Difference between revisions of "Biohazard 3: Last Escape (Sourcenext)"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/porter|Sourcenext|Windows}} | {{Infobox game/row/porter|Sourcenext|Windows}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 28, 2006|ref=<ref name="release date">[https://web.archive.org/web/20060703040416/http://www.sourcenext.com:80/products/seihin_new.html Sourcenext new product information page]</ref>}} | {{Infobox game/row/date|Windows|April 28, 2006|ref=<ref name="release date">[https://web.archive.org/web/20060703040416/http://www.sourcenext.com:80/products/seihin_new.html Sourcenext new product information page]</ref>}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Survival horror }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Pre-rendered graphics, Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Contemporary, Horror, North America, Zombies }} |
{{Infobox game/row/taxonomy/series | Resident Evil }} | {{Infobox game/row/taxonomy/series | Resident Evil }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = Biohazard 3: Last Escape (Sourcenext) | |strategywiki = Biohazard 3: Last Escape (Sourcenext) | ||
− | | | + | |lutris = resident-evil-3-nemesis |
+ | |mobygames = 3321 | ||
|wikipedia = Resident Evil 3 | |wikipedia = Resident Evil 3 | ||
|winehq = | |winehq = | ||
+ | |official site=https://web.archive.org/web/20061218012358/http://www.sourcenext.com/titles/ent/63080/ | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Port of | + | {{ii}} Port of Resident Evil 3: Nemesis made for Windows 2000 / XP. |
{{++}} Has improved compatibility for modern versions of Windows. | {{++}} Has improved compatibility for modern versions of Windows. | ||
{{++}} Has the highest quality FMVs out of any other release. | {{++}} Has the highest quality FMVs out of any other release. | ||
− | {{--}} Capped at 30 FPS | + | {{--}} Capped at 30 FPS. |
{{--}} Suffers from [https://www.youtube.com/watch?v=nqw2HMUrNiA PSX's shakey polygon/vertices effect] (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation. Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] to fix. | {{--}} Suffers from [https://www.youtube.com/watch?v=nqw2HMUrNiA PSX's shakey polygon/vertices effect] (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation. Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] to fix. | ||
{{--}} Random crashes during door transitions due to incorrect sound handling. Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] to fix. | {{--}} Random crashes during door transitions due to incorrect sound handling. Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] to fix. | ||
Line 45: | Line 46: | ||
==Essential improvements== | ==Essential improvements== | ||
− | === | + | ===[https://classicrebirth.com/index.php/downloads/resident-evil-3-classic-rebirth/ Resident Evil 3 Classic REbirth]=== |
− | + | {{++}} Includes a full English translation (movies will still retain Japanese game title and subtitles). | |
+ | {{++}} Improves the general compatibility on modern operating systems with no extra fiddling, lowers the system requirements (can literally run on a toaster), and improves/stabilizes performance for a smoother game experience. | ||
+ | {{++}} Replaces DirectDraw 5.00 with DirectX 9, for modern GPU support, and forces the game to run in 32 bits instead of 16 bits. | ||
+ | {{++}} Replaces DirectSound with XAudio 2.9, which takes care of random crashes at door transitions and fixes looping issues with all music and some samples. | ||
+ | {{++}} Replaces DirectInput 5.00 with XInput, DirectInput 8.00, and Raw Input. This improves compatibility with most game controllers and reduces laggy/missed inputs. | ||
+ | {{++}} Replaces DirectShow video playback with a custom video player that doesn’t depend on deprecated Microsoft technologies. No codecs required, FFmpeg takes care of SourceNext dvds/rawvideo and Mediakite mpeg, and it also adds native MP4 + AAC support for video packs. | ||
+ | {{++}} Optionally fixes rendering issues like wobbly polygons and warped textures. | ||
+ | {{++}} Restores displaying for all rasterization effects such as screen shakes, TV static, and special fades. | ||
+ | {{++}} Adds an option to display backgrounds at the same resolution as masking sprites to have a more faithful PlayStation-like experience. | ||
+ | {{++}} Adds a series of QOL optional toggles like door removal, favorable RNG for puzzles and enemy placements, and univocal outfit names. | ||
+ | {{++}} Reintegrates The Mercenaries extra mode with an option in the title screen, removing the need for a dedicated executable. | ||
+ | {{++}} Reintegrates the PlayStation option screen and gives it functional PC settings. | ||
+ | {{ii}} Requires version 1.1.0. | ||
+ | {{ii}} Run the game with {{code|-config}} [[Glossary:Command line arguments|command line argument]] to configure options. | ||
− | ===[ | + | ===[http://re123.bplaced.net/board/viewtopic.php?f=23&t=1334 High Quality Audio]=== |
− | {{++}} | + | {{++}} Replaces the voice acting and music with the ones from the restoration project mod. |
− | + | {{ii}} Includes an older version of the Classic REbirth Patch. | |
− | |||
− | |||
− | {{ii}} | ||
− | |||
− | ===[https://www. | + | ===[https://www.nexusmods.com/residentevil3nemesis/mods/20/ 4K Remastered FMVs]=== |
− | {{++}} | + | {{++}} Reduces the pixelation in the FMVs by a lot. |
− | ===[https://www.moddb.com/mods/resident-evil-3-hd- | + | ===[https://www.moddb.com/mods/resident-evil-3-nemesis-seamless-hd-project/downloads/resident-evil-3-nemesis-seamless-hd-project-for-pc-sourcenext Seamless HD Project]=== |
− | {{++}} | + | {{++}} Replaces textures with upscaled versions. |
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\bio3.ini}} |
}} | }} | ||
Line 73: | Line 82: | ||
{{Game data/saves|Windows|{{p|game}}\savedata}} | {{Game data/saves|Windows|{{p|game}}\savedata}} | ||
}} | }} | ||
+ | {{ii}} This is the default path used by the game. The save file location can be determined by the user via regedit. | ||
==Video== | ==Video== | ||
Line 82: | Line 92: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Stretches to Monitor Aspect Ratio. Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 88: | Line 98: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |4k ultra hd notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
Line 94: | Line 104: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |borderless windowed notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = limited |
|60 fps notes = Gameplay and FMVs run at 30 FPS. Menus and door loading screens run at 60 FPS. | |60 fps notes = Gameplay and FMVs run at 30 FPS. Menus and door loading screens run at 60 FPS. | ||
|120 fps = false | |120 fps = false | ||
Line 120: | Line 133: | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = No mouse support | + | |mouse menu notes = No mouse support |
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
Line 132: | Line 145: | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = false | |controller sensitivity = false | ||
− | |controller sensitivity notes= Only uses digital input | + | |controller sensitivity notes= Only uses digital input |
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = hackable | |xinput controllers = hackable | ||
− | |xinput controllers notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |xinput controllers notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|xbox prompts = hackable | |xbox prompts = hackable | ||
− | |xbox prompts notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |xbox prompts notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
Line 144: | Line 157: | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = hackable | |dualshock prompts = hackable | ||
− | |dualshock prompts notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |dualshock prompts notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|light bar support = hackable | |light bar support = hackable | ||
− | |light bar support notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |light bar support notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|dualshock 4 modes = USB | |dualshock 4 modes = USB | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
Line 157: | Line 170: | ||
|other button prompts = generic | |other button prompts = generic | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = hackable | |controller hotplug = hackable | ||
− | |controller hotplug notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] | + | |controller hotplug notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] |
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
Line 180: | Line 191: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 201: | Line 206: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = hackable | |interface = hackable | ||
− | |audio = | + | |audio = false |
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = [https:// | + | |notes = [https://www.nexusmods.com/residentevil3nemesis/mods/5 Fan translation by Accadon], requires [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]]. |
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = {{term|FMV}}'s have subtitles encoded into the actual video stream ("hardsubs"), Three {{term|FMV}}'s have hardcoded subtitles. | ||
|fan = | |fan = | ||
}} | }} | ||
− | {{L10n/switch | + | {{L10n/switch |
− | |language = | + | |language = Polish |
|interface = hackable | |interface = hackable | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = [https:// | + | |notes = [https://grajpopolsku.pl/forum/viewtopic.php?f=10&t=3853 Fan translation by Krzys837], requires [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]]. |
|fan = true | |fan = true | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 221: | Line 235: | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = Fan translation; only for Sourcenext version. [https://tribogamer.com/traducoes/476_traducao-do-resident-evil-3-nemesis-para-portugues-do-brasil.html Download. | + | |notes = Fan translation; only for Sourcenext version. [https://tribogamer.com/traducoes/476_traducao-do-resident-evil-3-nemesis-para-portugues-do-brasil.html Download]. |
|fan = true | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://mega.nz/folder/fqg3SSwZ#yebAg87JARCcGXhbpGFOLg Translation], requires [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]]. There are also voiceovers (need to unpack to game folder and run Install.bat). | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 230: | Line 252: | ||
{{API | {{API | ||
|directdraw versions = 5 | |directdraw versions = 5 | ||
− | |directdraw notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] for Direct3D 9 support | + | |directdraw notes = Use [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]] for Direct3D 9 support |
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 247: | Line 269: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 23:46, 28 May 2024
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Release dates | |
Windows | April 28, 2006[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pre-rendered graphics, Realistic |
Themes | Contemporary, Horror, North America, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Port of Resident Evil 3: Nemesis made for Windows 2000 / XP.
- Has improved compatibility for modern versions of Windows.
- Has the highest quality FMVs out of any other release.
- Capped at 30 FPS.
- Suffers from PSX's shakey polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation. Use Resident Evil 3 Classic REbirth to fix.
- Random crashes during door transitions due to incorrect sound handling. Use Resident Evil 3 Classic REbirth to fix.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Resident Evil 3 Classic REbirth
- Includes a full English translation (movies will still retain Japanese game title and subtitles).
- Improves the general compatibility on modern operating systems with no extra fiddling, lowers the system requirements (can literally run on a toaster), and improves/stabilizes performance for a smoother game experience.
- Replaces DirectDraw 5.00 with DirectX 9, for modern GPU support, and forces the game to run in 32 bits instead of 16 bits.
- Replaces DirectSound with XAudio 2.9, which takes care of random crashes at door transitions and fixes looping issues with all music and some samples.
- Replaces DirectInput 5.00 with XInput, DirectInput 8.00, and Raw Input. This improves compatibility with most game controllers and reduces laggy/missed inputs.
- Replaces DirectShow video playback with a custom video player that doesn’t depend on deprecated Microsoft technologies. No codecs required, FFmpeg takes care of SourceNext dvds/rawvideo and Mediakite mpeg, and it also adds native MP4 + AAC support for video packs.
- Optionally fixes rendering issues like wobbly polygons and warped textures.
- Restores displaying for all rasterization effects such as screen shakes, TV static, and special fades.
- Adds an option to display backgrounds at the same resolution as masking sprites to have a more faithful PlayStation-like experience.
- Adds a series of QOL optional toggles like door removal, favorable RNG for puzzles and enemy placements, and univocal outfit names.
- Reintegrates The Mercenaries extra mode with an option in the title screen, removing the need for a dedicated executable.
- Reintegrates the PlayStation option screen and gives it functional PC settings.
- Requires version 1.1.0.
- Run the game with
-config
command line argument to configure options.
High Quality Audio
- Replaces the voice acting and music with the ones from the restoration project mod.
- Includes an older version of the Classic REbirth Patch.
4K Remastered FMVs
- Reduces the pixelation in the FMVs by a lot.
Seamless HD Project
- Replaces textures with upscaled versions.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bio3.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata[Note 1] |
- This is the default path used by the game. The save file location can be determined by the user via regedit.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretches to Monitor Aspect Ratio. Use Resident Evil 3 Classic REbirth | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use Resident Evil 3 Classic REbirth | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Resident Evil 3 Classic REbirth | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Gameplay and FMVs run at 30 FPS. Menus and door loading screens run at 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Only uses digital input | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use Resident Evil 3 Classic REbirth | |
---|---|---|
Xbox button prompts | Use Resident Evil 3 Classic REbirth | |
Impulse Trigger vibration |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Use Resident Evil 3 Classic REbirth | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use Resident Evil 3 Classic REbirth to have the original English localization. | |||
German | Fan translation by Accadon, requires Resident Evil 3 Classic REbirth. | |||
Japanese | FMV's have subtitles encoded into the actual video stream ("hardsubs"), Three FMV's have hardcoded subtitles. | |||
Polish | Fan translation by Krzys837, requires Resident Evil 3 Classic REbirth. | |||
Brazilian Portuguese | Fan translation; only for Sourcenext version. Download. | |||
Russian | Translation, requires Resident Evil 3 Classic REbirth. There are also voiceovers (need to unpack to game folder and run Install.bat). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 | Use Resident Evil 3 Classic REbirth for Direct3D 9 support |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | 128 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible | |
Other | 2x speed CD-ROM | 4x speed CD-ROM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).