Difference between revisions of "Star Wars: Squadrons"
From PCGamingWiki, the wiki about fixing PC games
(→API) |
m |
||
Line 15: | Line 15: | ||
{{Infobox game/row/reception|IGDB|star-wars-squadrons|81}} | {{Infobox game/row/reception|IGDB|star-wars-squadrons|81}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
Revision as of 11:13, 14 July 2022
Developers | |
---|---|
Motive Studios | |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 3 | |
Release dates | |
Windows | October 2, 2020 |
Reception | |
Metacritic | 79 |
OpenCritic | 79 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Star Wars |
Star Wars: Squadrons is a VR-supported first-person action and vehicle combat game in the Star Wars series. The game features a singleplayer story campaign, as well as two multiplayer modes titled Dogfight and Fleet Battles.
The game was released on October 2, 2020.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Origin | Included with EA Play. | |||
Steam | Included with EA Play (Steam) | |||
(unavailable) | ||||
Green Man Gaming (unavailable) | ||||
Humble Store (unavailable) |
- All versions require an EA account and Denuvo Anti-Tamper DRM.
Version differences
- Epic Games Store versions purchased before October 2, 2021 include the Vanguard Squadron X-wing Glider for Fortnite.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\STAR WARS Squadrons\settings |
Steam | %USERPROFILE%\Documents\STAR WARS Squadrons Steam\settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1222730/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\STAR WARS Squadrons\settings |
Steam | %USERPROFILE%\Documents\STAR WARS Squadrons Steam\settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1222730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | [2][3] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [5] | ||
Anti-aliasing (AA) | TAA High/Low option, as well as a TAA sharpening slider, and resolution scale for SSAA. Cannot be disabled. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Color blind mode | Deuteranopia, Protanopia, Tritanopia |
Disable motion blur
- Some builds (1.1 and previous) of the game have motion blur forced on with no option to disable it.
Modify configuration files |
---|
|
Disable HDR
- Newer builds of the game may have High Dynamic Range enabled with no option to disable it.
Modify configuration files |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be found in the settings menu under Controls > Remap Controls > [subsection] > Keyboard & Mouse. | |
Mouse acceleration | Follows the Enhanced pointer precision option of Windows | |
Mouse sensitivity | ||
Mouse input in menus | Can be toggled using the Allow Mouse Functionality option | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Four presets: Custom (user-specified bindings), Default, Aviator, Southpaw. To specify the custom bindings, go to the settings menu, under Controls > Remap Controls > [subsection] > Controller. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Xbox prompts are used | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) V2 tested. Wireless adapter gets detected as a flight stick.[6] |
Tracked motion controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | HOTAS-styled |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Dialogue, and Voice Chat | |
Surround sound | Auto, Enhanced Stereo, Surround 5.1 & 7.1, and Binaural (Headphones) | |
Subtitles | Customizable size and background | |
Closed captions | ||
Mute on focus lost | Audio > Keep Audio in Background toggle |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 10 | Co-op, Versus Allows crossplay across all platforms, both consoles and other PC digital distribution platforms. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Disable Easy Anti-Cheat
Launch the game using the <path-to-game>\starwarssquadrons.exe executable[7]
|
---|
|
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | Requires Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Crash at the start of a mission
- The game might crash to desktop, right after the loading screen has finished, when loading into a mission in singleplayer.
Lower Volumetric Quality to Medium.[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX 12 API can be found in the configuration file "ProfileOptions_profile" under "GstRender.EnableDx12". |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-7600 AMD Ryzen 3 1300X |
Intel Core i7-7700 AMD Ryzen 3 3200G |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1222730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1222730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ X-wing Glider FAQ - last accessed on 2020-09-18
- ↑ SteamDB - STAR WARS™: Squadrons - User Cloud - last accessed on 2020-10-12
- ↑ Verified by User:Aemony on 2020-10-12
- Confirmed through the properties of the game in the Steam library.
- ↑ Star Wars: Squadrons Ultrawide Review - 16:9/21:9/32:9 Comparison & Gameplay! - last accessed on 2020-10-03
- ↑ Verified by User:Aemony on 2020-10-04
- While I cannot tell what level AF is set to, based on the hangar some level of AF is at least present.
- ↑ Verified by User:Aemony on 2020-10-04
- ↑ Verified by User:Aemony on 2020-10-02
- ↑ Verified by User:Aemony on 2020-10-08
- This is my preferred method on my Steam copy as it means I can launch it from Steam.
- ↑ EA Tech forum thread, about crashing at the start of mission - last accessed on 2020-10-07