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Difference between revisions of "Marvel's Spider-Man: Miles Morales"

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(→‎Issues unresolved: Fix ref + add new known issue from same ref)
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|release history  = The game released on November 18, 2022, two years after it was originally released for PlayStation 4 and 5 in 2020. On release, it was found that general lighting had changed compared to the PlayStation 5 version, which makes some scenes look better and others look worse by drowning out some texture detail.<ref name="Nick930"/> The games' loading times were found to be longer than compared to the PlayStation 5 release.<ref name="DF review Miles Morales"/> The game also suffers from various issues where full-resolution textures [[#Textures not loading in at full resolution|don't always seem to load]] or [[#Slow texture loading when loading a save|only load in very late.]]<ref name="DF review Miles Morales"/> Additionally, in rare cases, some surfaces didn't seem to utilize ray traced reflection, while they do on the PlayStation 5 version.<ref name="Nick930"/> Ray traced sun and moon shadows of vegetation can also look worse compared to rasterized shadows as the ray traced variant produces shadows from a lower quality vegetation object model without taking any movement into account.<ref name="DF review Miles Morales"/> Overall it was regarded as a PC port of high quality featuring good performance.<ref name="Nick930"/><ref name="DF review Miles Morales"/>
 
|release history  = The game released on November 18, 2022, two years after it was originally released for PlayStation 4 and 5 in 2020. On release, it was found that general lighting had changed compared to the PlayStation 5 version, which makes some scenes look better and others look worse by drowning out some texture detail.<ref name="Nick930"/> The games' loading times were found to be longer than compared to the PlayStation 5 release.<ref name="DF review Miles Morales"/> The game also suffers from various issues where full-resolution textures [[#Textures not loading in at full resolution|don't always seem to load]] or [[#Slow texture loading when loading a save|only load in very late.]]<ref name="DF review Miles Morales"/> Additionally, in rare cases, some surfaces didn't seem to utilize ray traced reflection, while they do on the PlayStation 5 version.<ref name="Nick930"/> Ray traced sun and moon shadows of vegetation can also look worse compared to rasterized shadows as the ray traced variant produces shadows from a lower quality vegetation object model without taking any movement into account.<ref name="DF review Miles Morales"/> Overall it was regarded as a PC port of high quality featuring good performance.<ref name="Nick930"/><ref name="DF review Miles Morales"/>
  
|current state    = Post-launch patches included improved stability, optimization, ray-traced shadows, ray-traced reflections and cutscene performance. Additionally, several issues related to dynamic resolution scaling on Intel ARC GPU's and crashes were fixed. The perceived general lighting changes compared to the PlayStation 5 release were also fixed.<ref>{{Refurl|url=https://steamcommunity.com/games/1817190/announcements/detail/3484126239532967414|title=Marvel's Spider-Man: Miles Morales v1.1121.0.0 Hotfix|date=2022-11-22}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1817190/view/3484126239540054492|title=Marvel's Spider-Man: Miles Morales v1.1122.0.0 Patch Notes|date=2022-11-24}}</ref>
+
|current state    = Post-launch patches included improved stability, shading cache process, optimization, ray-traced shadows, ray-traced reflections, cutscene performance and several bugfixes. The perceived general lighting changes compared to the PlayStation 5 release were also fixed. Additionally, a menu option to skip Fast Travel animations and gyro support for Steam Deck were added.<ref>{{Refurl|url=https://steamcommunity.com/games/1817190/announcements/detail/3484126239532967414|title=Marvel's Spider-Man: Miles Morales v1.1121.0.0 Hotfix|date=2022-11-22}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1817190/view/3484126239540054492|title=Marvel's Spider-Man: Miles Morales v1.1122.0.0 Patch Notes|date=2022-11-24}}</ref><ref>{{Refurl|url=https://store.steampowered.com/news/app/1817190/view/3625990352000913745|title=Marvel's Spider-Man: Miles Morales v1.1130.0.0 Patch Notes|date=2022-12-01}}</ref>
 
}}
 
}}
  
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===Graphical artifacts when using XeSS===
 
===Graphical artifacts when using XeSS===
 
Intel is aware of some graphical artifacts that can occur while using XeSS. Intel is investigating these issues and working on improving image quality in future versions.<ref name="Known issues">{{Refurl|url=https://steamcommunity.com/app/1817190/discussions/0/3541546590710126833|title=Known Issues - Steam Discussion forum|date=2022-11-24}}</ref>
 
Intel is aware of some graphical artifacts that can occur while using XeSS. Intel is investigating these issues and working on improving image quality in future versions.<ref name="Known issues">{{Refurl|url=https://steamcommunity.com/app/1817190/discussions/0/3541546590710126833|title=Known Issues - Steam Discussion forum|date=2022-11-24}}</ref>
 
==="Air horn" noise can be heard at certain points in the game===
 
{{mm}} The developer of the game is aware and working on a fix regarding an issue where an unintended "air horn" noise can be heard at certain points in the game.<ref name="Known issues"/>
 
  
 
==Other information==
 
==Other information==

Revision as of 12:41, 1 December 2022

Marvel's Spider-Man: Miles Morales
Marvel's Spider-Man: Miles Morales cover
Developers
Insomniac Games
Windows Nixxes Software
Publishers
PlayStation PC
Engines
Insomniac Engine
Release dates
Windows November 18, 2022
Reception
OpenCritic 85
IGDB 88
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Art styles Realistic
Themes North America, Supernatural
Series Spider-Man
Marvel's Spider-Man: Miles Morales on HowLongToBeat
Marvel's Spider-Man: Miles Morales on IGDB
Marvel's Spider-Man: Miles Morales guide on StrategyWiki
Marvel's Spider-Man: Miles Morales on MobyGames
Marvel's Spider-Man: Miles Morales on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Marvel's Spider-Man: Miles Morales is a sequel to the Marvel's Spider-Man Remastered. The game was developed for PlayStation 4 and 5 by Insomniac Games, while the PC version is being developed by Nixxes Software and published by PlayStation PC. The PC version improves in a variety of ways compared to the PlayStation 5 release, including improved ray traced reflections (improved resolution and improved complexity of geometry included in reflection), newly added ray traced sun and moon shadows, FoV slider, improved weather particle density[1], improved shadows[2], HBAO+, DLSS 2 and 3, FSR 2.1, XeSS, DLAA, ultrawide screen support and an unlocked frame rate.

The game released on November 18, 2022, two years after it was originally released for PlayStation 4 and 5 in 2020. On release, it was found that general lighting had changed compared to the PlayStation 5 version, which makes some scenes look better and others look worse by drowning out some texture detail.[2] The games' loading times were found to be longer than compared to the PlayStation 5 release.[1] The game also suffers from various issues where full-resolution textures don't always seem to load or only load in very late.[1] Additionally, in rare cases, some surfaces didn't seem to utilize ray traced reflection, while they do on the PlayStation 5 version.[2] Ray traced sun and moon shadows of vegetation can also look worse compared to rasterized shadows as the ray traced variant produces shadows from a lower quality vegetation object model without taking any movement into account.[1] Overall it was regarded as a PC port of high quality featuring good performance.[2][1]

Post-launch patches included improved stability, shading cache process, optimization, ray-traced shadows, ray-traced reflections, cutscene performance and several bugfixes. The perceived general lighting changes compared to the PlayStation 5 release were also fixed. Additionally, a menu option to skip Fast Travel animations and gyro support for Steam Deck were added.[3][4][5]

General information

Steam Community Discussions
Official support page

Availability

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
Pre-purchase entitlements Pre-orders came with early access to T.R.A.C.K. Suit and Into the Spider-Verse Suit as well as the Gravity Well gadget, plus three bonus skill points.
Windows

Microtransactions

Type Notes
No microtransactions No microtransactions are present in the game.

Essential improvements

Skip or enable launcher

The option to enable or disable the launcher is available in-game and within the launcher itself. In case of encountering issues booting the game, command line arguments are available to enable or disable the launcher.
Use -nolauncher command line argument to disable, and -launcher command line argument to enable the launcher[6]

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Insomniac Games\Marvel's Spider-Man Miles Morales\crs
%USERPROFILE%\Documents\Marvel's Spider-Man Miles Morales\<user-id>\-userprefs.save
HKEY_CURRENT_USER\Software\Insomniac Games\Marvel's Spider-Man Miles Morales
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1817190/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Marvel's Spider-Man Miles Morales\<user-id>
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1817190/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

While at the graphics settings menu, the game itself can still be seen paused in the background. Making the user able to directly see the effects of changed graphical settings. Loading different quality of textures can take a few seconds after changing texture quality.
Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ gameplay and rendered cutscenes.
HUD can be bounded to 16:9, 21:9, 32:9 and 48:9 aspect ratios or scale freely.
4K Ultra HD
Field of view (FOV)
Adjustment slider with values between -25° and +25°.
Windowed
Borderless fullscreen windowed
Exclusive fullscreen also available.
Anisotropic filtering (AF)
Up to 16x available.
Anti-aliasing (AA)
Off, SMAA, TAA, DLAA
High-fidelity upscaling
DLSS 2.4, DLSS 3.0, FSR 2.1, XeSS
IGTI (Insomniac Games' Temporal Injection) also supported.
Vertical sync (Vsync)
Half Refresh Rate option also available.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Max Luminance and Paper White adjustment settings available.
Ray tracing (RT)
Ray traced reflections and Ray traced shadows (from moon and sun).
Reflection Resolution, Reflection Geometry Detail and Object Range settings available.
Color blind mode
'Contrast Options' available.

Input

Game settings
Game settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
As a slider with values between 0 and 100.
Can be set for both axes independently. Separated into general mouse and mouse aim axes sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Separated into general mouse and mouse aim axes. X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
As a slider with values between 0 and 10.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Also supports DualSense with adaptive triggers and haptic feedback, but only works when wired to PC via USB and Steam Input for the game is disabled.
DualShock button prompts
Light bar support
Connection modes Wired, Bluetooth, V2
V2 tested. No vibration and internal speaker support with Bluetooth.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Deck, DualShock 4, DualSense and Xbox One.
Steam Controller button prompts
Uses Steam Deck button prompts.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Music, Speech, UI, SFX sliders.
Separate Controller Speaker and Audio Balance sliders also available.
Surround sound
Mono sound option also available.
Subtitles
Size, background and color options available.
Closed captions
Mute on focus lost
Royalty free audio
Several licensed songs are used in the cutscenes.

Localizations

Language UI Audio Sub Notes
English
Narrated American Sign Language is also available in the Accessibility settings.
Arabic
Traditional Chinese
Simplified Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish

Issues unresolved

Choppy character movement

This is not an issue and an intentional and optional effect that is applied to the game when the user equips the Vibe the Verse Suit mod, that comes with the Spider-Verse Suit. This suit mod alters Miles's frame rate movements to match that of the film, and applies to all suits when the mod is equipped.
This effect can be disabled by unequipping Vibe the Verse Suit mod[7]

SMT and HT causing inconsistent CPU usage

Happens when SMT (Ryzen) or HT (Intel) is enabled.[8]
The game seemingly can't efficiently use the logical cores available via the use of SMT/HT when the CPU has more than 6 cores, disabling it may increase CPU core utilization and improve game performance in CPU intensive scenarios.[8]
Disabling SMT/HT can severely impact the performance of games and applications. Strongly advised to turn it back on after quitting the game.
Currently unknown if developers are aware of this issue and if they are working on a fix.
Disable CPU multithreading[8]
  1. If using Ryzen CPU - Disable SMT (Simultaneous multithreading) in BIOS settings or via the Ryzen Master program.
  2. If using an Intel CPU - Disable HT (Hyper-Threading) from BIOS settings

Textures not loading in at full resolution

The game suffers from an issue where some high resolution textures (for example on cops, armor and cop cars) don't seem to load in. The cause of this and whether the developers are working on this is currently unknown. There is no fix or workaround for this bug so far.[1]

Slow texture loading when loading a save

After booting the game or loading a save, textures can take a while to load in. This is especially visible on buildings, where on a high-end system it can still take around 7 seconds sometimes to load in the full resolution texture.[1] There is currently no fix available for this issue.
Workaround: reduce texture quality to reduce texture loading time[9]

Graphical artifacts when using XeSS

Intel is aware of some graphical artifacts that can occur while using XeSS. Intel is investigating these issues and working on improving image quality in future versions.[10]

Other information

API

Technical specs Supported Notes
Direct3D 12
Shader Model support 6.6
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Wwise, XAudio XAudio v2.7
Interface Scaleform
Cutscenes Bink, Annosoft Speech Engine Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync)

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 build 1909
Processor (CPU) Intel Core i3-4160
System memory (RAM) 8 GB
Hard disk drive (HDD) 75 GB (HDD)
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon RX 470
DirectX 12 compatible
A 64-bit operating system is required.
The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1817190/ in addition to or instead of this directory. The app ID (1817190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Marvel's Spider-Man: Miles Morales PC Tech Review - Ray Tracing Upgrades - Optimised Settings! - YouTube - last accessed on 2022-11-20
  2. 2.0 2.1 2.2 2.3 Spider-Man: Miles Morales [PC] vs Spider-Man: Miles Morales [PS5] - last accessed on 2022-11-20
  3. Marvel's Spider-Man: Miles Morales v1.1121.0.0 Hotfix - last accessed on 2022-11-22
  4. Marvel's Spider-Man: Miles Morales v1.1122.0.0 Patch Notes - last accessed on 2022-11-24
  5. Marvel's Spider-Man: Miles Morales v1.1130.0.0 Patch Notes - last accessed on 2022-12-01
  6. How to enable the launcher after disabling it - Steam Discussion Forum - last accessed on 2022-11-21
  7. Why is my character movement choppy and how do I fix it? - Steam Discussion Forum - last accessed on 2022-11-21
  8. 8.0 8.1 8.2 Marvel’s Spider-Man: Miles Morales PC Performance Analysis - last accessed on 2022-11-22
  9. Verified by User:Phyziyx on 2022-11-22
    The reduction in texture quality reduces the time that it takes to load in the texture and reduces the noticeable effect of the texture pop-in
  10. Known Issues - Steam Discussion forum - last accessed on 2022-11-24