Fallout: New Vegas
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|
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Bethesda Softworks | |
Engines | |
Gamebryo (TES Engine) | |
Release dates | |
Windows | October 19, 2010 |
Reception | |
Metacritic | 84 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Expansion pack |
Microtransactions | Time-limited, Unlock |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | ARPG, Open world, Shooter |
Art styles | Realistic |
Themes | North America, Post-apocalyptic, Sci-fi |
Series | Fallout |
Fallout | |
---|---|
Fallout | 1997 |
Fallout 2 | 1998 |
Fallout Tactics: Brotherhood of Steel | 2001 |
Fallout 3 | 2008 |
Fallout: New Vegas | 2010 |
Fallout 4 | 2015 |
Fallout Shelter | 2016 |
Fallout 4 VR | 2017 |
Fallout 76 | 2018 |
Fallout: New Vegas is a singleplayer first-person open world RPG shooter developed by Obsidian Entertainment and published by Bethesda Softworks. The game is not a direct sequel to its predecessor Fallout 3, but follows events referenced in Fallout and Fallout 2 and features the return of elements from Fallout 2. The game shares much of its engine and assets with Fallout 3.
The game was released on Steam and at retail (Steam key) on October 19, 2010. A DRM-free version of the game was later released on GOG.com on June 2, 2017, followed by a release on Bethesda.net on January 16, 2020. The Bethesda.net version features recompiled .exe files, consequently rendering them incompatible with virtually all mods.[1]
The game's state on all platforms during its initial launch was widely considered "buggy", "broken" and "unplayable" by critics and players alike.[2] However, various official patches were released until July 7, 2011 that alleviated many of these bugs and performance issues.[3]
4 DLC expansion packs were released for the game (Dead Money, Honest Hearts, Old World Blues and Lonesome Road). Initially. the game also featured pre-order bonuses and paid add-on packs that granted additional in-game items, such as new weapons, armor and ammo types; all of this content was later bundled together in a DLC pack titled Courier's Stash.[4] On February 7, 2012, the game was released as Fallout: New Vegas - Ultimate Edition, bundling the base game with all story expansions and item packs.[5]
Modding is well-supported using the officially-provided toolkit Garden of Eden Creation Kit on Steam (in the Steam Library under "Tools" section). Players have produced mods that fix many of the issues with the game post-official support. The largest collection of mods are available from Nexus Mods and there is an extensive modding forum.
As of 2020, bug-fix and stability mods are strongly recommended, even for a first playthrough. See Essential Improvements and Modifications sections for more information.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Reddit Community Modding Guide, guide to the basics of FNV modding, curated by modders Qolore and SciRika.
- Viva New Vegas, guide to a complete overhaul of FNV, curated by modder Qolore.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Ultimate Edition is also available. | |||
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Ultimate Edition also available. | |||
GOG.com | Ultimate Edition only. | |||
Green Man Gaming | Ultimate Edition is also available. | |||
Humble Store | Ultimate Edition is also available. | |||
Microsoft Store | Does not require Xbox Live log-in.[6] Ultimate Edition. Included with Xbox Game Pass for PC. |
|||
Steam | Ultimate Edition is also available. If you bought the game in Poland, Russia or Czech Republic, you will get the RU version, which may not be compatible with some mods. | |||
Amazon.com (unavailable) | Ultimate Edition is also available. | |||
Amazon.co.uk (unavailable) | Ultimate Edition is also available. | |||
Bethesda.net (unavailable) | Ultimate Edition (recompiled, incompatible with 4GB Patch and NVSE) |
Version differences
- Ultimate Edition is the complete edition with all DLC.
- Microsoft Store/PC Game Pass Version is ~45GB, possibly due to each localization having its own install directory.[7][8] Currently compatible with some mods through Vortex Mod Manager.
Monetization
DLC and expansion packs
- DLC may need to be manually enabled in the launcher after purchase.
Name | Notes | |
---|---|---|
Caravan Pack | Pre-order bonus, now sold in Courier's Stash bundle. | |
Classic Pack | Pre-order bonus, now sold in Courier's Stash bundle. | |
Mercenary Pack | Pre-order bonus, now sold in Courier's Stash bundle. | |
Tribal Pack | Pre-order bonus, now sold in Courier's Stash bundle. | |
Gun Runners' Arsenal | ||
Courier's Stash | Contains Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack. | |
Lonesome Road | ||
Old World Blues | ||
Honest Hearts | ||
Dead Money | ||
Original Soundtrack |
Essential improvements
Mod Manager
- Mod managers simplify mod installation, among various additional features. Recommended to use one of the following.
Mod Organizer
- Powerful mod manager with mod virtualization, keeping the game-installation folder vanilla.
- Features a configuration editor.
Vortex
- Official mod manager made by Nexus Mods.
- Designed to make modding games as simple as possible for new users, while still providing enough control for more experienced users.
Unofficial Patches
Yukichigai Unofficial Patch (YUP)
- Fixes over a thousand bugs.
- Constantly updated.
Unofficial Patch NVSE Plus
- Requires all DLC, New Vegas Script Extender, JIP LN NVSE Plugin and JohnnyGuitar NVSE.
- Fixes several bugs that aren't covered by Yukichigai Unofficial Patch.
Asterra's Many Fixes
- Fixes several bugs that aren't covered by Yukichigai Unofficial Patch.
General
FNV 4GB Patcher
- Patches the game to utilize more RAM than the initially allotted amount.
- Pre-patched on GOG version.
- Improves stability on systems with at least 3 GB of RAM.
New Vegas Heap Replacer
- Replaces in-game heap with a better-optimized version.
- Decreases load-times, alleviates stutter and slightly improves frame rate.
Ogg Vorbis Libraries
- Updated sound libraries that optimize the game's audio decoding, fix an audio memory leak, sound-related stuttering and boosts performance while reducing CPU strain.
Miscellaneous
Skip intro videos
Instructions[9] |
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Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\FalloutNV\FalloutPrefs.ini |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1] |
- Default settings are stored in
<path-to-game>\Fallout_default.ini
.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\FalloutNV\Saves |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1] |
- Autosaves and quicksaves automatically create a backup (
*.bak
) of the previous save when overwritten.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Stores up to 200 MB of game saves online (maximum 1000 files). | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See Multi-monitor. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Use OneTweak or Borderless Gaming (add to favorites by process binary name) or Special K (need to activate in in-game menu, which is opened by Ctrl+Shift+Backspace). | ||
Anisotropic filtering (AF) | Set in launcher. Up to 15 samples. | ||
Anti-aliasing (AA) | Set in launcher. Up to 8x MSAA. HSAA, OGSSAA, SGSSAA, and TrSSAA can be utilized through the anti-aliasing compatibility bits 0x0000F0C1 (or 0x0000F0C5 if you experience Pip-Boy issues) using NVIDIA Inspector for NVIDIA graphics cards. |
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Vertical sync (Vsync) | Always enabled even when disabled in the launcher; see Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Use New Vegas Tick Fix. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
- Most graphics options are accessible on the main launcher screen.
Multi-monitor
Add support for multi-monitor set-ups[citation needed] |
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iSafeZoneXWide=15 iSafeZoneYWide=15 iSafeZoneX=15 Notes
|
- Relevant multi-monitor resolutions:
3840x1024 5040x1050 iSafeZoneXWide=610 iSafeZoneXWide=770 iSafeZoneYWide=15 iSafeZoneYWide=15 iSafeZoneX=610 iSafeZoneX=770
Field of view (FOV)
FOV Slider (Mod) |
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|
Edit Field of view (FOV)[10] |
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fDefaultFOV=80.0000 fDefaultWorldFOV=80.0000 Notes
|
- Suggested FOV values (with the assumption of default being good for 5:4):
Aspect Ratio FOV Value 4:3 79.9000 16:9 105.3000 15:9 99.0000 16:10 95.2000 21:9 80.0000
Windowed
- By default, windowed mode only supports a limited number of resolutions.
Edit windowed resolution[citation needed] |
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|
Vertical sync (Vsync)
- Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the
Fallout_default.ini
file.
Force Disable VSync[citation needed] |
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Enabling SSAO for all graphics cards
- ENB Series has a much better AO shader that works on all GPUs. Download it from here.
- To install, extract all the files in the archive to the same folder as
FalloutNV.exe
.
Enabling HBAO+ for Nvidia graphics cards
- Note: Using Nvidia HBAO+ can break compatibility with ENB Series.
- Use the Ambient Occlusion flag
0x00000005
withQuality
orHigh Quality
.
Using Ambient Occlusion flag 0x00000005 [12]
|
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some menu keys are hardcoded. | |
Mouse acceleration | Enabled by default; see Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Native XInput controller support. Only recognizes gamepad assigned to "Player 1". | |
Full controller support | Player name must be entered with keyboard at the beginning but default name can be chosen with controller. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Button prompts | For DualShock use the Playstation 4 Controller mod. | |
Controller hotplugging | ||
Haptic feedback | If disabled, it may re-enable itself after loading a save, even though it still says vibration is disabled.[13] | |
Simultaneous controller+KB/M | Use the Better Steam Controller Support mod or lStewieAl's Tweaks and Engine Fixes with "Use Keyboard/Mouse In Gamemode While A Controller Is Connected" turned on (excludes menus). |
- It is possible to bind functions to mouse buttons by clicking on Devices in the bottom right corner when rebinding keys.
Mouse acceleration
Disable mouse acceleration[14] |
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fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0 fForegroundMouseBase=0 fForegroundMouseMult=0 This fix should work, opposed to changes to the If this fix doesn't work, load the Fallout: New Vegas launcher and then add the lines to If this still doesn't work, find the following lines in the bBackground Mouse=1 iPresentInterval=0 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, footsteps, voice, effects and radio. | |
Surround sound | Up to 7.1 output[15] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Use this mod to enable true binaural sound. Does not require a sound card.[16] | |
Royalty free audio | In-game radio, including the player's PIP-Boy, in-game physical radios, and in-game speaker systems, uses licensed music; furthermore, the DLC Dead Money includes an unavoidable instance of licensed music. Otherwise, music is royalty free. |
- May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
- Creative ALchemy may cause the game to freeze and stop responding during the introduction with Doc Mitchell.
Localizations
- Some versions of the game (such as Polish and Russian) have their translations in
*_lang.esp
files, which causes worse performance and incompatibilities with mods.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Simplified Chinese | Fan translation, Fine translation version by «BN13»&«tianmiao(天邈) team» download here(only base game, DLC is still in translation). Machine translation version by «3DM»&«tieba fans» download here . | |||
Japanese | Unknown if taken from the PS3 version or retranslated from English into Japanese, download | |||
Polish | Not in every version, patch here. | |||
Brazilian Portuguese | Fan translation: for base game and DLCs; Nexus Mods. | |||
Russian | 1) Not in every version, patch here. 2) Fan voice-over by «Cool-Games», download |
|||
Spanish | There is a enhanced fan translation that corrects many errors the original has here. | |||
Turkish | A Turkish fan patch is available here. |
Make multi-language versions compatible with mods
merge translation plugins with master files[17][18] |
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VR support
3D modes | Native | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Fallout New Vegas. | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
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Devices | Native | Notes | ||
3RD Space Gaming Vest | ||||
Novint Falcon |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Characters "Throwing Up"
This is caused by conflicting character mods, this can usually be fixed with a compatibility patch or by using LOOT to fix the load order.
Rotating Heads/Floating, non-animated NPCs
Setting "Actor Fade" to the maximum value should fix this.
Random unlit geometry when using Pip-Boy light
The "Improved Lighting Shaders" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.
Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.[22]
Unable To Level
- Caused by using the
advlevel
console command.
rewardxp console command[23] |
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|
Game Crashes on Startup (NVSE installed properly)
- This happens when you start the game and have mods that utilize NVSE (New Vegas Script Extender)
Crashes on Startup (NVSE installed properly)[citation needed] |
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|
Data Files get auto loaded on Startup
- Affected data files are enabled at all times, even if their boxes in the "Data Files" menu are unticked.
Disable data file autoloading[citation needed] |
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|
- If you chose to delete the
.nam
files, you can recover them by verifying the game data files integrity in Steam.
Unable to trade/loot in the German game Version
Use the .exe from the international version[24] |
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Exchange the game's .exe-files with ones from the international version, available HERE. Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | [25] |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | DirectSound | |
Cutscenes | Bink Video |
Modifications
Mods for Fallout: New Vegas can be found at New Vegas Nexus.
- See Essential improvements for modifications that fix bugs and improve performance.
Recommended mods
- Viva New Vegas is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.
Utilities
New Vegas Script Extender (xNVSE)
- Required by many mods for them to function correctly.
- Community-maintained fork of the original New Vegas Script Extender (NVSE).
- Expands the scripting capabilities of the game.
Load Order Optimisation Tool (LOOT)
- Plugin load order optimizer for Fallout: New Vegas and other games. Provides thousands of plugin-specific messages, including usage notes, Bash Tag suggestions, requirements, incompatibilities, bug warnings and installation mistake notifications. Supports the sorting of plugins ghosted by the Wrye Bash utility, is highly customizable, and has been translated into multiple languages.
FNV BSA Decompressor
- Decompresses the Fallout: New Vegas BSAs and repacks them without zlib compression for improved performance.
- Transcodes .ogg sounds effects to .wav to ensure they play as intended.
- Extracts .mp3 files to loose files as they will not play when in a BSA.
- Updates Ogg Vorbis libraries (fixing an audio memory leak), sound-related stuttering as well as boosting performance while reducing CPU strain.
The Mod Configuration Menu (MCM)
- Allows mods to be configured from an in-game menu.
Script Extender Plugins
- The following mods require New Vegas Script Extender.
JIP LN NVSE Plugin
- Expands the scripting capabilities of the game.
- Fixes several engine-related bugs.
JohnnyGuitar NVSE
- Expands the scripting capabilities of the game.
- Fixes several engine-related bugs.
New Vegas Anti Crash (NVAC)
- Implements structured exception handling and sanity-checking to reduce frequency of game crashes.
New Vegas Tick Fix (NVTF)
- Alleviates micro-stuttering.
FNV Mod Limit Fix
- Raises the game's 120 plugin limit to 255.
- Can also cause an increase in FPS, remove game stutter and allow for faster loading times, especially when using a large number of mods.
lStewieAl's Tweaks
- A fully customizable engine plugin that provides a collection of bug fixes, tweaks and new features to the game at no performance cost.
- An INI that only enables the bug fixes can be found here.
Overhauls
JSawyer
- Requires all official DLC to be installed in order to function.
- General difficulty tweak and bug-fix mod by Fallout: New Vegas' Project Director and Lead Designer, Joshua Sawyer.
- Contains crude editing and bugs. JSawyer Ultimate is a reconstructed version with tweaks and fixes, but strays heavily from the original mod and introduces its own bugs.
Tale of Two Wastelands
- Total conversion of Fallout 3 and its DLC to the Fallout: New Vegas engine, allowing both games to be played on a single save file. along with the improvements New Vegas' engine brings in regards to stability and modding.
- Said to include "more than 40,000" bug fixes to both games.
- Requires Fallout 3: Game of the Year Edition and Fallout: New Vegas - Ultimate Edition. The mod is currently in beta and is stable. TTW Setup Guide by Qolore7.
- Due to the mod utilizing New Vegas' engine, mods made for Fallout 3 are inherently incompatible. Modders must make TTW-specific versions of their mods for them to be compatible and list them as such.
User Interface
Vanilla UI Plus (VUI+)
- Overhauls the user-interface without compromising the original style
Consistent Pip-Boy Icons
- Remasters around 3,600 of the vanilla icons for higher resolutions.
- Fixes consistency issues of the original icons in regards to transparency, sizes, etc.
- Requires a UI mod that supports scaling, such as Vanilla UI Plus.
Vanilla HUD Cleaned
- Remasters text and other vanilla HUD elements.
- Requires Vanilla UI Plus.
Vanilla HUD Remastered (4K)
- Remasters the vanilla HUD for up to 4K resolution.
Clean Companion Wheel
- Remasters Companion Wheel for higher resolutions.
User Interface Organizer
- Requires New Vegas Script Extender.
- A plugin that manages and maintains all UI/HUD extensions added to the game by various mods.
One HUD
- Allows for HUD elements to be moved and/or hidden.
PlayStation Button Icons
- Replaces the Xbox controller button-prompts with their DualShock equivalents.
- Utilizes official icons ripped from the PlayStation 3 version of the game.
- Compatible with all the U.I. mods mentioned above.
Restored Content
Simply Uncut
- Restores content cut from the game in a number of individual mods. List by mod author MoBurma lists content that has been cut from the game due to time constraints.
- Mods such as Freeside Uncut require higher-end computers (relative to the game's recommended requirements) to perform optimally.
- Contains various unintentional ("dirty") plugin edits, which can cause stability issues.
Vanilla Intro Plus
- Restores the scene where Victor pulls the player out of the grave, after the vanilla intro video.
Texture Packs
Charge's FNV HD Texture Packs
- Upscales the game's original textures using a curated selection of A.I. upscaling programs.
Vanilla Loading Screens HD
- Remasters loading-screen artwork.
- Processed by an A.I. upscaling program then tweaked by hand.
Pip-Boy 3000 HD Retexture
- Remasters the texture of the Pip-Boy 3000 without compromising the original's style.
- Includes a version for PlayStation 3 controller (L1-R1 instead of LT-RT)
Graphics
Improved Lighting Shaders
- Fixes an exterior lighting bug with the vanilla game's shaders, and allows for up to 4x the number of active lights.
Weapon Mesh Improvement
- Fixes for mesh errors, UV errors, incorrect flags, missing extra data, form lists, projectiles, and other weapon-related bugs/errors.
Collision Meshes
- Improves the game's collision meshes.
Improved LOD Noise Texture
- Improves the LOD noise texture used on all distant land.
- Uses minimal video memory and greatly improves quality.
Lucky 38 World LOD Fix
- Fixes glitched-looking LOD in a certain area of the game.
Aqua Performa - Strip Performance Fix
- Drastically improves performance on The Strip by getting rid of water LOD.
High Resolution Water Fog - Water Aliasing Fix
- Increases resolution of water depth render target, thus significantly reducing aliasing and improving image quality.
High Resolution Bloom
- Edits the resolution of the bloom render target, allowing it to use higher screen resolutions instead of the hardcoded quarter size. This increases bloom precision, reducing it's flicker.
Pip-Boy Shading Fix
- Fixes Pip-Boy's shading by taking into account lights around it.
MoonlightNVSE
- Fixes moonlight by making the moon the light caster instead of the sun.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Pentium 4 2.4 GHz | 2.0 GHz Dual Core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon X1300 XT series Nvidia GeForce 6 series 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/22380/
in addition to or instead of this directory. The app ID (22380) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ FNV 4GB Patch - Page 205 - File topics - The Nexus Forums - last accessed on 2020-05-30
- "The Bethesda.net versions of New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc."
- ↑ Fallout: New Vegas is buggy as hell; where’s the outrage? - last accessed on 2020-05-30
- ↑ Fallout: New Vegas patches - last accessed on 2020-05-30
- ↑ Get The Courier’s Stash And Gun Runners’ Arsenal In Fallout: New Vegas.
- ↑ Fallout: New Vegas Ultimate Edition Announced. Includes all DLC packs.
- ↑ Verified by User:Mmachinecodev on 2022-04-26
- ↑ Game File Sizes On Gamepass - Microsoft Community
- ↑ Reddit - Size of Fallout3/NV GOTY on PC Game Pass?:Fallout
- ↑ New Vegas - Skip starting logos? - Steam Users' Forums - last accessed on 2016-5-9
- ↑ The Elder Scrolls V - Skyrim - Settings, Part 2
- ↑ http://images.akamai.steamusercontent.com/ugc/401182272576165919/FEE69BFEC902762FC9B0CE13193A2F426CF79017/
- ↑ [1]
- ↑ How to turn vibration for Xbox controller completely off ? :: Fallout: New Vegas General Discussions - last accessed on 2017-08-21
- ↑ New Vegas Mouse Acceleration fix at Fallout New Vegas - mods and community
- ↑ PC Gaming Surround Sound Round-up
- ↑ True 3D Headphone Sound for Fallout: New Vegas! (HRTF mod) - YouTube
- ↑ How to make a Russified FalloutNV.esm file and Russified DLC files - last accessed on 2023-01-08
- ↑ Verified by User:Averygoodperson on 2023-01-08
- ↑ Verified by User:Averygoodperson on 2023-01-08
- ↑ A reddit post with the issue. - last accessed on 2020-12-07
- ↑ Verified by User:Averygoodperson on 2023-02-04
- After using the normal, unmerged ESMs the issue was gone.
- ↑ [2]
- ↑ Forum:Advlevel screwed up my leveling? - The Vault, the Fallout wiki
- ↑ Items not lootable :: Steam Community Discussions
- ↑ Verified by User:Aemony on 2022-11-30
- It is technically possible for the game to engage D3D9Ex in special circumstances as well, though this is most likely an oversight as it is not controlled by any specific config parameter and only occurs if a few factors align perfectly: fullscreen, has more than 1 display, and if surface width or height DON'T match the one in settings. In a regular use case this is never expected to be triggered.
- Pages needing cleanup
- Windows
- One-time game purchase
- DLC
- Expansion pack
- Time-limited
- Unlock
- Singleplayer
- Real-time
- First-person
- Third-person
- Direct control
- Action
- RPG
- ARPG
- Open world
- Shooter
- Realistic
- North America
- Post-apocalyptic
- Sci-fi
- Games
- Pages needing references
- Missing section (Microtransactions)
- GOG.com Enhancement Project