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Difference between revisions of "Doom 3"

From PCGamingWiki, the wiki about fixing PC games
Line 115: Line 115:
  
 
===[https://www.moddb.com/mods/doom-3-enhanced-edition Doom 3 Enhanced Edition]===
 
===[https://www.moddb.com/mods/doom-3-enhanced-edition Doom 3 Enhanced Edition]===
{{mm}} A series of bugfixes, balance changes, enemy AI tweaks, and quality-of-life improvements for the original Doom 3 game, its Resurrection of Evil expansion pack, and [[#Modifications|The Lost Mission]] campaign port without any drastic gameplay changes.
+
{{ii}} A series of bugfixes, balance changes, enemy AI tweaks, and quality-of-life improvements for the original Doom 3 game, its Resurrection of Evil expansion pack, and [[#Modifications|The Lost Mission]] campaign port without any drastic gameplay changes. It is also compatible with with dhewm3.
{{++}} Compatible with dhewm3.
 
  
 
==Game data==
 
==Game data==
Line 136: Line 135:
 
}}
 
}}
 
{{ii}} Certain mods may store their save game data and configuration files in their unique mod folders (e.g. {{folder|{{p|game}}\d3le}} for [[#Mods|The Lost Mission]] campaign port).
 
{{ii}} Certain mods may store their save game data and configuration files in their unique mod folders (e.g. {{folder|{{p|game}}\d3le}} for [[#Mods|The Lost Mission]] campaign port).
{{ii}} [[#Source ports|dhewm3]] moves save game location to {{file|{{p|userprofile}}\Documents\My Games\dhewm3\base\savegames|folder}}.
+
{{ii}} [[#Source ports|dhewm3]] moves save game data and configuration files for the base game, expansion pack, and mods to {{file|{{p|userprofile}}\Documents\My Games\dhewm3|folder}}.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 192: Line 191:
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = Frame rate is capped at 62.5 FPS.<ref>{{Refurl|url=https://github.com/dhewm/dhewm3/issues/230|title=Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3|date=9 June 2023}}</ref> See [[#High frame rate|High frame rate]].
 
|120 fps notes              = Frame rate is capped at 62.5 FPS.<ref>{{Refurl|url=https://github.com/dhewm/dhewm3/issues/230|title=Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3|date=9 June 2023}}</ref> See [[#High frame rate|High frame rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
Line 686: Line 685:
 
===Modifications===
 
===Modifications===
 
====Tools and Information====
 
====Tools and Information====
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World
+
* [https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World.
 +
* [https://iddevnet.dhewm3.org idDevNet Mirror] - An unofficial mirror of the defunct iddevnet.com website for Doom 3 and [[Quake 4]].
  
 
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====
 
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====
Line 706: Line 706:
 
{{ii}} Requires the Resurrection of Evil expansion pack.
 
{{ii}} Requires the Resurrection of Evil expansion pack.
 
{{++}} Features new additions not seen in the BFG Edition version.
 
{{++}} Features new additions not seen in the BFG Edition version.
 +
 +
====[https://www.moddb.com/mods/d3hdp-doom-3-essential-hd-pack D3HDP - DooM 3 Essential HD Pack]====
 +
{{ii}} A visual overhaul for Doom 3, Resurrection of Evil, and The Lost Mission with additional lighting, map, and material fixes.
 +
 +
====[https://www.moddb.com/games/doom-iii/addons/sound-tweak Enhanced / Tweaked Sounds]====
 +
{{ii}} A collection of enhanced, volume balanced sound effects and ambient background noise without drastically altering the original sounds.
  
 
====[http://ducttape.glenmurphy.com/ Duct Tape]====
 
====[http://ducttape.glenmurphy.com/ Duct Tape]====

Revision as of 06:48, 27 February 2024

This page is for the original release. For the BFG Edition from 2012, see Doom 3: BFG Edition.

Doom3
Doom3 cover
Developers
id Software
Splash Damage
Resurrection of Evil Nerve Software
macOS (OS X) Aspyr Media
Publishers
Activision
Japan CYBERFRONT Corporation
Brazil Electronic Arts Brasil
OS X Aspyr Media
Engines
id Tech 4
Release dates
Windows August 3, 2004
Linux October 5, 2004
macOS (OS X) March 14, 2005
Reception
Metacritic 87
IGDB 86
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Horror, Sci-fi
Series Doom
Doom 3 on HowLongToBeat
Doom 3 on IGDB
Doom 3 guide on StrategyWiki
Doom 3 on MobyGames
Doom 3 on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

Doom 3 is a singleplayer and multiplayer first-person action and shooter game in the Doom series.

EAX support introduced in v1.3 suffers from frequent visual glitches.[1] See visual twitch bug with OpenAL/EAX for a solution. The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See Forcing Ultra quality settings for a workaround with modern graphics cards.

General information

Doom Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Community Discussions for Resurrection of Evil expansion pack

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc DRM was removed in Patch 1.2.[2]
PC/Linux: 3 CDs, Mac: 1 DVD.
Windows
macOS (OS X)
Linux
GamersGate
Icon overlay.png
Package with expansion also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Includes Resurrection of Evil; sold with Doom 3: BFG Edition.
Windows
GOG.com
CD key
Includes Resurrection of Evil; sold with Doom 3: BFG Edition as of February 27, 2023.[3] CD Key can be used as many times as wanted.[4]
Windows
Green Man Gaming
Icon overlay.png
Includes Resurrection of Evil; sold with Doom 3: BFG Edition.
Windows
Humble Store
Icon overlay.png
Resurrection of Evil is available via a separate page.
Windows
Steam
Icon overlay.png
CD key
Sold with Doom 3: BFG Edition and includes Resurrection of Evil. Use DOOM3.exe from Patch 1.3.1 to run without Steam.[5]
Windows
Mac App Store (unavailable)
Icon overlay.png
Updated for Intel Mac compatibility. Removed in 2019.[6]
macOS (OS X)
Steam (unavailable)
Icon overlay.png
CD key
(Original version) Use DOOM3.exe from Patch 1.3.1 to run without Steam.[7] No longer sold separately due to being included with Doom 3: BFG Edition.
Windows
The Bethesda.net release is no longer available as the Bethesda.net Launcher has been retired. Users who owned games in their Bethesda.net Library are able to transfer their games to their Steam account for free, even now after the launcher has been officially retired.
A faithful higher resolution icon for Windows can be downloaded from the Files section.
DOOM 3 demo. Also available on Steam.
GOG.com and Steam CD-keys will work on the retail version and vice-versa.[8]

Monetization

Type Notes
Expansion pack An additional campaign that features new levels, new weapons, and new monsters.
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
Resurrection of Evil Includes and requires Patch 1.2. No longer sold separately on Steam due to being already included with the base game after August 10 2022.
Windows
Linux

Essential improvements

Skip intro videos

Use the +disconnect command line argument[9][10]

Note

Only works when a valid CD key has been registered.

Patches

Patch v1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.

Source ports

Name Description
dhewm3 Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit (requires compiling from source code for the base game and supported mods), widescreen resolutions, and uses OpenAL EFX for improved EAX support.
Windows
macOS (OS X)
Linux
fhDOOM Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more.
Windows
Linux

Doom 3 Enhanced Edition

A series of bugfixes, balance changes, enemy AI tweaks, and quality-of-life improvements for the original Doom 3 game, its Resurrection of Evil expansion pack, and The Lost Mission campaign port without any drastic gameplay changes. It is also compatible with with dhewm3.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\base\*.cfg[Note 1]
<path-to-game>\d3xp\*.cfg[Note 1]
macOS (OS X)
Linux $HOME/.doom3/base/*.cfg
$HOME/.doom3/d3xp/*.cfg
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 2]
This game does not follow the XDG Base Directory Specification on Linux.
autoexec.cfg may be created and used to override settings in DoomConfig.cfg.

Save game data location

System Location
Windows <path-to-game>\base\savegames\[Note 1]
<path-to-game>\base\d3xp\[Note 1]
macOS (OS X)
Linux $HOME/.doom3/base/savegames/
$HOME/.doom3/d3xp/savegames/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 2]
Certain mods may store their save game data and configuration files in their unique mod folders (e.g. <path-to-game>\d3le for The Lost Mission campaign port).
dhewm3 moves save game data and configuration files for the base game, expansion pack, and mods to %USERPROFILE%\Documents\My Games\dhewm3.

Save game cloud syncing

System Native Notes
GOG Galaxy
Not listed on store page.
Steam Cloud
Syncs save games. Applies to the base game and expansion.

Video

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Only 4:3 resolutions up to 1600x1200 are supported by default. See Widescreen resolution for a workaround.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 90°. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Controlled by Video Quality setting. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 16x MSAA (Nvidia) or 8x (AMD/Intel). Use dhewm3 for 16x for AMD users.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 62.5 FPS.[11] See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Use the dhewm3 source port[12]
Install the Doom 3 Enhanced Edition or Doom 3: Redux mod[13]
Manually edit DoomConfig.cfg[14]
  1. Go to <path-to-game>\base and open DoomConfig.cfg with a text editor (e.g. Notepad).
  2. Search for the lines seta r_customHeight "<value>" and seta r_customWidth "<value>" and change them to desired resolution values (e.g. seta r_customHeight "1080" and seta r_customWidth "1920" for 1920x1080).
  3. Search for the line seta r_mode "<value>" and set this to "-1" to enable custom resolutions in the game.
  4. Search for the line seta r_aspectRatio "<value>". For 4:3 resolutions (e.g. 1024x768), set this to 0. For 16:9 or 21:9 resolutions (e.g. 1920x1080), set this to 1. For 16:10 or 15:9 resolutions (e.g. 1920x1200), set this to 2.

Notes

This method assumes the latest patches are installed as it involves setting a game variable that did not exist in the earliest retail versions, otherwise this will not work.
If these lines are not available in the DoomConfig.cfg file, then add them manually.
21:9 ultrawide users will also need to install an aspect-ratio FOV fix for both Doom 3 and Resurrection of Evil.
These values can be set in the developer console. Omit the command seta when doing so, and use vid_restart to apply changes.
HUD, menus, and FMV cutscenes are stretched unless played on CstDoom3. dhewm3 can also fix menu scaling.

Field of view (FOV)

Set FOV manually[15]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in g_fov <value> to the desired FOV value.

Notes

Alternatively, g_fov <value> can be manually edited in DoomConfig.cfg.
In multiplayer, g_fov can only be changed between 90 and 110.

Anisotropic filtering (AF)

Anisotropic filtering scales with the "Video Quality" option.
Set AF manually[15]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in image_anisotropy <value> between values of 1-8.
  3. To apply new settings, type in vid_restart to restart the renderer.

High frame rate

The game's frame rate is capped at 62.5 FPS.
Unlock the frame rate cap[16]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3 if the console is locked) or ~ (Doom 3 if the console is unlocked or dhewm3).
  2. Type in the following commands: com_fixedTic 1, com_preciseTic 0 (Doom 3). Or com_fixedTic -1 (Dhwem 3 provides a built-in fps uncap feature with correct game physics, making the following step optional for later versions)
  3. Apply the uncapped FPS fix for dwehm3; otherwise, issues such as audio desyncing during cutscenes or the game speed becoming too fast can occur. Some have reported the DLL causes crashes.

Gamma

Adjusting the game's gamma and brightness levels with the stock Doom 3 engine will also affect the operating system. dhewm3 as of v1.5.2 by default fixes this by allowing gamma and brightness levels to be adjusted through shaders instead; the original behavior can be restored by setting the value of the r_gammaInShaders CVar to 0.[17][18]
Set gamma manually[15]
  1. Open the console with Ctrl+Alt+~ (Doom 3 if the console is locked) or ~ (Doom 3 if the console is unlocked or dhewm3).
  2. Type in r_gamma <value> where <value> is the desired gamma levels (default 1).

Enable plasma gun projectile shadows

Edit lights.mtr found in pak000.pk4[19]
  1. Open <path-to-game>\base\pak000.pk4 with 7-Zip or a similar program.
  2. Go to materials folder.
  3. Open lights.mtr with a text editor.
  4. Search for the line plasmaglow, and delete the noshadows line under it.
  5. Save the changes and update the contents of pak000.pk4 when prompted by 7-Zip.

Disable head bobbing

Disable head bobbing through these settings[20]
  1. Create autoexec.cfg file in <path-to-game>\base.
  2. Add the following commands, and save the file.
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_walkbob "0"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"

Input

In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse Smoothness in menu, but no acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Lacks native support with the stock engine. Use dhewm3 for controller support.
Full controller support
Requires dhewm3. In-game controls must be configured first in the Control settings or using one of the pre-made control layout provided in the developer console, otherwise the game's menus can be navigated by using the left or right stick to simulate mouse controls and the face buttons or triggers for the mouse buttons.
Controller remapping
Requires dhewm3. Axes and buttons can be remapped from the in-game Options menu under Controls. Pre-made configuration files provided with dhewm3 is based on the controller layout used in Doom 3: BFG Edition. An alternative configuration based on the layout from the original Xbox port is also available.
Controller sensitivity
Applicable to dhewm3 only. Adjust the value of seta joy_yawSpeed and joy_pitchSpeed for vertical and horizontal sensitivity in dhewm3.cfg. Advanced configuration can be found on dhewm3's Gamepad Configuration section.
Controller Y-axis inversion
Applicable to dhewm3 only. Set joy_invertLook to 1 in dhewm3.cfg.
Controller types
XInput-compatible controllers
Requires dhewm3 for XInput controllers.
Xbox button prompts
dhewm3 references XInput notations through SDL2.
Impulse Trigger vibration
PlayStation controllers
DualShock 3, DualShock 4, DualSense
Requires dhewm3 for PlayStation controllers.
PlayStation button prompts
dhewm3 references PlayStation notations through SDL2.
Light bar support
Static Blue. Applicable to dhewm3 only.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
[21]
Tracked motion controllers
Razer Hydra[citation needed]
Button/gesture prompts
Generic/other controllers
Nintendo Switch Pro Controller and other controllers supported by SDL2 can be used with dhewm3.
Button prompts Input settings icon - Generic Controller.svg Controller-specific buttons are referenced in dhewm3's control settings as text only, otherwise no button prompts are used.
Additional information
Controller hotplugging
Use dhewm3 for hotplugging support on applicable controllers.
Haptic feedback
The game lacks haptic feedback.
Digital movement supported
Through keyboard controls only.
Simultaneous controller+KB/M
Applicable to dhewm3 only.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
5.1 (software), 7.1 (EAX hardware accelerated)[22]
Subtitles
A Subtitle mod is available here and its readme can be viewed [1]. This mod also seems to be incompatible with many other mods.
Closed captions
Mute on focus lost
EAX support
EAX 4[22] (Patch 1.3 and OpenAL required[23]). DirectSound otherwise.[24]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
See doom 3 CC mod.
French
See doom 3 CC mod.
German
See doom 3 CC mod.
Italian
Retail only. Patch for digital release here.
Polish
Retail only. Patch for digital release here. Fan translation for Resurrection of Evil here.
Brazilian Portuguese
Fan translation, download.
Russian
Retail only. Patch for digital release here.
Spanish
Retail only for the Resurrection of Evil expansion; patch for digital releases here. Also see doom 3 CC mod for subtitle support for base version of the game. .

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Use Doom 3 Splitscreen Edition mod.
LAN play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.
Online play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 27650, 27666
UDP 27650, 27666
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Devices
3RD Space Gaming Vest
Official Game Mod (version 1.3.1) Single Player
Novint Falcon
The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required.

Issues fixed

Visual twitch bug with OpenAL/EAX

Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen here (0:07, 0:11).
Use a SoundBlaster Audigy card.[25]
If this still doesn't work, try the old SBA2_BETADRV_US_2_05_0000 drivers (works only on Windows XP).[26]
Use the patcher provided in EAXEFX.

Incorrect EAX effect in Doom3: Resurrection of Evil with OpenAL/EAX

X-fi and audigy 2 Sound card are not affected by this problem.[citation needed]
Post X-fi card, that use Host openAL drivers from Creative and OpenAL Soft are concerned by this bug.
The patch 1.3 has been shipped with incorrect EFX files for the expansion Ressurection of Evil, these files control EAX effects to apply in each zone of a level. The problem is due to a missing parameter "air absorption hf" in each zone of each level file.
Download fix EFX files Doom3_ROE_EAX_FIX.
Use the patcher provided in EAXEFX.

Weapons sound being "drowned" or near inaudible

OpenAL scales down all sounds temporarily if the mixed result would be too loud. This could happen in doom3, especially when using EAX. The patcher below will provide a fix that consist of scaling down volume of all sounds to prevent the issue (just set your system speaker volume a bit higher if needed).
Use the patcher provided in EAXEFX.

Textures are low-resolution, even on Ultra quality

This fix is included in the GOG.com version.[27]
Force Ultra quality settings via autoexec.cfg[28]
1. Go to <path-to-game>\base.
2. Create a new file called autoexec.cfg if one did not already exist.
3. Add the following lines in the autoexec.cfg file:
seta r_renderer "best"
seta com_videoRam "1024"
seta com_machineSpec "3"
seta r_shadows "1"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta image_ignoreHighQuality "0"
seta image_roundDown "1"
seta image_preload "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useCompression "0"
seta image_useAllFormats "1"
seta g_showBrass "1"
seta g_decals "1"
seta g_doubleVision "1"
seta g_bloodEffects "1"
seta g_projectileLights "1"
seta g_muzzleFlash "1"
4. Save the file. The game should now default to Ultra quality every time it is launched.
5. (Optional) Copy the newly created autoexec.cfg into the <path-to-game>\d3xp for Resurrection of Evil and any mod folders to apply these changes automatically when loading the expansion pack and respective mods.

Notes:

com_videoRam must be set explicitly. Value "-1" does not work in some cases.

Micro stuttering

This issue is caused by the game's internal ticrate being tied to 62.5 FPS cap on 60 Hz displays.
See High frame rate for a potential workaround

Low resolution font scaling

By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
Remove the font scaling limit[29]
1. Add the lines to autoexec.cfg or change it manually in DoomConfig.cfg:
seta gui_mediumFontLimit "0"
seta gui_smallFontLimit "0"
2. Save the file. The game should now render the text in higher quality regardless of resolution.

Improving performance for low-end systems

Configuration files[citation needed]
  1. Open DoomConfig.cfg file
  2. seta image_useCache "1"
  3. Set image_cacheMegs to about 1/4 of your total system RAM.
  4. Set image_cacheMinK = "image_cacheMegs" × 128
  5. Save the file and start the game.
Assuming at least 1 GB of system RAM is used:
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "32768"

Mouse not working

Wired mouse: doom3.exe executable name[citation needed]
Wireless gaming mouse: Set the mouse's rate to at least 250[citation needed]

Poor performance/"slow-motion" effect on Nvidia cards

Doom 3 and other id Tech 4 games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the dhewm3 sourceport and/or microstutter fix. This issue can potentially be fixed through using an autoexec.cfg file containing the necessary CVar tweaks.
Configure an autoexec.cfg file according to this Steam guide.[citation needed]

Game won't launch correctly (Linux on Retail)

Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder[citation needed]

No Sound (Linux)

Use the OSS wrapper for specific audio device[citation needed]
Specify the default audio output[citation needed]
  1. Open and edit the config file.
  2. Find seta s_alsa_pcm and replace default with the name of the ALSA audio output, for example hw:0,0.
  3. Save the file.

Other information

API

Technical specs Supported Notes
OpenGL 2.0
ExecutablePPC 32-bit 64-bitARM Notes
Windows
A source port is required for 64-bit.
macOS (OS X)
Intel support was added in a patch, but is 32-bit only.[30] A source port is required for 64-bit or ARM.
Linux
A source port is required for 64-bit or for other architectures like ARM or PPC.

Middleware

Middleware Notes
Input SDL2 Used by dhewm3.
Anti-cheat PunkBuster

Linux installation

To install Doom 3 on Linux, create a new folder and copy the following retail files to the <path-to-game>\base folder:

base\pak000.pk4
base\pak001.pk4
base\pak002.pk4
base\pak003.pk4
base\pak004.pk4

If installing the expansion pack, also copy the following retail pk4 to the <path-to-game>\d3xp folder:

:d3xp/pak000.pk4

After copying all pk4 files to the hard drive, run the Linux patch and direct it to the new Doom 3 folder. Start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary.

Modifications

Tools and Information

  • Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World.
  • idDevNet Mirror - An unofficial mirror of the defunct iddevnet.com website for Doom 3 and Quake 4.

CstDoom3

CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
Corrects GUI/HUD scaling for widescreen resolutions, adds adjustable FOV, Carmack's Reverse, grenades toggle, and more.

Doom 3: Redux

For ATI/AMD video card users, see here for a fix.
Adds the following features and improvements while retaining vanilla gameplay:
  • Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
  • High resolution textures, menus, UI, and HUD.
  • Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
  • Features options for field of view, texture resolutions, anisotropic filtering, FXAA, motion blur, and screen blood.
  • Restores cut content and alpha version features.
Resurrection of Evil compatibility patch here (mirror).

The Lost Mission

A port of the BFG Edition campaign The Lost Mission for the original 2004 version of Doom 3.
Requires the Resurrection of Evil expansion pack.
Features new additions not seen in the BFG Edition version.

D3HDP - DooM 3 Essential HD Pack

A visual overhaul for Doom 3, Resurrection of Evil, and The Lost Mission with additional lighting, map, and material fixes.

Enhanced / Tweaked Sounds

A collection of enhanced, volume balanced sound effects and ambient background noise without drastically altering the original sounds.

Duct Tape

The Duct Tape Mod is a small patch for doom 3.
Adds flashlight to all the guns except the pistol.
Does not work with other mods like Redux.

Yet Another Flashlight Mod

Alternative for Duct Tape Mod.
Light is attached to the head.
Compatible with all weapons.
Weapons do not lose their muzzle flash effects.
The mod contains its own configuration folder after launching it once, separate from its actual folder, any resolution or other configurations must be made in the DoomConfig file the mod creates inside the folder yafm-hl it auto generates in the root folder when launched.

Open Coop Mod

Allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
It also adds in challenge maps, and 42 custom maps.
Patch 1.3.1 is required for this mod.
Expansion pack here, unofficial patch here and compatibility patch for Enhanced Edition here.

Advanced tweaks

It is possible to easily change many things in the game simply by modifying text files located in <path-to-game>/base/pak000.pk4 (.pk4 files can be opened with 7-Zip or similar programs). Particularly the def folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.
TweakGuides has created a comprehensive guide for tweaking the game.

Adjust shotgun spread

Follow this guide
Use the shotgun spread patch provided in Enhanced Edition's optional gameplay add-ons[31]

Cheats

Visit GameFAQs for list of cheats.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 384 MB
Hard disk drive (HDD) 2.2 GB plus 400 MB for swap file
Video card (GPU) 64 MB of VRAM
DirectX 9.0b compatible
Sound (audio device) DirectX 9.0b compatible 16-bit sound card
Windows 98 and ME have been tested to work with Doom 3 using this hack, but are not officially supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.3.8
Processor (CPU) PowerPC G4 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon 9600
Nvidia GeForce FX5200
64 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) 2.4 kernel
Processor (CPU) 1 GHz or higher
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) OpenGL hardware acceleration
64 MB of VRAM
OpenGL 2.0 compatible
Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
The game supports Intel HD Graphics 3000 and greater
The game does not support the GMA 950 and GMA X3100 integrated video chipsets


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/9050/ in addition to or instead of this directory. The app ID (9050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Fixed screen twitches. by bibendovsky · dhewm/dhewm3 - GitHub - last accessed on 9 June 2023
  2. TweakGuides.com - Doom 3 Tweak Guide - last accessed on May 2023
  3. Bethesda’s legendary titles up to -80% and a DOOM 3 Update! - last accessed on 2023-02-27
  4. Doom 3 asking for CD key - last accessed on 2023-03-03
  5. Verified by User:AmethystViper on February 19, 2018
  6. What is left for FPS on macOS? - Inside Mac Games Forum - last accessed on 2020-11-28
    "Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year."
  7. Verified by User:AmethystViper on February 19, 2018
  8. Verified by User:Amethystviper on 2024-02-25
    Used both of my GOG.com and Steam CD keys on the retail release of Doom 3 and Resurrection of Evil, and they all returned as valid CD keys. I also tested a random CD key I found from the retail version on the GOG.com release of the base game and expansion pack, which also returned as valid.
  9. TweakGuides.com - Doom 3 Tweak Guide - last accessed on May 2023
  10. Verified by User:Amethystviper on 2024-02-24
    Tried the command-line parameter on v1.3.1 without of my CD keys registered, which caused the game to launch with the intro video playing and prompting a CD key registration screen.
  11. Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3 - last accessed on 9 June 2023
  12. Verified by User:Keith on 2019-11-13
  13. Verified by User:Amethystviper on 2023-03-05
    Tested Doom 3: Enhanced Edition on a clean installation of the game and it includes widescreen resolutions and aspect-ratio options within the Advanced Video options along with other video settings. Doom 3: Redux also has widescreen resolution options built-in as well.
  14. Doom 3 | WSGF
  15. 15.0 15.1 15.2 Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)
  16. Micro Stutter Fix - Steam Community Guides - last accessed on 2022-09-06
  17. Release dhewm3 1.5.2 · dhewm/dhewm3 - Github - last accessed on 2023-11-05
  18. Verified by User:Amethystviper on 2023-11-05
    After using "r_brightness 10" console command and using the in-game brightness slider from the options menu, the brightness of the entire operating system also changed; setting it back to "1" restored the original brightness levels on the OS.
  19. Verified by User:Amethystviper on 2022-09-06
    See this comparison of before and after enabling plasma gun's projectile shadows.
  20. Verified by User:Mars icecream on 2017
  21. Verified by User:Amethystviper on 2024-02-25
    Tested with a V1 PlayStation 4 controller via Bluetooth and DualSense controller via USB in dhewm3.
  22. 22.0 22.1 Doom 3 EAX Patch - SoundBlaster.com (retrieved)
  23. Games: Doom3 - Creative Labs: Connect (retrieved)
  24. PC Gaming Surround Sound Round-up - last accessed on May 2023
  25. Audio of EAX 4.0 effects? :: Steam Community Discussions - last accessed on May 2023
  26. DOOM 3: "Screen Twitching" when EAX is ON? - EXTREME Overclocking Forums - last accessed on May 2023
  27. Discussing the new GOG release and Redux 2.1 - ModDB - last accessed on 2023-10-27
  28. Verified by User:Amethystviper on 2022-09-06
    Tested this fix with a clean install of Doom 3 v1.3.1 with a fresh configuration file, and this fix forced Ultra settings by default.
  29. Verified by User:Amethystviper on 2022-09-06
    See this comparison of before and after removing the font limiter.
  30. MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support - last accessed on 9 June 2023
  31. Verified by User:Amethystviper on 2024-02-25
    Can verify this fixed the shotgun spread without editing the game's pak000.pk4 file.