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Difference between revisions of "Resident Evil 4 Ultimate HD Edition"

From PCGamingWiki, the wiki about fixing PC games
(→‎DualShock Button Prompts: not compatible with RE4HD Project)
Line 240: Line 240:
 
===[https://community.pcgamingwiki.com/files/file/612-resident-evil-4-ultimate-hd-edition-playstation-buttons/ DualShock Button Prompts]===
 
===[https://community.pcgamingwiki.com/files/file/612-resident-evil-4-ultimate-hd-edition-playstation-buttons/ DualShock Button Prompts]===
 
{{ii}} This mod adds PlayStation buttons. [http://residentevilmodding.boards.net/thread/978/darksamuss-ps-xbox-button-mods Original post here].
 
{{ii}} This mod adds PlayStation buttons. [http://residentevilmodding.boards.net/thread/978/darksamuss-ps-xbox-button-mods Original post here].
 +
{{--}} Not compatible with [https://www.re4hd.com/ Resident Evil 4 HD Project]
 
{{--}} Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with [[Controller:DualShock 4|DualShock 4]]. Use of an XInput wrapper is required.
 
{{--}} Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with [[Controller:DualShock 4|DualShock 4]]. Use of an XInput wrapper is required.
  

Revision as of 09:16, 3 February 2022

This page is for the remastered version. For the original 2007 PC port, see Resident Evil 4.

Resident Evil 4 Ultimate HD Edition
Resident Evil 4 Ultimate HD Edition cover
Developers
Capcom
Windows QLOC
Release dates
Windows February 28, 2014
Reception
Metacritic 79
OpenCritic 80
IGDB 85
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Contemporary, Europe, Horror
Series Resident Evil
Resident Evil 4 Ultimate HD Edition on HowLongToBeat
Resident Evil 4 Ultimate HD Edition on IGDB
Resident Evil 4 Ultimate HD Edition guide on StrategyWiki
Resident Evil 4 Ultimate HD Edition on MobyGames
Resident Evil 4 Ultimate HD Edition on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil 4 Ultimate HD Edition is a third-person action horror shooter game developed by Capcom and ported by QLOC. It is an updated version of Resident Evil 4.

The Ultimate HD Edition of Resident Evil 4 was developed in response to the poor quality of the initial 2007 PC port from Sourcenext. This port was based off the 2011 HD version of the game on Xbox 360, which in turn was based off the 2007 Wii edition with the extra content from the PlayStation 2 port.[1] It also features alternative color filter options, some improved HD textures, keyboard and mouse support, and the ability to play the game at 60 or 30 FPS. The game, however, was originally designed around a 30 FPS cap, and various issues, both minor and major, can occur when playing at 60 FPS; see Issues unresolved for details. Mouse controls are also a hit-or-miss; some players reported the mouse aiming worked fine while others experience issues such as unresponsiveness, possibly to the extent of being unplayable.[2][3][4] A controller is recommended if you are experiencing such issues with mouse aiming. Unfortunately, the low-quality PlayStation 2 FMV sequences are also carried over in the Seperate Ways campaign and a few other scenarios in this port.[5] There were some other issues initially with this port, but some of them have been addressed with patches.[6][7]

There is a modding community for this version of Resident Evil 4 after moving from modding the previous 2007 PC port. One of the most ambitious projects available is the Resident Evil 4 HD Project, which completely revise the game's stock HD textures, models, UI, and FMVs.

General information

Steam Community Discussions
Modding forum

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

Resident Evil 4 HD Project

Supports v1.0.6 and v1.1.0. A clean installation of Resident Evil 4 Ultimate HD Edition is recommended before installing this mod.
Resident Evil 4 HD Project is a mod aiming to revise the textures of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game.
How to install HD Project mod[8]
  1. Download the HD Project here. The mod is available through a multi-part download of 18 2GB RAR files or a torrent.
  2. Extract the contents of the mod to a convenient location on the computer (RAR password: re4hdproject). There should be two folders from this mod: Bin32 and BIO4. If the HD Project was downloaded via torrent, then this step is not required as the files are already unpacked.
  3. Go into the HD Project's Bin32 folder and copy all of its contents into <path-to-game>\Bio32.
  4. Go back to <path-to-game> and delete the original BIO4 folder, then move the HD project's BIO4 in its place.
  5. Launch the game and it will prompt a warning that the game's executable does not have the 4GB Patch applied. Click Yes when prompted to apply the 4GB Patch and relaunch game (a backup of the original executable also will be created). The game should now play with the HD Project's new assets instead of the stock assets.

re4_tweaks

Included with Resident Evil 4 HD Project.
re4_tweaks is a project designed to fix and tweak small features of the game, as well as restoring/fixing some effects from the original GameCube version that were broken when ported over to the Xbox 360, which this port is based on. Features include restored depth of field in cutscenes and sniper scope, removal of a broken filter that gave some areas of the game a brown tint, restored sniper scope blur, option to skip intro videos, fix QTE speeds, and more.

Skip intro videos

Use re4_tweaks
  1. Install re4_tweaks.
  2. Open dinput8.ini.
  3. Change SkipIntroLogos = False to SkipIntroLogos = True.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Capcom\RE4\
<path-to-game>\BIO4\input.ini[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 2]
Some settings are tied to the game's save file.

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\254700\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/254700/pfx/[Note 2]
Save file is tied to the player's Steam account.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Menus and game are Vert-. Use re4_tweaks or Flawless Widescreen.
Ultra-widescreen
Menus and game are Vert-. Use re4_tweaks or Flawless Widescreen.
4K Ultra HD
Field of view (FOV)
Default FOV is 50° (horizontal). Use re4_tweaks for additional FOV.
Windowed
Borderless fullscreen windowed
Use re4_tweaks.
Anisotropic filtering (AF)
Max quality by default. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 8x MSAA or off.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
Originally designed for 30 FPS; see Issues when running the game at 60 FPS.
120+ FPS
Frame rate can be set to 30 or 60 FPS. Game's speed is bound to the frame rate.[9]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anisotropic filtering (AF)

Change sample rate[7]
  1. Go to the configuration file(s) location.
  2. Open config.ini with a text editor (e.g. Notepad++).
  3. Change anisotropy 16 to the desired value.

Vertical sync (Vsync)

Vsync is forced on by default.
Use re4_tweaks to disable Vsync[10]
  1. Install re4_tweaks.
  2. Open dinput8.ini.
  3. Change DisableVsync = False to DisableVsync = True to disable Vsync.

Brightness

It is recommended to set in-game brightness to the MAX level. Any value below the maximum will make the whites look like bright gray. Beyond that, lowering the brightness does not give you more detail (you’ll only get a duller image).[11]

Input

Key remapping.
Key remapping.
Mouse settings.
Mouse settings.
DirectInput controller remapping.
DirectInput controller remapping.

Keyboard and mouse State Notes
Remapping
Some keys such as ← Backspace, Delete, and Page Down cannot be remapped in-game due being reserved for menu commands, however, some can be remapped via editing input.ini found in <path-to-game>\BIO4.[7]
Mouse acceleration
Negative mouse acceleration if Aiming Mode set to "Classic", positive mouse acceleration if set to "Modern".
Mouse sensitivity
Mouse input in menus
Not supported on inventory screen.
Mouse Y-axis inversion
Also affects controller Y-axis.
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
For DirectInput controllers only; menu commands cannot be remapped in-game.[12] XInput controllers has three presets available. See this guide for customizing XInput controls through editing input.ini found in <path-to-game>\BIO4 or install the alternate controller layout mods for configurations based on the console versions.
Controller sensitivity
Use re4_tweaks.
Controller Y-axis inversion
Also affects mouse Y-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Through DirectInput.[13] Use DS4Windows or Steam Input for XInput wrapping.
PlayStation button prompts
See DualShock Button Prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
V2 controller tested.[13]
Generic/other controllers
In-game controller remapping does not affect the pre-defined menu controls for DirectInput controls.
Button prompts
Input settings icon - Generic Controller.svg
Option menus uses keyboard prompts. Some Xbox buttons are displayed mixed with generic ones when using DirectInput device. Install DualShock Button Prompts mod for PlayStation 3 prompts.
Additional information
Controller hotplugging
Haptic feedback
XInput controllers only.
Digital movement supported
Simultaneous controller+KB/M
While both can be used during the same play session inputs do not "mix" (e.g. holding the controllers aim button and pressing a mouse button will just make you stop aiming instead of shooting)

DualShock Button Prompts

This mod adds PlayStation buttons. Original post here.
Not compatible with Resident Evil 4 HD Project
Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with DualShock 4. Use of an XInput wrapper is required.

XInput controller presets

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output; Some SFX are positional, some are mono. Poor positional audio implementation.[14]
Subtitles
Not for English.
Closed captions
Mute on focus lost
See Mute on focus lost.

Localizations

Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
English
Only certain parts have subtitles that can't be turned off.
French
German
Hungarian
Fan translation.
Italian
Japanese
Only available in the Japanese version.
Brazilian Portuguese
Fan translation: here, Fan audio: here.
Russian
Fan translation by «ZoG Forum Team».
Spanish
The main enemies (Ganados) speak in Castillian.
Latin American Spanish
Fan translation and audio by IG Studios

Mute on focus lost

Set mute in background[citation needed]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\Bin32\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bio4.exe\SpecialK.ini depending on the installation method you used.
  4. Change MuteInBackground=false to MuteInBackground=true under [Window.System].

VR support

Issues unresolved

Issues when running the game at 60 FPS

Various issues, both minor and major, can occur when playing at 60 FPS due to the game being originally designed to play at a 30 FPS cap. Issues when playing at 60 FPS includes the following:
  • The game engine cannot skip frames, which means if it can't maintain a capped 60 (or 30) FPS, it will run in slow motion.[15]
  • Some animations were not properly updated to 60 FPS, such as the rifle and bowgun reloading animations, and appear jarring in contrast to the rest of the game.[16]
  • All effects generated by animated textures (flames, for example) are still running at 30 FPS.[11]
  • Aiming may become accelerated and jittery, making it harder to properly aim with a drawn weapon.[17]
  • The frequency of certain effects and events, such as the speed in which water moves, are at 2x speed.[18]
  • Minor differences in the spawn behavior of some enemies/areas.[19]
  • The Black Knights' death animation runs twice as fast at 60 FPS.[20]
  • Leon's hitbox is bigger at 60 FPS and does not get reduced anymore by the Ditman glitch.[21]

Low frame rate

If you are playing the game and it suddenly slows down, load the map and exit.[citation needed] Alternatively, lock the game's frame rate to 30 FPS if your system cannot maintain stable 60 FPS gameplay.[22]

Mouse aiming problems

Some players have reported problems using the mouse to aim their weapon.[2][3][4] This can potentially be improved by changing the aim mode to "Modern" and adjusting the sensitivity level. Locking the game's frame rate to 30 FPS can help stabilize the player's aiming.[17]

Issues fixed

No video on monitors with high refresh rates / Game runs at incorrect refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Use re4_tweaks[10]
  1. Install re4_tweaks.
  2. Open dinput8.ini.
  3. Make sure FixDisplayMode is set to true.

Stutter Roughly Every 5 Seconds

The game may have a 5 frame stutter every 5 seconds or so, no matter the video options, essentially making the game unplayable.
Uninstall Bluetooth drivers via device manager.

Can't pass QTEs that involve rapid button presses

Some QTEs, such as the minecart and the statue bridge, were not re-timed for 60 FPS, so they require twice as many button presses in the same time frame.[23][24]
Use re4_tweaks[10]
  1. Install re4_tweaks.
  2. Open dinput8.ini.
  3. Make sure FixQTE is set to true.

Crashes after ~15 minutes of gameplay

Stop Touch Keyboard service[25]
  1. Open Task Manager.
  2. Go to Services.
  3. Identify "Touch Keyboard and Handwriting Panel Service" (TabletInputService).
  4. Stop the service.
  5. Launch the game.
Disable Bitdefender antivirus[26]
Known affected areas are Chapters 1-3 "swamp area" and 3-1 "castle water room".

Button prompts not showing

Game would not show you any prompts for context actions and in QTEs.
Switch Windows' keyboard language to English[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Criware

Natural Gradient mod

This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
The Resident Evil 4 HD Project includes color gradients that differ from this mod, and its default gradient is designed to resemble the GameCube/Wii version.
How to install Natural Gradient Mod[27]
  1. Back up the original gradients folder before using this mod.
  2. Download the modified gradients here.
  3. Extract the contents of the archive to <path-to-game>\BIO4\Gradients\, replacing the original gradient files.
  4. Now run the game and change the color filters from the Video Settings menu as desired. You should now see the new gradients taking effect.

Notes

Filters used in Natural Gradient mod.
  1. Contrast boost
  2. GameCube/Wii color temperature
  3. GameCube/Wii color temperature with subtle contrast boost
  4. Horror filter, uses warmer red colors for a foreboding atmosphere.

Shaders Fix and Film Grain Removal mod

This mod removes the film grain effect present in the game while adjusting some of the shader effects.
Alternatively, the film grain can be disabled in re4_tweaks.
Now is compatible with the DualShock button mod, Just download this variant.
How to use Film Grain Removal mod[28]
  1. Back up the original 07000000.pack and 07000000.pack.lfs files from <path-to-game>\BIO4\ImagePack (original textures) and <path-to-game>\BIO4\ImagePackHD (HD textures).
  2. Download the Shaders Fix and Film Grain Removal mod here.
  3. Go into the <path-to-game>\BIO4\ImagePack\ and <path-to-game>\BIO4\ImagePackHD\ folders and delete their respective 07000000.pack and 07000000.pack.lfs files.
  4. Extract the contents of the zip archive and copy the modified 07000000.pack file into the ImagePack and ImagePackHD folders.
  5. Now run the game. You should now be able to play the game without the film grain with some shader adjustments.

Manual film grain removal method

Backing up the vanilla 07000000.pack and 07000000.pack.lfs files is recommended before removing the film grain effect manually. The procedure may differ if you are using mods.
How to remove film grain manually[29]
  1. Download the YZ2Tool here, and extract the contents of YZ2tool.rar to its own folder in a convenient location on your computer (e.g. Documents). You will also need to install an image editing program that support *.dds texture files such as Paint.net.
  2. Go to <path-to-game>\BIO4\ImagePack (original textures) and copy the 07000000.pack and 07000000.pack.lfs files into the folder where you have installed YZ2Tool along with its executable and *bat files.
  3. Drag and drop the 07000000.pack file onto the unpack-all.bat file and you should see a new 07000000 folder containing a number of *.dds files.
  4. Browse through the contents of the newly created 07000000 folder, then search for the file 0193.dds and open it with Paint.net.
  5. After opening the 0193.dds file in Paint.net, simply press Ctrl+A to select the entire image, then press Delete to erase the film grain effect on the texture file, and then save the changes on the file.
  6. Now take the 07000000 folder and drag and drop it onto the repack-all.bat file, and you should see the 07000000.pack file has been modified. Delete the 07000000 folder after the new 07000000.pack has been repacked.
  7. Cut the modified 07000000.pack and 07000000.pack.lfs files and paste them back into <path-to-game>\BIO4\ImagePack.
  8. Repeat Steps 2-7 for the 07000000.pack and 07000000.pack.lfs files from the <path-to-game>\BIO4\ImagePackHD (HD textures) files.

Notes:

Mods may have a single 07000000.pack instead of a set of 07000000.pack and 07000000.pack.lfs files.
YZ2Tool may generate 0216.bin and 0217.bin files from mods instead of 0216.dds and 0217.dds, which will crash the game if the *.bin files are repacked into 07000000.pack.[30]

Alternate Controller Layout mods

These mods recreates the controller configuration of the GameCube and PlayStation 2 versions or a custom PlayStation 3 layout with relevant prompts when played with an XInput controller. See this forum post for more details of each alternative controller configuration.
Not compatible with the Shaders Fix and Film Grain Removal mod above, however, the film grain can removed manually with these instructions.
Currently not compatible with Resident Evil 4 HD Project.[31]
How to install GameCube/PlayStation 2 Controller Layout Mod[32]
  1. Download your desired controller layout and prompts from the following links:
  2. Extra the contents of the rar file into <path-to-game>.
  3. Run the Install Buttons.bat file and allow the mod to install the files. The original files are backed up in the respective <path-to-game>\RE4HDTEX\Backup* folders.

High Poly Weapons

This mod replaces the stock in-game weapon models with their higher poly equivalents seen in the Examine screen. Backing up the game's original Em and ImagePackHD folders found in <path-to-game>\BIO4 is recommended before installing this mod.
This mod will crash the game when switching from the HD textures to the original textures after installation.
How to install High Poly Weapons mod[29]
  1. Download the mod here.
  2. Extract the contents of the zip archive. Password: NEGAARMAX.
  3. Move or delete the original wep##.lfs files from <path-to-game>\BIO4\Em and 020000##.pack files from <path-to-game>\BIO4\ImagePackHD that match with the ones from the High Poly Weapons folder.
  4. Copy the Em and ImagePackHD folders from the High Poly Weapons folder into <path-to-game>\BIO4. You should be able to see the higher poly weapon models from the Examine screen during gameplay.

Customizing the laser sight color

v1.0.6 added the ability to customize the laser sight color by editing the RGB values.
How to modify laser sight color[7]
  1. Go to %USERPROFILE%\Documents\My Games\Capcom\RE4\.
  2. Open config.ini with a text editor (e.g. Notepad++).
  3. Change laserR (red), laserG (green), laserB (blue), and laserA (transparency level of the dot) to the desired values from 0 to 255.
    • For example, people with color blindness may wish to change the laser sight to blue, which makes it easier to see:
laserR 0
laserG 0
laserB 255
laserA 255

Notes

To return to factory settings (red laser sight), simply set laserA -1 and save.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce 8800 GTS
ATI Radeon HD 4850
512 MB of VRAM
DirectX 9.0c compatible
Controller Xbox 360 Controller

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Resident Evil 4 - Resident Evil Wiki - last accessed on 2020-11-12
  2. 2.0 2.1 GOD AWFUL CONTROLS :: resident evil 4 / biohazard 4 General Discussions
  3. 3.0 3.1 Mouse aim is garbage :: resident evil 4 / biohazard 4 General Discussions
  4. 4.0 4.1 Either my mouse is terrible or... :: resident evil 4 / biohazard 4 General Discussions
  5. RE4 Separate Ways custcene vs same main-campaign cutscene - YouTube - last accessed on 2020-11-13
  6. resident evil 4 Update Version 1.0.2 Now Available - last accessed on 2020-11-12
  7. 7.0 7.1 7.2 7.3 resident evil 4 Update Version 1.0.6 Now Available - last accessed on 2020-11-12
  8. resident evil 4 HD project v1.0 INSTALLATION INSTRUCTIONS - last accessed on 2022-02-02
  9. Unlocking Framerate :: resident evil 4 / biohazard 4 General Discussions
  10. 10.0 10.1 10.2 re4_tweaks - Fixes and tweaks for the Steam version of Resident Evil 4
  11. 11.0 11.1 Instructions and Download | Resident Evil 4 HD Project
  12. Verified by User:AmethystViper on 2020-11-14
    Tested with a Logitech F310 in DirectInput Mode and a DualShock 4, which had their respective Confirm and Cancel buttons on different face buttons.
  13. 13.0 13.1 Verified by User:AmethystViper on 2020-11-12
  14. PC Gaming Surround Sound Round-up
  15. Resident Evil 4 - Ultimate HD Edition : Slow-Mo - YouTube
  16. Face-Off: Resident Evil 4 Remastered • Eurogamer.net
  17. 17.0 17.1 Resident Evil 4 Remastered: PS4/Xbox One/PC/GameCube Graphics Comparison - YouTube - last accessed on 2020-11-12
  18. resident evil 4 HD Project | Chapter 3-2 FULLY REMASTERED 2019 - YouTube
  19. RE4 Steam - 15 enemies on Village - YouTube
  20. Resident Evil 4 UHD animations with Double speed in 60 FPS - YouTube
  21. Resident Evil 4 Steam UHD 30/60 FPS Hitbox Differences - YouTube
  22. Verified by User:AmethystViper on 2020-11-12
    One of the first areas caused the game to slow down significantly when playing at 60 FPS due to smoke effects on screen causing high CPU load from the game according to Task Manager. Locking the game back to 30 FPS on my current PC stabilized performance afterwards.
  23. QTE not working :: resident evil 4 / biohazard 4 General Discussions
  24. QTE not working - Steam Community Discussions - last accessed on 2020-11-13
  25. Windows 10 Crashes - Steam Community Discussions - last accessed on 2020-11-14
  26. Potential crash solution - Steam Community Discussions - last accessed on 2020-11-14
  27. Verified by User:AmethystViper on October 1, 2016
  28. Remove Film Grain Effect - Resident Evil Modding Forum - last accessed on October 1, 2016
  29. 29.0 29.1 Verified by User:AmethystViper on 2020-11-09
  30. Trouble modifying 07000000.pack - Resident Evil Modding Forums - last accessed on 2020-11-09
  31. DarkSamus's PS/X360/GC/PC button mods - Resident Evil Modding forums - last accessed on 2022-02-02
  32. Verified by User:AmethystViper on 2020-10-20