(Official patchnotes have been released, add more added options + reduce number of sources and replace them with the patch notes) |
Cadenzaplus (talk | contribs) (→Video) |
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|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Controlled by '''Texture Quality''' setting. Low is 1x, Medium 4x, High 8x and Ultra 16x. | |anisotropic notes = Controlled by '''Texture Quality''' setting. Low is 1x, Medium 4x, High 8x and Ultra 16x. | ||
− | |upscaling = | + | |upscaling = true |
− | |upscaling tech = | + | |upscaling tech = TAAU, FSR 2.1, DLSS 3.0 |
− | + | |upscaling notes = | |
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[TAA]] |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = FPS cap can be configured to 30, 60 or unlimited in options menu. | + | |60 fps notes = FPS cap can be configured to 30, 60, 75, 90, 120, 144 or unlimited in options menu. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = true |
− | |hdr notes = | + | |hdr notes = Automatically enabled when connected to an HDR screen. A calibration menu is planned for future patches.<ref>{{Refurl|url=https://twitter.com/Marcin360/status/1600909919212883968|title=HDR Support|date=2022-12-11}}</ref> |
|color blind = true | |color blind = true | ||
|color blind notes = Improves visibility of tracks, marks, footprints and scent clues.<ref>[https://en.cdprojektred.com/news/patch-1-05-for-pc-out-now/ The Witcher - Patch 1.05 for PC out now!]</ref> | |color blind notes = Improves visibility of tracks, marks, footprints and scent clues.<ref>[https://en.cdprojektred.com/news/patch-1-05-for-pc-out-now/ The Witcher - Patch 1.05 for PC out now!]</ref> | ||
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = Ray-traced global illumination, ambient occlusion, shadows and reflections | + | |ray tracing notes = Ray-traced global illumination, ambient occlusion, shadows and reflections. |
}} | }} | ||
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{ii}} | + | {{ii}} FXAA and TAA are built-in anti-aliasing options, though injected SMAA is an alternative for those who dislike those methods. |
− | |||
{{Fixbox|description=SMAA via SweetFX|ref={{cn|date=September 2017}}|fix= | {{Fixbox|description=SMAA via SweetFX|ref={{cn|date=September 2017}}|fix= | ||
# Download [https://www.mediafire.com/file/57fmgdh7x96g201/Boulotaur2024.Injector_CeeJay.dk%27s.1.5.1.+ChromaticAberration.rar custom SweetFX] | # Download [https://www.mediafire.com/file/57fmgdh7x96g201/Boulotaur2024.Injector_CeeJay.dk%27s.1.5.1.+ChromaticAberration.rar custom SweetFX] |
Revision as of 01:59, 14 December 2022
Developers | |
---|---|
CD Projekt Red | |
Publishers | |
CD Projekt | |
Engines | |
REDengine 3 | |
Release dates | |
Windows | May 19, 2015 |
Reception | |
Metacritic | 93 |
OpenCritic | 92 |
IGDB | 92 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG, Open world |
Themes | Fantasy |
Series | The Witcher |
The Witcher 3: Wild Hunt is a singleplayer third-person action, RPG and open world game in the The Witcher series.
The Witcher 3's Next-Generation update releases on 14 December 2022 for everyone who owns the game as a free update. This will include DLSS 3, FSR 2.1, ray-traced global illumination, ray-traced ambient occlusion, ray-traced shadows, ray-traced reflections (on some surfaces and bodies of water), dynamic resolution scaling, more broader implemented screen space reflections (previously exclusive to water surfaces), improved texture resolution, improved environmental geometric detail, high-resolution self-shadowing, with a new Ultra+ settings to significantly increase visual fidelity on several fronts: number of background characters, shadow quality, grass density, texture quality, foliage visibility range, terrain quality, water quality and detail level.[1]
The update will also feature a photo mode, cross-platform saves, new DLC quest (In The Eternal Fire's Shadow) and costumes based on the Netflix show, Quick Sign Casting option, tweaked fall damage, easier herb looting, dynamically hidden minimap, minimap filter to reduce icon clutter, scalable subtitles, expanded controller customization, pausable cutscenes, previously pre-rendered cutscenes are now real-time, Chinese Simplified and Korean audio, and several bugfixes related to quests, cutscenes and general gameplay.[1]
General information
- PC Report
- Official Forums
- Official Witcher Wiki (Fandom)
- Official Witcher Game Series Wiki (Gamepedia)
- The Witcher 3 Nexus Mods
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Initial retail release requires the launch file. Launch file requirement removed in later retail releases. Patches and DLC are only available by activating on GOG.com.[2] |
|||
Epic Games Store | Game of the Year Edition. | |||
Game of the Year Edition. | ||||
GOG.com | Game of the Year Edition also available. | |||
Humble Store | Game of the Year Edition also available. | |||
Origin | [3] | |||
Steam | DRM-free when launched directly from executable.[4] | |||
Amazon.com (unavailable) |
- All the digital distribution versions come with free bonuses that include the soundtrack in MP3 and FLAC formats.
- No version of the game requires either GOG Galaxy or any type of authentication, activation, or digital distribution software.
- The initial 2015 release has 4 DVDs, while the 2016 Complete Edition release has 6 DVDs.
Monetization
Type | Notes |
---|---|
DLC | The minor DLC include cosmetics, items, quests, or the new game+ mode. |
Expansion pack | Expansion packs include campaigns separate from the main one. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
'Ballad Heroes' Neutral Gwent Card Set | Free. | |
Alternative Look for Ciri | Free. | |
Alternative Look for Triss | Free. | |
Alternative Look for Yennifer | Free. | |
Beard and Hairstyle Set | Free. | |
Blood and Wine | ||
Elite Crossbow Set | Free. | |
Expansion Pass | Includes Hearts of Stone and Blood and Wine. | |
Hearts of Stone | ||
New Finisher Animations | Free. | |
New Game + | Free. | |
New Quest 'Contract: Missing Miners' | Free. | |
New Quest 'Contract: Skellige's Most Wanted' | Free. | |
New Quest 'Fool's Gold' | Free. | |
New Quest 'Scavenger Hunt: Wolf School Gear' | Free. | |
New Quest 'Where the Cat and Wolf Play...' | Free. | |
Nilfgaardian Armor Set | Free. | |
Skellige Armor Set | Free. | |
Temerian Armor Set | Free. |
Essential improvements
Patches
- The retail release requires a launch file to play. Further patches require activating on GOG.com.[2]
Skip intro videos
Use Skip Movies mod[5] |
---|
|
Skip loading screen narration videos
Edit user.settings config file[citation needed] |
---|
Add this setting:
It will auto-skip loading screen videos (which you can also skip by pressing space on a keyboard and square/X on PS4/Xbox controllers respectively). |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\The Witcher 3\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\The Witcher 3\gamesaves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
- Cross-save is available with the Nintendo Switch version of the game.[6]
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution for setting a custom resolution if needed. | ||
Multi-monitor | Cutscenes are 16:9. See the related WSGF thread. | ||
Ultra-widescreen | Cutscenes are 16:9. See the related WSGF thread. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 60°. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Controlled by Texture Quality setting. Low is 1x, Medium 4x, High 8x and Ultra 16x. | ||
Anti-aliasing (AA) | FXAA, TAA | ||
High-fidelity upscaling | TAAU, FSR 2.1, DLSS v3.1.1." class="svg-icon svg-16 os-error"> |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS cap can be configured to 30, 60, 75, 90, 120, 144 or unlimited in options menu. | ||
High dynamic range display (HDR) | Automatically enabled when connected to an HDR screen. A calibration menu is planned for future patches.[7] | ||
Ray tracing (RT) | Ray-traced global illumination, ambient occlusion, shadows and reflections. | ||
Color blind mode | Improves visibility of tracks, marks, footprints and scent clues.[8] |
Widescreen resolution
Edit user.settings config file[citation needed] |
---|
|
Field of view (FOV)
Add FOV slider (Patch 1.30)[9] |
---|
|
Anti-aliasing (AA)
- FXAA and TAA are built-in anti-aliasing options, though injected SMAA is an alternative for those who dislike those methods.
SMAA via SweetFX[citation needed] |
---|
|
Change in-game cinematic framerate
Modify user.settings file[citation needed] |
---|
|
Disable Cinematic Supersampling
Modify user.settings file[citation needed] |
---|
|
Disable radial blur when using Witcher Senses
Modify user.settings file[10] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Since version 1.04 all keys can be remapped.[11] | |
Mouse acceleration | Under Video Options, enable Hardware Cursor to disable mouse acceleration. | |
Mouse sensitivity | Can only be changed if Hardware Cursor is disabled. You can enable it again after you change the sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | XInput, Xbox One Controller and DualShock 4. | |
Controller remapping | Possible by editing the input.settings file or with mods, some user-made presets are available on the Nexus. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis inversion also possible. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Blue on the Main Menu, Green in Gameplay, Red on Game Over.[12] | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts. Prompts can be set to fixed by changing LockControlScheme in <path-to-game>\bin\config\base\hidden.ini to 1 (KB/M) or 2 (controller). 0 enables switching between prompts. Enable Steam Controller support here.[13] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Steam Controller. | |
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, effects and voice. | |
Surround sound | Up to 7.1 (no in-game option). | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Loading screens and cinematics (FMVs) do not mute on focus lost. |
- HRTF mod for headphones can be found here (x3daudio1_7_hrtf seeming to work on top of Wwise).
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Russian Localization Fixes by DJ_Kovrik | |||
Spanish | ||||
Turkish | ||||
Simplified Chinese | Added in November 7, 2018 with patch 1.32 (announced in their official Sina Weibo). You can enable it from the game settings. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: The Witcher 3: Wild Hunt. | ||
TriDef 3D | UI is 2D by default, occasional rendering problems with distance shadows and decals. | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Issues fixed
Hair physics only works correctly when playing at 30 FPS
Use Hair Physics Mod 60FPS[14] |
---|
Mouse delay/lag
Turn off in-game GOG overlay Galaxy feature[citation needed] |
---|
In the settings, enable Hardware Cursor[citation needed] |
---|
Microstutter
Disable GOG Galaxy In-game overlay[citation needed] |
---|
Poor performance on Nvidia Kepler GPUs
- This occurs on Kepler GPUs due to issues with certain Nvidia driver versions.
Update to at least the 353.06 WHQL drivers[citation needed] |
---|
Axii's alternative mode not working
- This bug occurs when points are spent both in Delusion and Puppet
Disable the Delusion upgrade[citation needed] |
---|
Alter the delay to use a sign's alternative mode for keyboard[15] |
---|
Notes
|
Alter the delay to use a sign's alternative mode for gamepad[16] |
---|
Notes
|
Proper HUD positioning for different aspect ratios
- For 16:10 change the value of
uiVerticalFrameScale
to1.1253
. - For 21:9 change the value of
uiHorizontalFrameScale
to1.3125
.
Edit user.settings config file[citation needed] |
---|
|
Stutter while using a controller
Edit the config file hidden.ini[citation needed] |
---|
Notes
|
Mouse input problem/actions mapped to mouse buttons unresponsive
This can be caused by mouse software such as Logitech's SetPoint. Exiting the program before launching the game should fix the problem[citation needed] |
---|
Unable to adjust Gamma in-game
Set Preserve System Gamma to Off |
---|
|
.
- For Linux users: Add
WINEDLLOVERRIDES=dxgi=n %command%
in the game's launch options.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Makes use of some Nvidia-accelerated effects that may cause slowdown on AMD GPUs. |
Audio | Wwise | |
Interface | Scaleform |
Instant sign casting
- Enable instant sign casting so you don't have to use the radial menu (you don't need the mod files, just follow the instructions on the page).
Enable Debug Console
Modify general.ini file[10] |
---|
|
Improve HairWorks performance on AMD hardware
Create a profile via Catalyst Control Center[17] |
---|
|
Toggle DLC outfits
- Enable/Disable alternative look outfits
- Open
%USERPROFILE%\Documents\The Witcher 3\user.settings
with a text editor - Find these lines
- DlcEnabled_dlc_006_001=0 (Triss), DlcEnabled_dlc_008_001=0 (Yennefer), DlcEnabled_dlc_011_002=0 (Ciri)
0 to disable, 1 to enable
Installing mods
- The Witcher 3 Mod Manager by stefan3372, which takes care of DLC/Mods folders and .ini files, is recommended for the not-so-tech-savvy. However, the ideal method is manual installation.
Supreme to Extreme Graphics Options
- Aims to give players extended in-game graphics settings for beyond the bounds configurations. This mod goes beyond what the now-deprecated Witcher 3 Config Tools was able to achieve. An alternative (Tweaks) can be used instead as a more advanced in-game menu. Both mods can be extremely taxing on the GPU. While Tweaks is the more robust and up-to-date option, it also has other mod dependencies, namely either Unification Patch or Community Patch - Base. Use one or the other, not both.
The Witcher 3 HD Reworked Project
- Aims to improve the graphics by reworking models and textures to better quality.
Besserwisser's Fix Collection
- Community mod with a massive collection of fixes that resolves a variety of bugs and visual glitches. Please note that these fixes are now included in the Brothers In Arms mod linked below.
Brothers In Arms - Ultimate Bug Fix And Restored Content Collection
- Definitive collection of more than 5,000 bug fixes and restored cut content from across the entire game.
NPC Physics 60 FPS Fix
- Community mod that fixes hair, fur, clothing, medallions, weapons, etc, behavior when the game runs at different than 30 fps speeds. The mod was built to run with the E3 Geralt Hair Physics 60FPS Fix and Hairworks Hair Physics 60fps Fix that fixes the same problem on Geralt's non-HairWorks and HairWorks hair.
True E3 Armour
- Aims to bring back the accurate E3 armor textures and mesh for the starting viper armour appearance presented in the pre-release 2014 gameplay demo into the final game. This includes "High definition broken chainmails with accurate leather strings, remodelled boots, pants, gloves, belt, 4k texture maps with realistic leather specular". Also as an optional "shortgloves" are added as dlc.
E3 Roach Collection
- Restores the E3 appearance of Roach with Improved skin, Fixed contact shadows, Improved colors & 4k texture maps. Available in multiple variants to choose from.
Performance fix for 2-4 core CPUs
- Battle Encoder Shirasé (BES) + instruction - After the patch 1.06-1.07, it's almost impossible to play with 2 core processor. It's a small tool that throttles the CPU usage of the process you “target”: for instance, you can limit the CPU usage of a process which would use CPU 100%, down to 99%, like in this case. As a result, the game becomes playable.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD Phenom II X4 940 |
Intel Core i7-3770 3.4 GHz AMD FX-8350 4 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 770 AMD Radeon R9 290 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Next-gen update list of changes - CDProjektRED - last accessed on 2022-12-13
- ↑ 2.0 2.1 The Witcher 3: Wild Hunt - Retail PC Version FAQ
- ↑ The Witcher® 3: Wild Hunt for PC - last accessed on 2020-04-24
- "Game uses DRM-free technology."
- ↑ Verified by User:Aemony on 2019-09-09
- Confirmed
witcher3.exe
can be launched directly through the game folder without the Steam client running or launching when using the executable.
- Confirmed
- ↑ Verified by User:Klumb3r on 2017-08-22
- ↑ New Switcher update available now! - last accessed on 2021-01-06
- ↑ HDR Support - last accessed on 2022-12-11
- ↑ The Witcher - Patch 1.05 for PC out now!
- ↑ UNOFFICIAL 1.30-1.31 Mod Update Project at The Witcher 3 Nexus - Mods and community - last accessed on 2017-02-15
- ↑ 10.0 10.1 A compendium of tweaks and fixes for the PC version
- ↑ The Witcher - Patch 1.04 for PC out now!
- ↑ Verified by User:Eleventeen on 2015-12-10
- ↑ Enabling Steam Controller input icons (even on the GOG version)
- ↑ New The Witcher 3 mod enables 60fps hair physics (movement/bouncing) - DSOGaming
- ↑ PC holding down q to cast axii puppet does not work in combat
- ↑ Credits goes to Luka B in comment section
- ↑ Important Information about AMD Catalyst™ Driver Support for Project CARS and The Witcher 3: Wild Hunt