GTA San Andreas as well as totally new rendering pipeline. Incompatible with SkyGFX. Various based mods can be downloaded here: 1 or 2 or 3 Incompatibilities: SAMP, Skygfx, 13AG's GTASA.WidescreenFix.asi (in others - possible aspect ratio problems), 2DFX and SilentPatch requires appropriate .ini changes; Widescreen mod - changing RenderHook name to _gtaRenderHook.asi). If small window is shown or low resolution with crash while getting to game advanced options, change UseDefaultAdapter="false" in settings.xml. The mod can be used with ReShade in DX10+ mode.
- SA_DirectX (ENB Series v0.430) SA_DirectX 3.0, New Reflections (SSR), Volumetric Clouds, Screen Space Reflections, SSAO, Lighting, GodRays, Rain drops.
Graphic mods
Complete texture mods
- SRt3 Mipmap - Retextures the entire map. The project goal is to retexture any piece/object of San Andreas with textures of much higher quality. Don't use the attached peds pack, if you encounter crashes during missions.
- RoSA Project Evolved - The main objective of the project - to replace all standard textures not just to high-quality HD textures, but also making them very similar to the original textures.
- SAUR — Ultimate Re-Texture - The global re-texture design of the entire state. It includes components with such well-known projects as the SRT 1.7 project and RoSA. Lite (1.77GB) and full version (8.86GB) available. While using ENB, don't use default mipmaps from the full version - they cause problems of grain on textures. Lite version has x8 mipmaps, while the full version, even x12, and it provides the best quality. In case of flickering/disappearing textures don't use attached SE_FixTextures.asi but linked streammemfix1.0 below to fix crashes after long gameplay.
- AI Enhanced Textures - This mod has all the original game textures upscaled 4x with artificial intelligence.
- HQ ENB Series v 2 - High Quality Enchanted Natural Bloom.
Graphic injectors, minor texture mods and more here
Utilities
- Improved Vehicle Features (ImVehFt.asi) - Required by some car packs.
- flickr.asi - Mod by 13AG preventing heavy flicker of textures e.g. while flying. If it causes the game to crash on startup with ENB, launch "!RUN ADMIN FOR ENB 0.313.bat" attached with V Graphics or DirectX 2.0.
- Load Whole Map - It loads all map objects into RAM at the cost of some performance loss and stuttering. The whole game map will always be loaded. Fixes problems rendering blank holes instead of textures in distance with 2DFX. The mod can cause crashes when using big, RAM-consuming tex mods like RoSA Project.
- FPSUnlock - Unlocks default 99 FPS limit in SAMP. Be aware - sirens don't work, and vehicles handle a bit differently.
- streammemfix1.0 - Fix for flickering and disappearing textures during driving (e.g. for SAUR tex mod). It also prevents the game from crashing (at least when the amount of RAM possible to address by the game is exceeded), since it aggressively cleans RAM during the game. It works as a better equivalent of SE_FixTextures.asi, but streammemfix1.0 is crashless (when a lot of memory is used), also unlike streammemfix2.0. It does not fix the texture pop-up issue while flying. The mod may be incompatible with some scripts like III.VC.SA.LimitAdjuster, 13AG Widescreen, 2DFX. Confirmed supported is Wesser Widescreen. For more confirmed scripts see.
- FPS Adjuster (binthesky_by_DK.cs) - It is a CLEO mod that can enhance the performance of the game, and also allows changing FPS limit by NUM8 and NUM2, NUM5 in-game. The keys don't work with some mods. General troubleshooting
Total conversions
- View the Total Conversions page on GTAForums here
- GTA Underground - An work-in-progress mod that attempts to bring the GTA III, Vice City, Bully, and Manhunt maps to San Andreas. View video updates here.
- GTA Vice City Stories: PC Edition - A standalone total conversion that attempts to port and remaster GTA: VCS to PC[62] (does not require GTA: SA to play). Contains 13 missions. Save always in a different slot after a mission, to avoid being stuck at a safehouse. "O Brothel, Where Art Thou?" crashes when you shot enemy or driving them. Shotguns are overpowerful. Quad race is difficult to finish due to bad handling.
- Mobile to PC Research Project - A community-driven project that aims to port over many of the improvements from the mobile port to the PC version.
- Things to do in San Andreas: Overall Improvements - Total conversion mod that extends and expands the game significantly using as much official content as possible, such as unused content and content from other GTA games. (requires new game to be started)
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
2000, XP | |
Processor (CPU) |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 AMD Athlon XP |
System memory (RAM) |
256 MB |
384 MB |
Hard disk drive (HDD) |
3.6 GB |
4.7 GB |
Video card (GPU) |
Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce 6 ATI Radeon X800 128 MB of VRAM |
Sound (audio device) |
DirectX 9 compatible |
Sound Blaster Audigy 2 |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6.8 |
Processor (CPU) |
Intel Core 2 Duo |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
5.2 GB |
Video card (GPU) |
Nvidia GeForce 7300 GT ATI Radeon X1600 Intel GMA X3100 |
- This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References
- ↑ Grand Theft Auto: San Andreas – War Drum Studios - last accessed on 2016-5-14
- ↑ Why A Million People Still Play Multiplayer Grand Theft Auto: San Andreas Every Month | Rock, Paper, Shotgun
- ↑ Verified by User:AmethystViper on 2021-10-24
- Does not appear to use SecuROM DRM after installing the game from the disc, and running SecuROM's removal tool does not return any instance of SecuROM being installed onto the system while the game was installed. Tested on Windows 10 64-bit.
- ↑ 4.0 4.1 Verified by User:AmethystViper on 2020-12-14
- Tested on the "Second Edition" (v2.00), Steam (New Steam r2), and the RGL releases and they downgraded them to the v1.0 release of the game.
- ↑ San Andreas updated on Steam (Updated) - Rockstar Nexus (archived) - last accessed on 2019-07-20
- ↑ Patch incoming? - Steam Community Discussions - last accessed on 2019-07-20
- ↑ (False Alarm) Suddenly... Securom DRM listed in requirements! WTF Rockstar? - Steam Community Discussions - last accessed on 2019-07-20
- ↑ San Andreas Versions - GTAMods Wiki - last accessed on March 2, 2019
- ↑ San Andreas Versions - last accessed on 2019-10-06
- "Version 2 has the same bug fixes and additions that were introduced in the 1.01 patch. It also checks the size of the 'gta3.img' file, which causes the game to crash if the size is not equal to a predetermined (hardcoded) size."
- ↑ Rockstar Games Launcher just released! Download and obtain GTA San Andreas for free! - GTA Forums - last accessed on 2019-10-06
- ↑ 11.0 11.1 STEAM | September 2014 - Nice thread. Btw, Bayonetta 2 is out next month. | NeoGAF
- ↑ SilentPatch - Page 27 - GTA Forums
- ↑ SilentPatch - Page 23 - GTA Forums
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 Verified by User:Silent on 2017-08-16
- All confirmed by the author of the unofficial patch SilentPatch
- ↑ [PLUG|OS] Widescreen Hor+ Support - GTA Forums
- ↑ SilentPatch - Page 139 - GTAForums
- ↑ SilentPatch - Page 91 - GTA Forums
- ↑ [REL]Multi-sampling FIX - GTA Forums
- ↑ SilentPatch - Page 22 - GTA Forums
- ↑ Patch incoming? :: Steam Community Discussions
- ↑ Verified by User:AmethystViper on March 31, 2019
- ↑ Verified by User:Klumb3r on 2017-09-04
- ↑ Verified by User:AmethystViper on March 31, 2019
- This method seems to be the only one that worked as ThirteenAG's Window Mode ASI causes constant crashes with the latest version of Widescreen Fix.
- ↑ Nvidia Anti-Aliasing Guide (updated) | guru3D Forums
- ↑ Verified by User:AmethystViper on May 13, 2019
- ↑ Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?
- ↑ PC Gaming Surround Sound Round-up
- ↑ [GTA|NFS|MP|OTHER] Widescreen Fixes Pack - GTA Forums
- ↑ Gaming - SoundBlaster.com (retrieved)
- ↑ Language loader - GTAForums
- ↑ SA-MP 0.3.8 version cancelled - SA-MP Forums
- ↑ SilentPatch - Page 86 - GTA Forums
- ↑ SilentPatch - Page 85 - GTA Forums
- ↑ Problems Launching German Steam Version of San Andreas on Mac – Rockstar Support
- ↑ Need Help on Alley Oop Driving School - iGrandTheftAuto.com Forums
- ↑ Сборки CLEO-скриптов для GTA III, VC, SA (Page 5) / Модификации / SannyBuilder.com Forums
- ↑ 37.0 37.1 Do not play GTA SA with high FPS! - | MixMods | - Mods to GTA San Andreas and other
- ↑ SilentPatch - Page 149 - GTAForums
- ↑ San Andreas Versions - GTAModding
- ↑ GTA San Andreas - Crash with Radio EQ option enabled · DSOAL
- ↑ From the Readme, about the frame limiter:
This option allows the game to go faster than 30 [sic] frames per second. Be warned that this will not magically make GRAND THEFT AUTO: San Andreas run better, but rather may make your experience "more variable". We do not recommend unlocking the frame rate. If you have a fast machine, it is far preferable to increase resolution, detail options, anti-aliasing, etc. rather than trying to achieve a higher frame rate by un-locking the Frame Limiter. This will lead to a more variable gameplay experience.
- ↑ https://github.com/GTAmodding/FramerateVigilante
- ↑ https://gtaforums.com/topic/927971-framerate-vigilante-finding-and-fixing-framerate-related-issues/
- ↑ https://forum.dobreprogramy.pl/t/myszka-nie-dziala-w-gta-san-andreas/177358/20?u=deton24
- ↑ GTA San Andreas black screen during intro - Steam Users' Forums (retrieved)
- ↑ ESSENTIAL PATCH (Silent Patch) :: Steam Community Discussions
- ↑ 47.0 47.1 SilentPatch - Page 141 - GTAForums
- ↑ SilentPatch - Page 173 - GTAForums
- ↑ GTA SA - Alternative Cheats - Feat. Badger Goodger - last accessed on 2022-03-28
- ↑ GTA:SA Speedrun Ruined by WASD Cheat (Joshimuz) - last accessed on 2022-03-28
- ↑ 51.0 51.1 SilentPatch - Page 148 - GTAForums
- ↑ Rain/Thunderstorm Bug - GTAForums
- ↑ NEW Fix for Sound Problems - GTA Forums
- ↑ "A required security module cannot be activated" in San Andreas – Rockstar Support
- ↑ SilentPatch - Page 99 - GTAForums
- ↑ SilentPatch - Page 12 - GTAForums
- ↑ SilentPatch - Page 155 - GTAForums - last accessed on 2016-07-28
- ↑ 58.0 58.1 58.2 Verified by User:Keith on 2017-12-28
- ↑ Fix for missing diffuse lighting in GTA SA - Steam Users' Forums (retrieved)
- ↑ GTA SA PS2 Graphics on PC? - GTA Forums
- ↑ Time cycle - GTAModding
- ↑ https://web.archive.org/web/20200101213405/https://gtaforums.com/topic/439980-vice-city-stories-pc-edition/