Difference between revisions of "Grand Theft Auto IV"
Rudolf snail (talk | contribs) m (→Issues fixed) |
(I corrected some information on the commandline commands list. And the grammar of the whole thing as well.) |
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{{Infobox game/row/publisher|1C-SoftClub|Russia}} | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|RAGE}} | + | {{Infobox game/row/engine|Rockstar Advanced Game Engine (RAGE)}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 2, 2008}} | {{Infobox game/row/date|Windows|December 2, 2008}} | ||
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{{++}} Ability to import your music for your own [[#Custom music|custom radio station]]. | {{++}} Ability to import your music for your own [[#Custom music|custom radio station]]. | ||
{{--}} Some graphical details are worse than the console versions (e.g. less grass, more texture flickering, weaker volumetric lighting).<ref>{{Refurl|url=https://translate.google.com/translate?sl=ru&tl=en&u=https://libertycity.ru/gta-4/articles/4346-gta-iv-complete-edition-xbox-protiv-pc.html|title=GTA 4: Complete Edition: Xbox vs. PC Version - Detailed Comparison|date=2020-12-15}}</ref> | {{--}} Some graphical details are worse than the console versions (e.g. less grass, more texture flickering, weaker volumetric lighting).<ref>{{Refurl|url=https://translate.google.com/translate?sl=ru&tl=en&u=https://libertycity.ru/gta-4/articles/4346-gta-iv-complete-edition-xbox-protiv-pc.html|title=GTA 4: Complete Edition: Xbox vs. PC Version - Detailed Comparison|date=2020-12-15}}</ref> | ||
− | {{--}} Rockstar has removed music from the game due to expired licences. Same with [[Grand Theft Auto: Episodes from Liberty City]]. See [[#Restore removed music|Restore removed music]]. | + | {{--}} Rockstar has removed some music from the game due to expired licences. Same with [[Grand Theft Auto: Episodes from Liberty City]]. See [[#Restore removed music|Restore removed music]]. |
'''General information''' | '''General information''' | ||
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===FusionFix=== | ===FusionFix=== | ||
− | {{ii}} This projects aims to fix [https://github.com/GTAmodding/GTAIV-Issues-List/issues?q=is%3Aopen+is%3Aissue+label%3A%22resolved+%28mod%2Ffix%29%22 some issues] in Grand Theft Auto IV: Complete Edition. | + | {{ii}} This projects aims to fix [https://github.com/GTAmodding/GTAIV-Issues-List/issues?q=is%3Aopen+is%3Aissue+label%3A%22resolved+%28mod%2Ffix%29%22 some issues] present in Grand Theft Auto IV: Complete Edition. |
{{mm}} [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/blob/master/readme.md FusionFix · GitHub] | {{mm}} [https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/blob/master/readme.md FusionFix · GitHub] | ||
{{Fixbox|description=Applying FusionFix|ref=<ref>[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/blob/master/readme.md GTAIV.EFLC.FusionFix/readme.md at master · ThirteenAG/GTAIV.EFLC.FusionFix · GitHub]</ref>|fix= | {{Fixbox|description=Applying FusionFix|ref=<ref>[https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/blob/master/readme.md GTAIV.EFLC.FusionFix/readme.md at master · ThirteenAG/GTAIV.EFLC.FusionFix · GitHub]</ref>|fix= | ||
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===ZolikaPatch=== | ===ZolikaPatch=== | ||
− | {{ii}} For use with Patches 4, 7, and 8. It cannot be used for the [[Store:Rockstar Games Launcher|Rockstar Games Launcher]] version. | + | {{ii}} For use with Patches 1.0.4.0, 1.0.7.0, and 1.0.8.0. It cannot be used for the [[Store:Rockstar Games Launcher|Rockstar Games Launcher]] version. |
− | {{++}} Fixes | + | {{++}} Fixes more issues that FusionFix doesn't address. |
{{Fixbox|description=Applying ZolikaPatch|ref=<ref name="ZolikaPatch">[https://gtaforums.com/topic/955449-iv-zolikapatch/ [IV] ZolikaPatch - Page 1 - Scripts & Plugins - GTAForums]</ref>|fix= | {{Fixbox|description=Applying ZolikaPatch|ref=<ref name="ZolikaPatch">[https://gtaforums.com/topic/955449-iv-zolikapatch/ [IV] ZolikaPatch - Page 1 - Scripts & Plugins - GTAForums]</ref>|fix= | ||
# Download the [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/latest Ultimate-ASI-Loader.zip] file. | # Download the [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/latest Ultimate-ASI-Loader.zip] file. | ||
# Extract the contents of the download to {{code|{{p|game}}\}}. | # Extract the contents of the download to {{code|{{p|game}}\}}. | ||
# Download the [https://gtaforums.com/topic/955449-iv-zolikapatch/ ZolikaPatch_v#.#.zip] file. | # Download the [https://gtaforums.com/topic/955449-iv-zolikapatch/ ZolikaPatch_v#.#.zip] file. | ||
− | # Extract the contents of the download to {{code|{{p|game}}\}} (replace the | + | # Extract the contents of the download to {{code|{{p|game}}\}} (replace the files when prompted). |
}} | }} | ||
===[https://gtaforums.com/topic/569019-betaiveflc-graphical-bug-fixes/ GTA IV&EFLC Graphics Fix] & [https://gtaforums.com/topic/760761-eflcrel-pc-quality-texture-update EFLC PC Quality Texture]=== | ===[https://gtaforums.com/topic/569019-betaiveflc-graphical-bug-fixes/ GTA IV&EFLC Graphics Fix] & [https://gtaforums.com/topic/760761-eflcrel-pc-quality-texture-update EFLC PC Quality Texture]=== | ||
− | {{ii}} For Patches 7 | + | {{ii}} For Patches 1.0.7.0 and 1.0.8.0. |
− | {{++}} Fixes some minor graphical issues and low quality | + | {{++}} Fixes some minor graphical issues and replaces the low quality textures in Episodes from Liberty City with better quality ones. |
===[https://github.com/ThirteenAG/IV.EFLC.ColAccel ColAccel]=== | ===[https://github.com/ThirteenAG/IV.EFLC.ColAccel ColAccel]=== | ||
{{++}} Greatly reduces loading times | {{++}} Greatly reduces loading times | ||
{{ii}} Does not work for versions older than Patch 1.0.6.0 | {{ii}} Does not work for versions older than Patch 1.0.6.0 | ||
− | {{ii}} | + | {{ii}} When editing .IMG archives you need to delete <code>colCache.dat</code> and let it get re-created |
{{Fixbox|description=Place [https://github.com/ThirteenAG/IV.EFLC.ColAccel/releases ColAccel script] in {{code|{{p|game}}}}|ref=<ref>[https://gtaforums.com/topic/676844-colaccel-reduce-loading-time-by-50/?do=findComment&comment=1068974472 ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums]</ref>|fix= | {{Fixbox|description=Place [https://github.com/ThirteenAG/IV.EFLC.ColAccel/releases ColAccel script] in {{code|{{p|game}}}}|ref=<ref>[https://gtaforums.com/topic/676844-colaccel-reduce-loading-time-by-50/?do=findComment&comment=1068974472 ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums]</ref>|fix= | ||
{{ii}} Requires an [[#XLiveLess / ASI loader|ASI Loader]]. | {{ii}} Requires an [[#XLiveLess / ASI loader|ASI Loader]]. | ||
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===Restore removed music=== | ===Restore removed music=== | ||
− | {{ii}} Over 50 radio station tracks were removed from the game due to expired | + | {{ii}} Over 50 radio station tracks were removed from the game in April 2018 due to expired licences.<ref>[https://www.rockpapershotgun.com/2018/04/26/save-the-last-dance-gta-iv-axes-50-soundtrack-songs/ Grand Theft Auto IV Music Cut Patch - Rock Paper Shotgun]</ref> |
{{Fixbox|description=Downgrading the Radio Stations|ref=<ref>[https://gtaforums.com/topic/908658-iveflc-radio-downgrader/ IV/EFLC Radio "downgrader" - GTA Forums]</ref>|fix= | {{Fixbox|description=Downgrading the Radio Stations|ref=<ref>[https://gtaforums.com/topic/908658-iveflc-radio-downgrader/ IV/EFLC Radio "downgrader" - GTA Forums]</ref>|fix= | ||
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===[https://gtaforums.com/topic/881495-launch-episodes-as-dlcs-in-gta-iv/ Run EFLC as DLCs]=== | ===[https://gtaforums.com/topic/881495-launch-episodes-as-dlcs-in-gta-iv/ Run EFLC as DLCs]=== | ||
− | {{ii}} Not needed for the Complete Edition version, but can be used with the retail versions. | + | {{ii}} Not needed for the Complete Edition version, but can be used with the retail versions when downgrading from the Complete Edition version. |
{{++}} Merges the radio stations and songs from EFLC into the base game. | {{++}} Merges the radio stations and songs from EFLC into the base game. | ||
{{ii}} Does not work with versions older than 1.0.6.0. | {{ii}} Does not work with versions older than 1.0.6.0. | ||
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===[https://gtaforums.com/topic/925011-player-outfit-texture-fixes Player Outfit Texture Fixes]=== | ===[https://gtaforums.com/topic/925011-player-outfit-texture-fixes Player Outfit Texture Fixes]=== | ||
− | {{++}} Fixes | + | {{++}} Fixes colouring issues on the player, pedestrians and N.O.O.S.E. textures. |
{{ii}} Requires [https://openiv.com/ OpenIV]. | {{ii}} Requires [https://openiv.com/ OpenIV]. | ||
===[https://gtaforums.com/topic/958625-improved-animations-pack Improved Animations Pack]=== | ===[https://gtaforums.com/topic/958625-improved-animations-pack Improved Animations Pack]=== | ||
− | {{++}} Fixes | + | {{++}} Fixes several issues with gun animations, such as the firing delay on the assault rifles. |
{{ii}} Requires [https://openiv.com/ OpenIV]. | {{ii}} Requires [https://openiv.com/ OpenIV]. | ||
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|60 fps notes = [[#Cutscenes are too zoomed in|Cutscenes may be zoomed in incorrectly]]; [[#Regular camera movement and handbrake camera are too slow|slow handbrake camera]]; handbrake camera is too fast on high FPS (gamepad only)<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/21 Handbrake camera is too fast on high FPS (gamepad only) · Issue #21 · GTAmodding/GTAIV-Issues-List]</ref> | |60 fps notes = [[#Cutscenes are too zoomed in|Cutscenes may be zoomed in incorrectly]]; [[#Regular camera movement and handbrake camera are too slow|slow handbrake camera]]; handbrake camera is too fast on high FPS (gamepad only)<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/21 Handbrake camera is too fast on high FPS (gamepad only) · Issue #21 · GTAmodding/GTAIV-Issues-List]</ref> | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Framerates above 60 may cause minor physics/collision bugs. At least two | + | |120 fps notes = Framerates above 60 may cause minor physics/collision bugs. At least two end game missions (A Revenger's Tragedy and Out of Commission) cannot be completed above 60 FPS. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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===PS3 Controller Buttons=== | ===PS3 Controller Buttons=== | ||
− | If using a PlayStation controller, you might want to change the Xbox 360 buttons to the DUALSHOCK buttons. In order to do so, follow the instructions below. | + | If using a PlayStation controller, you might want to change the Xbox 360 buttons used in the game's UI to the DUALSHOCK buttons. In order to do so, follow the instructions below. |
{{Fixbox|description=Instructions|ref={{cn|date=March 2017}}|fix= | {{Fixbox|description=Instructions|ref={{cn|date=March 2017}}|fix= | ||
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===Large framerate drops on densely detailed parts of the city=== | ===Large framerate drops on densely detailed parts of the city=== | ||
− | {{Fixbox|description=Lower the view distance to 25 or lower. Anything higher may cause drops in performance when looking at the city's skyline or at densely detailed areas (particularly Middle Park) for | + | {{Fixbox|description=Lower the view distance to 25 or lower. Anything higher may cause drops in performance when looking at the city's skyline or at densely detailed areas (particularly Middle Park) for little visual gain.|fix= |
{{ii}}You may also increase your performance significantly while minimising pop-in and graphical glitches by setting the Detail Distance between 10 and 40. | {{ii}}You may also increase your performance significantly while minimising pop-in and graphical glitches by setting the Detail Distance between 10 and 40. | ||
{{ii}}If you need very high framerates, it is recommended that you disable shadows as they are CPU-intensive and also reduce the Vehicle Density to around 40 (33 is the console default if you want a "vanilla" experience). | {{ii}}If you need very high framerates, it is recommended that you disable shadows as they are CPU-intensive and also reduce the Vehicle Density to around 40 (33 is the console default if you want a "vanilla" experience). | ||
− | {{ii}}Keeping Vsync enabled (with the shadows disabled) may help maintain close to stable 60 FPS even on old Core 2 Quad CPUs. | + | {{ii}}Keeping Vsync enabled (with the shadows disabled) may help the game maintain close to stable 60 FPS even on old Intel Core 2 Quad CPUs. |
− | {{ii}}Alternatively, you can also try out disabling Clip Capture in the "Game" option in main menu and setting <code>-minspecaudio</code> which can unload the CPU to some extent depending on your | + | {{ii}}Alternatively, you can also try out disabling Clip Capture in the "Game" option in the main menu and setting <code>-minspecaudio</code> which can unload the CPU to some extent depending on your computer's specifications and <code>-noprecache</code> in some scenarios and <code>-disableimposters</code> excluding flying. |
}} | }} | ||
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{{Fixbox|description=Install the [https://github.com/Crspy/IV-RecoilFix/releases/ Bullet Spread/Recoil Fix] script|ref=<ref>[https://gtaforums.com/topic/356452-archived-requests-need-ideas/page/264/?tab=comments#comment-1065277851 Archived Requests, need ideas? - GTAForums]</ref>|fix= | {{Fixbox|description=Install the [https://github.com/Crspy/IV-RecoilFix/releases/ Bullet Spread/Recoil Fix] script|ref=<ref>[https://gtaforums.com/topic/356452-archived-requests-need-ideas/page/264/?tab=comments#comment-1065277851 Archived Requests, need ideas? - GTAForums]</ref>|fix= | ||
− | {{ii}} Not recommended to | + | {{ii}} Not recommended to be used in Multiplayer. |
{{ii}} Requires an [[#XLiveLess / ASI loader|ASI Loader]]. | {{ii}} Requires an [[#XLiveLess / ASI loader|ASI Loader]]. | ||
}} | }} | ||
===Regular camera movement and handbrake camera are too slow=== | ===Regular camera movement and handbrake camera are too slow=== | ||
− | {{ii}} This bug occurs when the | + | {{ii}} This bug occurs when the framerate exceeds 60 fps. |
{{Fixbox|description=Apply [[#FusionFix|FusionFix]]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/10 Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List]</ref>|fix= | {{Fixbox|description=Apply [[#FusionFix|FusionFix]]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/10 Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List]</ref>|fix= | ||
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===Cutscenes are too zoomed in=== | ===Cutscenes are too zoomed in=== | ||
− | {{ii}} This bug occurs when the | + | {{ii}} This bug occurs when the framerate exceeds 60 fps. |
{{Fixbox|description=Apply [[#FusionFix|FusionFix]]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/1 Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List]</ref>|fix= | {{Fixbox|description=Apply [[#FusionFix|FusionFix]]|ref=<ref>[https://github.com/GTAmodding/GTAIV-Issues-List/issues/1 Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List]</ref>|fix= | ||
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}} | }} | ||
− | === | + | ===The game will load with minimal graphics settings and won't let you change them=== |
{{ii}} For video cards that have more than 2 GB or VRAM the game will run but won't let you change the graphics settings to anything better. In order to force the game to allow the changes, load the game's executable with this extra parameter: <code>-norestrictions</code>. | {{ii}} For video cards that have more than 2 GB or VRAM the game will run but won't let you change the graphics settings to anything better. In order to force the game to allow the changes, load the game's executable with this extra parameter: <code>-norestrictions</code>. | ||
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# Drag and drop the files into <code>common\data\</code> in <code>{{P|game}}</code>. | # Drag and drop the files into <code>common\data\</code> in <code>{{P|game}}</code>. | ||
− | ===Frame rate drops after a short time in game (e.g. 60 FPS suddenly drops to 45 FPS)=== | + | ===Frame rate drops after a short time in the game (e.g. 60 FPS suddenly drops to 45 FPS for no apparent reasons)=== |
{{Fixbox|description=Launch the game via {{code|LaunchGTAIV.exe.}}}} Not needed for the Steam/Rockstar Games Launcher versions. | {{Fixbox|description=Launch the game via {{code|LaunchGTAIV.exe.}}}} Not needed for the Steam/Rockstar Games Launcher versions. | ||
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===Game minimises after clicking Start=== | ===Game minimises after clicking Start=== | ||
− | {{ii}} If the game | + | {{ii}} If the game minimises after selecting between GTA IV and EFLC and can't be made full screen again it may be a problem with PunkBuster. It can be fixed by stopping it from running. |
{{Fixbox|description=Stop PunkBuster|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Stop PunkBuster|ref={{cn|date=July 2016}}|fix= | ||
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}} | }} | ||
− | ===2GB+ | + | ===2GB+ RAM is incorrectly recognized=== |
{{ii}} This was fixed in Patch 1.0.8.0. | {{ii}} This was fixed in Patch 1.0.8.0. | ||
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===Multiplayer: Login to Social Club failed=== | ===Multiplayer: Login to Social Club failed=== | ||
− | {{ii}} This was fixed | + | {{ii}} This was fixed in Patch 1.0.8.0. |
{{Fixbox|description=Override paul.dll|ref={{cn|January 2020}}|fix= | {{Fixbox|description=Override paul.dll|ref={{cn|January 2020}}|fix= | ||
# Rename <code>{{P|game}}/paul.dll</code> to <code>paul.dll_old</code>. | # Rename <code>{{P|game}}/paul.dll</code> to <code>paul.dll_old</code>. | ||
# Restart the game. It should load up directly. | # Restart the game. It should load up directly. | ||
− | * Complete the GFWL setup first, so | + | * Complete the GFWL setup first, so you can then take this shortcut. |
}} | }} | ||
===Broken Space button during the missions "Out of Commission" and "A Revenger's Tragedy"=== | ===Broken Space button during the missions "Out of Commission" and "A Revenger's Tragedy"=== | ||
− | {{ii}} The helicopter quick-time event may not correctly | + | {{ii}} The helicopter quick-time event may not correctly respond to the inputs from the Space button on modern systems, making it impossible to complete the rest of the mission. |
{{Fixbox|description=Set affinity|ref=<ref>[https://www.youtube.com/watch?v=vnw1SAMlUrU GTA IV Final Mission Helicopter Bug Fix]</ref>|fix= | {{Fixbox|description=Set affinity|ref=<ref>[https://www.youtube.com/watch?v=vnw1SAMlUrU GTA IV Final Mission Helicopter Bug Fix]</ref>|fix= | ||
# Open Task Manager | # Open Task Manager | ||
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}} | }} | ||
− | ===Rancher collision=== | + | ===Rancher collision bug=== |
− | {{ii}} When driving a Rancher truck, its front bumpers will collide against | + | {{ii}} When driving a Rancher truck, its front bumpers will collide against obstacles like stairs that other vehicles can normally go over. This issue is not present in the console versions. |
{{Fixbox|description=Apply [[#FusionFix|FusionFix]]| | {{Fixbox|description=Apply [[#FusionFix|FusionFix]]| | ||
}} | }} | ||
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# Exit OpenIV | # Exit OpenIV | ||
− | {{ii}} Not recommended to | + | {{ii}} Not recommended to be used in Multiplayer. |
}} | }} | ||
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{{Standard table|Parameter|Description|content= | {{Standard table|Parameter|Description|content= | ||
{{Standard table/row|-help|Lists the available commands}} | {{Standard table/row|-help|Lists the available commands}} | ||
− | {{Standard table/row|-adapter| | + | {{Standard table/row|-adapter|Uses the specified screen adapter}} |
− | {{Standard table/row|-autoconfig|Automatically | + | {{Standard table/row|-autoconfig|Automatically adjusts the graphics settings depending on computer specifications}} |
− | {{Standard table/row|-availablevidmem| | + | {{Standard table/row|-availablevidmem|Sets the amount of available physical video memory}} |
{{Standard table/row|-benchmark|Launches the game in Benchmark mode and then quits it}} | {{Standard table/row|-benchmark|Launches the game in Benchmark mode and then quits it}} | ||
− | {{Standard table/row|-detailquality| | + | {{Standard table/row|-detailquality|Sets the detail distance of the game (0-99)}} |
− | {{Standard table/row|-disableimposters| | + | {{Standard table/row|-disableimposters|Turns off imposter rendering for vehicles}} |
− | {{Standard table/row|-forcehighqualitymirrors| | + | {{Standard table/row|-forcehighqualitymirrors|Enables 64-bit mirrors}} |
− | {{Standard table/row|-forcer2vb| | + | {{Standard table/row|-forcer2vb|Forces rendering to Vertex Buffer}} |
− | {{Standard table/row|-frameLimit| Limits your FPS to your refresh rate}} | + | {{Standard table/row|-frameLimit|Limits your FPS to your monitor's refresh rate}} |
− | {{Standard table/row|-framelockinwindow| | + | {{Standard table/row|-framelockinwindow|Forces framelock to work even in a window}} |
− | {{Standard table/row|-fullscreen| | + | {{Standard table/row|-fullscreen|Forces fullscreen mode}} |
− | {{Standard table/row|-fullspecaudio| | + | {{Standard table/row|-fullspecaudio|Forces high-end CPU audio footprint}} |
{{Standard table/row|-gpucount|Lets you manually set the GPU count if query fails}} | {{Standard table/row|-gpucount|Lets you manually set the GPU count if query fails}} | ||
{{Standard table/row|-height|Sets the vertical resolution}} | {{Standard table/row|-height|Sets the vertical resolution}} | ||
− | {{Standard table/row|-managed| | + | {{Standard table/row|-managed|Uses D3D runtime managed resources}} |
− | {{Standard table/row|-memrestrict| | + | {{Standard table/row|-memrestrict|Restricts the amount of available memory that the game can use}} |
− | {{Standard table/row|-minspecaudio| | + | {{Standard table/row|-minspecaudio|Forces low-end CPU audio footprint}} |
− | {{Standard table/row|-no_3GB| | + | {{Standard table/row|-no_3GB|Disables 32-bit OS with /3GB}} |
− | {{Standard table/row|-noBlockOnLostFocus| | + | {{Standard table/row|-noBlockOnLostFocus|Prevents the game from blocking window updates during focus loss}} |
− | {{Standard table/row|-noprecache| | + | {{Standard table/row|-noprecache|Disables precaching of resources}} |
− | {{Standard table/row|-nomemrestrict| | + | {{Standard table/row|-nomemrestrict|Disables memory restrictions}} |
− | {{Standard table/row|-nominimize|Disables the ability to restore the game from | + | {{Standard table/row|-nominimize|Disables the ability to restore the game from minimise and changing resolutions (reduces system memory footprint)}} |
− | {{Standard table/row|-norestrictions| | + | {{Standard table/row|-norestrictions|Disables restrictions on graphics settings}} |
− | {{Standard table/row|-noswapdelay| | + | {{Standard table/row|-noswapdelay|Disables sleep delay before Present (disables the fix for hard present stalls)}} |
− | {{Standard table/row|-notimefix| | + | {{Standard table/row|-notimefix|Disables Time Fix}} |
− | {{Standard table/row|-novblank|Disables | + | {{Standard table/row|-novblank|Disables vertical blanking for VSync}} |
− | {{Standard table/row|-percentvidmem|Percentage of | + | {{Standard table/row|-percentvidmem|Percentage of video memory to be made available for the game}} |
− | {{Standard table/row|-refreshrate| | + | {{Standard table/row|-refreshrate|Sets the refresh rate (values set must be supported by your monitor)}} |
− | {{Standard table/row|-reserve| | + | {{Standard table/row|-reserve|Sets the amount of memory to be used by other programmes}} |
− | {{Standard table/row|-reservedApp| | + | {{Standard table/row|-reservedApp|Sets the amount of memory to be left available within application space}} |
− | {{Standard table/row|-renderquality| | + | {{Standard table/row|-renderquality|Adjusts anisotropic filtering (0-4)}} |
− | {{Standard table/row|-safemode|Sets graphics | + | {{Standard table/row|-safemode|Sets the graphics of the game to the lowest setting possible}} |
− | {{Standard table/row|-shadowdensity| | + | {{Standard table/row|-shadowdensity|Adjusts night shadows (0-16)}} |
− | {{Standard table/row|-shadowquality| | + | {{Standard table/row|-shadowquality|Sets the shadow quality (0-4)}} |
− | {{Standard table/row|-stereo| | + | {{Standard table/row|-stereo|Enables stereo audio support}} |
− | {{Standard table/row|-texturequality| | + | {{Standard table/row|-texturequality|Sets the texture quality of the game (0-2)}} |
− | {{Standard table/row|-unmanaged| | + | {{Standard table/row|-unmanaged|Uses application managed resources}} |
− | {{Standard table/row|-usedirectinput| | + | {{Standard table/row|-usedirectinput|Allows DirectInput alongside XInput support.}} |
− | {{Standard table/row|-viewdistance| | + | {{Standard table/row|-viewdistance|Sets the view distance of the game (0-99)}} |
− | {{Standard table/row|-windowed| | + | {{Standard table/row|-windowed|Forces windowed mode}} |
{{Standard table/row|-width|Sets the horizontal resolution}} | {{Standard table/row|-width|Sets the horizontal resolution}} | ||
}} | }} | ||
===Custom music=== | ===Custom music=== | ||
− | GTA IV allows users to play their own music on a custom radio station | + | GTA IV allows users to play their own music on a custom radio station: Independence FM.<ref>[https://support.rockstargames.com/articles/200144996 Independence FM (User radio) in GTA IV - Rockstar Support]</ref> |
{{ii}} Simply place any audio files/folders or create shortcuts in the <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\User Music\</code> folder, and tune into the station in-game. | {{ii}} Simply place any audio files/folders or create shortcuts in the <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\User Music\</code> folder, and tune into the station in-game. | ||
− | {{ii}} Supported formats are MP3, WMA, M4A. Other formats and extensions are not | + | {{ii}} Supported formats are MP3, WMA, M4A. Other formats and extensions are not recognised. |
− | {{ii}} | + | {{ii}} iTunes needs to be installed for M4A support. |
{{ii}} Use shortcuts to audio files/folders to save disk space and improve performance. | {{ii}} Use shortcuts to audio files/folders to save disk space and improve performance. | ||
{{++}} Supports High-resolution audio files. Up to 96 kHz / 24 bit. | {{++}} Supports High-resolution audio files. Up to 96 kHz / 24 bit. | ||
{{++}} Supports Surround audio files. Up to 6 channels. | {{++}} Supports Surround audio files. Up to 6 channels. | ||
− | {{--}} FLAC is not supported. Convert to WMA Lossless to use in | + | {{--}} FLAC is not supported. Convert them to WMA Lossless to use them in the game. |
{{--}} Monaural audio files not supported. | {{--}} Monaural audio files not supported. | ||
Line 829: | Line 829: | ||
===Downgrading=== | ===Downgrading=== | ||
{{ii}} Many mods for GTA IV won't work with the latest version | {{ii}} Many mods for GTA IV won't work with the latest version | ||
− | {{ii}} The most supported versions for modding are any versions | + | {{ii}} The most supported versions for modding are any versions between 1.0.4.0 and 1.0.7.0 |
{{ii}} Currently, Steam users can encounter problems with disabling the auto-update feature. It can be done by setting the time of the update: 12 a.m. to 12 p.m. | {{ii}} Currently, Steam users can encounter problems with disabling the auto-update feature. It can be done by setting the time of the update: 12 a.m. to 12 p.m. | ||
Line 853: | Line 853: | ||
'''Notes''' | '''Notes''' | ||
{{++}} Patch 1.0.7.0 has enhanced graphics, secondary key-bindings, several bug fixes, support for the DLCs and more | {{++}} Patch 1.0.7.0 has enhanced graphics, secondary key-bindings, several bug fixes, support for the DLCs and more | ||
− | {{--}} Many have reported a performance decrease in this patch in comparison to patches prior to 1.0.6.0. This is because shadow quality has | + | {{--}} Many have reported a performance decrease in this patch in comparison to patches prior to 1.0.6.0. This is because the shadow quality has been improved in 1.0.6.0 and later. |
− | {{ii}} This only works | + | {{ii}} This only works when downgrading from 1.0.8.0 to 1.0.7.0. |
}} | }} | ||
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===XLiveLess / ASI loader=== | ===XLiveLess / ASI loader=== | ||
− | : '''XLiveLess''' | + | : '''XLiveLess''' disables [[Games for Windows - LIVE]]. |
− | {{ii}} | + | {{ii}} The location of the savegames changes to <code>{{p|userprofile\Documents}}\Rockstar Games\GTA IV\savegames\</code> |
− | {{--}} Disables access to LIVE multiplayer. | + | {{--}} Disables access to LIVE multiplayer. LAN multiplayer is still accessible. |
: '''ASI loader''' is a tool that loads custom libraries with the file extension {{code|.asi}}. | : '''ASI loader''' is a tool that loads custom libraries with the file extension {{code|.asi}}. | ||
Line 907: | Line 907: | ||
* [https://gtaland.net GTA Land] | * [https://gtaland.net GTA Land] | ||
{{ii}} These should not be used in multiplayer. | {{ii}} These should not be used in multiplayer. | ||
− | {{ii}} It is strongly recommended | + | {{ii}} It is strongly recommended to make backups of any files these modifications may replace. |
====[https://gtaforums.com/topic/412129-relgtaiv-first-person/ First person mod]==== | ====[https://gtaforums.com/topic/412129-relgtaiv-first-person/ First person mod]==== | ||
Line 913: | Line 913: | ||
====[https://gta4-mods.com/draw-distance-tweak-f9869.html Draw Distance Tweak]==== | ====[https://gta4-mods.com/draw-distance-tweak-f9869.html Draw Distance Tweak]==== | ||
− | {{++}} Allows for | + | {{++}} Allows for larger draw distances. |
====[https://www.gtagaming.com/gta-iv-optimizer-fps-boost-2014-zupper-f27662.html GTA IV Optimizer]==== | ====[https://www.gtagaming.com/gta-iv-optimizer-fps-boost-2014-zupper-f27662.html GTA IV Optimizer]==== | ||
− | {{++}} | + | {{++}} May boost performance |
{{ii}} There is a V2 in Beta. [https://www.mediafire.com/file/xoikltpipukv5z4/Zupper~V2%5BBeta%5D.rar/file Download] | {{ii}} There is a V2 in Beta. [https://www.mediafire.com/file/xoikltpipukv5z4/Zupper~V2%5BBeta%5D.rar/file Download] | ||
Line 923: | Line 923: | ||
====[https://icelaglace.com/ iCEnhancer]==== | ====[https://icelaglace.com/ iCEnhancer]==== | ||
− | {{++}} | + | {{++}} Overhauls the game's visuals from lighting and reflections to vegetation. |
{{ii}} Might require specific game versions. | {{ii}} Might require specific game versions. | ||
{{ii}} Cannot be used with other ENB mods. | {{ii}} Cannot be used with other ENB mods. | ||
====[https://www.gtainside.com/en/gta4/mods/119640-excellent-enb-graphics-v3-last-final-1-0-4-0-1-0-8-0/ Excellent ENB]==== | ====[https://www.gtainside.com/en/gta4/mods/119640-excellent-enb-graphics-v3-last-final-1-0-4-0-1-0-8-0/ Excellent ENB]==== | ||
− | {{ii}} This ENB may be very bright for some users, | + | {{ii}} This ENB may be very bright for some users, so for an alternative download [https://gta4-mods.com/simple-enb-for-natural-and-realistic-lighting-f20765.html ENB for natural and realistic lighting] (may not work on anything newer than Patch 1.0.4.0). |
− | {{++}} Graphical modification that | + | {{++}} Graphical modification that overhauls the game's visuals {{Citation needed|reason=visual changes are highly debatable, performance is often worse}}. |
{{++}} Includes multiple presets suitable for any computer. | {{++}} Includes multiple presets suitable for any computer. | ||
{{++}} Compatible with all patches. | {{++}} Compatible with all patches. | ||
− | {{ii}} Contains optional ASI loader. | + | {{ii}} Contains an optional ASI loader. |
− | {{ii}} Contains optional trainer. | + | {{ii}} Contains an optional trainer. |
{{ii}} Contains optional textures for roads and trees. | {{ii}} Contains optional textures for roads and trees. | ||
{{ii}} Cannot be used with the iCEnhancer mod. | {{ii}} Cannot be used with the iCEnhancer mod. | ||
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====[https://www.mediafire.com/file/w1mhx0u12b2641m Road Textures by DKT70]==== | ====[https://www.mediafire.com/file/w1mhx0u12b2641m Road Textures by DKT70]==== | ||
− | {{++}} Graphical improvement that includes | + | {{++}} Graphical improvement that includes high-definition textures for roads. |
− | {{ii}} Combine with an ENB modification for best results. | + | {{ii}} Combine it with an ENB modification for the best results. |
====[https://www.gtagaming.com/cg4-radar-map-mod-v1-2-f12357.html CG4 Radar/Map Mod]==== | ====[https://www.gtagaming.com/cg4-radar-map-mod-v1-2-f12357.html CG4 Radar/Map Mod]==== | ||
Line 946: | Line 946: | ||
====[https://gtaland.net/gta-4-mods/gta-4-cheats-trainers/provehiclemod-v-1-0-1.html ProVehicleMod v .1.0.1]==== | ====[https://gtaland.net/gta-4-mods/gta-4-cheats-trainers/provehiclemod-v-1-0-1.html ProVehicleMod v .1.0.1]==== | ||
− | {{ii}} ProVehicleMod is a | + | {{ii}} ProVehicleMod is a mod that lets you spawn any vehicles you need any time. It is equipped with a user-friendly GUI that allows you to spawn any car you want, |
− | + | any time. | |
====[https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv Project 2DFX]==== | ====[https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv Project 2DFX]==== | ||
− | {{++}} | + | {{++}} Makes streetlights render from a farther distance. |
{{ii}} Needs an ASI Loader. | {{ii}} Needs an ASI Loader. | ||
Line 961: | Line 961: | ||
====[https://www.gtainside.com/en/gta4/mods/154448-beta-whiz-phone/ Beta Whiz Phone]==== | ====[https://www.gtainside.com/en/gta4/mods/154448-beta-whiz-phone/ Beta Whiz Phone]==== | ||
− | {{++}} Makes the phone model more consistent with the Whiz Phone's cutscene model. | + | {{++}} Makes the phone model look more consistent with the Whiz Phone's cutscene model. |
====[https://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html Replace D3D/DDraw renderer to fix lag and stutters]==== | ====[https://ant-sh.blogspot.com/2020/07/gta-4-stutter-choppiness-fix.html Replace D3D/DDraw renderer to fix lag and stutters]==== | ||
{{++}} Fixes native GTA IV's legacy D3D/DDraw renderer with DDrawCompat or translates it to DX11/12 or Vulkan renderers, potentially providing better frame rates and less stutter. | {{++}} Fixes native GTA IV's legacy D3D/DDraw renderer with DDrawCompat or translates it to DX11/12 or Vulkan renderers, potentially providing better frame rates and less stutter. | ||
− | {{++}} | + | {{++}} The game uses multi-core systems more efficiently. |
====[https://www.gtainside.com/en/gta4/cars/130694-karin-sultan-trunk-fix Karin Sultan Trunk fix]==== | ====[https://www.gtainside.com/en/gta4/cars/130694-karin-sultan-trunk-fix Karin Sultan Trunk fix]==== | ||
Line 971: | Line 971: | ||
====[https://www.gtagaming.com/plane-flight-path-improvements-f33591.html Plane Flight Path Improvements]==== | ====[https://www.gtagaming.com/plane-flight-path-improvements-f33591.html Plane Flight Path Improvements]==== | ||
− | {{++}} | + | {{++}} Changes the paths that the planes take around Liberty City. |
====[https://www.gtainside.com/en/gta4/mods/116711-fixed-combat-shotgun-icon Fixed Combat Shotgun Icon]==== | ====[https://www.gtainside.com/en/gta4/mods/116711-fixed-combat-shotgun-icon Fixed Combat Shotgun Icon]==== | ||
− | {{++}} Corrects icon of the Combat Shotgun to better match in-game model. | + | {{++}} Corrects the icon of the Combat Shotgun to better match the in-game model. |
====[https://gtaforums.com/topic/921873-iv-hud-radar-overhaul IV HUD & Radar overhaul]==== | ====[https://gtaforums.com/topic/921873-iv-hud-radar-overhaul IV HUD & Radar overhaul]==== | ||
Line 983: | Line 983: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = Windows 7 Service Pack 1 |
|minCPU = Intel Core 2 Duo 1.8 GHz | |minCPU = Intel Core 2 Duo 1.8 GHz | ||
|minCPU2 = AMD Athlon X2 64 2.4 GHz | |minCPU2 = AMD Athlon X2 64 2.4 GHz |
Revision as of 16:10, 8 March 2021
Developers | |
---|---|
Rockstar North | |
Windows | Rockstar Toronto |
Publishers | |
Rockstar Games | |
Russia | 1C-SoftClub |
Engines | |
Rockstar Advanced Game Engine (RAGE) | |
Release dates | |
Windows | December 2, 2008 |
Reception | |
Metacritic | 90 |
IGDB | 88 |
Taxonomy | |
Monetization | Expansion pack |
Series | Grand Theft Auto |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- The March 2020 update upgrades the game to the Complete Edition, introducing the Rockstar Games Launcher DRM while removing Games for Windows - LIVE and SecuROM DRM entirely and adding achievements to the Steam version of the game, but also removing multiplayer[1] (see Network for solutions).
- Extensive modding community, along with Grand Theft Auto: Episodes from Liberty City. See Downgrading.
- Ability to import your music for your own custom radio station.
- Some graphical details are worse than the console versions (e.g. less grass, more texture flickering, weaker volumetric lighting).[2]
- Rockstar has removed some music from the game due to expired licences. Same with Grand Theft Auto: Episodes from Liberty City. See Restore removed music.
General information
- Rockstar Support
- GTA Modding - A wiki hosting mod information for the GTA series.
- GTAForums - Grand Theft Auto IV Discussion
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Uses SecuROM 7 and SecuROM PA DRM for disc checking. CD keys can be redeemed on the Rockstar Games Launcher. Doing this will activate the Complete Edition.[3] |
|||
Official website | Complete Edition. | |||
Steam | Complete Edition. |
- Complete Edition includes Grand Theft Auto: Episodes from Liberty City.
DLC and expansion packs
- DLCs are now a part of the Complete Edition. All previously purchased copies on Steam were upgraded for free to that version, while original retail versions can be freely upgraded to Complete Edition, by registering a Games for Windows - LIVE key on Rockstar Games Launcher.
Name | Notes | |
---|---|---|
The Lost and Damned | ||
The Ballad of Gay Tony |
Essential improvements
Skip intro videos
Use FusionFix for v1.2.0.30 and above[4] |
---|
Use ZolikaPatch for v1.0.4.0, v1.0.7.0, or v1.0.8.0[5] |
---|
Apply the GTA IV Intro Patch[citation needed] |
---|
Edit loadingscreens_pc.dat[6] |
---|
|
Apply XLiveLessAddon (old versions only)[7] |
---|
Patches
- For patch releases after Patch 1.0.8.0, you must update through Steam or the Rockstar Games Launcher.
- Patch 8 updates the game to version 1.0.8.0
- Patch 7 is also available (may be required for some mods, as much as Patch 4).
- Since Patch 6 Rockstar Social Club is no longer required to run the game.[8]
FusionFix
- This projects aims to fix some issues present in Grand Theft Auto IV: Complete Edition.
- FusionFix · GitHub
Applying FusionFix[9] |
---|
|
ZolikaPatch
- For use with Patches 1.0.4.0, 1.0.7.0, and 1.0.8.0. It cannot be used for the Rockstar Games Launcher version.
- Fixes more issues that FusionFix doesn't address.
Applying ZolikaPatch[10] |
---|
|
GTA IV&EFLC Graphics Fix & EFLC PC Quality Texture
- For Patches 1.0.7.0 and 1.0.8.0.
- Fixes some minor graphical issues and replaces the low quality textures in Episodes from Liberty City with better quality ones.
ColAccel
- Greatly reduces loading times
- Does not work for versions older than Patch 1.0.6.0
- When editing .IMG archives you need to delete
colCache.dat
and let it get re-created
Place ColAccel script in <path-to-game> [11]
|
---|
|
Restore removed music
- Over 50 radio station tracks were removed from the game in April 2018 due to expired licences.[12]
Downgrading the Radio Stations[13] |
---|
|
Run EFLC as DLCs
- Not needed for the Complete Edition version, but can be used with the retail versions when downgrading from the Complete Edition version.
- Merges the radio stations and songs from EFLC into the base game.
- Does not work with versions older than 1.0.6.0.
- Removes RamJam FM, Self-Actualization FM and Vice City FM radio stations. They can be restored by this mod
Grand Theft Auto IV and Episodes From Liberty City: Characters Fixes
- Not only does this fix some character textures, it also makes characters look more consistent with their EFLC appearances.
- Requires OpenIV
Player Outfit Texture Fixes
- Fixes colouring issues on the player, pedestrians and N.O.O.S.E. textures.
- Requires OpenIV.
Improved Animations Pack
- Fixes several issues with gun animations, such as the firing delay on the assault rifles.
- Requires OpenIV.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rockstar Games\GTA IV\Settings\SETTINGS.CFG |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 1] |
- Configuration files are encrypted. For an alternative, see Command line parameters.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rockstar Games\GTA IV\savegames\<user-id>\ %USERPROFILE%\Documents\Rockstar Games\GTA IV\Profiles\<user-id>\ (Complete Edition) |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12210/pfx/[Note 1] |
The Rockstar Games Launcher version searches for Games For Windows - LIVE saves.
- (old versions only)
%LOCALAPPDATA%\Microsoft\XLive
must also be backed up as the save data is bound to the Games for Windows - LIVE profile.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
- Uses Rockstar Social Club's savegame & settings cloud sync function.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes and loading screens are Vert-.[14] | ||
4K Ultra HD | |||
Field of view (FOV) | Zolika1351's Trainer can be used to set a constant FOV or add a multiplier to the game's FOV. Ultimate Camera Control can be used to add a photo mode with adjustable FOV, does not allow adjustment of in-game FOV. | ||
Windowed | Launch the game with -windowed parameter. |
||
Borderless fullscreen windowed | Use FusionFix or ZolikaPatch. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Use SMAA injector for SMAA. The game does not support traditional methods of anti-aliasing.[15] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Cutscenes may be zoomed in incorrectly; slow handbrake camera; handbrake camera is too fast on high FPS (gamepad only)[16] Framerates above 60 may cause minor physics/collision bugs. At least two end game missions (A Revenger's Tragedy and Out of Commission) cannot be completed above 60 FPS. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced dead-zone with no known way of disabling. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Go to Options then Controls then Controller Options and click Enable DirectInput . |
|
Full controller support | ||
Controller remapping | Can only switch between preset layouts. | |
Controller sensitivity | Called Aim Sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | See PS3 Controller Buttons. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
PS3 Controller Buttons
If using a PlayStation controller, you might want to change the Xbox 360 buttons used in the game's UI to the DUALSHOCK buttons. In order to do so, follow the instructions below.
Instructions[citation needed] |
---|
|
DirectInput Controller support (old versions only)
Launch the game with -usedirectinput parameter[17]
|
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX & Music. | |
Surround sound | Up to 5.0 output[19] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- Commands responsible for the in-game audio:
-fullspecaudio
: forces higher quality audio (default).-minspecaudio
: forces lower quality audio - good for lower-end processors (while it doesn't decrease the definition of the audio, some extra audio details were removed, therefore reducing CPU load).
- Game uses DirectSound[19] which can be handled by Creative Alchemy (set duration to 10)[20]. Just run
LaunchGTAIV.exe
as administrator just in case the game crashes (unnecessary in Rockstar Launcher version).
DSOAL for using as alternative DirectSound wrapper (with or without HRTF) is compatible with the Rockstar Games Launcher version and with Windows 10 builds lower than at least 1809.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, download. | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Polish | Fan translation, download. For Complete Edition download this version | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Official localization by «1C-Softclub» retail version, download. | |||
Russian | Fan translation by «ENPY Studio» | |||
Spanish | ||||
Ukrainian | Fan translation, download. | |||
Turkish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | Co-op, Versus Use vanilla Games for Windows - LIVE's LAN feature, or use CitizenMP:IV or IV:MP. If running Complete Edition, downgrade first. |
||
Online play | 32 | Co-op, Versus Use vanilla Games for Windows - LIVE's LIVE play feature, or use Grand Theft Auto Connected, CitizenMP:IV or IV:MP. If running Complete Edition, downgrade first. |
- GTA Connected gives you the closest experience to the original multiplayer.
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Games For Windows - LIVE is P2P, GTA Connected has an optional toggle for P2P. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[21] |
---|---|
TCP | GFWL: 3074 |
UDP | GFWL: 3074, 88; IV:MP: 8888 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | For better support use Helix Mod: Grand Theft Auto IV | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues fixed
- In case of old versions - for Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE.
Rockstar Games Launcher stuck at black loading screen
Update your GPU drivers[22] |
---|
Fatal error: RMN20
Run game in compatibility mode[citation needed] |
---|
|
If using Windows 7, Vista or XP, update your Windows to the latest available service pack[23] |
---|
Game stuck at disclaimer screen or Rockstar logo on Windows 10
Disable fullscreen optimization[24] |
---|
|
Infinite loading loop
See 2GB+ VRAM is wrongly recognized[25][26] |
---|
Large framerate drops on densely detailed parts of the city
Lower the view distance to 25 or lower. Anything higher may cause drops in performance when looking at the city's skyline or at densely detailed areas (particularly Middle Park) for little visual gain. |
---|
|
Texture popping, stuttering and other performance issues after running the game for a while
Force maximum available memory[27] |
---|
|
Make sure Steam Overlay is enabled[29][citation needed] |
---|
No recoil/bullet spread
- By default, recoil/bullet spread is only enabled when playing with a controller. This results in 100% shooting accuracy when using a keyboard and a mouse.
Apply FusionFix[30] |
---|
Install the Bullet Spread/Recoil Fix script[31] |
---|
|
Regular camera movement and handbrake camera are too slow
- This bug occurs when the framerate exceeds 60 fps.
Apply FusionFix[32] |
---|
Cutscenes are too zoomed in
- This bug occurs when the framerate exceeds 60 fps.
Apply FusionFix[33] |
---|
Game language doesn't follow the Steam/Rockstar Games Launcher settings
Change Windows language |
---|
Replace .gxt file
|
---|
|
The game will load with minimal graphics settings and won't let you change them
- For video cards that have more than 2 GB or VRAM the game will run but won't let you change the graphics settings to anything better. In order to force the game to allow the changes, load the game's executable with this extra parameter:
-norestrictions
.
Bypass graphics restrictions on Steam version[citation needed] |
---|
|
Bypass graphics restrictions on other versions[citation needed] |
---|
|
AMD/ATI Radeon Water Fix
- There is a problem where the water loses its details after a while on AMD/ATI cards. To fix this issue do this:
{{Fixbox|description=Replace the water shaders|ref=[citation needed]|fix=
- Download the fixed waterTex shader file.
- Go to
<path-to-game>\GTAIV
- Go to
common\shaders\win32_30_atidx10\
- Place your downloaded
waterTex.fxc
shader file and replace the original. - Go to
common\shaders\win32_30_low_ati\
- Place your downloaded
waterTex.fxc
shader file and replace the original. - Play.
Notes
- Make sure to backup the original files just in case something wrong happens.
Invisible fonts bug
- A bug may occur which involves most of the game menu text not showing. This happens when you downgrade Patch 1.0.6.0 and later to any versions before it, as the older versions use a different font rendering technique.
{{Fixbox|description=Instructions|ref=[citation needed]|fix=
- Download the files
fonts.dat
andfonts_r.dat
located here. - Go to the installation folder.
- Drag and drop the files into
common\data\
in<path-to-game>
.
Frame rate drops after a short time in the game (e.g. 60 FPS suddenly drops to 45 FPS for no apparent reasons)
Launch the game via LaunchGTAIV.exe.
|
---|
Not needed for the Steam/Rockstar Games Launcher versions.
The game stays in the foreground after hanging, making it impossible to see the Task Manager to close it
Click "Options" on the Task Manager and enable "Always on top", it will now be possible to Alt-Tab to it |
---|
Release Date Check Failure
Use the Offline Installer package[34] |
---|
Change your computer's date to any date before the 28th of June, 2015[citation needed] |
---|
Error: WS10
Install the updated Games for Windows Marketplace Client[citation needed] |
---|
SecuLauncher: failed to start application. [2000] error
Install Visual C++ Redistributable 2005 SP1 and .NET 3.5[34] |
---|
Remove any administrator compatibility fix from <path-to-game>\GTAIV\GTAIV.exe
|
---|
Fatal error: WTV190
Reinstall GFWL client[citation needed] |
---|
Fatal error: WTV270
See In-game interface does not open |
---|
Game minimises after clicking Start
- If the game minimises after selecting between GTA IV and EFLC and can't be made full screen again it may be a problem with PunkBuster. It can be fixed by stopping it from running.
Stop PunkBuster[citation needed] |
---|
|
2GB+ RAM is incorrectly recognized
- This was fixed in Patch 1.0.8.0.
Force increase video memory[35] |
---|
|
Multiplayer: Login to Social Club failed
- This was fixed in Patch 1.0.8.0.
Override paul.dll[citation needed] |
---|
|
Broken Space button during the missions "Out of Commission" and "A Revenger's Tragedy"
- The helicopter quick-time event may not correctly respond to the inputs from the Space button on modern systems, making it impossible to complete the rest of the mission.
Set affinity[36] |
---|
|
Rancher collision bug
- When driving a Rancher truck, its front bumpers will collide against obstacles like stairs that other vehicles can normally go over. This issue is not present in the console versions.
Apply FusionFix |
---|
Alternatively:
Apply a fix[37] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet Physics Library, Euphoria | |
Interface | Adobe Flash | |
Cutscenes | Bink Video | 1.9r Used for ingame television |
Launch Options
- By creating a file called
commandline.txt
and saving it to your root installation folder you can alter the way your game runs. Below is a list of all the parameters. - Few commands works only on clear game and patch 1.0.3.0.
Parameter | Description |
---|---|
-help | Lists the available commands |
-adapter | Uses the specified screen adapter |
-autoconfig | Automatically adjusts the graphics settings depending on computer specifications |
-availablevidmem | Sets the amount of available physical video memory |
-benchmark | Launches the game in Benchmark mode and then quits it |
-detailquality | Sets the detail distance of the game (0-99) |
-disableimposters | Turns off imposter rendering for vehicles |
-forcehighqualitymirrors | Enables 64-bit mirrors |
-forcer2vb | Forces rendering to Vertex Buffer |
-frameLimit | Limits your FPS to your monitor's refresh rate |
-framelockinwindow | Forces framelock to work even in a window |
-fullscreen | Forces fullscreen mode |
-fullspecaudio | Forces high-end CPU audio footprint |
-gpucount | Lets you manually set the GPU count if query fails |
-height | Sets the vertical resolution |
-managed | Uses D3D runtime managed resources |
-memrestrict | Restricts the amount of available memory that the game can use |
-minspecaudio | Forces low-end CPU audio footprint |
-no_3GB | Disables 32-bit OS with /3GB |
-noBlockOnLostFocus | Prevents the game from blocking window updates during focus loss |
-noprecache | Disables precaching of resources |
-nomemrestrict | Disables memory restrictions |
-nominimize | Disables the ability to restore the game from minimise and changing resolutions (reduces system memory footprint) |
-norestrictions | Disables restrictions on graphics settings |
-noswapdelay | Disables sleep delay before Present (disables the fix for hard present stalls) |
-notimefix | Disables Time Fix |
-novblank | Disables vertical blanking for VSync |
-percentvidmem | Percentage of video memory to be made available for the game |
-refreshrate | Sets the refresh rate (values set must be supported by your monitor) |
-reserve | Sets the amount of memory to be used by other programmes |
-reservedApp | Sets the amount of memory to be left available within application space |
-renderquality | Adjusts anisotropic filtering (0-4) |
-safemode | Sets the graphics of the game to the lowest setting possible |
-shadowdensity | Adjusts night shadows (0-16) |
-shadowquality | Sets the shadow quality (0-4) |
-stereo | Enables stereo audio support |
-texturequality | Sets the texture quality of the game (0-2) |
-unmanaged | Uses application managed resources |
-usedirectinput | Allows DirectInput alongside XInput support. |
-viewdistance | Sets the view distance of the game (0-99) |
-windowed | Forces windowed mode |
-width | Sets the horizontal resolution |
Custom music
GTA IV allows users to play their own music on a custom radio station: Independence FM.[38]
- Simply place any audio files/folders or create shortcuts in the
%USERPROFILE%\Documents\Rockstar Games\GTA IV\User Music\
folder, and tune into the station in-game. - Supported formats are MP3, WMA, M4A. Other formats and extensions are not recognised.
- iTunes needs to be installed for M4A support.
- Use shortcuts to audio files/folders to save disk space and improve performance.
- Supports High-resolution audio files. Up to 96 kHz / 24 bit.
- Supports Surround audio files. Up to 6 channels.
- FLAC is not supported. Convert them to WMA Lossless to use them in the game.
- Monaural audio files not supported.
Downgrading
- Many mods for GTA IV won't work with the latest version
- The most supported versions for modding are any versions between 1.0.4.0 and 1.0.7.0
- Currently, Steam users can encounter problems with disabling the auto-update feature. It can be done by setting the time of the update: 12 a.m. to 12 p.m.
Install Patch 4 (1.0.4.0)[citation needed] |
---|
Notes |
Install Patch 7 (1.0.7.0) |
---|
Notes
|
Steam Guide for downgrading Complete Edition to 1.0.8.0 or 1.0.7.0 |
---|
Notes
|
- To remove the Social Club login screen, remove "Paul.dll" from the game's installation folder
XLiveLess / ASI loader
- XLiveLess disables Games for Windows - LIVE.
- The location of the savegames changes to
%USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
- Disables access to LIVE multiplayer. LAN multiplayer is still accessible.
- ASI loader is a tool that loads custom libraries with the file extension
.asi
.
XLiveLessAddon
- Can skip the intro videos and even the main menu.
- Adds borderless windowed mode.
- Allows to launch through
GTAIV.exe
directly. - Includes Ultimate ASI Loader.
Applying XLiveLessAddon[7] |
---|
|
Ultimate ASI Loader
- Built-in XLiveLess.
Applying Ultimate ASI Loader[41] |
---|
|
XLiveLess
- Built-in ASI loader.
Applying XLiveLess[42] |
---|
|
Modifications
- These should not be used in multiplayer.
- It is strongly recommended to make backups of any files these modifications may replace.
First person mod
- Compatible with VR.
Draw Distance Tweak
- Allows for larger draw distances.
GTA IV Optimizer
- May boost performance
- There is a V2 in Beta. Download
Speedometer KM/H (Not necessary)
- Adds a speedometer to GTA IV.
iCEnhancer
- Overhauls the game's visuals from lighting and reflections to vegetation.
- Might require specific game versions.
- Cannot be used with other ENB mods.
Excellent ENB
- This ENB may be very bright for some users, so for an alternative download ENB for natural and realistic lighting (may not work on anything newer than Patch 1.0.4.0).
- Graphical modification that overhauls the game's visuals [citation needed].
- Includes multiple presets suitable for any computer.
- Compatible with all patches.
- Contains an optional ASI loader.
- Contains an optional trainer.
- Contains optional textures for roads and trees.
- Cannot be used with the iCEnhancer mod.
- A minor graphical bug is present on street lights when Night Shadows are enabled on Patch 1.0.6.0 or later.
Road Textures by DKT70
- Graphical improvement that includes high-definition textures for roads.
- Combine it with an ENB modification for the best results.
CG4 Radar/Map Mod
- Adds additional details and information on the world map while improving its look.
ProVehicleMod v .1.0.1
- ProVehicleMod is a mod that lets you spawn any vehicles you need any time. It is equipped with a user-friendly GUI that allows you to spawn any car you want,
any time.
Project 2DFX
- Makes streetlights render from a farther distance.
- Needs an ASI Loader.
Potential Grim
- Fixes a coding error where certain gangs were supposed to be more hostile after certain points in the game.
- Increases the violence and hostility of gangs and expands their influence, relying on story details and proper backgrounds.
Responsive Plus
- Makes the gameplay smoother, more responsive, realistic and refined, yet challenging and tactical at the same time.
- Also fixes some vehicle elements.
Beta Whiz Phone
- Makes the phone model look more consistent with the Whiz Phone's cutscene model.
Replace D3D/DDraw renderer to fix lag and stutters
- Fixes native GTA IV's legacy D3D/DDraw renderer with DDrawCompat or translates it to DX11/12 or Vulkan renderers, potentially providing better frame rates and less stutter.
- The game uses multi-core systems more efficiently.
Karin Sultan Trunk fix
- Fixes a texture issue with the lights on the trunk of the Karin Sultan.
Plane Flight Path Improvements
- Changes the paths that the planes take around Liberty City.
Fixed Combat Shotgun Icon
- Corrects the icon of the Combat Shotgun to better match the in-game model.
IV HUD & Radar overhaul
- This mod aims to remake every part of the HUD that uses textures, making them higher resolution but without making any other changes where that's possible.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 7 Service Pack 1 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.4 GHz |
|
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | ATI Radeon X1900 Nvidia GeForce 7900 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2020-03-25
- "As a result of this update the following services will no longer be available in Grand Theft Auto IV: Complete Edition - Games for Windows Live, Multiplayer mode, Leaderboards"
- ↑ GTA 4: Complete Edition: Xbox vs. PC Version - Detailed Comparison - last accessed on 2020-12-15
- ↑ Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City updates to remove Games for Windows Live - Rockstar Games Customer Support - last accessed on 2020-03-25
- "Players with existing CD keys will be able to redeem them via the Rockstar Games Launcher"
- ↑ ThirteenAG/GTAIV.EFLC.FusionFix: This projects aims to fix or address some issues in Grand Theft Auto IV Complete Edition
- ↑ [IV ZolikaPatch - Page 1 - Scripts & Plugins - GTAForums]
- ↑ Remove/Skip annoying intro sequence! - /r/GTA
- ↑ 7.0 7.1 [REL|GTAIV] XLiveLess - Page 32 - Scripts & Plugins - GTAForums
- ↑ https://games.softpedia.com/progChangelog/Grand-Theft-Auto-IV-Patch-Changelog-30489.html
- ↑ GTAIV.EFLC.FusionFix/readme.md at master · ThirteenAG/GTAIV.EFLC.FusionFix · GitHub
- ↑ [IV ZolikaPatch - Page 1 - Scripts & Plugins - GTAForums]
- ↑ ColAccel - reduce loading time by 50%* - Scripts & Plugins - GTAForums
- ↑ Grand Theft Auto IV Music Cut Patch - Rock Paper Shotgun
- ↑ IV/EFLC Radio "downgrader" - GTA Forums
- ↑ Grand Theft Auto 4 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube
- ↑ pc technical issues - How can I force anti-aliasing in GTA IV? - Arqade - last accessed on 2020-04-03
- ↑ Handbrake camera is too fast on high FPS (gamepad only) · Issue #21 · GTAmodding/GTAIV-Issues-List
- ↑ Currently Supported Controllers for GTA IV PC - Rockstar Support
- ↑ Title Update v. 1.0.2.0 - Help & Support - GTAForums
- ↑ 19.0 19.1 PC Gaming Surround Sound Round-up
- ↑ Creative Alchemy - GTAForums
- ↑ IV:MP T4 Manual - IV-MP Community Forum
- ↑ https://translate.google.pl/translate?sl=pl&tl=en&u=https%3A%2F%2Fforum.pclab.pl%2Ftopic%2F1303525-Gta-5-si%25C4%2599-nie-wczytuje%2Fpage__pid__15789133__st__0%26%23entry15789133
- ↑ GTA IV: Error Code RMN20 - Rockstar Support
- ↑ https://steamcommunity.com/app/12210/discussions/0/2592234299551921423/#c2592234299552032969
- ↑ READ THIS if your GTA 4 gets stuck on the loading screen after pressing play! Easy Fix. :: Steam Community Discussions
- ↑ Need help running GTA IV (Steam) on Windows 8.1, page 1 - GOG.com Forum
- ↑ How to use -memrestrict to fix stuttering - GTA Forums
- ↑ 28.0 28.1 Extreme Texture Pop-in - GTAForums
- ↑ How do i get over 60 fps in GTA 4 ?? - Steam Community Discussions
- ↑ Recoil behaves differently between gamepad and kb/mouse · Issue #6 · GTAmodding/GTAIV-Issues-List
- ↑ Archived Requests, need ideas? - GTAForums
- ↑ Handbrake camera is too slow · Issue #10 · GTAmodding/GTAIV-Issues-List
- ↑ Zoomed in cutscenes · Issue #1 · GTAmodding/GTAIV-Issues-List
- ↑ 34.0 34.1 SecuROM™ Support Website - Grand Theft Auto IV
- ↑ Issues with GTA IV showing video cards with over 2GB as under spec – Rockstar Support
- ↑ GTA IV Final Mission Helicopter Bug Fix
- ↑ GTAIV-Issues-List - Rancher's collision #51
- ↑ Independence FM (User radio) in GTA IV - Rockstar Support
- ↑ Patch 1.0.4.0 vs Patch 1.0.7.0 - GTA Forums
- ↑ [REL|III|VC|SA|IV] Project 2dfx - GTAForums
- ↑ Ultimate-ASI-Loader/readme.md at master · ThirteenAG/Ultimate-ASI-Loader · GitHub
- ↑ [REL|GTAIV] XLiveLess - Scripts & Plugins - GTAForums