User talk:Mrtnptrs

About this board

Deleted Contribution to DEATHLOOP page

2
Gingyqueerbeard (talkcontribs)

I appreciate your feedback. I understand PCGamingWiki is no playground, I apologize for the Doctor easter eggs. However, instead of completely deleting my carefully articulated and referenced contribution, perhaps a conversation or an edit would have been a better form of action. I am just a fellow volunteer trying to share advice that helped me and will help others. I understand my formatting may not be perfect, I am still learning when it comes to contributing to Wiki's. I reached out in the Discord, so I can repost my contribution without risk of it being outright deleted.

Mrtnptrs (talkcontribs)

Sorry for the reverts, nothing personal, but this can force users to gather feedback and improve their added information before adding it back. Otherwise often users don't take the effort to improve their added information and it stays in limbo forever. I knew you had good intensions, hence why I left feedback and suggested asking feedback on Discord. Thanks for doing that. Btw, regarding Doctor Who; it is a great show haha, but doesn't belong on PCGW. Spoilers ;)

Reply to "Deleted Contribution to DEATHLOOP page"

Regarding Uncharted's Crash on startup

3
138.199.56.66 (talkcontribs)

I am the individual who posted the fix for the crash on the webpage Nov 5th (6th depending on timezone). I didn't post references because none were required, given that the solution is anecdotal and not officially provided by the developer. Reports on the issue and its solution have only been posted on Steam forums and I haven't found it to be a reliable place to gather feedback from users.

On the other hand, it's not an inconsistent solution and the reason why it works is entirely unrelated to restarts (to be fair, it's almost insulting to suggest so). Turning it back on reintroduces the crashes on startup. Due to the nature of my job I have several machines at the office and ran tests on all of them. The machines with Windows 10 and Pascal cards did not crash. The machines with non-Pascal (AMD 6000 series and Nvidia) cards did not crash regardless of Windows version. Only situation where that specific crash happens is on Windows 11 with a Pascal card and a recent subset of drivers. Any reports that have been posted regarding crashes on startup that aren't solved by hardware-accelerated gpu scheduling are unrelated to this issue and are part of another type of crash.

Mrtnptrs (talkcontribs)

Yeah, you posted one of the workarounds indeed, I made some edits to improve the layout. Sources are also provided when not officially form developers, see PCGW pages of many games, where sources are gathered from Raddit, Steam forum etc. So, it is allowed and also strongly advised to do so. "it's almost insulting to suggest so" Why? The restart workaround weirdly worked for a lot of people, including me. There is one big symptomatic issue here, no one seems to know for sure what causes it and which workaround works and doesn't. Thus that's why we include workarounds with source and mentioning if it always works or not. I'm sure that you COULD be right and that it is Windows 11-Pascal combination only, but the problem is that we're not sure as of now. Could also maybe be the case on Windows 10 (where HAGS is also available, but disabled by default) or maybe also with different GPU series. The problem is thus; we do not know for sure, thus we keep it all under one flag. But it is indeed likely that there are multiple issues with the game causing the exact same problem. The problem is; users cannot find this out, hell, even we can't. So, that's why we keep it all under one flag and report that each workaround does not work for all people as we don't have any guidelines now on advising people which workaround will probably work.

Mrtnptrs (talkcontribs)

Btw, expect that maybe due to the database corruption and the backup being restored, it could be that your and mine recent edits to this piece of the article could disappear within the next 12 hours or so... (depends on how long it takes, see PCGW Discord) Be sure then thus that it is not me removing your edits or something :)

Reply to "Regarding Uncharted's Crash on startup"

It's a database for everything related to blood money do u have a brain

11
Summary by Mrtnptrs

It was not included and seemingly solved, still would be nice if someone with more intimate knowledge of the game could add more good mods to the wiki page itself (thus no link to an overview, but individual descriptions and steps)

Kush (talkcontribs)

?

Mrtnptrs (talkcontribs)

Ok, first of all, you're being quite rude in how you're asking your question here. My personal preference to leave it out was because it contains many explanations, fixes etc. that are maintained by a single person of Steam. This information is thus not constant, fully reliable and can be very very overwhelming for users in my opinion.

Mrtnptrs (talkcontribs)

Ok, on closer inspection, I see you're the author of that Steam page. I know your intentions are good, but I don't think it really belongs as an essential point on the Blood Money wiki page, the information should instead be included in the wiki-page itself, for example: list the mods that are really good, add possible optimizations/fixes etc. on the wikipage itself instead of linking to a different page. This is to avoid clutter. But Easter Eggs, gameplay guides and achievements don't belong on Pcgamingwiki. Thus to avoid cluttering the wiki, I'm gonna revert your revert comment. But feel free to add any mods, fixes and tweaks to the wiki-page itself :)

Mrtnptrs (talkcontribs)

Btw, to clarify further: I mainly did it to avoid fixes/tweaks/mods for the game being spread between the wiki and different pages; as that could result in contradictory and overlapping info. Also, as you are the single maintainer of that Steam page, any users here have zero control over it. By incorporating some info of it into the pcgamingwiki-page we could both keep the info in ONE place and keep clear edit-history of all info, so things can be improved and checked by every user who wants to.

Mrtnptrs (talkcontribs)

Editing guidelines on the "general information"-section: https://www.pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/General_information When reading that, you're guide is neither an article, a wiki, official website, official known issues list, gog-site, Steam Discussion or forum or a link to source code. Therefor it is most likely not applicable to add your guide to the General Information section. So, I still vote to keep it out personally.

Kush (talkcontribs)

It lists everything related to modding Hitman: Blood Money + extra info you find along the way while searching.

With Skyrim or Fallout it's much easier to find tools for modding the game = People create more mods.

Atm people only mod this game if they are extremely dedicated and find the tools needed. (People who want to try mod but can't find/understand the tools end up not modding it = less mods)

If people see there isn't much mod activity with the game they might ignore it themselves since it's an abandoned game. But there is modding communities, they're just extremely buried.

For reverse engineering the game, you'll only find that discord if you look deeply.

Now since it's in light more, other people will see people reversing the game = more reversing members joining = faster reversing time = more new features, like its a gmod game.

---

Then you have people who don't know about PCGamingWiki (Only people who actually understand how to mod games normally know of this website, and if there's a chance they haven't seen the Steam Discussions from seeing before they were empty, this is a faster way of updating people so the guide lists higher = more people see = more people mod)

But if you feel you don't want more mods for Blood Money then you can keep removing it.

Kush (talkcontribs)

If you want to re-label or clean it up (as I don't know formatting well on PCGamingWiki) go ahead, I labeled it the fastest way I could

as for people not having control over the gyude, I dont see why thats an issue, the comments are open for people to talk or complain about something if something is wrong, or if they want to add something they can comment and I add it

Mrtnptrs (talkcontribs)

"But if you feel you don't want more mods for Blood Money then you can keep removing it."

--> You know that's not what I mean. My point is: instead of linking to an editable list of mods, why not instead list them properly here on PCGamingwiki? That's how it's usually done here on PCGamingwiki.

"as for people not having control over the gyude, I dont see why thats an issue, the comments are open for people to talk or complain about something if something is wrong, or if they want to add something they can comment and I add it"

--> My main issue is: you could later on add, exclude or edit whatever you want to your guide without anyone here keeping an eye on it/control over it. This way your guide could end up more cluttered or have any other issues, which we wouldn't be able to solve. The main point of a wiki should be to contain reliable good info (your guide probably is) that everyone can contribute to (now has to go through you through the Steam comment section) and edit (can only be done by you.) That's why in my point of view, your guide shouldn't be linked by the PCGamingwiki-page of this game.

"Then you have people who don't know about PCGamingWiki (Only people who actually understand how to mod games normally know of this website, and if there's a chance they haven't seen the Steam Discussions from seeing before they were empty, this is a faster way of updating people so the guide lists higher = more people see = more people mod)"

--> Keeping your info on the Steam page is fully alright, I encourage it even, shows great effort. But the information should still also be available on the wiki-page itself instead of it just being linked to, in my opinion. Yeah, maintaining the Steam guide is faster for you, but not for everyone else. And, sorry for sounding rude and I know you probably didn't mean it this way, but you shouldn't of course use PCGW to get more views on your guide so more people actually see your info on these mods. Wouldn't it be better then to include these mods on the PCGW-page of H:BM?

So, my proposal is: to revert your guide-addition and give you and anyone the space to add more mods to the PCGW-page of H:BM. Are you ok with that? If not, we could ask some community-members for a second opinion/their opinion on this matter to see what would be the best way forward? :)

Mrtnptrs (talkcontribs)

Btw, I see you also undid the edit by Expack3, he is saying the same as me: this information could just as easily be incorporated into the article itself. Is that ok with you?

Kush (talkcontribs)

strange individual

Baronsmoki (talkcontribs)
24.147.215.248 (talkcontribs)

not sure how to do it correctly but you go the folder where the game is stored, look for a file called settings.ini and open it with notepad, there's a line called "mouse= ###" you can change that value higher than what the in-game allows, and set it to read only after changing the values

Jigen123 (talkcontribs)

Doing that only changes the mouse sensitivity value beyond what the in-game setting allows. The strong negative mouse acceleration sadly can't be disabled.

24.147.215.248 (talkcontribs)

hence it's a workaround

24.147.215.248 (talkcontribs)

it's a lot more playable than before

24.147.215.248 (talkcontribs)

theoretically if you set it high enough...

Mrtnptrs (talkcontribs)

Then maybe mention that it is a workaround and around what amount it should be set/that it worked for you. And thus mention that it only changes the mouse sensitivity setting and not the negative mouse acceleration itself. Then it could maybe be added again? What do you think @Jigen123?

Reply to "scarface mouse acceleration"
There are no older topics