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Line 113: |
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| {{Fixbox|description=Install DXVK.|ref=<ref>{{Refcheck|user=Hammerfist|date=2023-10-05|comment=}}</ref>|fix= | | {{Fixbox|description=Install DXVK.|ref=<ref>{{Refcheck|user=Hammerfist|date=2023-10-05|comment=}}</ref>|fix= |
| # Download [https://github.com/doitsujin/dxvk/releases/ DXVK] (The 2.3 version has been tested, if the latest version doesn't work use [https://github.com/doitsujin/dxvk/releases/tag/v2.3 DXVK 2.3]) | | # Download [https://github.com/doitsujin/dxvk/releases/ DXVK] (The 2.3 version has been tested, if the latest version doesn't work use [https://github.com/doitsujin/dxvk/releases/tag/v2.3 DXVK 2.3]) |
− | # Place d3d9.dll from the x32 folder into the same folder as the game's exe. | + | # Place d3d9.dll from the x32 folder into the same folder as the game's exe. (If the game doesn't launch, place the file from the x64 folder instead.) |
| '''Notes''' | | '''Notes''' |
| {{ii}} This helps improve performance significantly, and makes the game more stable and less likely to crash. | | {{ii}} This helps improve performance significantly, and makes the game more stable and less likely to crash. |
Revision as of 23:18, 20 April 2024
Fallout: New Vegas
|
|
Obsidian Entertainment |
|
Bethesda Softworks |
|
Gamebryo (TES Engine) |
Windows |
October 19, 2010 |
Metacritic |
84 |
IGDB |
82 |
Monetization |
One-time game purchase, DLC, Expansion pack, Subscription gaming service |
Microtransactions |
Time-limited, Unlock |
Modes |
Singleplayer |
Pacing |
Real-time |
Perspectives |
First-person, Third-person |
Controls |
Direct control |
Genres |
ARPG, Open world, Shooter |
Art styles |
Realistic |
Themes |
North America, Post-apocalyptic, Sci-fi |
Series |
Fallout |
|
Fallout: New Vegas is a singleplayer first-person open world RPG shooter developed by Obsidian Entertainment and published by Bethesda Softworks. The game is not a direct sequel to its predecessor Fallout 3, but follows events referenced in Fallout and Fallout 2 and features the return of elements from Fallout 2. The game shares much of its engine and assets with Fallout 3.
The game was released on Steam and at retail (Steam key) on October 19, 2010. A DRM-free version of the game was later released on GOG.com on June 2, 2017, followed by a release on Bethesda.net on January 16, 2020. The Bethesda.net version features recompiled .exe files, consequently rendering them incompatible with virtually all mods.[1]
The game's state on all platforms during its initial launch was widely considered "buggy", "broken" and "unplayable" by critics and players alike.[2] However, various official patches were released until July 7, 2011 that alleviated many of these bugs and performance issues.[3]
4 DLC expansion packs were released for the game (Dead Money, Honest Hearts, Old World Blues and Lonesome Road). Initially. the game also featured pre-order bonuses and paid add-on packs that granted additional in-game items, such as new weapons, armor and ammo types; all of this content was later bundled together in a DLC pack titled Courier's Stash.[4] On February 7, 2012, the game was released as Fallout: New Vegas - Ultimate Edition, bundling the base game with all story expansions and item packs.[5]
Modding is well-supported using the officially-provided toolkit Garden of Eden Creation Kit on Steam (in the Steam Library under "Tools" section). Players have produced mods that fix many of the issues with the game post-official support. The largest collection of mods are available from Nexus Mods and there is an extensive modding forum.
As of 2020, bug-fix and stability mods are strongly recommended, even for a first playthrough. See Essential Improvements and Modifications sections for more information.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Viva New Vegas, a Vanilla+ modding guide providing a stable base for playing and modding.
Availability
Version differences
- The Ultimate Edition is the complete edition with all DLC.
- The Microsoft Store/PC Game Pass version uses ~45GB of disk space, due to each localization being included in the download package.[8][9]. Not compatible with most mods due to no xNVSE support. Lacks Mod Organizer 2 support.
Monetization
DLC and expansion packs
- DLC may need to be manually enabled in the launcher after purchase.
Name |
Notes |
|
Caravan Pack |
Pre-order bonus, now sold in Courier's Stash bundle. |
|
Classic Pack |
Pre-order bonus, now sold in Courier's Stash bundle. |
|
Mercenary Pack |
Pre-order bonus, now sold in Courier's Stash bundle. |
|
Tribal Pack |
Pre-order bonus, now sold in Courier's Stash bundle. |
|
Gun Runners' Arsenal |
|
|
Courier's Stash |
Contains Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack. |
|
Lonesome Road |
|
|
Old World Blues |
|
|
Honest Hearts |
|
|
Dead Money |
|
|
Essential improvements
Improve performance and reduce crashing
Install DXVK.[10]
|
- Download DXVK (The 2.3 version has been tested, if the latest version doesn't work use DXVK 2.3)
- Place d3d9.dll from the x32 folder into the same folder as the game's exe. (If the game doesn't launch, place the file from the x64 folder instead.)
Notes
- This helps improve performance significantly, and makes the game more stable and less likely to crash.
- THIS WORKS WITH LAPTOP GPUS. One may come across misinformation online claiming that DXVK doesn't work with laptop GPUs. This is false, at least when it comes to version 2.3 and above. DXVK has been tested with Fallout New Vegas on laptops that utilize Optimus (which are the ones that supposedly don't work with DXVK) and DXVK functions as intended.
|
Install 4GB PATCHER, NVSE, NVTF (New Vegas Tick Fix), NVAC (New Vegas Anti Crash), Aqua Performa etc.[11]
|
There are a lot of modifications that fix issues and improve performance. Too many to list. Different sources will recommend different mods but this youtube video is good for getting started.
The mods mentioned here are good too. (There is some overlap).
|
Skip intro videos
Instructions[12]
|
- Go to
%USERPROFILE%\Documents\My Games\FalloutNV\
- Open
Fallout.ini .
- Find
SMainMenuMovieIntro= and SIntroSequence= lines and set them to 0
|
Game data
Configuration file location
- Default settings are stored in
<path-to-game>\Fallout_default.ini
.
Save game data location
- Autosaves and quicksaves automatically create a backup (
*.bak
) of the previous save when overwritten.
Video
- Most graphics options are accessible on the main launcher screen.
Add support for multi-monitor set-ups[citation needed]
|
- Go to the installation folder.
- Open
Fallout.ini .
- Find the following lines:
iSafeZoneXWide=15
iSafeZoneYWide=15
iSafeZoneX=15
Notes
- Many fonts become blurry and terminals may become unusable.
- HUD is shown on the middle/main monitor.
|
- Relevant multi-monitor resolutions:
3840x1024 |
5040x1050
|
iSafeZoneXWide=610 |
iSafeZoneXWide=770
|
iSafeZoneYWide=15 |
iSafeZoneYWide=15
|
iSafeZoneX=610 |
iSafeZoneX=770
|
Edit Field of view (FOV)[13]
|
- Edit
%USERPROFILE%\Documents\My Games\FalloutNV\Fallout.ini
- Change
fDefaultFOV=75.0000 to the desired FOV.
- Below it, add
fDefaultWorldFOV=75.0000 set to the desired value. Example:
fDefaultFOV=80.0000
fDefaultWorldFOV=80.0000
Notes
- High FOV values can cause scopes to not cover the entire screen when aiming down sights.[14]
- If you use the console command
fov # , achievements will be disabled for the current session of the game; edit the file mentioned above for a permanent fix.
|
- Suggested FOV values (with the assumption of default being good for 5:4):
Aspect Ratio |
FOV Value
|
4:3 |
79.9000
|
16:9 |
105.3000
|
15:9 |
99.0000
|
16:10 |
95.2000
|
21:9 |
80.0000
|
- By default, windowed mode only supports a limited number of resolutions.
Edit windowed resolution[citation needed]
|
- Go to
%USERPROFILE%\Documents\My Games\FalloutNV\
- Open
FalloutPrefs.ini .
- Change the values of
iSize W= and iSize H= to the desired resolution.
- Change the value of
bFull Screen= to "0"
|
- Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the
Fallout.ini
file.
Force Disable VSync[15]
|
- Go to the installation folder.
- Open
Fallout.ini
- Change
iPresentInterval=1 to iPresentInterval=0
Notes
- Causes the game to run at the wrong speeds if the FPS is higher than 60. Consider using NVTF to solve this problem.
|
Enabling HBAO+ for Nvidia graphics cards
- Note: Using Nvidia HBAO+ can break compatibility with ENB Series.
- Use the Ambient Occlusion flag
0x00000005
with Quality
or High Quality
.
Using Ambient Occlusion flag 0x00000005 [16]
|
- Download and run Nvidia Profile Inspector.
- Under
Profiles select Fallout - New Vegas .
- Under
Ambient Occlusion compatibility insert the flag 0x00000005 .
- Under
Ambient Occlusion usage select Enabled .
- Under
Ambient Occlusion setting select your quality of preference, but in order to use HBAO+ you must use Quality or High Quality .
- Click
Apply changes .
- If you get an error saying access denied when applying the Ambient Occlusion setting, navigate to
C:\ProgramData\NVIDIA Corporation and delete the folder named Drs . If there is no Drs folder then create it, this will fix the error.
|
Input
- It is possible to bind functions to mouse buttons by clicking on Devices in the bottom right corner when rebinding keys.
Disable mouse acceleration in menus[18]
|
- Edit
%USERPROFILE%\Documents\My Games\FalloutNV\Fallout.ini
- Find the section:
[Controls]
- Add these lines:
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, footsteps, voice, effects and radio. |
Surround sound |
|
Up to 7.1 output[19] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
EAX support |
|
Use this mod to enable true binaural sound. Does not require a sound card.[20] |
Royalty free audio |
|
In-game radio, including the player's PIP-Boy, in-game physical radios, and in-game speaker systems, uses licensed music; furthermore, the DLC Dead Money includes an unavoidable instance of licensed music. Otherwise, music is royalty free. |
- May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
- Creative ALchemy may cause the game to freeze and stop responding during the introduction with Doc Mitchell.
Localizations
- Some versions of the game (such as Polish and Russian) have their translations in
*_lang.esp
files, which causes worse performance and incompatibilities with mods.
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Simplified Chinese |
|
|
|
Fan translation, Fine translation version by «BN13»&«tianmiao(天邈) team» download here(only base game, DLC is still in translation). Machine translation version by «3DM»&«tieba fans» download here. |
Czech |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Hungarian |
|
|
|
Fan translation. |
Italian |
|
|
|
|
Japanese |
|
|
|
Unknown if taken from the PS3 version or retranslated from English into Japanese, download |
Polish |
|
|
|
Not in every version, patch here. |
Brazilian Portuguese |
|
|
|
Fan translation, Nexus Mods. Audio and voice: AI dubbed, Nexus Mods. |
Russian |
|
|
|
1) Not in every version, patch here. 2) Fan voice-over by «Cool-Games», download |
Spanish |
|
|
|
|
Spanish |
|
|
|
There is a enhanced fan translation that corrects many errors: Base game and DLC mods. |
Turkish |
|
|
|
A Turkish fan patch is available here. |
Make multi-language versions compatible with mods
merge translation plugins with master files[21][22]
|
- Download FMV Plugin utility. Make sure to download version 1.7.
- Run
FMVPlugin.jar .
- Set the path to your data folder.
- Open the file you want to translate (e.g.
FalloutNV.esm ). An error might show up, but you can ignore it.
- Merge it with the corresponding translation plugin (e.g.
FalloutNV_lang.esp ).
- Once you're done, open the launcher and make sure the
*_lang.esp files are disabled.
- This process requires more than 4 GB of RAM.[23]
- Pre-made version is available for Russian.
- Incompatible with the Polish version, the Lucky 38 Penthouse disappears.[24][25]
|
VR support
Issues fixed
Rotating Heads/Floating, non-animated NPCs
Set "Actor Fade" to the maximum value in the launcher settings.
|
Greyed out options in the launcher/Can't launch game from Launcher
- This happens if the registry isn't correctly edited by the game's installer, or you moved the game to another directory or PC.
Use Beth Registry (Easiest Fix but windows only)[26]
|
- Download the beth_registry.zip archive.
- Copy the beth_registry.cmd file from inside the archive to the game's directory.
- Right-click the beth_registry.cmd, select "Run as administrator" and choose to update the registry.
|
Manually Add/Fix path in Registry (Alternative fix)[27]
|
- Open regedit.
- Navigate to
HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\FalloutNV . Create the key if it does not exist.
- Create a new string value named
Installed Path , if it doesn't exist already.
- Set its contents to
<path-to-game> with a trailing backslash (e.g. C:\GOG Games\Fallout New Vegas\ ).
|
Reinstall the game
|
- If none of the above fixes work, just reinstall the game.
If your game is modified and you don't want to lose your files/modifications:
- Make a backup of the modified files (copy and paste them in a temporary place or make a rar file)
- Install the game from scratch [IMPORTANT: In the case of the GOG installer it's very important to choose the directory you will be running the game from as the install directory. Otherwise, the issue will not be fixed]
- overwrite the files that the installer installs with the backed up modded files.
|
- Linux users will need to tinker with the registry of their compatibility layer of choice (proton, wine, lutris, etc.) if they want to regedit. You will have to follow the same steps as the manual fix but in your compatibility layer's registry instead but it's best to just reinstall the game using the 3rd fix since editing the registry may prove to be problematic on Linux.
Random unlit geometry when using Pip-Boy light
The "Improved Lighting Shaders" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.
Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.[28]
Unable To Level
- Caused by using the
advlevel
console command.
rewardxp console command[29]
|
- Can be fixed by adding enough XP to level once again.
- Use the console command
rewardxp (e.g. rewardxp 5000 to award 5000xp) and add enough XP to level once again.
|
Game Crashes on Startup (NVSE installed properly)
- This happens when you start the game and have mods that utilize NVSE (New Vegas Script Extender)
Crashes on Startup (NVSE installed properly)[citation needed]
|
- Rightclick nvse_loader in the Fallout New Vegas installation folder and select properties.
- Select the tab "Compatibility" and click "Run this program as administrator" and apply.
- This could also be the result of mods attempting to change the same object.
|
Data Files get auto loaded on Startup
- Affected data files are enabled at all times, even if their boxes in the "Data Files" menu are unticked.
Disable data file autoloading[citation needed]
|
- Go to the
<path-to-game>\Data\
- Search for a file you want disabled with a
.nam extension.
- Delete or rename the selected file.
- Repeat for any file you want disabled.
|
- If you chose to delete the
.nam
files, you can recover them by verifying the game data files integrity in Steam.
Unable to trade/loot in the German game Version
Use the .exe from the international version[30]
|
Exchange the game's .exe-files with ones from the international version, available HERE.
Notes
- This method also reenables the gib/gore features of the game.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
[31] |
Shader Model support |
3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
Havok |
|
Audio |
DirectSound |
|
Cutscenes |
Bink Video |
|
Modifications
- Viva New Vegas is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.
Mod managers
Mod managers simplify mod installation, among various additional features.
- Mod Organizer - powerful mod manager with mod virtualization, keeping the game installation folder vanilla. Features a configuration editor.
Recommended mods
- FNV 4GB Patcher - required for many mods so they can function correctly on the Steam and GOG versions of the game. It makes the game 4 GB aware to optimise RAM usage and automatically loads NVSE when using
FalloutNV.exe
.
- Epic Games Patcher - required for many mods so they can function correctly on the Epic Games Store version of the game. It makes the game 4 GB aware to optimise RAM usage and automatically loads NVSE when using
FalloutNV.exe
, but playtime tracking and achievements are disabled.
- New Vegas Script Extender (xNVSE) - community-maintained fork of the original New Vegas Script Extender (NVSE). It expands the scripting capabilities of the game. It is required by many mods for them to function correctly.
- JIP LN NVSE Plugin - script extender plugin that expands on modding capabilities for mod makers, and includes numerous engine bug fixes/tweaks.
- lStewieAl's Tweaks and Engine Fixes - script extender plugin that fixes further engine bugs, with some optional gameplay tweaks you can enable though an in-game menu.
- The Mod Configuration Menu (MCM) - allows mods to be configured from an in-game menu.
- FNV BSA Decompressor - decompressed BSA files and repacks them without zlib compression for improved performance, transcodes .ogg sounds effects to .wav to ensure they play as intended, extracts .mp3 files to loose files as they will not play when in a BSA, updates Ogg Vorbis libraries (fixing an audio memory leak), sound-related stuttering as well as boosting performance while reducing CPU strain.
- Yukichigai Unofficial Patch - YUP - unofficial patch that fixes various bugs in the vanilla game and DLCs.
Overhauls
- JSawyer - requires all official DLC to be installed in order to function. It is a general difficulty tweak and bug-fix mod by Fallout: New Vegas' Project Director and Lead Designer, Joshua Sawyer. However, it contains crude editing and bugs. JSawyer Ultimate is a reconstructed version with tweaks and fixes, but strays heavily from the original mod and introduces its own bugs.
- Tale of Two Wastelands - total conversion of Fallout 3 and its DLC to the Fallout: New Vegas engine, allowing both games to be played on a single save file. along with the improvements New Vegas' engine brings in regards to stability and modding. Said to include "more than 40,000" bug fixes to both games. Requires Fallout 3: Game of the Year Edition and Fallout: New Vegas - Ultimate Edition. TTW Setup Guide.
User interface
Graphics
- Improved Lighting Shaders - fixes an exterior lighting bug with the vanilla game's shaders, and allows for up to 4x the number of active lights.
- Weapon Mesh Improvement - fixes for mesh errors, UV errors, incorrect flags, missing extra data, form lists, projectiles, and other weapon-related bugs/errors.
- New Vegas Mesh Improvement Mod - improves the game's meshes.
- Improved LOD Noise Texture - improves the LOD noise texture used on all distant land. Uses minimal video memory and greatly improves quality.
- Aqua Performa - Strip Performance Fix - frastically improves performance on The Strip by getting rid of water LOD.
- High Resolution Water Fog - Water Aliasing Fix - increases resolution of water depth render target, thus significantly reducing aliasing and improving image quality.
- High Resolution Bloom - edits the resolution of the bloom render target, allowing it to use higher screen resolutions instead of the hardcoded quarter size. This increases bloom precision, reducing its flicker.
- Pip-Boy Shading Fix - fixes Pip-Boy's shading by taking into account lights around it.
- MoonlightNVSE - fixes moonlight by making the moon the light caster instead of the sun.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista, 7 |
Processor (CPU) |
Intel Pentium 4 2.4 GHz
| 2.0 GHz Dual Core |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
10 GB | |
Video card (GPU) |
256 MB of VRAM DirectX 9.0c compatible
| ATI Radeon X1300 XT series Nvidia GeForce 6 series 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References
- ↑ FNV 4GB Patch - Page 205 - File topics - The Nexus Forums - last accessed on 2020-05-30
- "The Bethesda.net versions of New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc."
- ↑ Fallout: New Vegas is buggy as hell; where’s the outrage? - last accessed on 2020-05-30
- ↑ Fallout: New Vegas patches - last accessed on 2020-05-30
- ↑ Get The Courier’s Stash And Gun Runners’ Arsenal In Fallout: New Vegas.
- ↑ Fallout: New Vegas Ultimate Edition Announced. Includes all DLC packs.
- ↑ Verified by User:Dribbleondo on 2023-05-25
- Game ran for ten minutes with no issues. Can be used on "FalloutNV.exe" or "FalloutNVLauncher.exe".
- ↑ Verified by User:Mmachinecodev on 2022-04-26
- ↑ Game File Sizes On Gamepass - Microsoft Community - last accessed on May 2023
- ↑ Reddit - Size of Fallout3/NV GOTY on PC Game Pass?:Fallout - last accessed on May 2023
- ↑ Verified by User:Hammerfist on 2023-10-05
- ↑ Verified by User:Hammerfist on 2023-10-05
- ↑ New Vegas - Skip starting logos? - Steam Users' Forums - last accessed on 2016-5-9
- ↑ The Elder Scrolls V - Skyrim - Settings, Part 2 - last accessed on May 2023
- ↑ images.akamai.steamusercontent.com - last accessed on May 2023
- ↑ Game reads the setting only from Fallout.ini, while launcher writes it into FalloutPrefs.ini
- ↑ [1]
- ↑ How to turn vibration for Xbox controller completely off ? :: Fallout: New Vegas General Discussions - last accessed on 2017-08-21
- ↑ New Vegas Mouse Acceleration fix at Fallout New Vegas - mods and community - last accessed on May 2023
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ True 3D Headphone Sound for Fallout: New Vegas! (HRTF mod) - YouTube - last accessed on May 2023
- ↑ How to make a Russified FalloutNV.esm file and Russified DLC files - last accessed on 2023-01-08
- ↑ Verified by User:Averygoodperson on 2023-01-08
- ↑ Verified by User:Averygoodperson on 2023-01-08
- ↑ A reddit post with the issue. - last accessed on 2020-12-07
- ↑ Verified by User:Averygoodperson on 2023-02-04
- After using the normal, unmerged ESMs the issue was gone.
- ↑ Fallout: New Vegas - Greyed out options or missing Play button in the launcher. - last accessed on 2023-07-04
- ↑ Fallout: New Vegas - Greyed out options or missing Play button in the launcher. - last accessed on 2023-07-04
- ↑ nexusmods.com - last accessed on 9 June 2023
- ↑ Forum:Advlevel screwed up my leveling? - The Vault, the Fallout wiki
- ↑ Items not lootable :: Steam Community Discussions - last accessed on May 2023
- ↑ Verified by User:Aemony on 2022-11-30
- It is technically possible for the game to engage D3D9Ex in special circumstances as well, though this is most likely an oversight as it is not controlled by any specific config parameter and only occurs if a few factors align perfectly: fullscreen, has more than 1 display, and if surface width or height DON'T match the one in settings. In a regular use case this is never expected to be triggered.